Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:38:58 Player: bonio350 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (979) 979 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2820 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Light Deuterium Engine Light Treads Light Treads Improved Targeting Computer Tractor Beam EM Pulse Gun Particle Gun Particle Gun Spread Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Wheel Huge Storage Unit Huge Storage Unit Large Battery Improved Targeting Computer Tractor Beam EM Pulse Gun EM Pulse Gun Particle Gun Particle Gun Spread Laser EM Pulse Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 52 | 6 9 24 13 Power 4 | 1 1 1 1 Engine 2 | 1 1 . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 2 3 10 3 Treads 5 | . . 2 3 Leg 5 | . . 5 . Wheel 8 | 2 3 3 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 5 3 Device 2 | . . 1 1 Storage 6 | 1 2 3 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 8 | 1 1 5 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 5 | . 1 . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes . | . . . . Parts Lost 27 | . 3 12 12 Power 4 | . 1 1 2 Propulsion 6 | . 1 3 2 Utility 5 | . . 1 4 Weapon 12 | . 1 7 4 Highest Loss Streak 9 | . 3 8 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 86 81 Engine 4 | . 13 3 . Core 4 | . . 7 4 Treads 4 | . . 7 6 Wheel 13 | . 25 11 6 Device 3 | . . 3 6 Storage 17 | . 25 20 9 Processor 9 | . 1 15 9 Protection 5 | . . . 14 Energy Gun 8 | . 10 13 3 Ballistic Gun 4 | . 14 1 . Launcher 8 | . 2 . 18 Naked Turns . | . . . . Heaviest Build 114 | 13 49 93 114 Greatest Support 46 | 20 32 46 46 Greatest Overweight (x) 26 | 1 4 16 26 Average Overweight (x) 2 | . 1 1 5 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 20 | 6 14 21 25 Most Carried 22 | 7 10 16 22 Average Carried 11 | 3 6 11 16 Final Capacity 25 | 8 15 25 25 Final Carried 14 | 2 10 14 11 Class Distribution -------------------- 71% | Mutant 13% | Bomber 9% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 659 | 180 179 185 115 Remotely . | . . . . Salvage Created 1019 | . 216 556 247 Parts 78 | . 20 30 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 8 11 9 Melee 1 | . . . 1 Guns 16 | . 6 9 1 AOE 10 | . 2 1 7 Classes Destroyed 11 | . 4 2 5 Worker 1 | . 1 . . Builder 2 | . . . 2 Tunneler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 9 | . 5 . 4 Grunt 12 | . 3 8 1 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 6 6 Combat Bots Only 6 | . 4 6 5 Max Kills in Single Turn 4 | . 4 1 4 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 302 | . 85 80 137 Missed 73 | . 23 19 31 Damage Taken 3263 | . 633 852 1778 Core 1043 | . 192 295 556 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 100 23 26 . Volleys Fired 104 | . 34 55 15 Largest 3 | . 2 2 3 Hottest 168 | . 70 85 168 Shots Fired 151 | . 55 61 35 Gun 127 | . 54 61 12 Cannon 4 | . . . 4 Launcher 20 | . 1 . 19 Special . | . . . . Kinetic 34 | . 34 . . Thermal 56 | . 20 28 8 Explosive 20 | . 1 . 19 Electromagnetic 41 | . . 33 8 Robot Hit Streak 20 | . 6 20 6 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | . 31 50 21 Core Hits 64 | . 16 19 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2488 | . 420 754 1314 Guns 1145 | . 312 707 126 Cannons 69 | . . . 69 Explosions 1237 | . 108 47 1082 Melee . | . . . . Ramming 37 | . . . 37 Kinetic 186 | . 186 . . Thermal 687 | . 126 323 238 Explosive 1048 | . 108 . 940 Electromagnetic 530 | . . 431 99 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 4 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | . . . 148 Shots 5 | . . . 5 Rammed 6 | . . . 6 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 431 | . 167 180 431 Average Temperature 69 | . 64 51 119 Received Heat Transfer 1326 | . 234 336 756 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 1580 | . 370 888 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 420 | . 130 225 420 Initial 22 | . . 9 22 Average 146 | . 61 101 252 Maximum Alert Level 2 | . . 1 2 Low Security (%) 69 | 100 100 83 33 Level 1 19 | . . 16 38 Level 2 10 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 17 17 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 3 7 5 Successful 12 | . 3 4 5 Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 4 5 Record 2 | . . 2 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Disarm Traps 1 | . . . 1 Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1552 | 37 429 489 597 Spaces Moved 704 | 35 284 188 197 Core 20 | 16 . 2 2 Treads 120 | . . 55 65 Legs . | . . . . Wheels 564 | 19 284 131 130 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 135 Average Speed 163 | 69 108 166 258 Slowest Speed 1350 | 100 140 850 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 47 23 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 177 | . 7 6 164 Melee . | . . . . Projectile . | . . . . AOE 177 | . 7 6 164 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 958 | 47 354 301 256 Wait 19 | . 12 5 2 Move 701 | 34 283 187 197 Hop . | . . . . Pick Up 57 | 7 14 24 12 Fast Attach 1 | 1 . . . Attach 29 | 5 4 14 6 Detach . | . . . . Swap 22 | . 5 10 7 Drop 18 | . 2 6 10 Fire 104 | . 34 55 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Core integrity fell below 50% 205 | -10/Materials | Lost 3 parts (1p1n1w) 302 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Lost 3 parts (1n2w) 633 | -9/Materials | Core integrity fell below 50% 654 | -9/Materials | Lost 8 parts (1p2n1u4w) 944 | -9/Materials | Discovered new exit (range 5) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1132 | -8/Materials | Lost 3 parts (1p1n1w) 1533 | -8/Materials | Core integrity fell below 50% 1550 | -8/Materials | Core integrity fell below 20% 1553 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hrd. Light Armor Plating destroyed. System corrupted by crushing effect (+4). Slammed into B-36 Bruiser. System corrupted: Matter fused (-5). Slammed into B-36 Bruiser. Crushed B-36 Bruiser. B-36 Bruiser destroyed. Acquired 22 matter. Hrd. Light Armor Plating destroyed. Imp. Grenade Launcher destroyed. K-01 Serf collects debris. Targeting Computer destroyed. K-01 Serf collects debris. System corrupted: Imp. Treads rejected. K-01 Serf collects debris. Imp. Grenade Launcher destroyed. System corrupted: IFF burst signal emitted. Lgt. Nuclear Core destroyed. Imp. Treads destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????##########?????????????? | | ?????????????????????#### = #?????????????? | | ??????# ?????????##### # """#?????????????? | | ???????! "???????# ####= """#?????????????? | | ??????? 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""" # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed RecoilChromaticLoader Manual? 0 Play Time 00:24:54 Cumulative 3.8 hours Start 2024.04.05 @ 22:15:44 End 2024.04.05 @ 22:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a7fbf55-cdf0-43a7-95c8-b41881a99eb6