Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.15 @ 02:03:20 Player: Qwazwak Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (149) 745 Value Destroyed (4273) 4273 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 7420 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Wheel Hardlight Generator Minigun Flak Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Armor Integrity Analyzer Weapon Cycler Hardlight Generator Improved Field Recycling Unit > --- WEAPON ----------- Assault Rifle Micro-nuke Launcher > --- INVENTORY -------- Light Treads Medium Treads Aluminum Leg Aluminum Leg Target Analyzer Minigun Flak Gun Proton Missile Launcher Mini Grenade Launcher Greatsword [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 230 | 7 19 61 77 66 Power 33 | 1 1 10 14 7 Engine 24 | 1 1 10 10 2 Core 9 | . . . 4 5 Reactor . | . . . . . Propulsion 50 | 4 5 10 20 11 Treads 19 | . . 4 11 4 Leg 21 | 2 4 5 4 6 Wheel 9 | 2 . 1 5 1 Hover . | . . . . . Flight 1 | . 1 . . . Utility 71 | . 7 22 25 17 Device 36 | . 5 8 16 7 Storage 4 | . 1 . 2 1 Processor 5 | . . 2 . 3 Hackware 3 | . . 1 1 1 Protection 23 | . 1 11 6 5 Artifact . | . . . . . Weapon 76 | 2 6 19 18 31 Energy Gun 14 | 2 . 6 3 3 Energy Cannon 4 | . . 3 1 . Ballistic Gun 28 | . 5 5 4 14 Ballistic Cannon 5 | . . . 5 . Launcher 22 | . . 5 5 12 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 55 | . 1 7 18 29 Power 15 | . . 3 6 6 Propulsion 14 | . 1 3 6 4 Utility 18 | . . 1 3 14 Weapon 8 | . . . 3 5 Highest Loss Streak 6 | . 1 2 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 95 94 92 79 Engine 13 | . 14 20 13 4 Core 1 | . . . 2 5 Treads 9 | . . 9 14 8 Leg 7 | . 25 10 1 3 Device 7 | . 7 2 8 11 Storage 9 | . 10 11 9 7 Processor 2 | . . 2 . 7 Hackware 7 | . . 5 15 4 Protection 9 | . 5 10 8 10 Energy Gun 4 | . 2 5 3 3 Energy Cannon 1 | . . 3 1 . Ballistic Gun 7 | . 25 6 6 4 Ballistic Cannon 1 | . . . 3 . Launcher 3 | . . 5 1 4 Naked Turns . | . . . . . Heaviest Build 61 | 7 27 46 55 61 Greatest Support 48 | 20 20 40 40 48 Greatest Overweight (x) 10 | . 1 3 4 10 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 2 9 14 14 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 12 15 15 6 Class Distribution -------------------- 61% | Hacker-Mutant 21% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3713 | 270 210 831 1202 1200 Remotely . | . . . . . Salvage Created 3888 | 35 254 1242 1049 1308 Parts 281 | . 19 103 64 95 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 109 | 1 10 38 28 32 Melee 2 | . . . . 2 Guns 54 | . 10 20 14 10 Cannons 15 | . . 7 8 . AOE 36 | . . 10 6 20 Classes Destroyed 17 | 1 1 7 1 7 Worker 5 | . . 1 2 2 Builder 15 | . . 2 2 11 Tunneler 3 | . . 1 . 2 Hauler 1 | . . . . 1 Recycler 6 | . . 2 2 2 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 8 | . . 3 2 3 Swarmer 39 | . 6 17 7 9 Grunt 39 | 1 4 12 14 8 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 18 | . . 9 6 3 Specialist 2 | . . . . 2 Hunter 5 | . . . 1 4 Programmer 3 | . . . . 3 Best Kill Streak 11 | 1 3 9 5 11 Combat Bots Only 6 | 1 3 5 3 6 Max Kills in Single Turn 4 | 1 2 4 2 4 Gunslinging 1 | . 1 1 . . Exploded 2 | . . 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1055 | 6 84 236 327 402 Missed 296 | 1 19 70 89 117 Damage Taken 8471 | 41 473 1483 2755 3719 Core 1445 | 8 107 226 397 707 Absorbed by Shields 431 | . . 43 . 388 Redirected to Shielding 135 | . 2 23 32 78 Ignored by Resistances 2559 | 13 150 464 742 1190 Regen/Repaired (Parts) 136 | . . 31 105 . Core Remaining (%) 55 | 96 54 43 27 . Volleys Fired 281 | 5 31 75 80 90 Largest 2 | 2 2 2 2 2 Hottest 131 | 100 100 131 125 119 Shots Fired 502 | 10 62 142 142 146 Gun 357 | 10 62 101 78 106 Cannon 72 | . . 20 52 . Launcher 73 | . . 21 12 40 Special . | . . . . . Kinetic 237 | . 41 58 87 51 Thermal 190 | 10 21 61 43 55 Explosive 72 | . . 21 12 39 Electromagnetic 3 | . . 2 . 1 Robot Hit Streak 30 | 6 13 30 24 20 Robot Miss Streak 5 | 1 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . 2 4 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 362 | 9 42 105 103 103 Core Hits 272 | 1 16 87 61 107 Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . 3 7 2 Burn 5 | . . 1 2 2 Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 5 | . . . 5 . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11593 | 115 423 2461 2937 5657 Guns 3974 | 115 423 1003 1020 1413 Cannons 1348 | . . 369 979 . Explosions 5991 | . . 1089 938 3964 Melee 273 | . . . . 273 Ramming 7 | . . . . 7 Kinetic 2840 | . 283 491 1475 591 Thermal 2723 | 115 140 902 524 1042 Explosive 5549 | . . 926 938 3685 Electromagnetic 201 | . . 142 . 59 Impact . | . . . . . Slashing 273 | . . . . 273 Piercing . | . . . . . Highest Corruption 12 | . 1 . 12 6 Average Corruption 8 | . 1 . 12 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 165 | . 4 . 113 48 Message Errors 34 | . 2 . 21 11 Matter Fused 42 | . 1 . 32 9 Heat Flow Errors 16 | . 1 . 9 6 Energy Discharges 29 | . . . 21 8 Parts Rejected 8 | . . . 7 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 14 | . . . 9 5 Data Loss (major) 7 | . . . 4 3 Misfires 6 | . . . 4 2 Alerts 4 | . . . 2 2 Misdirections 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 420 | . . 45 45 330 Projectiles 27 | . . . 27 . Explosions 260 | . . 45 18 197 Melee 133 | . . . . 133 Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 468 | . . 97 44 327 Shots 16 | . . 3 2 11 Rammed 2 | . . . . 2 Targets Rammed 4 | . . . . 4 Kicked 1 | . . . . 1 Crushed 1 | . . . . 1 Highest Temperature 486 | 148 214 486 336 283 Average Temperature 81 | 67 69 106 88 53 Received Heat Transfer 2912 | 30 219 484 1449 730 Effects 3 | . . 2 1 . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | 1 . 1 . . Combat Hostiles 2 | 1 . 1 . . Parts Melted 11 | 3 2 4 1 1 Heat Transferred 5800 | 333 407 1811 1184 2065 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 405 | 20 206 405 273 374 Initial 11 | . 11 10 . . Average 106 | 5 83 117 71 146 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 80 | 100 97 75 91 66 Level 1 18 | . 2 22 8 33 Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 1 4 3 12 Investigation 3 | . 1 1 1 . Extermination 4 | . . . . 4 Reinforcement 10 | . . 3 2 5 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 185 | 1 20 54 50 60 Peak Tracking Total 8 | 1 4 6 7 8 Tactical Retreats 17 | . 3 2 7 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 3 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 17 | . . 7 1 9 Max in Single Turn 4 | . . 2 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 4 4 8 5 Terminals 12 | . 3 2 5 2 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 4 | . 1 1 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 68 | . 13 14 30 11 Successful 47 | . 9 9 22 7 Failed 20 | . 4 5 7 4 Catastrophic 3 | . . 1 2 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 40 | . 12 5 20 3 Fabricators 2 | . . . . 2 Repair Stations 14 | . . 6 5 3 Recycling Units 9 | . 1 3 2 3 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 25 | . 9 2 12 2 Record 15 | . 4 . 10 1 Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . 1 . . Alert Level 4 | . 3 1 . . Locate Traps 1 | . . . 1 . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 10 | . . 4 5 1 Scan Component 6 | . . 2 3 1 Repair 4 | . . 2 2 . Recycling Unit Hacks 8 | . . 3 2 3 Process 2 | . . 1 . 1 Report Inventory 3 | . . 1 1 1 Retrieve Matter 2 | . . 1 . 1 Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 2 3 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 7 | . . . . 7 Parts Repaired 4 | . . 2 2 . Time 104 | . . 52 52 . Parts Recycled . | . . . . . Recycled Matter 197 | . . 197 . . Retrieved Matter 144 | . . 144 . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10531 | 197 1047 3661 2990 2636 Spaces Moved 4694 | 185 554 1511 1287 1157 Core 65 | 64 . . . 1 Treads 2390 | . . 727 1060 603 Legs 1595 | . 497 737 151 210 Wheels 644 | 121 57 47 76 343 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 95 100 Average Speed 188 | 69 163 213 194 181 Slowest Speed 550 | 80 190 260 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 51 | 10 66 83 76 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . . 13 Terrain Destroyed 552 | . . 133 98 321 Melee 1 | . . . . 1 Projectile 11 | . . 2 9 . AOE 540 | . . 131 89 320 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5895 | 243 646 1822 1640 1544 Wait 359 | 37 12 62 108 140 Move 4690 | 184 553 1510 1286 1157 Hop . | . . . . . Pick Up 190 | 8 18 63 56 45 Fast Attach 4 | . 2 . 2 . Attach 126 | 7 9 29 38 43 Detach 27 | 2 5 7 3 10 Swap 100 | . 8 32 37 23 Drop 107 | . 8 44 30 25 Fire 281 | 5 31 75 80 90 Melee 7 | . . . . 7 Ram . | . . . . . Kick 1 | . . . . 1 Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 120 | -11/Scrapyard | Discovered new exit (range 8) 198 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 873 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Discovered new exit (range 12) 1209 | -10/Materials | Discovered new exit (range 9) 1245 | -10/Materials | Entered another Materials area 1245 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1270 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Discovered new exit (range 6) 1797 | -9/Materials | Discovered new exit (range 7) 3115 | -9/Materials | Repaired Wheel 3141 | -9/Materials | Repaired Lgt. Ion Engine 3250 | -9/Materials | Build established: Hacker-Mutant 3781 | -9/Materials | Core integrity fell below 50% 4268 | -9/Materials | Discovered new exit (range 16) 4825 | -9/Materials | Discovered new exit (range 5) 4906 | -9/Materials | Entered another Materials area 4906 | -8/Materials | Evolved 2 slots: Utility x2 5255 | -8/Materials | Crushed by falling debris 5255 | -8/Materials | System corruption reached 10% 5286 | -8/Materials | Lost 6 parts (2p2n1u1w) 5599 | -8/Materials | Discovered new exit (range 13) 5929 | -8/Materials | Lost 3 parts (1n2u) 6078 | -8/Materials | Discovered new exit (range 11) 6470 | -8/Materials | Core integrity fell below 50% 6575 | -8/Materials | Central database locked down 6939 | -8/Materials | Discovered new exit (range 15) 7491 | -8/Materials | Repaired Lgt. Treads 7517 | -8/Materials | Repaired Lgt. Treads 7896 | -8/Materials | Entered Factory 7896 | -7/Factory | Evolved 2 slots: Utility x2 7954 | -7/Factory | Discovered new exit (range 16) 8469 | -7/Factory | Discovered new exit (range 15) 8592 | -7/Factory | Garrison activated, responded to threat 8627 | -7/Factory | Lost 5 parts (2p3u) 8936 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 9670 | -7/Factory | Cargo convoy interrupted 9722 | -7/Factory | Lost 3 parts (1p2u) 9840 | -7/Factory | Core integrity fell below 50% 9966 | -7/Factory | Build established: Mutant 10088 | -7/Factory | Lost 5 parts (2n1u2w) 10263 | -7/Factory | Core integrity fell below 20% 10347 | -7/Factory | Lost 5 parts (2p1n1u1w) 10532 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10452_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 10452_ O-24 Administrator locks terminal. 10458_ W-25 Informer destroyed. 10466_ Acquired 27 matter. 10480_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 10487_ Acquired Unknown Leg. 10488_ Discarded Aluminum Leg. 10488_ Identified Imp. Aluminum Leg. 10498_ K-01 Serf cleans the Fusion Modulator. 10501_ Kicked W-25 Informer out of the way. 10501_ K-01 Serf cleans the Fusion Modulator. 10502_ System corrupted: Matter fused (-10). 10508_ Acquired Mic. Nuclear Core. 10514_ Dropped Greatsword. 10515_ Dropped Lgt. Treads. 10520_ K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????p ???????????????????????????????? | | ?????????????? ##########?????????????????????? | | ?????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ?????????????? ##############????????? | | ???????????????? # #????????? | | ?????????????????? # = #????????? | | ???????????????????#u # #????????? | | ???????????????????# # #????????? | | ???????????????????# # #????????? | | ???????????????????# @ # #????????? | | ???????????????????# + ]] #????????? | | ???????????????????# # ]] #????????? | | ???????????????????# # / #????????? | | ???????????????????# # = #????????? | | ???????????????????# # #????????? | | ?????????????????? # #????????? | | ?????????????????### #####+#########???????? | | ???????????????????# # ] #???????? | | ???????????????????# g# ""#???????? | | ???????????????????# + """ """ ""#???????? | | ???????????????????# # """ """ ""#???????? | | ???????????????????# # """ """ T#???????? | | ???????????????????#k # ""#???????? | | ???????????????????# # """ ""#???????? | | ???????????????????# # """ !!! ""#???????? | | ???????????????????# # """ !!! = #???????? | | ???????????????????# # !! !! #??????## | | ???????????????????# # ! !#?????? # | | ???????????????????# ###########/###????### | | ??????????????????## #?????????# #????### ## | | ??????????????????## #?????????# #????# / | | ?????????????????? # ########### ###### | | ??????????????#??? # | | ??????????????# ?? # ################# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Part-time Mechanic Remodeling Risk Taker Safety First Storm Trooper System Compromised Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ForceAssembledMultirail Manual? 0 Play Time 03:34:20 Cumulative 3.5 hours Start 2024.04.13 @ 23:16:48 End 2024.04.15 @ 02:03:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8869436f-2e19-4c42-8bc4-948325d26fd1