Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 22:01:36 Player: Michael Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (1821) 1821 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 4054 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 91 Friendly Fire -7 Cogmind --------- Core Integrity 17/400 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Rolling (195) Ox7 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Wheel Wheel Armored Wheel Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Structural Scanner Faulty Experimental Sensor Array Signal Interpreter High-powered Tractor Beam Beam Rifle Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Wheel Wheel Armored Wheel Improved Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Structural Scanner Signal Interpreter Core Shielding Beam Rifle Beam Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher Katana [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 59 | 5 11 6 30 7 . Power 5 | . . . 4 1 . Engine 4 | . . . 3 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 2 3 3 7 . . Treads 7 | . 2 1 4 . . Leg . | . . . . . . Wheel 8 | 2 1 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 7 . . 1 . Device 3 | . 3 . . . . Storage 4 | 1 3 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 30 | 2 1 3 19 5 . Energy Gun 4 | . . . 2 2 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 20 | 2 . 3 15 . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 6 | . . 5 . 1 . Power 1 | . . . . 1 . Propulsion 3 | . . 3 . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . . 3 . 1 . To Critical Strikes 2 | . . 2 . . . Average Slot Usage (%) 94 | . 83 83 98 100 55 Engine 4 | . . . 4 6 11 Core 3 | . . . 5 4 . Treads 11 | . 13 13 11 11 11 Wheel 11 | . 14 13 11 11 11 Device 1 | . 8 . . . . Storage 11 | . 14 14 11 11 11 Processor 8 | . 4 14 11 5 . Protection 1 | . . . . 5 11 Energy Gun 3 | . . . 2 10 . Energy Cannon 2 | . 11 4 . . . Ballistic Gun 28 | . 16 22 37 26 . Ballistic Cannon 1 | . . . 3 . . Launcher 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 96 | 9 85 85 95 96 88 Greatest Support 20 | 20 20 20 12 12 12 Greatest Overweight (x) 9 | . 8 8 9 7 7 Average Overweight (x) 6 | . 4 7 8 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 Most Carried 25 | 5 21 21 25 25 25 Average Carried 22 | 2 16 18 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 5 21 19 25 25 25 Class Distribution -------------------- 34% | Scavenger-Gunner 31% | Mutant 21% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 2269 | 183 418 115 1339 214 . Remotely . | . . . . . . Salvage Created 3167 | . 435 132 2171 429 . Parts 209 | . 44 10 122 33 . Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 4 | . 2 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 64 | . 9 6 37 12 . Melee 1 | . . . 1 . . Guns 58 | . 8 6 33 11 . Cannons 4 | . 1 . 3 . . AOE 1 | . . . . 1 . Classes Destroyed 12 | . 5 1 6 . . Worker 5 | . . . 4 1 . Builder 4 | . . . 4 . . Tunneler 5 | . 2 2 . 1 . Hauler 5 | . 1 . 4 . . Recycler 7 | . 2 . 5 . . Watcher 5 | . 2 . 3 . . Swarmer 22 | . 9 3 10 . . Grunt 27 | . . . 17 10 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 7 | . . . 7 . . Assembled 5 | . . 3 . 2 . Best Kill Streak 6 | . 4 3 6 4 . Combat Bots Only 6 | . 3 3 6 4 . Max Kills in Single Turn 2 | . 2 1 2 2 . Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2569 | . 247 545 1296 236 245 Core 597 | . 95 119 289 33 61 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Regen/Repaired (Parts) 195 | . 39 . 156 . . Core Remaining (%) 57 | 100 . 14 . . . Volleys Fired 185 | . 38 26 100 21 . Largest 4 | . 2 2 4 4 . Hottest 126 | . 80 80 119 126 . Shots Fired 597 | . 76 52 394 75 . Gun 539 | . 49 41 377 72 . Cannon 55 | . 27 11 17 . . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 524 | . 49 41 377 57 . Thermal 70 | . 27 11 17 15 . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 9 15 17 . Robot Miss Streak 5 | . 4 3 5 2 . Penetration Max . | . . . . . . Secondary Targets 9 | . . 1 8 . . Max Gunslinging Chain 2 | . . 1 2 . . Shots Hit Robots 370 | . 40 35 251 44 . Core Hits 158 | . 18 18 98 24 . Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 1 3 1 . Critical Strikes 7 | . . 1 4 2 . Burn 2 | . . . 1 1 . Destroy 5 | . . 1 3 1 . Melee Attacks 19 | . . . 4 15 . Impact . | . . . . . . Slashing 19 | . . . 4 15 . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4794 | . 605 376 3118 665 30 Guns 3772 | . 346 255 2704 467 . Cannons 574 | . 259 121 194 . . Explosions 198 | . . . . 198 . Melee 220 | . . . 220 . . Ramming 30 | . . . . . 30 Kinetic 3587 | . 346 255 2679 307 . Thermal 759 | . 259 121 219 160 . Explosive 198 | . . . . 198 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 220 | . . . 220 . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 4 | . . . . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . 30 1 Message Errors 10 | . . . . 10 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 69 | . 7 . 60 2 . Projectiles 7 | . 7 . . . . Explosions 2 | . . . . 2 . Melee 60 | . . . 60 . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . . 30 Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | . 12 40 327 259 . Average Temperature 55 | . 3 12 58 83 . Received Heat Transfer 485 | . . . 381 84 20 Effects 2 | . . . 1 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1924 | . 555 259 629 481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 634 | . 300 95 634 295 . Initial 233 | . . 5 . 233 . Average 236 | . 115 36 374 139 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 49 | 100 83 100 19 64 . Level 1 26 | . 16 . 29 35 . Level 2 24 | . . . 51 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 17 13 53 13 7 Peak Tracking Total 11 | . 4 8 4 3 11 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 22 | . 9 . 13 . . Terminals 14 | . 6 . 8 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 66 | . 27 . 39 . . Successful 38 | . 17 . 21 . . Failed 28 | . 10 . 18 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 44 | . 19 . 25 . . Fabricators . | . . . . . . Repair Stations 7 | . 3 . 4 . . Recycling Units 7 | . 5 . 2 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 13 . 7 . . Prototype ID Bank 2 | . 1 . 1 . . Emergency Access Points 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 7 | . 5 . 2 . . Patrol Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 3 | . 2 . 1 . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 6 | . . . 6 . . Insert Component 4 | . . . 4 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Assimilate 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 7 . 12 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 84 | . 26 . 58 . . Parts Recycled . | . . . . . . Recycled Matter 139 | . 139 . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 27 | . . . 27 . . Total Damage 429 | . . . 429 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 6229 | 48 1022 510 2846 1603 200 Spaces Moved 2830 | 47 591 213 1125 754 100 Core 8 | 8 . . . . . Treads 1 | . . 1 . . . Legs . | . . . . . . Wheels 2821 | 39 591 212 1125 754 100 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 200 195 195 195 Average Speed 188 | 74 144 201 208 195 195 Slowest Speed 480 | 80 200 480 215 195 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 95 50 91 98 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 24 . Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . 24 . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled 1 | . . . . . 1 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3339 | 57 683 249 1421 822 107 Wait 151 | . 18 3 111 19 . Move 2825 | 46 590 212 1124 753 100 Hop . | . . . . . . Pick Up 45 | 6 15 2 18 4 . Fast Attach 19 | 4 7 . 8 . . Attach 10 | 1 . 5 2 2 . Detach 12 | . 4 . 4 1 3 Swap 30 | . 4 1 20 5 . Drop 42 | . 7 . 30 2 3 Fire 185 | . 38 26 100 21 . Melee 19 | . . . 4 15 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 14) 49 | -11/Junkyard | Entered Materials 334 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 10) 452 | -10/Materials | Discovered new exit (range 11) 619 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 10) 898 | -10/Materials | Repaired Lgt. Treads 1071 | -10/Materials | Entered Mines 1072 | -10/Mines | Assembled infested the area 1077 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1097 | -10/Mines | Core integrity fell below 50% 1151 | -10/Mines | Learned Materials interactive machine intel 1167 | -10/Mines | Learned location of Mines (-8) 1260 | -10/Mines | Core integrity fell below 20% 1293 | -10/Mines | Lost 3 parts (2n1w) 1492 | -10/Mines | Discovered new exit (range 6) 1493 | -10/Mines | Met a Derelict testing a Signal Generator 1494 | -10/Mines | Found a hidden stash of uninstalled traps 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Accompanied by 1 ally 1581 | -9/Materials | Evolved 2 slots: Weapon x2 1582 | -9/Materials | Loaded intel: 17 interactive machine locations 1993 | -9/Materials | Discovered new exit (range 8) 2163 | -9/Materials | Discovered new exit (range 9) 2201 | -9/Materials | Discovered new exit (range 15) 2656 | -9/Materials | Repaired Assault Rifle 2690 | -9/Materials | Repaired Hvy. Assault Rifle 2986 | -9/Materials | Build established: Scavenger-Gunner 3368 | -9/Materials | Discovered new exit (range 16) 3981 | -9/Materials | First assault squad dispatched 4055 | -9/Materials | Core integrity fell below 50% 4175 | -9/Materials | Discovered new exit (range 13) 4427 | -9/Materials | Entered Mines 4527 | -9/Mines | Build established: Gunner 4757 | -9/Mines | Excavation squad dispatched 4757 | -9/Mines | A large section of the Mines collapsed 4969 | -9/Mines | Learned Materials garrison access intel 5007 | -9/Mines | Excavation squad dispatched 5096 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5100 | -9/Mines | Found Prototype Device 5120 | -9/Mines | Core integrity fell below 20% 5162 | -9/Mines | Discovered new exit (range 10) 5546 | -9/Mines | Discovered new exit (range 13) 5565 | -9/Mines | Learned location of Storage (-8) 5567 | -9/Mines | Build established: Tank 5602 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6022 | -9/Mines | Discovered new exit (range 5) 6030 | -9/Mines | Entered Exiles 6082 | -9/Exiles | Met 8R-AWN 6113 | -9/Exiles | Met EX-HEX 6189 | -9/Exiles | Met EX-DEC 6202 | -9/Exiles | Attacked by the Exiles 6230 | -9/Exiles | Self-destructed Last Messages --------------- evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 06160_ System corrupted: Component data lost. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 06191_ EX-DEC: "Oops, I hope HEX didn't hear that..." 06201_ Slammed into EX-Message Board. 06201_ EX-Message Board disabled. 06201_ Destabilizing: Core damaged (-8). 06201_ Destabilizing: Core damaged (-4). 06202_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????#!??????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ???????????? ?????## ?????????????????#???????? | | ???????????? ????#" ???????????????? 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""#? | | ????????????????????????????????" ##? | | ????????????????????????????????"" ??? | | ????????????????????????????????? ??? | | ?????????????????????????????????? ??? | | ???????????????????????????????????? ??? | | ?????????????????????????????????????? ??? | | ????????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionShieldCompactor Manual? 1 Play Time 00:44:50 Cumulative 816.5 hours Start 2023.09.27 @ 21:17:53 End 2023.09.27 @ 22:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 212 Adventurer 36 Explorer 0 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee7e36f1-7229-427f-9762-99c0289a0cab