Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:29:39 Player: MisterCrow Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (336) 336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 841 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 107/300 Energy 236/250 System Corruption 2% Temperature Warm (115) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun (fused) Slug Cannon > --- INVENTORY (8) ---- Ion Engine Light Treads Aluminum Leg Improved Heat Sink Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Improved Heat Sink Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 13 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 3 | . 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . 2 . System Corruption 2 | . 2 . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 85 100 Engine 13 | . 12 14 Leg 27 | . 26 28 Device 12 | . 10 14 Storage 11 | . 9 14 Energy Gun 16 | . 18 14 Ballistic Gun 3 | . 6 . Ballistic Cannon 6 | . . 13 Naked Turns . | . . . Heaviest Build 21 | 8 17 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 5 8 Final Capacity 8 | 5 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 352 | 245 103 4 Remotely . | . . . Salvage Created 272 | 25 233 14 Parts 19 | 1 16 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 10 1 Guns 6 | . 6 . Cannons 1 | . . 1 AOE 4 | . 4 . Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Tunneler 1 | 1 . . Swarmer 4 | . 3 1 Grunt 7 | . 7 . Best Kill Streak 7 | 1 7 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 72 18 Missed 18 | . 16 2 Damage Taken 923 | . 790 133 Core 254 | . 217 37 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | 3 42 8 Largest 2 | 2 2 2 Hottest 130 | 60 130 113 Shots Fired 83 | 6 61 16 Gun 69 | 6 55 8 Cannon 8 | . . 8 Launcher 6 | . 6 . Special . | . . . Kinetic 49 | 3 38 8 Thermal 18 | . 10 8 Explosive 6 | . 6 . Electromagnetic 10 | 3 7 . Robot Hit Streak 13 | 1 13 4 Robot Miss Streak 7 | 3 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | 2 39 5 Core Hits 23 | 1 21 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 793 | 16 670 107 Guns 398 | 16 350 32 Cannons 75 | . . 75 Explosions 320 | . 320 . Melee . | . . . Ramming . | . . . Kinetic 327 | 16 236 75 Thermal 80 | . 48 32 Explosive 320 | . 320 . Electromagnetic 66 | . 66 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 4 5 Message Errors 1 | . . 1 Matter Fused 4 | . 2 2 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 49 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | 40 198 115 Average Temperature 49 | 19 51 53 Received Heat Transfer 417 | . 417 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 111 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 260 | 5 260 39 Initial 23 | . 3 23 Average 74 | . 124 30 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 67 100 Level 1 15 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 13 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1047 | 55 509 483 Spaces Moved 592 | 38 313 241 Core 19 | 14 5 . Treads . | . . . Legs 573 | 24 308 241 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 143 | 94 119 183 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 50 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 12 2 Melee . | . . . Projectile 2 | . . 2 AOE 12 | . 12 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 711 | 50 393 268 Wait 31 | . 15 16 Move 590 | 37 312 241 Hop . | . . . Pick Up 14 | 5 8 1 Fast Attach 9 | 4 5 . Attach 4 | 1 3 . Detach . | . . . Swap 6 | . 5 1 Drop 4 | . 3 1 Fire 53 | 3 42 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Core integrity fell below 50% 217 | -10/Materials | Lost 5 parts (1p2n2w) 292 | -10/Materials | Core integrity fell below 20% 495 | -10/Materials | Build established: Scavenger-Mutant 496 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Entered Mines 570 | -10/Mines | Learned Materials stockpile data 577 | -10/Mines | Learned 2 Materials zone layouts 589 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 814 | -10/Mines | Found a hidden stash of uninstalled traps 888 | -10/Mines | Discovered new exit (range 12) 899 | -10/Mines | Build established: Mutant 1048 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE Acquired derelict log, extracted data. Data stored: Materials stockpile data. Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). A Slug Cannon has been hastily shoved under some rubble with a note attached: "It's not as slow as it sounds." Dropped Imp. Heat Sink. Acquired Slug Cannon. B 2DLFMX=&RE3HZMFY&SDEU Matter Pump disabled. Acquired 2 matter. System corrupted: Particle Gun fused. System corrupted: Matter fused (-10). A stash of uninstalled traps is collected here! System corrupted: Component data lost. EXIT=FOUND System corrupted: Matter fused (-7). S-10 Pest destroyed. 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