Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 18:49:54 Player: BOTHUNTER Result: Destroyed by H9-9QO(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (1988) 1988 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 8821 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 1137 Aligned with FarCom 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/1000 Matter 186/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Makeshift System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Improved Transmission Jammer Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Recoil Nullifier Improved Transmission Jammer Reaction Control System Improved Medium Armor Plating Advanced Focal Shield Improved Force Field Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Neutron Cannon Power Sword > --- INVENTORY -------- Heavy Riot Gun Railgun Mass Driver Power Sword [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device PSU Rigger Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 138 | 2 12 4 3 . 11 4 11 29 24 16 15 . 7 Power 15 | . 1 . . . 1 1 1 6 3 2 . . . Engine 7 | . 1 . . . 1 1 . 2 2 . . . . Core 8 | . . . . . . . 1 4 1 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | . 3 2 . . 2 1 2 4 2 . 2 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . 3 2 . . 2 1 2 4 2 . 2 . . Utility 61 | . 3 . 3 . 5 2 7 9 13 7 10 . 2 Device 18 | . 1 . 2 . . . 2 2 4 . 5 . 2 Storage . | . . . . . . . . . . . . . . Processor 22 | . 1 . 1 . 2 . 2 6 6 2 2 . . Hackware 12 | . 1 . . . 2 2 3 . 1 1 2 . . Protection 9 | . . . . . 1 . . 1 2 4 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 5 2 . . 3 . 1 10 6 7 3 . 5 Energy Gun 8 | 2 2 1 . . 1 . . 2 . . . . . Energy Cannon 5 | . . . . . . . . 1 1 . 2 . 1 Ballistic Gun 6 | . 2 . . . . . . . . 1 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . 1 . . 2 . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 . 1 5 5 4 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . . 1 . . . Parts Lost 46 | . . . . . 3 . 1 15 4 10 4 . 9 Power 6 | . . . . . 1 . . 2 . 2 . . 1 Propulsion 9 | . . . . . 2 . 1 4 . . 1 . 1 Utility 22 | . . . . . . . . 5 4 7 2 . 4 Weapon 9 | . . . . . . . . 4 . 1 1 . 3 Highest Loss Streak 5 | . . . . . 1 . 1 5 2 3 3 . 5 Average Slot Usage (%) 78 | . 61 100 100 100 76 84 79 86 90 64 68 88 63 Engine 2 | . 2 14 14 14 5 2 . . 3 . . . . Core 2 | . . . . . . . . 4 1 4 5 5 4 Flight 9 | . 16 28 28 28 17 15 6 11 4 5 5 5 4 Device 5 | . 5 . 5 14 9 7 5 4 5 . 12 29 12 Processor 20 | . 10 14 8 . 13 15 24 24 26 22 19 23 23 Hackware 22 | . 2 14 14 14 20 36 33 33 27 13 6 5 5 Protection 2 | . . . . . 2 . . . 5 5 3 5 3 Energy Gun 1 | . 18 14 14 14 . . . . . . . . . Ballistic Gun 1 | . 3 14 14 14 . . . . . 1 1 . 2 Slashing Weapon 6 | . . . . . 5 7 6 5 9 7 5 5 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 4 7 6 8 8 12 10 11 14 29 29 44 44 40 Greatest Support 29 | 3 8 8 8 8 8 10 12 12 29 20 20 20 20 Greatest Overweight (x) 4 | 1 1 . . . 1 . 1 3 2 1 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 4 4 3 2 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 36% | Hacker-Mutant 29% | Wizard-Mutant 14% | Mutant 8% | Derelict-Mutant 8% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Extension Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Matter Collected 1948 | 220 82 29 . . 206 185 110 327 308 289 141 . 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 3533 | 90 159 29 . 16 143 130 440 703 758 526 433 . 106 Parts 177 | 1 20 5 . . 14 8 26 31 24 28 14 . 6 Haulers Intercepted 7 | . 1 . . . . 1 2 . 3 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 22 8 . 9 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 41 | . 5 3 . 1 2 . 1 5 4 13 3 . 4 Melee 21 | . . . . . . . 1 4 4 11 1 . . Guns 9 | . 3 . . 1 . . . . . 1 . . 4 Cannons 2 | . . . . . . . . . . . 2 . . AOE 8 | . 2 3 . . 2 . . 1 . . . . . Classes Destroyed 15 | 1 5 . . 1 2 . 1 2 . 2 1 . . Worker 9 | . . . . . 1 1 5 2 . . . . . Builder 2 | . 1 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 7 | . 1 . . . . 1 2 . 3 . . . . Recycler 5 | 1 . . . . . . . 3 1 . . . . Operator 4 | . 1 . . . 1 . 2 . . . . . . Watcher 9 | . . . . . 3 2 1 1 2 . . . . Swarmer 20 | . 3 3 . . . . . . . 10 . . 4 Grunt 11 | . 2 . . . 2 . . 1 4 . 2 . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 4 | . . . . . . . 1 3 . . . . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | 1 3 3 . 1 3 1 3 3 2 5 2 . 4 Combat Bots Only 5 | . 3 3 . 1 2 . 1 2 1 5 2 . 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . 1 . . 1 . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Damage Taken 5508 | . 107 30 . 58 361 . 213 1057 609 1751 210 . 1112 Core 1741 | . 52 9 . 13 141 . 110 413 52 503 113 . 335 Absorbed by Shields 299 | . . . . . . . . 246 . . . . 53 Core Remaining (%) 76 | 100 . . . 70 74 100 . 38 . . . . . Volleys Fired 93 | 4 17 1 . 3 6 . . 11 5 23 11 . 12 Largest 2 | 2 2 2 . 2 1 . . 1 1 1 1 . 2 Hottest 90 | 80 80 50 . 60 36 . . 80 90 28 90 . 58 Shots Fired 108 | 8 22 2 . 6 6 . . 11 5 23 9 . 16 Gun 70 | 8 18 1 . 6 . . . 2 . 16 3 . 16 Cannon 11 | . . . . . . . . . 5 . 6 . . Launcher 20 | . 4 1 . . 6 . . 9 . . . . . Special 7 | . . . . . . . . . . 7 . . . Kinetic 48 | . 9 1 . 3 . . . . . 16 3 . 16 Thermal 12 | . . . . . . . . 1 5 . 6 . . Explosive 20 | . 4 1 . . 6 . . 9 . . . . . Electromagnetic 21 | 8 9 . . 3 . . . 1 . . . . . Robot Hit Streak 9 | 5 9 . . 2 . . . 5 3 7 2 . 6 Robot Miss Streak 4 | 1 1 . . 3 3 . . 2 2 4 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 181 | 6 10 . . 2 5 14 21 23 28 41 20 . 11 Core Hits 132 | 2 10 3 . 1 16 4 13 34 14 15 14 . 6 Critical Hits 8 | . . . . . . . . . 2 6 . . . Critical Kills 2 | . . . . . . . . . 1 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . 1 4 . . . Melee Attacks 277 | . . . . . 10 27 45 28 59 89 17 . 2 Impact . | . . . . . . . . . . . . . . Slashing 277 | . . . . . 10 27 45 28 59 89 17 . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 2 2 11 4 5 1 . . . Combat Hostiles 4 | . . . . . . . 1 2 . 1 . . . Follow-up Attacks 12 | . . . . . . . . . 7 5 . . . Damage Inflicted 10971 | 83 290 142 . 9 688 740 1740 2023 1584 1679 1760 . 233 Guns 805 | 83 150 . . 9 . . . 53 . 214 63 . 233 Cannons 188 | . . . . . . . . . 76 . 112 . . Explosions 1679 | . 140 142 . . 356 . . 1041 . . . . . Melee 8283 | . . . . . 328 740 1740 929 1508 1453 1585 . . Ramming 16 | . . . . . 4 . . . . 12 . . . Kinetic 595 | . 76 . . 9 . . . . . 214 63 . 233 Thermal 225 | . . . . . . . . 37 76 . 112 . . Explosive 1679 | . 140 142 . . 356 . . 1041 . . . . . Electromagnetic 173 | 83 74 . . . . . . 16 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8283 | . . . . . 328 740 1740 929 1508 1453 1585 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 1 . . . . 7 17 17 17 17 Average Corruption 8 | . 1 1 1 1 . . . . 5 8 17 17 17 Corruption Purged 1 | . . . . . . . . . 1 . . . . Effects 146 | . 1 1 . . . . . . 34 43 29 . 38 Message Errors 28 | . 1 1 . . . . . . 5 9 6 . 6 Matter Fused 23 | . . . . . . . . . 8 7 3 . 5 Heat Flow Errors 14 | . . . . . . . . . 8 1 2 . 3 Energy Discharges 10 | . . . . . . . . . 3 4 2 . 1 Parts Rejected 5 | . . . . . . . . . 2 1 1 . 1 Data Loss (minor) 18 | . . . . . . . . . 4 9 2 . 3 Data Loss (major) 4 | . . . . . . . . . 1 2 . . 1 Misfires 1 | . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . 1 . 1 Misdirections 21 | . . . . . . . . . . 2 5 . 14 Targeting Errors 16 | . . . . . . . . . 3 6 5 . 2 Weapon Failures 4 | . . . . . . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1377 | . . . . . 72 144 299 39 109 239 475 . . Projectiles . | . . . . . . . . . . . . . . Explosions 61 | . . . . . 33 . . 28 . . . . . Melee 1316 | . . . . . 39 144 299 11 109 239 475 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . 14 . . 2 . . . . 12 . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | 9 30 14 . 36 6 . . 10 335 206 184 . 239 Average Temperature 79 | 4 13 10 . 19 3 . . 7 127 116 54 . 112 Received Heat Transfer 678 | . 39 . . . 126 . 57 159 126 81 54 . 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . 75 50 . 75 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Peak Influence 774 | 5 262 202 . . 515 187 269 774 421 . . . . Initial 378 | . 3 102 . . . 102 91 52 378 . . . . Average 194 | 1 90 199 . . 296 89 146 296 185 . . . . Maximum Alert Level 3 | . 1 1 . . 2 . 1 3 2 . . . . Low Security (%) 59 | 100 74 12 . 100 29 100 75 29 70 . . . . Level 1 30 | . 25 87 . . 52 . 24 40 26 . . . . Level 2 8 | . . . . . 18 . . 26 2 . . . . Level 3 . | . . . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 2 3 1 4 . . . . Investigation 2 | . . . . . . 1 1 . . . . . . Extermination 4 | . . . . . . 1 1 . 2 . . . . Reinforcement 7 | . 1 . . . 2 . 1 1 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . 1 . . 2 1 . . . 1 Communications Jammed 6 | . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . 6 . . . . . Times Spotted 187 | . 9 4 . 19 30 6 7 26 24 33 4 . 25 Peak Tracking Total 17 | . 4 4 . 17 13 3 3 6 8 7 2 . 10 Tactical Retreats 31 | . 1 1 . 1 7 1 1 2 1 10 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . . . . 1 2 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Power Sources Rigged 6 | . . . . . 6 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 7 | . 2 . . . 2 . . 1 1 1 . . . Max in Single Turn 1 | . 1 . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 40 | . 4 . . . 6 2 6 6 15 . 1 . . Terminals 27 | . 3 . . . 5 . 3 6 10 . . . . Fabricators 3 | . . . . . . . 1 . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 1 1 . . 1 . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 149 | . 12 . . . 22 9 36 7 62 . 1 . . Successful 114 | . 10 . . . 8 6 29 6 54 . 1 . . Failed 34 | . 2 . . . 14 3 7 1 7 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 78 | . 11 . 1 . 15 . 16 . 34 1 . . . Terminals 100 | . 10 . . . 21 . 13 7 49 . . . . Fabricators 20 | . . . . . . . 12 . 8 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 11 | . 2 . . . 1 6 . . 2 . . . . Scanalyzers 13 | . . . . . . 3 10 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Terminal Hacks 41 | . 1 . . . 4 . 4 6 25 . 1 . . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 9 | . . . . . . . 2 . 7 . . . . Robot Analysis 4 | . 1 . . . . . 1 . 2 . . . . Open Door 7 | . . . . . . . . 6 . . 1 . . Machine Index 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 5 | . . . . . 1 . . . 4 . . . . Unreport Threat 5 | . . . . . 1 . . . 4 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Security Status 2 | . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 4 | . . . . . 1 . 1 . 2 . . . . Fabricator Hacks 14 | . . . . . . . 8 . 6 . . . . Load Schematic 6 | . . . . . . . 3 . 3 . . . . Build 8 | . . . . . . . 5 . 3 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . . . 1 4 . . 1 . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 2 | . . . . . . 2 . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . . . . 2 10 . . . . . . Insert Component 5 | . . . . . . 1 4 . . . . . . Analyze 7 | . . . . . . 1 6 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 37 | . 8 . . . 3 . 7 . 19 . . . . Terminals 29 | . 7 . . . 3 . 3 . 16 . . . . Track 3 | . 2 . . . . . . . 1 . . . . Assimilate 4 | . 1 . . . . . . . 3 . . . . Botnet 17 | . 3 . . . 2 . 3 . 9 . . . . Disrupt 3 | . 1 . . . . . . . 2 . . . . Operators 2 | . . . . . 1 . . . 1 . . . . Fabricators 5 | . . . . . . . 3 . 2 . . . . Report 1 | . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . 1 . 1 . . . . Siphon 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Reject 2 | . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . 1 . . . . Used 2 | . . . . . 1 . 1 . . . . . . Hacking Detections 26 | . 2 . . . 6 2 5 1 10 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 6 . 7 . . . . Parts Built 9 | . . . . . . . 5 . 4 . . . . Matter 1466 | . . . . . . . 808 . 658 . . . . Time 381 | . . . . . . . 153 . 228 . . . . Total Part Build Rating 47 | . . . . . . . 22 . 25 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 18 | . . . . . . . . . 18 . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 4 | . . . . . . 4 . . . . . . . Retrieved Matter 4 | . . . . . . 4 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 4 . . . . . . Part Schematics Acquired 5 | . . . . . . 1 4 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 1 13 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total Allies 32 | . . 3 . 2 . . 1 22 4 . . . . Largest Group 16 | . . 3 3 2 . . 1 16 14 . . . . Highest-Rated Group 545 | . . 40 40 50 . . 41 545 408 . . . . Highest-Rated Ally 156 | . . 16 16 31 . . 41 156 140 . . . . Total Orders 5 | . . . . . . . . 2 3 . . . . STAY 3 | . . . . . . . . 1 2 . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . Ally Attacks 272 | . . . . 11 . . 6 156 99 . . . . Total Damage 5337 | . . . . 186 . . 286 3270 1595 . . . . Kills 49 | . . . . 1 . . 2 30 16 . . . . Allies Corrupted 2 | . . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . 1 . . . . . 1 . 2 . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Turns Passed 7566 | 67 324 208 88 54 709 773 773 1136 1322 1224 403 13 472 Spaces Moved 9851 | 68 524 283 222 84 867 929 1032 1165 1573 1995 399 6 704 Core 401 | 68 29 . . . . . 122 112 1 . . . 69 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9450 | . 495 283 222 84 867 929 910 1053 1572 1995 399 6 635 Fastest Speed 32 | 50 37 37 37 37 37 34 32 32 40 40 40 40 40 Average Speed 42 | 74 42 37 37 37 37 34 42 43 40 43 72 173 42 Slowest Speed 250 | 100 100 37 37 37 117 34 105 200 150 120 200 200 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . 3 . . . 7 . 3 6 18 2 . . 1 Cave-ins Triggered 3 | . . . . . . . . . 2 1 . . . Exploration Rate (%) 44 | 3 63 54 62 31 61 26 17 52 32 97 50 7 66 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . Known Exits Taken 10 | . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 3 . . Spaces Dug 114 | . . . . . 18 3 22 7 19 42 1 . 2 Terrain Destroyed 214 | . 9 5 . . 48 3 22 57 21 43 2 . 4 Melee 99 | . . . . . 4 3 22 7 18 42 1 . 2 Projectile 7 | . . . . . . . . . 3 1 1 . 2 AOE 108 | . 9 5 . . 44 . . 50 . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total 12663 | 75 601 386 227 100 1221 1338 1282 1735 2155 2206 471 10 856 Wait 2108 | . 38 93 . 14 314 371 179 384 502 73 26 . 114 Move 9762 | 67 517 282 221 83 852 928 1025 1154 1539 1989 398 5 702 Hop 34 | . 3 . . . 7 . 3 4 14 2 . . 1 Pick Up 50 | 2 5 2 . . 6 5 6 7 7 7 3 . . Fast Attach 71 | 2 6 . 3 . 6 2 5 11 12 11 11 . 2 Attach 44 | . 4 1 . . 3 2 3 15 5 4 3 . 4 Detach 24 | . 4 . . . 1 . 3 10 1 . 1 2 2 Swap 23 | . 2 3 . . 2 . 3 3 7 1 1 . 1 Drop 67 | . 5 4 3 . 7 3 8 7 12 15 . 3 . Fire 93 | 4 17 1 . 3 6 . . 11 5 23 11 . 12 Melee 257 | . . . . . 10 27 45 28 49 79 17 . 2 Ram 2 | . . . . . 1 . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 62 1 1 . . 16 Rewire 42 | . . . . . . . 2 39 1 . . . . Trap 6 | . . . . . 6 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 9) 173 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Discovered new exit (range 5) 184 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Discovered exit to Materials (range 10) 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 485 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Learned 2 Materials zone layouts 505 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Identified exit to Exiles 600 | -10/Mines | Entered Exiles 600 | -10/Exiles | Accompanied by 3 allies 609 | -10/Exiles | Met 8R-AWN 615 | -10/Exiles | Met EX-HEX 626 | -10/Exiles | Build established: Scavenger-Mutant 629 | -10/Exiles | Met EX-BIN 633 | -10/Exiles | Aligned with FarCom system 633 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 645 | -10/Exiles | Found Prototype Device 645 | -10/Exiles | Identified PSU Rigger 649 | -10/Exiles | Found Prototype Processor 649 | -10/Exiles | Identified 0b10 Alert Chip 659 | -10/Exiles | Warned to stay clear of 0b10 Research branches 670 | -10/Exiles | Met EX-DEC 684 | -10/Exiles | Discovered new exit (range 14) 688 | -10/Exiles | Left Exiles lab with PSU Rigger 688 | -10/Exiles | Entered Mines 689 | -9/Mines | Assembled infested the area 732 | -9/Mines | Discovered new exit (range 7) 733 | -9/Mines | Learned location of Storage (-7) 742 | -9/Mines | Entered Materials 742 | -8/Materials | Evolved 4 slots: Utility x4 1281 | -8/Materials | Build established: Hacker-Mutant 1413 | -8/Materials | Discovered new exit (range 7) 1423 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Utility x2 2112 | -7/Factory | Discovered new exit (range 5) 2203 | -7/Factory | Discovered new exit (range 9) 2221 | -7/Factory | Identified exit to Factory 2224 | -7/Factory | Entered another Factory area 2224 | -6/Factory | Evolved 2 slots: Utility x2 2563 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2593 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2621 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2838 | -6/Factory | Fabricated Imp. Flight Unit (x1) 2866 | -6/Factory | Fabricated Imp. Flight Unit (x1) 2993 | -6/Factory | Discovered new exit (range 10) 2996 | -6/Factory | Identified exit to Extension 2997 | -6/Factory | Entered Extension 3209 | -6/Extension | Rescued a captive Derelict 3209 | -6/Extension | Rescued a captive Derelict 3338 | -6/Extension | Rescued A7 3446 | -6/Extension | Rescued a captive Derelict 3447 | -6/Extension | Rescued a captive Derelict 3459 | -6/Extension | Rescued a captive Derelict 3460 | -6/Extension | Rescued a captive Derelict 3528 | -6/Extension | Build established: Wizard-Mutant 3540 | -6/Extension | Rescued a captive Derelict 3556 | -6/Extension | Rescued a captive Derelict 3884 | -6/Extension | Spotted B-75 Beast 3921 | -6/Extension | Allies destroyed B-75 Beast 3950 | -6/Extension | Lost 5 parts (1p3u1w) 3997 | -6/Extension | Disrupted transfer network 4032 | -6/Extension | Spotted B-75 Beast 4046 | -6/Extension | Core integrity fell below 50% 4047 | -6/Extension | Discovered new exit (range 9) 4050 | -6/Extension | Allies destroyed B-75 Beast 4074 | -6/Extension | Lost 5 parts (2n1u2w) 4082 | -6/Extension | Identified exit to Factory 4133 | -6/Extension | Entered Factory 4133 | -5/Factory | Accompanied by 11 allies (A7) 4133 | -5/Factory | Evolved 2 slots: Utility x2 4267 | -5/Factory | Allied Derelicts emerged from ambush trap array 4288 | -5/Factory | Spotted B-75 Beast 4336 | -5/Factory | Crushed by falling debris 4468 | -5/Factory | Central database locked down 4659 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 4710 | -5/Factory | Fabricated Imp. System Shield (x1) 4754 | -5/Factory | Repaired Nuclear Pulse Array 5069 | -5/Factory | Discovered new exit (range 5) 5111 | -5/Factory | Crushed by falling debris 5124 | -5/Factory | Identified exit to Upper Caves 5405 | -5/Factory | Build established: Hacker-Mutant 5422 | -5/Factory | Fabricated Adv. Core Analyzer (x1) 5455 | -5/Factory | Entered Upper Caves 5669 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5674 | -5/Upper Caves | Found Prototype Special Weapon 5674 | -5/Upper Caves | Identified Molecular Deconstructor 5715 | -5/Upper Caves | Learned Factory interactive machine intel 5745 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5810 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5873 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6009 | -5/Upper Caves | Learned 4 Factory zone layouts 6257 | -5/Upper Caves | Lost 3 parts (2u1w) 6361 | -5/Upper Caves | Core integrity fell below 50% 6519 | -5/Upper Caves | Crushed by falling debris 6520 | -5/Upper Caves | System corruption reached 10% 6550 | -5/Upper Caves | Lost 3 parts (3u) 6677 | -5/Upper Caves | Discovered new exit (range 5) 6679 | -5/Upper Caves | Identified exit to Upper Caves 6679 | -5/Upper Caves | Entered another Upper Caves area 6708 | -5/Upper Caves | Learned location of Warlord (-4) 6712 | -5/Upper Caves | Learned Factory machine intel 6861 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6873 | -5/Upper Caves | Build established: Mutant 7074 | -5/Upper Caves | Discovered new exit (range 4) 7078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7080 | -5/Upper Caves | Identified exit to Zhirov 7082 | -5/Upper Caves | Entered Zhirov 7082 | -5/Zhirov | Discovered new exit (range 3) 7084 | -5/Zhirov | Identified exit to Proximity Caves 7095 | -5/Zhirov | Entered Proximity Caves 7192 | -4/Proximity Caves | Build established: Derelict-Mutant 7451 | -4/Proximity Caves | Lost 4 parts (3u1w) 7505 | -4/Proximity Caves | Core integrity fell below 20% 7546 | -4/Proximity Caves | Lost 5 parts (1p1n1u2w) 7567 | -4/Proximity Caves | Destroyed by H9-9QO(g) with Heavy Beamcaster Last Messages --------------- 07501_ System corrupted: IFF burst signal emitted. 07507_ Nuclear Pulse Array destroyed. 07507_ System corrupted: Autogun targeting data glitched. 07507_ Slug penetrates Wall. 07511_ Autogun destroyed. 07511_ Slug penetrates Wall. 07513_ Penetrated by Slug. 07513_ Slug penetrates Reinforced Barrier. 07513_ Penetrated by Slug. 07513_ Mic. Fission Core destroyed. 07513_ Slug penetrates Wall. 07515_ Imp. Force Field destroyed. 07515_ Railgun destroyed. 07517_ Penetrated by Slug. 07525_ H-77 Assassin destroyed. 07536_ System corrupted: Substantial component data lost. 07545_ Cmb. Gravmag System fries itself beyond repair. 07555_ Lyr. Light Armor Plating fries itself beyond repair. 07555_ The unstable cave ceiling collapses. 07557_ K&5NXG5LHGOPWLHZO:TEEUP&4SHB8 U Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????????????? ######?????????????????? | | ?????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ??????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????????? ???????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ?????????????????????### # ?????????????????????? | | ????????????????????## ##????????????????????? | | ???#####??????####### # #????????????????????? | | #### #?????## # #??##????????????????? | | # #?????# % @ #?# #????????????????? | | # ! ###?????# #### #????????????????? | | %##????#### !%%= #? #????????????????? | | *#????## %% ## #????????????????? | | ##???# [ #????????????????? | | #???# % #????????????????? | | #??### ##????????????????? | | ##?# # #?????????????????? | | ## ### ##### ## ##?????????????????? | | ?## ## ##? ## ###??????????????????? | | ??## #?? # # ## #????????????????????? | | ???# # g ### ##???????????????????? | | #??## ## # #?# ##??????????????????? | | #???## #? ? # ?# #??????????????????? | | #????# #?!#? ## # ## #??????????????????? | | #????## #???##? ##### ####??????????????????? | | #?????### ?????? ????# #?????????????????????? | | #???????####?????####### ######?????????????????? | | "#?????????????????# ### ##????????????????? | | ##?????????????????# #????????????????? | | ???????????????????## #????????????????? | | ????????????????????#### #????????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 18 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Core Analysis 10 Recoil Reduction 6 Offensive Hacking 42 Defensive Hacking 22 Item Schematics ----------------- Transmission Jammer | -7/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Axe | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Adv. Weight Redist. System | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Imp. System Shield | x1 | -5/Factory Adv. Core Analyzer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ReinforcedMatterThrusters Manual? 0 Play Time 02:20:25 Cumulative 128.3 hours Start 2021.02.23 @ 22:07:03 End 2021.02.24 @ 18:49:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 160 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b30b53a1-80e9-487e-bb1a-d75d8f84103b