Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 08:01:08 Player: Chaotick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2405) 2405 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 5971 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Hovering (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Faulty Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Core Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Target Analyzer Hardlight Generator System Shield > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Terrain Scanner Core Analyzer Thermal Shield Thermal Shield Precision Shock Rifle Plasma Cannon Rocket Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 104 | 6 6 9 23 2 26 15 17 Power 14 | 1 . 1 2 . 3 4 3 Engine 5 | 1 . 1 2 . 1 . . Core 9 | . . . . . 2 4 3 Reactor . | . . . . . . . . Propulsion 37 | 2 3 1 14 . 8 2 7 Treads 9 | . . . 4 . 2 2 1 Leg 14 | 2 3 1 6 . 2 . . Wheel 7 | . . . 4 . . . 3 Hover 3 | . . . . . . . 3 Flight 4 | . . . . . 4 . . Utility 18 | 1 1 1 . . 6 4 5 Device 8 | . . . . . 3 1 4 Storage 4 | 1 . 1 . . . 1 1 Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 35 | 2 2 6 7 2 9 5 2 Energy Gun 11 | 1 . 2 2 . 3 2 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 10 | 1 1 2 5 1 . . . Ballistic Cannon 5 | . . . . . 4 1 . Launcher 8 | . 1 2 . 1 2 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 33 | . . 1 7 . 3 5 17 Power 5 | . . . 1 . . 2 2 Propulsion 14 | . . . 4 . 2 1 7 Utility 8 | . . . . . 1 1 6 Weapon 6 | . . 1 2 . . 1 2 Highest Loss Streak 11 | . . 1 5 . 3 3 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 97 100 95 100 95 95 70 Engine 6 | . 14 14 10 11 . 3 . Core 2 | . . . . . 8 3 6 Treads 6 | . . . 7 . 3 18 8 Leg 16 | . 28 28 31 . 5 11 1 Wheel 5 | . . . 1 44 15 . 3 Flight 1 | . . . . . 10 . . Device 8 | . . . . . 10 21 16 Storage 13 | . 14 14 22 22 14 7 5 Processor 5 | . . . . . 6 10 14 Protection 3 | . 11 13 . . 2 . . Energy Gun 8 | . 14 14 7 . 6 7 5 Ballistic Gun 6 | . 13 6 14 21 1 . . Ballistic Cannon 2 | . . . . . 6 6 . Launcher 1 | . . 7 . . 1 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 15 16 17 17 30 43 42 Greatest Support 80 | 20 20 20 80 48 48 70 70 Greatest Overweight (x) 10 | . . . 1 . 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 8 8 11 12 Most Carried 10 | 6 8 8 8 8 8 9 10 Average Carried 7 | 3 7 7 7 7 7 7 7 Final Capacity 15 | 8 8 8 8 8 8 15 5 Final Carried 8 | 6 8 8 8 8 8 8 2 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1774 | 247 120 214 243 . 495 229 226 Remotely . | . . . . . . . . Salvage Created 2680 | . 274 175 572 14 750 312 583 Parts 169 | . 24 17 35 5 52 18 18 Haulers Intercepted 2 | . . . . . 1 . 1 Recyclers Shooed 5 | . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 75 | . 10 10 16 4 19 10 6 Melee 1 | . . . . . . 1 . Guns 35 | . 7 6 16 . 3 2 1 Cannons 14 | . . . . . 6 4 4 AOE 24 | . 3 4 . 4 10 3 . Classes Destroyed 10 | . 4 1 . . 3 1 1 Worker 5 | . 1 . . . 3 . 1 Builder 3 | . . . . . 2 . 1 Hauler 2 | . . . . . 1 . 1 Recycler 3 | . . . . . . . 3 Watcher 4 | . 1 . 1 . 2 . . Swarmer 35 | . 6 6 7 4 8 4 . Grunt 22 | . 4 2 4 . 5 4 3 Sentry 15 | . . 2 5 . 5 . 3 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 11 | . 5 5 5 4 11 4 7 Combat Bots Only 6 | . 4 5 3 4 6 4 2 Max Kills in Single Turn 6 | . 3 2 1 2 6 3 2 Gunslinging . | . . . . . . . . Exploded 5 | . 2 2 . 2 5 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 686 | . 44 50 132 4 57 121 278 Missed 255 | . 11 21 42 2 17 46 116 Damage Taken 5064 | . 328 360 1021 13 633 1072 1637 Core 1049 | . 99 49 172 . 15 161 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 16 | . 1 15 . . . . . Ignored by Resistances 38 | . . . . . . . 38 Core Remaining (%) 73 | 100 . 40 . 57 97 . . Volleys Fired 226 | . 27 20 74 2 46 26 31 Largest 2 | . 2 2 2 1 2 2 2 Hottest 160 | . 70 80 70 30 103 149 160 Shots Fired 415 | . 52 36 147 2 83 47 48 Gun 320 | . 50 29 147 . 45 24 25 Cannon 74 | . . . . . 36 21 17 Launcher 21 | . 2 7 . 2 2 2 6 Special . | . . . . . . . . Kinetic 176 | . 25 11 90 . 36 14 . Thermal 166 | . 25 18 50 . . 31 42 Explosive 21 | . 2 7 . 2 2 2 6 Electromagnetic 52 | . . . 7 . 45 . . Robot Hit Streak 20 | . 7 4 16 11 20 8 12 Robot Miss Streak 6 | . 4 2 4 . 6 3 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 281 | . 29 17 101 2 60 32 40 Core Hits 156 | . 18 21 35 3 39 15 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . . 2 3 . 6 3 1 Burn 7 | . . 2 3 . . 1 1 Blast 7 | . . . . . 5 2 . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6435 | . 474 471 929 279 2114 982 1186 Guns 2986 | . 365 173 929 . 658 364 497 Cannons 1423 | . . . . . 621 390 412 Explosions 2005 | . 109 298 . 279 835 217 267 Melee . | . . . . . . . . Ramming 21 | . . . . . . 11 10 Kinetic 1552 | . 153 36 488 . 621 254 . Thermal 2368 | . 212 137 374 . 236 500 909 Explosive 1769 | . 109 298 . 279 599 217 267 Electromagnetic 725 | . . . 67 . 658 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 2 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . . 8 10 11 . Projectiles 7 | . . . . . . 7 . Explosions 18 | . . . . 8 10 . . Melee 4 | . . . . . . 4 . Knockbacks 4 | . . . . . 3 1 . Impact . | . . . . . . . . Kinetic 4 | . . . . . 3 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 188 | . . 23 . . 61 . 104 Shots 5 | . . 1 . . 2 . 2 Rammed 4 | . . . . . . 1 3 Targets Rammed 5 | . . . . . . 2 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 270 | . 156 207 88 . 252 270 270 Average Temperature 61 | . 51 99 20 . 78 77 93 Received Heat Transfer 1407 | . 102 141 267 . 216 279 402 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 13 | . 2 . 3 . . 2 6 Heat Transferred 5488 | . 629 555 1130 . 250 953 1971 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 688 | . 285 392 489 251 688 458 368 Initial 312 | . . 111 74 145 97 312 170 Average 293 | . 95 288 296 210 448 343 241 Maximum Alert Level 3 | . 1 1 2 1 3 2 1 Low Security (%) 29 | 100 81 35 21 37 21 . 37 Level 1 47 | . 18 64 66 62 7 60 62 Level 2 22 | . . . 12 . 71 39 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . 2 1 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 5 | . . . 1 . 2 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 12 10 24 3 28 15 20 Peak Tracking Total 13 | . 4 4 6 4 7 5 13 Tactical Retreats 7 | . . 1 4 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 7 | . . 2 . . 3 2 . Max in Single Turn 2 | . . 2 . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 12 | . 1 . 3 . 4 3 1 Terminals 9 | . 1 . 3 . 3 1 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 3 . 8 . 11 6 2 Successful 20 | . 3 . 5 . 8 2 2 Failed 10 | . . . 3 . 3 4 . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . 2 . . Terminals 22 | . 3 . 8 . 7 2 2 Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 . 5 . 4 . 2 Record 5 | . 3 . . . 1 . 1 Robot Analysis 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 2 . . . 1 Locate Traps 1 | . . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 3 . 4 2 1 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total 2 | . . . 1 . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 3301 | 67 346 403 665 173 587 637 423 Spaces Moved 1934 | 44 158 277 310 176 428 353 188 Core 36 | 2 . . . . . . 34 Treads 292 | . . . 82 . 11 122 77 Legs 1018 | 42 158 277 212 . 98 231 . Wheels 440 | . . . 16 176 184 . 64 Hover 13 | . . . . . . . 13 Flight 135 | . . . . . 135 . . Fastest Speed 26 | 50 120 120 90 90 26 120 46 Average Speed 113 | 116 120 120 129 90 78 138 127 Slowest Speed 550 | 120 120 120 190 90 225 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 42 60 31 63 32 12 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 172 | . 3 40 . 21 47 15 46 Melee . | . . . . . . . . Projectile 24 | . . . . . 16 7 1 AOE 148 | . 3 40 . 21 31 8 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 2640 | 57 268 315 448 187 594 453 318 Wait 253 | . 62 2 13 6 69 38 63 Move 1927 | 43 157 276 309 175 427 352 188 Hop . | . . . . . . . . Pick Up 56 | 8 7 3 10 1 8 12 7 Fast Attach 38 | 4 1 1 9 . 13 2 8 Attach 29 | 2 1 2 6 . 5 5 8 Detach 2 | . 1 . 1 . . . . Swap 37 | . 4 6 8 2 8 8 1 Drop 66 | . 8 5 18 1 18 8 8 Fire 226 | . 27 20 74 2 46 26 31 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Entered Mines 557 | -10/Mines | Core integrity fell below 50% 777 | -10/Mines | Discovered new exit (range 8) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Propulsion x2 1306 | -9/Materials | Lost 5 parts (4n1w) 1415 | -9/Materials | Discovered new exit (range 15) 1482 | -9/Materials | Entered Mines 1492 | -9/Mines | Learned Materials interactive machine intel 1642 | -9/Mines | Discovered new exit (range 3) 1651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1655 | -9/Mines | Entered Materials 1655 | -8/Materials | Evolved 2 slots: Utility x2 1656 | -8/Materials | Loaded intel: 19 interactive machine locations 2074 | -8/Materials | Lost 3 parts (2n1u) 2176 | -8/Materials | Discovered new exit (range 5) 2242 | -8/Materials | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Utility x2 2611 | -7/Factory | Lost 3 parts (1p1n1u) 2770 | -7/Factory | Fabricated Thermal Shield (x2) 2798 | -7/Factory | Discovered new exit (range 15) 2879 | -7/Factory | Entered Storage 2981 | -7/Storage | Lost 5 parts (3n1u1w) 3270 | -7/Storage | Core integrity fell below 50% 3294 | -7/Storage | Core integrity fell below 20% 3302 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03252_ Com. Wheel destroyed. 03259_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 03269_ Imp. Heat Sink destroyed. 03269_ Slammed into S-27 Virus. 03272_ Wheel destroyed. 03273_ System corrupted: Matter fused (-8). 03275_ Imp. Heat Sink destroyed. 03276_ Target Analyzer destroyed. 03276_ Dropped Med. Storage Unit. 03289_ Acquired Mic. Nuclear Core. 03291_ Identified Cld. Airjet. 03291_ Mic. Nuclear Core broken. 03291_ Faulty integration triggers power surge. 03295_ Attempting to rewire U-05 Engineer. 03295_ U-05 Engineer is broken beyond repair. 03297_ Acquired 40 matter. 03298_ Cld. Airjet destroyed. 03299_ Slammed into S-27 Virus. 03300_ Broken Mic. Nuclear Core destroyed. 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"???????????? # #???????????? | | ?????? ????????????? ?# #???????????? | | ??????#???????????? ?# #???????????? | | ?????????????????? ??# #???????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????####????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 15 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MetafieldLegPrototype Manual? 0 Play Time 01:28:30 Cumulative 33.6 hours Start 2024.04.02 @ 10:51:39 End 2024.04.05 @ 08:01:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec167d6-5612-42d7-aa14-f8980778c58f