Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 23:44:20 Player: RUPERT_T_BLADE Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3382) 3382 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 8650 Bonus ------- Follower Combat Kills 235 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 79/100 System Corruption 4% Temperature Cool (9) Movement Treading (480) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Advanced Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Large Storage Unit Medium Matter Pod (100) Compact Matter Pod (150) Targeting Computer Melee Analysis Suite Target Analyzer Cooled Pulse Rifle EM Pulse Cannon Remote Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Cooled Pulse Rifle Advanced Assault Cannon Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg Large Storage Unit Medium Matter Pod Compact Matter Pod Improved Sensor Array Targeting Computer Melee Analysis Suite Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon High-powered Shotgun Assault Cannon Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Encrypted Comm Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 2 | . . . . 1 1 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 76 | 7 3 7 3 29 5 10 5 1 3 3 Power 11 | 1 . 1 1 2 2 3 . . 1 . Engine 6 | 1 . 1 1 1 . 2 . . . . Core 5 | . . . . 1 2 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 2 . 12 . 7 1 . . 1 Treads 12 | 2 . . . 6 . 3 . . . 1 Leg 9 | . . 2 . 2 . 4 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . 4 . . . . . . Utility 14 | 2 1 1 . 7 1 . . 1 1 . Device 4 | . . 1 . 1 . . . 1 1 . Storage 4 | 2 1 . . 1 . . . . . . Processor 3 | . . . . 3 . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 3 2 8 2 . 4 . 1 2 Energy Gun 9 | 1 2 . 1 3 1 . . . . 1 Energy Cannon 4 | . . 1 . . . . 2 . . 1 Ballistic Gun 4 | 1 . . 1 2 . . . . . . Ballistic Cannon 3 | . . . . 2 . . 1 . . . Launcher 2 | . . . . 1 1 . . . . . Special Weapon 2 | . . 1 . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . Parts Lost 46 | . 1 . 2 10 1 10 3 . . 19 Power 9 | . . . 1 1 1 2 1 . . 3 Propulsion 18 | . . . . 5 . 5 1 . . 7 Utility 7 | . . . 1 2 . 1 1 . . 2 Weapon 12 | . 1 . . 2 . 2 . . . 7 Highest Loss Streak 10 | . 1 . 2 3 1 4 3 . . 10 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 19 | 5 6 12 14 17 22 20 21 25 23 19 Power 2 | . 1 2 2 3 2 3 4 4 2 1 Propulsion 4 | 3 3 2 3 2 6 3 4 5 4 3 Utility 4 | . . 2 3 3 4 4 4 7 6 6 Weapon 7 | 1 1 4 5 7 9 8 8 9 8 7 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 2 . . 1 . . 1 . . 5 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . Utility 4 | . . . . . . . . . . 4 Weapon 1 | . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 90 94 96 95 97 83 87 89 Engine 4 | . 14 14 14 5 . 5 6 . . . Core 8 | . . . . 3 14 7 7 7 14 11 Treads 12 | . 28 7 . 24 30 16 . . . 1 Leg 15 | . . 20 28 6 . 12 29 23 24 24 Device 3 | . . 11 4 1 . . . 6 6 6 Storage 9 | . 28 16 14 9 7 7 7 7 7 7 Processor 11 | . . . . 10 15 15 15 15 15 15 Protection 2 | . . . . 4 4 6 6 . . . Energy Gun 7 | . 12 12 7 6 12 15 10 . . 6 Energy Cannon 1 | . . 1 . . . . 1 7 5 1 Ballistic Gun 3 | . 14 . 7 5 2 3 4 . . . Ballistic Cannon 2 | . . . . 5 . . 2 7 2 6 Launcher 1 | . . . . 1 4 1 . . 1 4 Impact Weapon 2 | . . . . . . . 2 7 7 1 Slashing Weapon 2 | . . . 9 7 2 . . . . . Peak Build Rating 47 | 7 9 16 16 44 44 45 47 41 44 41 Average Rating 32 | 5 7 12 13 27 41 41 44 40 40 37 On Entrance 25 | . 7 9 14 11 36 42 45 36 41 39 Avg Prop Armor Cover (%) 6 | . . . . 6 . 11 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 14 30 33 35 103 114 115 120 101 106 108 Greatest Support 82 | 40 40 40 27 82 82 82 60 45 55 82 Greatest Overweight (x) 9 | . . 1 1 9 1 3 2 2 2 4 Average Overweight (x) 1 | . . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 15 15 23 25 25 25 25 25 25 Most Carried 25 | 7 8 14 15 25 25 23 25 25 25 22 Average Carried 19 | 5 6 12 14 17 22 20 21 25 24 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 14 14 23 23 20 25 25 22 11 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Mutant 14% | Scavenger-Gunner 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Matter Collected 2183 | 318 90 82 78 703 156 206 156 70 91 233 Remotely . | . . . . . . . . . . . Salvage Created 3664 | 145 208 . 146 852 571 763 340 194 . 445 Parts 182 | 9 15 . 9 52 28 35 20 . . 14 Haulers Intercepted 3 | . 1 . . 1 . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 2 3 11 Prevented 6 | . . . . . . . . . . 6 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Combat Hostiles Destroyed 72 | . 6 . 3 17 12 18 5 1 . 10 Guns 56 | . 6 . 3 14 11 17 2 . . 3 Cannons 12 | . . . . 2 . . 3 1 . 6 AOE 1 | . . . . . 1 . . . . . Classes Destroyed 12 | 3 3 . 1 4 1 . . . . . Worker 3 | 2 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 1 . . 1 . . 1 . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 10 | . 2 . . 4 1 . 3 . . . Swarmer 23 | . 6 . . 3 4 7 . . . 3 Grunt 21 | . . . . 4 4 5 1 . . 7 Duelist 3 | . . . . 1 1 1 . . . . Sentry 14 | . . . . 8 1 5 . . . . Hunter 5 | . . . . 1 . . 3 1 . . Programmer 3 | . . . . . 2 . 1 . . . Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 7 | 2 4 . 1 3 7 7 2 1 . 5 Combat Bots Only 7 | . 3 . 1 3 6 7 1 1 . 5 Max Kills in Single Turn 2 | 1 2 . 1 2 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Hostile Shots Fired 769 | . 52 . 32 148 66 243 50 14 . 164 Missed 255 | . 16 . 9 36 25 95 16 5 . 53 Hits 514 | . 36 . 23 112 41 148 34 9 . 111 Melee 12 | . . . . 4 2 5 . . . 1 Projectile 502 | . 36 . 23 108 39 143 34 9 . 110 Critical Strikes 13 | . . . . 7 2 . 1 . . 3 Damage Taken 6944 | 18 294 . 503 1618 578 1489 464 141 . 1839 Core 948 | . 18 . 83 147 88 105 50 . . 457 Absorbed by Shields 52 | . . . . . . 52 . . . . Ignored by Resistances 121 | . . . . . 35 20 66 . . . Core Remaining (%) 77 | 100 . . 59 73 . . . . . . Volleys Fired 283 | 19 25 3 24 68 32 39 21 7 . 45 Largest 3 | 1 2 1 2 2 3 3 3 2 . 3 Hottest 149 | 40 70 63 119 112 76 65 109 109 . 149 Shots Fired 517 | 19 40 3 27 129 72 98 43 15 . 71 Gun 415 | 19 40 . 18 110 71 98 29 . . 30 Cannon 89 | . . 3 3 19 . . 14 15 . 35 Launcher 7 | . . . . . 1 . . . . 6 Special 6 | . . . 6 . . . . . . . Kinetic 188 | . 25 . 11 70 19 20 16 8 . 19 Thermal 260 | . 3 . 13 54 52 78 21 . . 39 Explosive 7 | . . . . . 1 . . . . 6 Electromagnetic 62 | 19 12 3 3 5 . . 6 7 . 7 Robot Hit Streak 31 | 4 6 5 15 16 15 31 18 5 . 17 Robot Miss Streak 4 | 2 3 . 1 4 1 2 2 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 1 . . 1 3 5 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . Shots Hit Robots 368 | 12 20 3 20 93 57 82 29 11 . 41 Core Hits 162 | 5 12 . 6 43 26 34 14 4 . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 20 | 1 . . 2 5 . 7 4 . . 1 Burn 14 | . . . 1 3 . 7 3 . . . Destroy 2 | . . . 1 1 . . . . . . Blast 3 | . . . . 1 . . 1 . . 1 Corrupt 1 | 1 . . . . . . . . . . Melee Attacks 5 | . . . . 2 . . . 2 1 . Impact 3 | . . . . . . . . 2 1 . Slashing 2 | . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7915 | 198 369 85 340 1725 1185 1628 647 398 . 1340 Guns 5694 | 161 288 . 277 1366 1156 1628 363 . . 455 Cannons 1471 | . . 85 63 265 . . 239 239 . 580 Explosions 497 | 37 81 . . . 29 . 45 . . 305 Melee 253 | . . . . 94 . . . 159 . . Ramming . | . . . . . . . . . . . Kinetic 2487 | . 207 . 177 928 278 322 209 114 . 252 Thermal 4074 | 37 94 . 100 606 878 1306 302 . . 751 Explosive 379 | . . . . . 29 . 45 . . 305 Electromagnetic 722 | 161 68 85 63 97 . . 91 125 . 32 Impact 159 | . . . . . . . . 159 . . Slashing 94 | . . . . 94 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 3 3 3 4 Average Corruption 2 | . . . . . 1 2 2 3 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . . . . . 5 11 19 20 . . Message Errors 12 | . . . . . 2 1 4 5 . . Matter Fused 13 | . . . . . 2 3 5 3 . . Heat Flow Errors 10 | . . . . . . 2 4 4 . . Energy Discharges 7 | . . . . . . 3 3 1 . . Data Loss (minor) 4 | . . . . . 1 . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 6 | . . . . . . 1 . 5 . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots 9 | . . . . . . . . . . 9 Overflow Damage 137 | . . . . 38 . . 7 58 . 34 Projectiles 43 | . . . . 2 . . 7 . . 34 Explosions . | . . . . . . . . . . . Melee 94 | . . . . 36 . . . 58 . . Knockbacks 6 | . . . . 3 . . 1 1 . 1 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . 3 . . 1 1 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | 19 . . . . . . . . . . Shots 1 | 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 326 | 12 27 72 . 326 77 171 212 248 . 315 Average Temperature 62 | 12 14 39 . 76 18 41 52 81 . 86 Received Heat Transfer 1889 | . . . 30 594 114 326 63 . . 762 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 4 | . . . . 2 . . 1 . . 1 Impact Corruptions 4 | . . . . . . . . 4 . . Robots Melted 2 | . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Melted 16 | . . . . 2 3 10 1 . . . Heat Transferred 8933 | . 137 . 333 1702 1591 3071 814 . . 1285 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 100 63 100 . . . Level 1 3 | . . . . . . 36 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 340 | 10 105 53 . 96 119 340 178 . . . Initial 178 | . . . . . 36 . 178 . . . Average 48 | . 40 5 . 31 38 170 50 . . . Influence Increases 2349 | 20 182 53 . 494 305 440 228 40 . 587 Destroy 0b10 Robot/C 1520 | . 120 40 . 340 240 360 100 20 . 300 Destroy 0b10 Robot/NC 105 | 20 20 . . 25 10 . 20 10 . . Destroy Leader 326 | . 26 10 . 120 52 30 48 10 . 30 Allied During Kill 65 | . . 3 . . . . . . . 62 Successful Hack 23 | . 16 . . 2 . . 5 . . . Disable Machine 30 | . . . . . . . 30 . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . Destroy Structure 20 | . . . . 7 3 . 10 . . . Lose Combat Pursuer 210 | . . . . . . . 15 . . 195 Influence Decreases 2205 | 20 182 53 . 414 385 100 558 50 . 443 Entered New Map 210 | . . . . . 44 . 162 4 . . Time Decay 1611 | 20 172 53 . 354 341 . 366 46 . 259 Lost Part 370 | . 10 . . 60 . 100 30 . . 170 Lost Ally 14 | . . . . . . . . . . 14 Squads Dispatched 9 | . . 1 . 2 4 . 1 . . 1 Investigation 2 | . . 1 . . 1 . . . . . Extermination 3 | . . . . . 2 . 1 . . . Reinforcement 3 | . . . . 2 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Distress Signals 7 | . 1 . . 4 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 8 1 5 26 15 18 13 1 . 27 Peak Tracking Total 10 | . 5 2 2 5 5 7 3 1 . 10 Tactical Retreats 6 | . . . . . . . 1 . . 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Traps Triggered 4 | . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Machines Disabled 3 | . . . . . . 1 2 . . . Max in Single Turn 2 | . . . . . . 1 2 . . . Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Machines Accessed 11 | . 1 1 . 5 1 1 2 . . . Terminals 6 | . 1 . . 3 . 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 27 | . 3 1 . 15 3 1 4 . . . Successful 18 | . 3 1 . 11 1 . 2 . . . Failed 7 | . . . . 2 2 1 2 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 2 | . . . . 2 . . . . . . Manual 4 | . . . . 4 . . . . . . Terminals 11 | . 3 . . 6 . 1 1 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 8 | . 3 1 . 3 . . 1 . . . Record 3 | . . . . 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . . Recycle Component 3 | . . . . 3 . . . . . . Process 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 2 1 . . . . . Full Trace Events 2 | . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 3 | . . . . 3 . . . . . . Recycled Matter 180 | . . . . 180 . . . . . . Retrieved Matter 180 | . . . . 180 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Total Allies 5 | . . 1 . . . . . . 4 . Largest Group 4 | . . 1 . . . . . . 4 4 Highest-Rated Group 157 | . . 31 . . . . . . 157 153 Highest-Rated Ally 40 | . . 31 . . . . . . 40 40 Initial Warlord ECA Mod 1 | . . . . . . . 1 1 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . 8 . . . . . . . 36 Total Damage 1002 | . . 126 . . . . . . . 876 Kills 8 | . . 2 . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Active Infowar (turns) 2303 | . . 400 193 468 . . . . 368 874 Optics 19 | . . . . 19 . . . . . . Sensors 1242 | . . . . . . . . . 368 874 Terrain 449 | . . . . 449 . . . . . . Structural 593 | . . 400 193 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Turns Passed 10512 | 233 478 486 583 2140 1427 685 1049 733 1810 888 Spaces Moved 4056 | 124 253 250 274 643 551 215 388 272 729 357 Core 20 | 20 . . . . . . . . . . Treads 1652 | 104 253 72 . 543 551 112 . . . 17 Legs 2379 | . . 178 274 95 . 103 388 272 729 340 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . 5 . . . . . . Fastest Speed 50 | 50 160 125 125 160 238 190 190 260 190 190 Average Speed 225 | 142 160 184 164 254 238 241 245 260 241 213 Slowest Speed 750 | 160 160 195 195 750 238 330 260 260 260 480 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 37 77 13 47 15 30 13 39 66 58 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 2 . . . . . . 2 1 Spaces Dug 2 | . . . . . . . . . 1 1 Terrain Destroyed 53 | 2 . . . 5 4 . 9 2 1 30 Melee 1 | . . . . . . . . . 1 . Projectile 10 | . . . . 5 . . 1 2 . 2 AOE 42 | 2 . . . . 4 . 8 . . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Zio Pro Total 4917 | 161 289 268 364 1005 609 297 447 285 777 415 Wait 352 | . . . 60 209 3 17 26 . 37 . Move 4045 | 123 252 249 273 642 551 214 387 271 726 357 Hop 1 | . . . . . . . . . 1 . Pick Up 82 | 12 5 6 1 32 10 7 6 . 3 . Fast Attach 6 | 1 . . . 4 . . . 1 . . Attach 57 | 6 1 1 1 19 4 10 . . 4 11 Detach 4 | . . 1 . 3 . . . . . . Swap 54 | . 2 8 5 22 3 5 5 . 2 2 Drop 19 | . 4 . . 4 6 . 2 . 3 . Fire 283 | 19 25 3 24 68 32 39 21 7 . 45 Melee 5 | . . . . 2 . . . 2 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 712 | -10/Materials | Entered Mines 715 | -10/Mines | Received a Mining Laser from a helpful Derelict 726 | -10/Mines | Met a Derelict bent on vengeance 733 | -10/Mines | Learned 4 Materials zone layouts 826 | -10/Mines | Met a Derelict shopkeep closing up shop 917 | -10/Mines | Discovered new exit (range 14) 1008 | -10/Mines | Discovered new exit (range 10) 1081 | -10/Mines | Discovered new exit (range 5) 1198 | -10/Mines | Entered Subcaves 1199 | -10/Subcaves | Approached by a straggling Scientist 1252 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1763 | -10/Subcaves | Discovered new exit (range 15) 1781 | -10/Subcaves | Entered Materials 1781 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1943 | -8/Materials | Lost 3 parts (2n1w) 1994 | -8/Materials | Central database locked down 2301 | -8/Materials | Lost 3 parts (2n1u) 2459 | -8/Materials | Central database locked down 2930 | -8/Materials | Build established: Gunner 3269 | -8/Materials | Build established: Mutant 3729 | -8/Materials | Discovered new exit (range 14) 3921 | -8/Materials | Entered Factory 3921 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4801 | -7/Factory | Build established: Gunner 5348 | -7/Factory | Identified exit to Garrison 5348 | -7/Factory | Entered Garrison 5481 | -7/Garrison | Destroyed 7 combat bots 5487 | -7/Garrison | Lost 4 parts (1p2n1w) 5548 | -7/Garrison | Triggered checkpoint 5670 | -7/Garrison | Triggered checkpoint 5888 | -7/Garrison | Garrison Relay disabled 5986 | -7/Garrison | Discovered new exit (range 14) 6026 | -7/Garrison | Build established: Scavenger-Gunner 6033 | -7/Garrison | Entered Factory 6718 | -7/Factory | Discovered new exit (range 7) 6975 | -7/Factory | Build established: Scavenger-Mutant 7016 | -7/Factory | Lost 3 parts (1p1n1u) 7082 | -7/Factory | Entered Lower Caves 7125 | -7/Lower Caves | Met a Warlord Commander 7126 | -7/Lower Caves | Learned location of Warlord (-4) 7127 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7129 | -7/Lower Caves | Found Encrypted Comm Array 7501 | -7/Lower Caves | Encountered a Warlord checkpoint 7790 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7815 | -7/Lower Caves | Entered Zion 7932 | -7/Zion | System corruption cleaned by Quarantine Array 8498 | -7/Zion | Discovered new exit (range 11) 9044 | -7/Zion | Met Imprinter 9139 | -7/Zion | Imprinted 9141 | -7/Zion | Declared Zion's savior 9625 | -7/Zion | Entered Proximity Caves 9625 | -6/Proximity Caves | Accompanied by 4 allies 9945 | -6/Proximity Caves | Build established: Scavenger-Gunner 10129 | -6/Proximity Caves | Spotted B-75 Beast 10167 | -6/Proximity Caves | Learned Factory stockpile data 10179 | -6/Proximity Caves | Lost 3 allies 10197 | -6/Proximity Caves | Core integrity fell below 50% 10225 | -6/Proximity Caves | Learned location of Extension (-5) 10367 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10433 | -6/Proximity Caves | Lost 6 parts (3n3w) 10447 | -6/Proximity Caves | Core integrity fell below 20% 10513 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- [Achievement: Hydra] Imp. EM Pulse Cannon destroyed. G-50 Soldier destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Adv. Heat Sink fries itself beyond repair. Acquired 5 matter. Corrupted Lgt. Nuclear Core fries itself beyond repair. Lgt. Nuclear Core destroyed. Penetrated by Slug. Acquired 10 matter. Imp. Sensor Array destroyed. Penetrated by Slug. Plasma Cannon destroyed. B-48 Gladiator suffers critical hit (Burn). Penetrated by Slug. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+4). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# ## ###?# ?????????????## | | ?# % ### #???## ?????????????# | | ?# #?## ????###????????????#### | | ## #??# ?????????????????????## ## | | ### #?# #?????????????????????# #? | | #?## ### ##?????????????????????## ## | | # #??# #??###???????????????????????## | | # ##??# #?????????????????????????????# | | ####??? ### #????????????????????????????# | | ??????? ##?? ???????????????????????????# | | ???????? #???? ???????????????????????????# | | ???????? ##????? ????????????????????????????### | | ????????#???????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????###??????????# | | ??????????????????????????????????? ! ?????????# | | ????????????????????????????????? ! %!*????????# | | ???????????????????????###??????? % % ????#### | | ???????????????????????#"#?????? ! #### | | ??????????????????????? ????? !% %[ | | ????????????????#????###/####? =%* | | ????????????????# ???#" #lg# ##### | | ????????????????# ???#" # ?????????## | | ????????????????# ??#" / #?????????????# | | ???????????????## ?#" @ #?????????????## | | ?????????####??# ?#"%*# #??????##??????#### | | ????????# #"Yb# # #??????? ??????# | | ???????????? ###!#### ###? ?# ????# | | ???????????????????# [% % % " # ## #??## | | ???????????????????###%[## #### #### | | ????????????????????## ### ##???# #"" | | ?????????????????####" #?###????# | | ????????????????## #????????# ##% | | ???????????????## ####????????# ?## | | ???????????????# #??##???????# ???# | | ???????????????#### ## ##??????# #???# | | ??????????????????# #?????## #???# " | | ????????????####### ######?## #???#%!" | | ???????????## # ##?# ## #???#! # | | ???????????# #"# #??# ##??#!!# | | ???????????# #### ##??# #??# # | | ???????????# ##?# ##??# #### # | | ???????????# #### #???# "" # | | ???????????## ##?## #???## "" # | | ????????????## #### ##???## ""### # | | ?????????????# ## #####" "#???### % | | ?????????????# #??????# % | | ?????????????# ## #??????# | | ?????????????# ### ### #### ###??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 220 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Hydra I Like You, Cogmind Item+ Loot Pinata Novice Programmer One Hack Too Far Overwhelming Resistances Are Futile Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GravitonHelicalWarhead Manual? 0 Play Time 01:32:44 Cumulative 2.9 hours Start 2026.11.02 @ 15:18:42 End 2026.11.02 @ 23:44:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e6ec5eb-f54c-4d91-ac6b-3fcfab191d3d