Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 21:23:55 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (892) 892 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 3246 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Friendly Fire -46 Cogmind --------- Core Integrity 472/550 Matter 276/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Deuterium Engine Gravmag System Heat Sink Large Matter Pod (150) Signal Interpreter Microactuators Microactuators Layered Light Armor Plating Improved Medium Laser Heavy Particle Gun EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Gravmag System Heat Sink Large Matter Pod Signal Interpreter Signal Interpreter Improved Weapon Shielding Beam Rifle Improved Medium Laser EM Pulse Cannon Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 48 | 6 3 17 22 . Power 8 | 1 . 5 2 . Engine 7 | 1 . 4 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 2 . 6 8 . Treads . | . . . . . Leg 1 | . . . 1 . Wheel 12 | 2 . 6 4 . Hover 3 | . . . 3 . Flight . | . . . . . Utility 12 | 1 3 1 7 . Device 6 | . 1 1 4 . Storage 3 | 1 2 . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 5 5 . Energy Gun 7 | . . 4 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 9 | . . 1 7 1 Power 2 | . . 1 1 . Propulsion 5 | . . . 4 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 3 1 To Critical Strikes 1 | . . . 1 . Average Backups 11 | 2 6 10 14 14 Power . | . 1 . . 1 Propulsion . | . 1 . . 1 Utility 3 | . 1 3 4 6 Weapon 6 | . 2 6 9 6 Tool/Special . | . . . . . Unused Backups 11 | . . 1 5 5 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 1 2 Weapon 5 | . . 1 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 99 89 98 Engine 8 | . 14 6 9 9 Core 1 | . . 4 . . Wheel 22 | . 28 33 19 . Hover 4 | . . . 1 27 Device 21 | . 14 21 24 18 Storage 10 | . 14 11 9 9 Processor 5 | . . . 8 18 Energy Gun 10 | . . 7 13 15 Ballistic Gun 8 | . 28 13 . . Launcher 1 | . . 1 1 1 Peak Build Rating 38 | 6 10 19 38 35 Average Rating 19 | 4 9 15 25 34 On Entrance 13 | . 6 10 18 33 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 42 | 10 26 33 42 37 Greatest Support 42 | 32 32 36 42 27 Greatest Overweight (x) 12 | . . 1 12 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 11 | 2 6 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 15 15 14 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1114 | 288 186 256 321 63 Remotely . | . . . . . Salvage Created 1505 | 121 151 443 687 103 Parts 87 | 5 7 32 39 4 Haulers Intercepted 7 | . 2 2 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 1 11 13 6 Guns 13 | . 1 4 6 2 AOE 16 | . . 7 6 3 Classes Destroyed 9 | 2 3 3 1 . Worker 4 | . 1 3 . . Builder 4 | . . 3 1 . Tunneler 2 | 2 . . . . Hauler 7 | . 2 2 3 . Recycler 5 | 1 . . 4 . Mechanic 1 | . . . 1 . Swarmer 17 | . . 4 9 4 Grunt 11 | . 1 5 4 1 Sentry 3 | . . 2 . 1 Best Kill Streak 11 | 2 1 11 8 4 Combat Bots Only 7 | . 1 7 5 4 Max Kills in Single Turn 5 | 1 1 2 5 2 Gunslinging . | . . . . . Exploded 5 | . . 2 5 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 119 | . 5 43 55 16 Missed 40 | . . 10 24 6 Hits 79 | . 5 33 31 10 Projectile 79 | . 5 33 31 10 Critical Strikes 2 | . . . 2 . Damage Taken 1236 | . 53 556 458 169 Core 243 | . 42 123 66 12 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 83 69 . . Volleys Fired 141 | 14 17 50 50 10 Largest 2 | 2 2 2 2 2 Hottest 119 | 40 40 112 119 111 Shots Fired 277 | 28 34 100 97 18 Gun 260 | 28 34 92 90 16 Cannon 2 | . . . 2 . Launcher 15 | . . 8 5 2 Special . | . . . . . Kinetic 126 | 28 34 64 . . Thermal 128 | . . 22 90 16 Explosive 15 | . . 8 5 2 Electromagnetic 8 | . . 6 2 . Robot Hit Streak 15 | 7 15 10 14 11 Robot Miss Streak 7 | 3 4 4 7 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 169 | 13 22 56 65 13 Core Hits 74 | 6 6 31 23 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 5 1 Burn 8 | . . 2 5 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3388 | 108 181 1197 1356 546 Guns 2086 | 108 181 521 1071 205 Cannons 52 | . . . 52 . Explosions 1250 | . . 676 233 341 Melee . | . . . . . Ramming . | . . . . . Kinetic 585 | 108 181 296 . . Thermal 1484 | . . 208 1071 205 Explosive 1250 | . . 676 233 341 Electromagnetic 69 | . . 17 52 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 148 | . . 38 33 77 Projectiles . | . . . . . Explosions 148 | . . 38 33 77 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . 140 65 42 Shots 9 | . . 4 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 31 | . 12 2 31 27 Average Temperature 10 | . 7 2 11 11 Received Heat Transfer 438 | . 30 183 189 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 16 | . . 2 9 5 Heat Transferred 3922 | . . 629 2775 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 84 | 100 100 95 85 25 Level 1 15 | . . 4 14 74 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 321 | 10 30 250 262 321 Initial 154 | . . 1 105 154 Average 97 | 1 7 28 158 223 Influence Increases 1095 | 15 49 395 449 187 Destroy 0b10 Robot/C 660 | . 20 220 260 160 Destroy 0b10 Robot/NC 115 | 15 15 40 45 . Destroy Leader 104 | . 14 54 36 . Allied During Kill 7 | . . . . 7 Successful Hack 5 | . . . 5 . Disable Machine 60 | . . 30 30 . Destroy Structure 99 | . . 51 43 5 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 784 | 15 44 150 461 114 Entered New Map 233 | . . 4 145 84 Time Decay 441 | 15 44 136 246 . Lost Part 90 | . . 10 70 10 Lost Ally 20 | . . . . 20 Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 1 12 15 16 Peak Tracking Total 9 | . 1 6 6 9 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . 1 2 4 . Successful 3 | . . . 3 . Failed 4 | . 1 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 1 2 3 . Terminals 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 187 | . . . . 187 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1252 | . 177 396 524 155 Sensors 651 | . . . 496 155 Terrain 726 | . 177 396 153 . Machine Analysis 383 | . . . 228 155 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1342 | 90 177 396 524 155 Spaces Moved 696 | 49 117 221 218 91 Core 37 | 22 . . 15 . Treads . | . . . . . Legs 2 | . . . 2 . Wheels 545 | 27 117 221 180 . Hover 112 | . . . 21 91 Flight . | . . . . . Fastest Speed 50 | 50 100 80 93 112 Average Speed 108 | 77 100 88 138 112 Slowest Speed 650 | 100 100 95 650 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 21 22 19 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . 56 44 5 Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . 56 44 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1031 | 78 149 334 345 125 Wait 51 | . 1 22 19 9 Move 693 | 48 116 220 218 91 Hop . | . . . . . Pick Up 48 | 10 10 13 15 . Fast Attach 10 | . . 2 8 . Attach 19 | 6 1 3 8 1 Detach . | . . . . . Swap 26 | . 2 13 10 1 Drop 30 | . 2 11 17 . Fire 141 | 14 17 50 50 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 237 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Build established: Scavenger-Mutant 567 | -9/Materials | Discovered new exit (range 5) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Utility x2 674 | -8/Materials | Destroyed 7 combat bots 712 | -8/Materials | Lost 3 parts (1p2n) 977 | -8/Materials | Lost 3 parts (2n1w) 1188 | -8/Materials | Identified exit to Garrison 1188 | -8/Materials | Entered Garrison 1213 | -8/Garrison | Rescued a captive Derelict 1242 | -8/Garrison | Triggered checkpoint 1322 | -8/Garrison | Triggered checkpoint 1338 | -8/Garrison | Triggered checkpoint 1343 | -8/Garrison | Self-destructed Last Messages --------------- 01253_ Field strength at 37. 01254_ Field strength at 30. 01255_ Field strength at 23. 01256_ Field strength at 16. 01257_ Field strength at 9. 01258_ Field strength at 2. 01259_ Stasis field depleted. 01311_ ALERT: Dispatching investigation squad to Materials. 01322_ Beams of light sweep through the air. An alarm sounds. 01326_ Destroyed Flight Unit. 01326_ S-10 Pest destroyed. 01338_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 01339_ G-47 Trooper destroyed. 01339_ QW-DQ5(g) destroyed. 01341_ Gravmag System destroyed. 01342_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????##??# ?????????????????????????? | | ?????????????????? ?# ?????????????????????????? | | ????????????? ##Y?? ## #????????????????????????? | | ???????????? ?? #???????????????????????? | | ????????????? ?? ???????????????????????? | | ?????????????? ?? ???????????????????????? | | ??????????? ???# ?# #???????????????????????? | | ??????????? =## ## ###?????????????????????? | | ?????????? %[g #?????????????????????? | | ?????????? = #?????????????????????? | | ????????? #?????????????????????? | | ?????????? ! #?????????????????????? | | ???????????????# # % ###?????????????????????? | | ???????????????# # = ##########?????????????? | | ?????????? @ #?????????????? | | ?????????? * #?????????????? | | ??????????# g ####### #?????????????? | | ??????????###### g ########????# #?????????????? | | ???????????????# ????????????# #?????????????? | | ???????????????####?????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #???????#####?? | | ????????????????????????????????# #???????# #?? | | ????????????????????????????????# ######### ### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????################## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorChargeArachnoskeleton Manual? 0 Play Time 00:17:13 Cumulative 36.2 hours Start 2026.02.02 @ 21:08:14 End 2026.02.02 @ 21:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 163b1332-7c3f-42fa-be5e-af52c6bc26cd