Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.09 @ 19:04:22 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1307) 1307 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3842 Bonus ------- None Cogmind --------- Core Integrity 292/700 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Improved ECM Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Improved Heat Sink Improved Cooling System Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Gatling Laser Spear > --- INVENTORY -------- Light Ion Engine Heat Sink Improved Cooling System Advanced Sensor Array Small Laser Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 37 | 6 1 7 2 21 Power 5 | 1 . 1 . 3 Engine 2 | 1 . . . 1 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 10 | 2 . 3 . 5 Treads . | . . . . . Leg 10 | 2 . 3 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 3 1 8 Device 9 | 1 . 1 . 7 Storage 2 | . . 1 . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . . 1 5 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . . 16 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 Average Slot Usage (%) 89 | . 96 98 89 85 Engine 3 | . 14 9 . . Core 4 | . . 1 9 5 Leg 28 | . 28 31 27 28 Device 13 | . 14 11 9 15 Storage 9 | . . 9 9 11 Processor 8 | . 10 11 9 7 Protection 1 | . . . 8 . Energy Gun 1 | . . . . 2 Ballistic Gun 12 | . 28 22 18 4 Piercing Weapon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 27 | 8 8 14 21 27 Greatest Support 85 | 20 20 51 51 85 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 4 6 6 10 Average Capacity 6 | 4 4 5 6 8 Most Carried 8 | 4 4 6 6 8 Average Carried 4 | 1 3 4 5 4 Final Capacity 8 | 4 4 6 6 8 Final Carried 6 | 2 4 6 5 3 Class Distribution -------------------- 72% | Mutant 17% | Assassin 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 936 | 338 64 172 172 190 Remotely . | . . . . . Salvage Created 1569 | 111 82 282 265 829 Parts 95 | 13 3 17 16 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 2 7 5 14 Melee 9 | . . . . 9 Guns 15 | . 2 7 5 1 AOE 1 | . . . . 1 Classes Destroyed 11 | 3 1 . 1 6 Worker 1 | 1 . . . . Tunneler 2 | 2 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 21 | . 2 7 2 10 Brawler 1 | . . . . 1 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 3 1 3 1 4 Combat Bots Only 4 | . 1 3 1 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2657 | . 42 289 368 1958 Core 526 | . . 50 68 408 Absorbed by Shields 6 | . . . . 6 Core Remaining (%) 93 | 100 100 87 87 . Volleys Fired 71 | 13 9 17 27 5 Largest 2 | 2 2 2 2 2 Hottest 60 | 40 40 40 40 60 Shots Fired 140 | 26 18 34 54 8 Gun 140 | 26 18 34 54 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 137 | 26 18 34 54 5 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 42 | 8 11 36 42 16 Robot Miss Streak 2 | 2 1 . 1 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 175 | 20 6 34 44 71 Core Hits 56 | 5 4 13 12 22 Critical Hits 3 | . . . . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Melee Attacks 72 | . . . . 72 Impact 42 | . . . . 42 Slashing . | . . . . . Piercing 30 | . . . . 30 Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3250 | 273 73 407 444 2053 Guns 1287 | 273 73 407 444 90 Cannons . | . . . . . Explosions . | . . . . . Melee 1963 | . . . . 1963 Ramming . | . . . . . Kinetic 1254 | 273 73 407 444 57 Thermal 33 | . . . . 33 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1002 | . . . . 1002 Slashing . | . . . . . Piercing 961 | . . . . 961 Highest Corruption 11 | . . . . 11 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 21 | . . . . 21 Message Errors 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Targeting Errors 7 | . . . . 7 Overload Shots . | . . . . . Overflow Damage 127 | . . . . 127 Projectiles . | . . . . . Explosions . | . . . . . Melee 127 | . . . . 127 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 256 | . . 11 1 256 Average Temperature 50 | . . 3 1 93 Received Heat Transfer 1236 | . 30 210 216 780 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | . . . . 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 261 | 20 131 261 221 190 Initial 85 | . 11 46 21 85 Average 81 | 6 39 134 109 76 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 97 | 100 100 83 97 100 Level 1 2 | . . 16 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 3 1 6 Investigation 3 | . 2 . . 1 Extermination 1 | . . . . 1 Reinforcement 8 | . . 3 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 6 10 7 34 Peak Tracking Total 9 | . 3 3 3 9 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . . 1 1 2 Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 7 | . . 1 2 4 Successful 4 | . . 1 1 2 Failed 3 | . . . 1 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . . 1 1 . Prototype ID Bank 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 139 | . . . . 139 Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2749 | 135 375 428 389 1422 Spaces Moved 1420 | 74 212 197 188 749 Core 39 | 13 . . . 26 Treads . | . . . . . Legs 1381 | 61 212 197 188 723 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 120 Average Speed 129 | 107 120 128 130 134 Slowest Speed 350 | 120 120 130 130 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 36 18 21 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2091 | 102 314 337 278 1060 Wait 454 | 3 90 111 61 189 Move 1416 | 73 211 196 187 749 Hop . | . . . . . Pick Up 28 | 7 3 3 . 15 Fast Attach 6 | 1 . 3 1 1 Attach 23 | 5 1 . 1 16 Detach 3 | . . . . 3 Swap 8 | . . 4 . 4 Drop 11 | . . 3 1 7 Fire 71 | 13 9 17 27 5 Melee 70 | . . . . 70 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Discovered new exit (range 3) 938 | -9/Materials | Identified exit to Materials 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -8/Materials | Discovered new exit (range 10) 1325 | -8/Materials | Identified exit to Factory 1328 | -8/Materials | Entered Factory 1328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -7/Factory | Build established: Assassin 2412 | -7/Factory | Discovered new exit (range 5) 2417 | -7/Factory | Identified exit to Lower Caves 2444 | -7/Factory | Build established: Mutant 2517 | -7/Factory | Lost 3 parts (2n1w) 2523 | -7/Factory | System corruption reached 10% 2553 | -7/Factory | Lost 4 parts (1p1n1u1w) 2730 | -7/Factory | Core integrity fell below 50% 2750 | -7/Factory | Self-destructed Last Messages --------------- 02731_ Neutrino Reactor explodes. 02731_ U-05 Engineer destroyed. 02731_ K-01 Serf destroyed. 02731_ Emergency Access malfunctions. 02736_ Lgt. Ion Engine destroyed. 02736_ U-05 Engineer builds a Door. 02740_ R-06 Scavenger collects Wheel. 02740_ U-05 Engineer repairs door. 02741_ R-06 Scavenger collects Wheel. 02741_ U-05 Engineer lays Concrete. 02745_ Aluminum Leg destroyed. 02745_ U-05 Engineer lays Concrete. 02746_ Aluminum Leg destroyed. 02746_ R-06 Scavenger destroyed. 02746_ Adv. Sensor Array destroyed. 02746_ U-05 Engineer lays Concrete. 02748_ Y-54 Guardian misfires. 02749_ U-05 Engineer lays Concrete. 02749_ U-05 Engineer destroyed. 02749_ U-05 Engineer lays Concrete. 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""" u =@%# #????????? | | ??????????????# % Y%=# ########????????? | | ??????????????######/####### #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ???????????????? | | ???????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMassCycler Manual? 0 Play Time 00:25:35 Cumulative 162.6 hours Start 2021.06.09 @ 18:38:46 End 2021.06.09 @ 19:04:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 189 Rogue 106 Adventurer 37 Explorer 46 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e0e314-5faa-4bdb-9cb3-3d91133d0cc6