Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 23:58:56 Player: mephiles96 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (817) 817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2992 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Sensor Array Melee Analysis Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- High-capacity Battery (250) Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Backup Propulsion I > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Nuclear Core High-capacity Battery Sensor Array Terrain Scanner Light Cannon Grenade Launcher Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 34 | 6 6 1 5 4 12 Power 8 | 1 . 1 1 1 4 Engine 5 | 1 . 1 1 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | 2 1 . 2 1 2 Treads . | . . . . . . Leg 8 | 2 1 . 2 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 4 . 1 . 1 Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 11 | 2 1 . 1 2 5 Energy Gun 4 | 2 1 . 1 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 2 . . 3 18 Power 6 | . . . . . 6 Propulsion 8 | . . . . 2 6 Utility 2 | . 1 . . . 1 Weapon 7 | . 1 . . 1 5 Highest Loss Streak 13 | . 1 . . 3 13 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 7 7 7 6 Power 1 | . . 1 2 1 . Propulsion . | 1 1 1 . . . Utility 3 | . 2 3 3 3 2 Weapon 1 | 1 1 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 13 | 1 6 . . 1 5 Power 2 | 1 . . . 1 . Propulsion 5 | . 4 . . . 1 Utility 5 | . 2 . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 100 97 94 84 Engine 12 | . 14 14 11 11 10 Leg 29 | . 28 28 41 39 21 Hover 1 | . . . . . 7 Device 8 | . 2 14 7 11 3 Storage 12 | . 14 14 11 11 9 Processor 1 | . . . . . 6 Protection 2 | . 7 . 3 . 6 Energy Gun 18 | . 28 28 22 9 . Energy Cannon 1 | . . . . 4 2 Ballistic Cannon 2 | . . . . 7 7 Impact Weapon 1 | . . . . . 6 Peak Build Rating 20 | 6 7 7 11 14 20 Average Rating 9 | 4 6 7 10 12 14 On Entrance 7 | . 6 7 7 11 11 Avg Prop Armor Cover (%) 2 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 25 | 14 17 15 16 21 25 Greatest Support 43 | 20 20 20 43 43 30 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 2 Class Distribution -------------------- 95% | Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 764 | 210 132 24 . 77 321 Remotely . | . . . . . . Salvage Created 730 | . 132 41 45 12 500 Parts 39 | . 5 . 2 1 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 3 1 1 1 17 Melee 4 | . . . . . 4 Guns 4 | . 3 . 1 . . Cannons 6 | . . . . 1 5 AOE 6 | . . . . . 6 Classes Destroyed 6 | . 1 . . 1 4 Builder 3 | . . . . . 3 Recycler 2 | . . . . . 2 Swarmer 7 | . . . . . 7 Grunt 14 | . 3 1 1 . 9 Sentry 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Best Kill Streak 8 | . 2 1 1 1 8 Combat Bots Only 6 | . 2 1 1 1 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 279 | . 43 6 1 20 209 Missed 78 | . 11 3 1 6 57 Hits 201 | . 32 3 . 14 152 Projectile 201 | . 32 3 . 14 152 AOE 10 | . . . . 10 . Critical Strikes 4 | . 1 . . . 3 Damage Taken 2809 | . 445 44 . 425 1895 Core 704 | . 46 15 . 86 557 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 60 | . . . . . 60 Core Remaining (%) 84 | 100 . 75 . 78 . Volleys Fired 64 | . 16 6 2 6 34 Largest 2 | . 2 2 2 2 2 Hottest 106 | . 100 100 106 89 86 Shots Fired 108 | . 32 12 4 8 52 Gun 50 | . 32 12 4 2 . Cannon 49 | . . . . 6 43 Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 43 | . . . . 6 37 Thermal 53 | . 32 12 4 2 3 Explosive 6 | . . . . . 6 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 17 | . 9 17 2 5 4 Robot Miss Streak 4 | . 2 1 2 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 86 | . 21 11 2 7 45 Core Hits 45 | . 7 2 1 3 32 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . 1 . . 4 Burn 1 | . . 1 . . . Blast 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 32 | . . . . . 32 Impact 32 | . . . . . 32 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2301 | . 277 137 27 132 1728 Guns 471 | . 277 137 27 30 . Cannons 505 | . . . . 100 405 Explosions 458 | . . . . . 458 Melee 845 | . . . . . 845 Ramming 11 | . . . . 2 9 Kinetic 468 | . . . . 100 368 Thermal 539 | . 277 137 27 30 68 Explosive 401 | . . . . . 401 Electromagnetic 37 | . . . . . 37 Impact 845 | . . . . . 845 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 132 | . . . . . 132 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 132 | . . . . . 132 Knockbacks 12 | . . . . 1 11 Impact 2 | . . . . . 2 Kinetic 8 | . . . . 1 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage 35 | . . . . . 35 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 4 | . 1 . . 1 2 Kicked 4 | . 1 . . 1 2 Crushed . | . . . . . . Highest Temperature 519 | . 519 81 6 42 135 Average Temperature 108 | . 218 48 4 22 44 Received Heat Transfer 1050 | . 258 27 . . 765 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 9 | . . . . . 9 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . 1 3 . . . Heat Transferred 1580 | . 814 481 74 74 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 84 Level 1 3 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 372 | . 40 45 10 21 372 Initial 5 | . . 5 . . . Average 23 | . 4 3 1 . 105 Influence Increases 917 | . 84 45 20 31 737 Destroy 0b10 Robot/C 480 | . 60 20 20 20 360 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 110 | . 20 10 . 10 70 Allied During Kill 11 | . . . . . 11 Successful Hack 15 | . 4 . . . 11 Destroy Structure 36 | . . . . 1 35 Lose Combat Pursuer 240 | . . 15 . . 225 Influence Decreases 591 | . 70 59 20 31 411 Entered New Map 9 | . . 9 . . . Time Decay 312 | . 50 50 20 1 191 Lost Part 230 | . 20 . . 30 180 Lost Ally 40 | . . . . . 40 Squads Dispatched 7 | . 1 . 2 . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 7 2 3 6 42 Peak Tracking Total 18 | . 3 2 1 18 12 Tactical Retreats 8 | . . 1 . . 7 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 2 . 2 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 . 2 . 10 Successful 14 | . 6 . 2 . 6 Failed 5 | . 1 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 4 . 2 . 2 Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Record 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . . 5 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Refit 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 52 | . . . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 43 | . . . . 43 43 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 192 | . . . . . 192 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 550 | . . . 1 389 160 Sensors 550 | . . . 1 389 160 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2429 | 75 428 863 185 389 489 Spaces Moved 1631 | 55 293 655 134 289 205 Core 18 | 16 . . . . 2 Treads . | . . . . . . Legs 1613 | 39 293 655 134 289 203 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 120 | 106 120 120 120 120 128 Slowest Speed 260 | 190 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 48 100 13 48 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . . 1 40 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1934 | 73 341 720 152 323 325 Wait 87 | . 4 55 4 13 11 Move 1626 | 54 292 654 133 288 205 Hop . | . . . . . . Pick Up 54 | 12 14 2 4 6 16 Fast Attach . | . . . . . . Attach 27 | 6 3 . 2 2 14 Detach . | . . . . . . Swap 19 | . 3 1 5 3 7 Drop 25 | 1 8 2 2 4 8 Fire 64 | . 16 6 2 6 34 Melee 28 | . . . . . 28 Ram . | . . . . . . Kick 4 | . 1 . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Entered Mines 512 | -10/Mines | Discovered new exit (range 3) 717 | -10/Mines | Discovered new exit (range 9) 996 | -10/Mines | Learned location of Zion (-7) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Propulsion x2 1528 | -9/Materials | Discovered new exit (range 14) 1552 | -9/Materials | Entered Mines 1744 | -9/Mines | Assembled infested the area 1799 | -9/Mines | Found a hidden stash of uninstalled traps 1817 | -9/Mines | Lost 3 parts (2n1w) 1920 | -9/Mines | Discovered new exit (range 12) 1941 | -9/Mines | Entered Materials 1941 | -8/Materials | Accompanied by 2 allies 1941 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1946 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1954 | -8/Materials | Repaired Aluminum Leg 1980 | -8/Materials | Repaired Aluminum Leg 2269 | -8/Materials | Lost 5 parts (3p1n1w) 2385 | -8/Materials | Core integrity fell below 50% 2427 | -8/Materials | Core integrity fell below 20% 2430 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. T-07 Excavator is excavating. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Nuclear Core destroyed. T-07 Excavator is excavating. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. S-10 Pest misfires. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????????????????????????########???????????? | | #???????????????????????????# #???????????? | | #??????????################## #???????????? | | #???????### # # """ #???????????? | | #???????# + # + """ #???????????? | | #???????# # # # """ #???????????? | | #???????# # # #########???????????? | | #???????# + # ?????? | | |#???????# # # ########## ?????? | | ########## ######## #???????????????????????? | | #???????????????????????? | | ########## ##### #???????????????????????? | | ?????????# #???# ####????????????????????? | | ###??????# #???# #????????????????????? | | #??????# #???# ##### #????????????????????? | | #??????# #???# #???# #????????????????????? | | #??????# #???# #???#%#????????????????????? | | #??????# #???# #???#%#???????# #??????????? | | #??????# #???# #???# #?????? t #?????????? | | ###??????#/#??# #???#%#?##?? u #?????????? | | ?????????? ???# ####??##+## ## ??????????? | | ?????????? ???# #???###a% *** ##?????????? | | ?????????? ???# #???## ! * * o ??????????? | | ?????????? ???# #???## #t #?????????????? | | ?????????? ???#a #####k #?????? ?? | | ?????????? + ms@ru !###? ?? | | ?????????? # #### % g=%g ?? | | ???????????#a ???# #= ! # # #+#????????? | | ????????? ?????# ghg| ##??????????????? | | ????????? ###???????##### = ##???????????????? | | ???????????????????????????#^ #????????????????? | | ???????????????????????????# ^^#????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ###### ???????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 33% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Survived The Infestation It's Just You Overwhelming Part-time Mechanic Resistances Are Futile Slippery One Challenges ------------ None Game ------ Seed TargetDisruptorCompressor Manual? 0 Play Time 00:34:44 Cumulative 2.7 hours Start 2025.12.05 @ 23:24:57 End 2025.12.05 @ 23:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 012932dd-1cca-4d20-9fa9-8e0dbc0844fe