Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 14:49:31 Player: stevie364 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (4166) 4166 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (1480) 1480 TOTAL SCORE: 12941 Bonus ------- Follower Combat Kills 123 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1150 Matter 130/300 Energy 83/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (5) ---- Transdimensional Reconstructor Molecular Deconstructor Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Experimental Utility Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Companion Sword Ionic Axe > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Powered Armor Graphene Brace Advanced Shield Generator Transdimensional Reconstructor Hardcell Cannon Rocket Launcher Molecular Deconstructor Ionic Axe Botcube [Rating: 114] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Scrap Shield Weapon Companion Sword Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 8 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 Utility 8 | . . . . 6 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 7 3 4 9 28 11 2 . 15 18 . 1 4 4 32 Power 22 | 1 1 2 1 2 2 1 . 3 2 . . 1 . 6 Engine 16 | 1 1 2 1 2 2 1 . 3 . . . . . 3 Core 2 | . . . . . . . . . 2 . . . . . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 45 | 2 2 . 3 8 4 . . 6 4 . . . 3 13 Treads 4 | 2 2 . . . . . . . . . . . . . Leg 24 | . . . 3 8 . . . 5 2 . . . . 6 Wheel 1 | . . . . . . . . 1 . . . . . . Hover 16 | . . . . . 4 . . . 2 . . . 3 7 Flight . | . . . . . . . . . . . . . . . Utility 52 | 2 . 2 3 15 4 1 . 6 7 . . 3 1 8 Device 17 | 1 . . . 4 2 1 . 2 3 . . 1 . 3 Storage 5 | 1 . . 2 . . . . 1 . . . 1 . . Processor 11 | . . . 1 4 . . . 2 2 . . . . 2 Hackware 7 | . . . . 4 . . . . . . . . . 3 Protection 12 | . . 2 . 3 2 . . 1 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . . 2 3 1 . . . 5 . 1 . . 5 Energy Gun 2 | . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . 2 . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . 2 Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 1 . . 2 5 . . 3 . 1 Corrupted Parts 2 | . . . . 1 . . . 1 . . . . . . System Corruption 11 | . . . . 2 . . . 9 . . . . . . Parts Lost 66 | . . . . 4 7 1 . 11 7 . . . 4 32 Power 9 | . . . . . 2 . . 1 1 . . . 1 4 Propulsion 27 | . . . . 2 3 . . 4 3 . . . 2 13 Utility 23 | . . . . 2 2 1 . 5 3 . . . 1 9 Weapon 7 | . . . . . . . . 1 . . . . . 6 Highest Loss Streak 15 | . . . . 2 5 1 . 10 2 . . . 4 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 10 | 2 5 5 7 11 11 13 13 9 12 14 13 13 12 12 Power 1 | . 1 . 1 1 1 2 2 1 . . 1 1 1 . Propulsion 2 | . 2 3 2 4 4 2 2 1 4 3 2 2 1 . Utility 2 | . 1 1 2 1 4 5 5 1 1 4 5 4 3 4 Weapon 3 | . 1 . 1 4 2 3 4 4 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 37 | . 1 3 3 5 . 2 . 2 3 1 3 2 . 12 Power 5 | . 1 . . 1 . 1 . 1 . . 1 . . . Propulsion 4 | . . 1 3 . . . . . . . . . . . Utility 8 | . . 1 . . . . . . . . 1 2 . 4 Weapon 19 | . . 1 . 4 . 1 . 1 3 1 1 . . 7 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 88 80 91 87 86 80 75 83 94 94 93 92 88 Engine 7 | . 14 14 14 6 5 6 6 1 1 5 5 5 4 1 Treads 7 | . 26 28 21 . . . . . . . . . . . Leg 9 | . . . 6 25 17 . . 7 15 . . . . 5 Hover 6 | . . . . . 6 20 20 3 2 23 23 23 22 19 Device 7 | . 14 2 . 7 6 16 6 13 12 17 17 12 11 9 Storage 5 | . 14 2 6 6 6 6 6 6 5 5 5 5 5 4 Processor 13 | . . . . 11 20 20 20 20 21 23 23 23 23 21 Hackware 3 | . . . . 14 4 . . . . . . . . 7 Protection 6 | . . 11 6 5 5 6 6 5 5 5 5 8 11 4 Ballistic Gun 6 | . 26 28 19 . . . . . . . . . . . Impact Weapon 1 | . . . . 4 4 2 6 . . . . . . . Slashing Weapon 6 | . . . 4 6 6 6 6 6 10 6 11 11 10 6 Peak Build Rating 114 | 7 11 12 21 74 78 71 65 75 89 89 89 96 93 114 Average Rating 54 | 5 8 11 13 56 72 67 65 59 80 87 88 91 90 96 On Entrance 56 | . 7 11 12 21 74 71 65 65 73 89 87 89 92 84 Avg Prop Armor Cover (%) 5 | . . . . . . . . 8 9 . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 13 15 27 33 62 60 47 42 62 69 59 53 55 57 67 Greatest Support 103 | 40 46 46 46 66 66 42 42 50 78 54 54 54 54 103 Greatest Overweight (x) 9 | . 4 . 3 1 2 1 . 4 2 1 . 1 2 9 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 5 9 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 5 8 14 14 14 15 12 14 14 14 14 14 13 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 5 15 15 15 15 15 15 15 15 15 15 12 4 Class Distribution -------------------- 33% | Mutant 13% | Gladiator 10% | Scout 7% | Derelict-Mutant 6% | Scavenger-Scout 6% | Assassin 4% | Hacker-Mutant 4% | Derelict-Scout 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Gladiator | -6/Lower Caves Derelict-Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Assassin | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2993 | 291 . 113 80 333 399 81 . 322 518 . 76 108 41 631 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5791 | 95 . . . 854 356 338 . 380 1723 . 68 254 105 1618 Parts 237 | 5 . . . 41 7 8 . 6 71 . 1 4 9 85 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 11 . . 3 4 . 30 . . . 3 8 . Prevented 3 | . . . . . . 2 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 67 | . . . . 10 4 6 . 5 18 . . . 2 22 Melee 42 | . . . . 10 1 3 . 3 10 . . . 2 13 Guns 1 | . . . . . . . . . . . . . . 1 Cannons 9 | . . . . . . . . 1 . . . . . 8 AOE 8 | . . . . . . . . . 8 . . . . . Classes Destroyed 16 | 2 . . . 6 1 2 . . 3 . . . . 2 Worker 3 | . . . . 1 . . . . . . . . . 2 Builder 2 | . . . . . . . . . 1 . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 12 | 1 . . . 2 . . . . 7 . . . . 2 Operator 2 | . . . . . . . . . . . . . . 2 Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 8 | . . . . . . . . . 8 . . . . . Grunt 26 | . . . . 5 3 2 . 5 4 . . . . 7 Duelist 2 | . . . . . . 1 . . . . . . . 1 Sentry 3 | . . . . 1 . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 5 | . . . . 1 . 2 . . . . . . . 2 Programmer 19 | . . . . 3 . . . . 4 . . . 2 10 Behemoth 1 | . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . 1 . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 3 . . . 3 3 3 . 3 5 . . . 2 5 Combat Bots Only 5 | . . . . 2 3 3 . 3 5 . . . 2 4 Max Kills in Single Turn 2 | 1 . . . 1 1 1 . 1 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . Melee 1 | . . . . 1 1 1 . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 992 | . . 7 . 185 64 33 . 138 129 12 . . 99 325 Missed 314 | . . 3 . 73 20 15 . 29 30 2 . . 44 98 Hits 678 | . . 4 . 112 44 18 . 109 99 10 . . 55 227 Melee 4 | . . . . . . . . . . . . . . 4 Projectile 674 | . . 4 . 112 44 18 . 109 99 10 . . 55 223 Critical Strikes 28 | . . . . 4 2 2 . 5 7 . . . 1 7 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Damage Taken 11656 | . . 87 . 1355 884 291 . 2083 1680 75 . . 976 4225 Core 2362 | . . 23 . 190 31 41 . 545 170 21 . . 177 1164 Absorbed by Shields 311 | . . . . . . . . 94 217 . . . . . Redirected to Shielding 162 | . . . . . . . . . . . . . 40 122 Ignored by Resistances 99 | . . . . . 4 7 . 88 . . . . . . Regen/Repaired (Parts) 448 | . . . . . . . . . 194 . . . . 254 Core Remaining (%) 64 | 100 . . 90 . . . . 5 . . . . 63 . Volleys Fired 127 | 13 . 4 . . 34 . . 8 17 4 . . 5 42 Largest 2 | 2 . 2 . . 1 . . 1 1 1 . . 1 2 Hottest 116 | 40 . 40 . . 44 . . 44 90 90 . . 90 116 Shots Fired 173 | 26 . 8 . . 34 . . 10 17 4 . . 5 69 Gun 40 | 26 . 8 . . . . . . . . . . . 6 Cannon 126 | . . . . . 34 . . 10 10 4 . . 5 63 Launcher 7 | . . . . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 141 | 26 . 8 . . 34 . . 10 5 . . . . 58 Thermal 19 | . . . . . . . . . 5 4 . . 5 5 Explosive 7 | . . . . . . . . . 7 . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 12 | 5 . 3 . . . . . 4 5 . . . . 12 Robot Miss Streak 4 | 2 . 1 . . . . . 4 2 . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 296 | 17 . 5 . 35 18 15 . 23 79 . 1 5 8 90 Core Hits 127 | 5 . 2 . 16 5 4 . 7 37 . 1 3 3 44 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | 1 . . . . 4 4 . . . . . . . . Critical Strikes 29 | 1 . . . . 4 4 . . 6 . . . . 14 Destroy 1 | 1 . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . 6 Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 8 | . . . . . 4 4 . . . . . . . . Sever 13 | . . . . . . . . . 6 . . . . 7 Melee Attacks 329 | . . . . 49 25 19 . 24 101 4 2 5 17 83 Impact 29 | . . . . 5 5 9 . 10 . . . . . . Slashing 300 | . . . . 44 20 10 . 14 101 4 2 5 17 83 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 4 3 . . 1 10 . . . . 4 Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Follow-up Attacks 24 | . . . . 1 1 1 . 2 11 . . . 3 5 Damage Inflicted 14397 | 137 . 40 . 1609 945 801 . 1000 4440 . 110 586 390 4339 Guns 311 | 137 . 40 . . . . . . . . . . . 134 Cannons 1980 | . . . . . . . . 177 154 . . . . 1649 Explosions 580 | . . . . . . . . . 580 . . . . . Melee 11526 | . . . . 1609 945 801 . 823 3706 . 110 586 390 2556 Ramming . | . . . . . . . . . . . . . . . Kinetic 1975 | 137 . 40 . . . . . 177 154 . . . . 1467 Thermal 182 | . . . . . . . . . . . . . . 182 Explosive 580 | . . . . . . . . . 580 . . . . . Electromagnetic 134 | . . . . . . . . . . . . . . 134 Impact 1129 | . . . . 56 269 489 . 315 . . . . . . Slashing 10397 | . . . . 1553 676 312 . 508 3706 . 110 586 390 2556 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 4 4 . 11 9 9 9 9 11 6 Average Corruption 5 | . . . . 3 4 2 . 9 6 9 9 9 9 4 Corruption Purged 5 | . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 168 | . . . . 16 23 9 . 32 38 11 6 3 12 18 Message Errors 44 | . . . . 7 7 4 . 10 6 4 . . 3 3 Matter Fused 35 | . . . . 3 4 2 . 8 8 3 1 1 1 4 Heat Flow Errors 22 | . . . . 2 2 2 . 4 4 3 3 . 1 1 Energy Discharges 23 | . . . . . 2 . . 3 8 1 . . 4 5 Parts Rejected 8 | . . . . . 1 1 . 1 3 . . . 1 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . . . 4 3 . . 3 5 . 2 1 1 1 Data Loss (major) 4 | . . . . . 2 . . 1 1 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . Alerts 6 | . . . . . 1 . . . 3 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1244 | . . . . 37 207 256 . 72 309 . . 207 31 125 Projectiles 92 | . . . . . . . . 27 . . . . . 65 Explosions . | . . . . . . . . . . . . . . . Melee 1152 | . . . . 37 207 256 . 45 309 . . 207 31 60 Knockbacks 23 | . . . . . 2 4 . 1 . . . . . 16 Impact 7 | . . . . . 2 4 . 1 . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 8 Secondary 8 | . . . . . . . . . . . . . . 8 Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . Highest Temperature 260 | . . . . 206 166 255 . 260 240 229 225 . 240 256 Average Temperature 88 | . . . . 89 48 119 . 76 101 108 94 . 110 72 Received Heat Transfer 2516 | . . 27 . 357 129 109 . 818 494 . . . 18 564 Effects 3 | . . . . . . . . . 2 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 3 3 . 1 . . . . . . Combat Hostiles 7 | . . . . . 3 3 . 1 . . . . . . Parts Fried 8 | . . . . . 3 5 . . . . . . . . Impact Corruptions 14 | . . . . . 4 8 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . . . . . . 1 . . . . 1 Low Security (%) 87 | 100 100 . . 100 . . . . 78 . . . . 78 Level 1 12 | . . . . . . . . . 21 . . . . 21 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | 10 . . . 51 . . . . 277 . . . . 300 Initial 300 | . . . . . . . . . . . . . . 300 Average 94 | . . . . 11 . . . . 142 . . . . 161 Influence Increases 2789 | 15 . . . 395 195 163 . 172 675 15 5 10 60 1084 Destroy 0b10 Robot/C 1380 | . . . . 200 80 120 . 140 360 . . . 40 440 Destroy 0b10 Robot/NC 135 | 15 . . . 20 . . . . 45 . 5 10 . 40 Destroy Leader 284 | . . . . 62 10 20 . 20 52 . . . 20 100 Allied During Kill 35 | . . . . . . 23 . 12 . . . . . . Successful Hack 106 | . . . . 49 . . . . 6 . . . . 51 Disable Machine 45 | . . . . . . . . . 15 . . . . 30 Destroy Structure 204 | . . . . 4 . . . . 122 . . . . 78 Advance Influence 300 | . . . . . . . . . . . . . . 300 Partial Spotted 30 | . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 270 | . . . . 60 105 . . . 60 15 . . . 30 Influence Decreases 2635 | 15 . . . 368 145 230 10 172 485 205 5 10 60 930 Entered New Map 107 | . . . . . 11 15 10 . . 71 . . . . Time Decay 1861 | 15 . . . 338 116 176 . 102 415 134 5 10 40 510 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 508 | . . . . 30 18 10 . 40 70 . . . 20 320 Lost Ally 59 | . . . . . . 29 . 30 . . . . . . Squads Dispatched 25 | . . . . 10 . . . . 9 . . . . 6 Investigation 10 | . . . . 4 . . . . 5 . . . . 1 Extermination 9 | . . . . 4 . . . . 2 . . . . 3 Reinforcement 5 | . . . . 1 . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 . . 3 . . . . 2 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 2 2 . 22 12 7 . 10 30 1 . . 9 32 Peak Tracking Total 6 | . 2 2 . 3 4 4 . 5 5 1 . . 5 6 Tactical Retreats 15 | . . . . 4 4 . . . 4 1 . . . 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 5 | . . . . . . 1 . . 1 . 1 . . 2 Max in Single Turn 1 | . . . . . . 1 . . 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 42 | . 1 . 8 9 1 . 4 . 7 1 . 5 . 6 Terminals 8 | . 1 . . 5 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . 2 Recycling Units 8 | . . . . 3 . . . . 5 . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Total Hacks 165 | . 3 . 46 29 1 . 33 . 15 1 . 18 . 19 Successful 133 | . 2 . 46 16 1 . 33 . 5 1 . 18 . 11 Failed 32 | . 1 . . 13 . . . . 10 . . . . 8 Catastrophic 5 | . . . . 1 . . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . . . . 16 . . . . 12 . 1 . . 5 Terminals 31 | . 3 . . 23 . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 2 . . . . 9 Recycling Units 16 | . . . . 4 . . . . 12 . . . . . Scanalyzers 3 | . . . . 2 . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 5 Terminal Hacks 109 | . 2 . 46 8 1 . 33 . . 1 . 18 . . Record 60 | . . . 39 4 . . 11 . . . . 6 . . Part Schematic 16 | . . . . . . . 12 . . . . 4 . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . Robot Analysis 9 | . . . 5 . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . 4 . . Open Door 3 | . . . 1 . 1 . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . 2 . . . . 8 Scan Component 6 | . . . . . . . . . 1 . . . . 5 Repair 4 | . . . . . . . . . 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . 2 Unauthorized Hacks 10 | . . . . 6 . . . . 3 . . . . 1 Terminals 4 | . . . . 3 . . . . . . . . . 1 Assimilate 2 | . . . . 2 . . . . . . . . . . Botnet 2 | . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . 3 . . . . . Fedlink 6 | . . . . 3 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 5 . . . . 5 . . . . 5 Full Trace Events 4 | . . . . 1 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 12 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . . . . 3 Time 152 | . . . . . . . . . 38 . . . . 114 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 6 | . . . . 1 . 3 . 1 . . . . . 1 Largest Group 3 | . . . . 1 . 3 . 1 . . . . . 1 Highest-Rated Group 96 | . . . . 26 . 87 . 96 . . . . . 43 Highest-Rated Ally 96 | . . . . 26 . 29 . 96 . . . . . 43 Initial UFD Resources 59 | . . . . 22 38 38 38 41 41 57 57 57 59 59 Total Orders 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . Ally Attacks 41 | . . . . . . 23 . 13 . . . . . 5 Total Damage 842 | . . . . . . 344 . 427 . . . . . 71 Kills 3 | . . . . . . 1 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9141 | 18 115 127 . 1663 1216 1168 40 888 1427 413 207 163 312 1384 Optics 8752 | . . . . 1534 1216 1168 40 888 1427 413 207 163 312 1384 Sensors 6547 | . . . . 168 1210 1168 40 382 1427 413 207 163 297 1072 Seismic 458 | 18 115 127 . 198 . . . . . . . . . . ECM 10 | . . . . . . . . . . . . . . 10 Robot Analysis Total 9 | . . . 5 . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 3 . 1 3 . 1 . . . . 1 . Drone Launches 4 | . . . . . . . . 4 . . . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13237 | 122 115 674 3444 1664 1216 1168 40 888 1427 413 207 163 312 1384 Spaces Moved 9849 | 49 64 401 2294 1153 1022 527 76 424 840 422 407 275 507 1388 Core 9 | 5 1 . . . . . . . . . . . . 3 Treads 2144 | 44 63 401 1636 . . . . . . . . . . . Legs 3142 | . . . 658 1153 599 . . 138 380 . . . . 214 Wheels 364 | . . . . . . . . 149 215 . . . . . Hover 4190 | . . . . . 423 527 76 137 245 422 407 275 507 1171 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 120 120 52 52 52 52 48 48 48 48 48 40 Average Speed 105 | 148 161 160 148 120 94 77 52 172 108 76 48 48 49 56 Slowest Speed 500 | 160 250 160 330 190 260 108 52 300 200 105 48 105 176 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . 11 . . . 5 2 . . 1 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 4 17 21 90 18 88 69 73 77 18 59 55 61 54 21 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 7 | . . . . 1 . 2 1 . . . . 3 . . Known Exits Taken 9 | . . . . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 18 | . . . 5 . 6 2 . 1 . . 1 . 3 . Spaces Dug 60 | . . . . 4 13 . . . 14 3 . . 5 21 Terrain Destroyed 158 | . . . . 4 36 . . 3 64 6 . . 9 36 Melee 45 | . . . . 4 4 . . . 13 2 . . 4 18 Projectile 67 | . . . . . 32 . . 3 5 4 . . 5 18 AOE 46 | . . . . . . . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 12119 | 75 75 431 2330 1365 1202 1258 75 535 1212 503 416 295 541 1806 Wait 1415 | . . 4 1 102 91 673 . 35 211 68 . . 9 221 Move 9835 | 48 63 400 2293 1152 1021 526 75 423 839 421 406 274 506 1388 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | 6 4 7 15 16 7 3 . 10 14 3 2 3 . 16 Fast Attach 71 | 4 3 1 3 9 5 1 . 8 11 . 1 2 1 22 Attach 53 | 3 . 2 . 6 9 1 . 12 10 . . . 3 7 Detach 19 | . . . 2 . 5 1 . 4 5 . . . . 2 Swap 86 | . 3 1 6 17 7 1 . 5 14 2 1 6 3 20 Drop 93 | . 2 9 10 19 1 4 . 7 10 3 4 5 1 18 Fire 127 | 13 . 4 . . 34 . . 8 17 4 . . 5 42 Melee 277 | . . . . 44 22 16 . 22 81 2 2 5 13 70 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 32 | . . . . . . 32 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . 3 . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 234 | -10/Materials | Discovered new exit (range 3) 238 | -10/Materials | Entered Subcaves 238 | -10/Subcaves | Accompanied by 1 ally 239 | -10/Subcaves | Continued accompanying wandering Federalists (5) 248 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 469 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 912 | -10/Subcaves | Entered Scraptown 1183 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1188 | -9/Scraptown | Learned 8 Factory zone layouts 1189 | -9/Scraptown | Learned location of 1 exit from Research 1191 | -9/Scraptown | Learned Factory stockpile data 1216 | -9/Scraptown | Discovered new exit (range 5) 1335 | -9/Scraptown | Visited Shadow of the Wyrm 1362 | -9/Scraptown | Visited TADAMA 1394 | -9/Scraptown | Visited The Evicted 1439 | -9/Scraptown | Visited Red Mages 1516 | -9/Scraptown | Visited Awakened 2114 | -9/Scraptown | Visited SPCMW 2162 | -9/Scraptown | Visited UFD Registry 2162 | -9/Scraptown | Registered with UFD as "Powergrid" 2204 | -9/Scraptown | Visited LU-1G1's Boring Crew 2255 | -9/Scraptown | Visited Science Guys 2351 | -9/Scraptown | Visited Botcube Research 2394 | -9/Scraptown | Visited Sword Containment 2472 | -9/Scraptown | Delivered Scrap Shield to a Scientist 2685 | -9/Scraptown | Visited Scrap Suit Storage 2738 | -9/Scraptown | Visited Analyses Database 2802 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2812 | -9/Scraptown | Found DCF Scrap (31 items) 2910 | -9/Scraptown | Visited Derelict Rescue Squad 2932 | -9/Scraptown | Found DRS Beacon 2940 | -9/Scraptown | Found DRS Beacon 2942 | -9/Scraptown | Found DRS Beacon 3028 | -9/Scraptown | Visited Observation Area 3101 | -9/Scraptown | Visited Scrapoid Pod Storage 3251 | -9/Scraptown | Found Prototype Slashing Weapon 3260 | -9/Scraptown | Identified Companion Sword 3905 | -9/Scraptown | Found Botcube 4278 | -9/Scraptown | Met Optimus 4278 | -9/Scraptown | Accepted into 0bPrime 4346 | -9/Scraptown | Discovered new exit (range 5) 4356 | -9/Scraptown | Entered Factory 4356 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 4357 | -6/Factory | Identified exit to Lower Caves 4436 | -6/Factory | Build established: Derelict-Mutant 5168 | -6/Factory | Loaded intel: 8 recycling unit locations 5213 | -6/Factory | Learned location of Protoforge (-3) 5321 | -6/Factory | Build established: Hacker-Mutant 5803 | -6/Factory | Build established: Hacker-Gladiator 6005 | -6/Factory | Garrison activated, responded to threat 6020 | -6/Factory | Entered Lower Caves 6022 | -6/Lower Caves | UFD Scientist delivered a prototype 6028 | -6/Lower Caves | Found Prototype Protection 6028 | -6/Lower Caves | Identified Enh. Scrap Shield 6053 | -6/Lower Caves | Learned 8 Factory zone layouts 6299 | -6/Lower Caves | Spotted B-75 Beast 6618 | -6/Lower Caves | Build established: Gladiator 6869 | -6/Lower Caves | Destroyed B-75 Beast 6879 | -6/Lower Caves | Lost 5 parts (3n2u) 7212 | -6/Lower Caves | Discovered new exit (range 10) 7235 | -6/Lower Caves | Identified exit to Lower Caves 7236 | -6/Lower Caves | Entered another Lower Caves area 7421 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7721 | -6/Lower Caves | Build established: Derelict-Scout 7997 | -6/Lower Caves | Learned 4 Factory zone layouts 8027 | -6/Lower Caves | Discovered new exit (range 11) 8049 | -6/Lower Caves | Learned location of Extension (-5) 8334 | -6/Lower Caves | Lost 3 allies 8348 | -6/Lower Caves | Discovered new exit (range 13) 8359 | -6/Lower Caves | Identified exit to Data Miner 8404 | -6/Lower Caves | Entered Data Miner 8404 | -6/Data Miner | Discovered new exit (range 6) 8411 | -6/Data Miner | Met Data Miner 8423 | -6/Data Miner | Learned location of Section 7 (-3) 8423 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8432 | -6/Data Miner | Received God Mode back door access code from Data Miner 8443 | -6/Data Miner | Identified exit to Proximity Caves 8444 | -6/Data Miner | Entered Proximity Caves 8482 | -5/Proximity Caves | Core integrity fell below 50% 8513 | -5/Proximity Caves | Core integrity fell below 20% 8531 | -5/Proximity Caves | Lost 10 parts (1p4n4u1w) 8614 | -5/Proximity Caves | Escorted by Enhanced Grunt 8720 | -5/Proximity Caves | Activated DRS Beacon 8806 | -5/Proximity Caves | Found Prototype Device 8806 | -5/Proximity Caves | Identified Exp. Thermal Shield 9057 | -5/Proximity Caves | Found DCF Scrap (13 items) 9174 | -5/Proximity Caves | Spotted B-75 Beast 9241 | -5/Proximity Caves | Crushed by falling debris 9241 | -5/Proximity Caves | System corruption reached 10% 9298 | -5/Proximity Caves | Discovered new exit (range 22) 9320 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 9332 | -5/Proximity Caves | Entered Factory 9332 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9333 | -5/Factory | Identified exit to Upper Caves 9830 | -5/Factory | Build established: Derelict-Gladiator 9983 | -5/Factory | Discovered new exit (range 21) 10008 | -5/Factory | Identified exit to Factory 10062 | -5/Factory | Loaded intel: 8 recycling unit locations 10155 | -5/Factory | Build established: Gladiator 10672 | -5/Factory | Incoming investigation squad redirected 10731 | -5/Factory | Repaired Hrd. Medium Armor Plating 10745 | -5/Factory | Discovered exit to Upper Caves (range 12) 10752 | -5/Factory | Found Powered Armor 10759 | -5/Factory | Entered Upper Caves 10760 | -5/Upper Caves | Identified exit to Upper Caves 10903 | -5/Upper Caves | Spotted B-75 Beast 11154 | -5/Upper Caves | Build established: Assassin 11172 | -5/Upper Caves | Entered another Upper Caves area 11276 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11285 | -5/Upper Caves | Found Prototype Special Weapon 11342 | -5/Upper Caves | Discovered new exit (range 17) 11349 | -5/Upper Caves | Identified exit to Zhirov 11379 | -5/Upper Caves | Entered Zhirov 11379 | -5/Zhirov | Discovered new exit (range 3) 11381 | -5/Zhirov | Identified exit to Proximity Caves 11389 | -5/Zhirov | Met Zhirov 11399 | -5/Zhirov | Learned location of Quarantine (-3) 11399 | -5/Zhirov | Learned location of Testing (-2) 11399 | -5/Zhirov | Learned location of Command (-1) 11403 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11412 | -5/Zhirov | Found Alien Artifact 11418 | -5/Zhirov | Found Alien Artifact 11418 | -5/Zhirov | Identified Integrated Reactor 11418 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11464 | -5/Zhirov | Build established: Scout 11542 | -5/Zhirov | Entered Proximity Caves 11666 | -4/Proximity Caves | Spotter reported a threat 11677 | -4/Proximity Caves | Spotter reported a threat 11742 | -4/Proximity Caves | System corruption reached 10% 11743 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11818 | -4/Proximity Caves | Spotted B-86 Titan 11850 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11854 | -4/Proximity Caves | Entered Factory 11854 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11862 | -4/Factory | Lost 4 parts (1p2n1u) 11923 | -4/Factory | Discovered new exit (range 12) 11931 | -4/Factory | Identified exit to Upper Caves 12076 | -4/Factory | Repaired Powered Armor 12080 | -4/Factory | Build established: Scavenger-Scout 12093 | -4/Factory | Found Prototype Processor 12093 | -4/Factory | Identified Exp. Signal Interpreter 12096 | -4/Factory | Found Exp. Signal Interpreter 12104 | -4/Factory | Search patrols dispatched 12202 | -4/Factory | Repaired Gravmag System+ 12260 | -4/Factory | Repaired Antigrav System 12827 | -4/Factory | Core integrity fell below 50% 12839 | -4/Factory | Lost 9 parts (1p5n2u1w) 12954 | -4/Factory | Lost 3 parts (2u1w) 13144 | -4/Factory | Build established: Scavenger-Skirmisher 13211 | -4/Factory | Core integrity fell below 20% 13217 | -4/Factory | Botcube activated 13225 | -4/Factory | Botcube completed mutation into hovering form, armed with 1 gun. 13238 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13228_ K-01 Serf destroyed. 13228_ Penetrated by Slug. 13228_ Slug penetrates Wall. 13228_ Adv. ECM Suite destroyed. 13228_ K-01 Serf collects debris. 13231_ Slug penetrates Mutated Botcube. 13231_ K-01 Serf collects debris. 13232_ Penetrated by Slug. 13232_ Matter Neutralizer destroyed. 13232_ Penetrated by Slug. 13233_ Acquired Tesla Rifle. 13234_ K-01 Serf collects debris. 13235_ Slug penetrates Mutated Botcube. 13235_ Mutated Botcube suffers critical hit (Destroy). 13235_ Slug penetrates Mutated Botcube. 13235_ Slug penetrates Wall. 13236_ R-10 Processor collects Adv. Heat Sink. 13237_ K-01 Serf collects debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#+#??????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ??????????##########????????????????????? | | ??? ??????????# #????????????????????? | | ???# ?????????## ""#????????????????????? | | ???# ########?#; ""#????????????????????? | | ???# #??# """! G#????????????????????? | | ???# #### %%[""#????????????????????? | | ???# """ +% [ ""#????""""????????????? | | ???# """ ####R kuk! %#! """"""????????????? | | ???# """ #??#%%M!k@ ]#% """"""????????????? | | ???# !!! #?##=%%%kuh!#% #??????????? | | ???# !! !!! ##########u######+########???????? | | ???# !! ^!! %h ?? | | ???# ! * ?? | | ???# % k % ?? | | ???# ??? | | ???# ??? | | ???##### ####################+############???? | | ???????# # #??????? ?????????????? | | ???????# # #???????? ????????????? | | ######## # ! """ #????????? ???????????? | | # [ """ #?????????? #??????????? | | = # """ #???????????#??????????? | | *% + !!! "" #??????????????????????? | | | # !!! ! "" #??????????????????????? | | % # !!! ##?????????????????????? | | ##+##### # ##?????????????????????? | | ????# # ##?????????????????????? | | "?????# # #??????????????????????? | | ??????# # #??????????????????????? | | ???????# ##############??????????????????????? | | ???????# ##??????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 825 Resistance: TH 30 Utility Shielding 90 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 19% | -5/Factory Powered Armor | 5% | -4/Factory Gravmag System | 13% | -4/Factory Antigrav System | 20% | -4/Factory Studied --------- Gravmag System | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Brute Force Civilization 2243 Close Call Deadly Force Ew, Corruption Explorer Fancy Inventory Frankenstein Hammer Time Hulk Smash Link The Feds Look Less Dangerous Next Time Loot Taster Strength In Numbers Survival Of The Most Covered Suspicious The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed SkeletonSalvageFacilitator Manual? 0 Play Time 02:39:04 Cumulative 14.3 hours Start 2026.02.27 @ 16:52:23 End 2026.03.02 @ 14:49:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b600374d-d2bd-4c9a-acf4-72ba94eb2b9c