Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 14:55:13 Player: Vine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (560) 560 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 3291 Bonus ------- Follower Combat Kills 142 Friendly Fire -21 Cogmind --------- Core Integrity 531/700 Matter 277/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Heat Sink Terrain Scan Processor Hardlight Generator Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Terrain Scan Processor Hardlight Generator Hardlight Generator Hacking Suite Beam Rifle [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 53 | 5 12 2 4 20 10 Power 8 | 1 2 . 1 2 2 Engine 5 | 1 2 . . 2 . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 17 | 2 3 1 . 6 5 Treads . | . . . . . . Leg 7 | 2 3 1 . 1 . Wheel . | . . . . . . Hover 5 | . . . . 5 . Flight 5 | . . . . . 5 Utility 13 | 1 2 1 1 8 . Device 6 | . 1 1 . 4 . Storage 5 | 1 1 . . 3 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 1 5 . 2 4 3 Energy Gun 8 | 1 3 . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 . . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 . 1 1 7 Power 2 | . 1 . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . 1 . 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 4 | . 1 . 1 1 4 Average Slot Usage (%) 96 | . 97 100 99 97 79 Engine 7 | . 14 11 . 6 7 Core 3 | . . . 10 2 . Leg 24 | . 28 33 33 19 . Hover 5 | . . . . 14 16 Device 10 | . 9 22 11 10 6 Storage 13 | . 17 11 11 13 7 Processor 7 | . . . 10 12 15 Energy Gun 11 | . 16 11 10 9 3 Ballistic Gun 9 | . 9 11 11 8 11 Naked Turns . | . . . . . . Heaviest Build 34 | 11 20 16 17 34 29 Greatest Support 47 | 20 20 30 30 47 28 Greatest Overweight (x) 4 | 1 . . . 2 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 8 8 12 8 Average Capacity 8 | 5 8 8 8 10 8 Most Carried 12 | 4 9 7 8 12 8 Average Carried 6 | 2 4 6 7 8 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 3 8 6 8 8 6 Class Distribution -------------------- 69% | Scavenger-Mutant 16% | Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 875 | 213 218 . 90 213 141 Remotely . | . . . . . . Salvage Created 636 | . 289 . 100 120 127 Parts 51 | . 35 . 5 5 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 15 | . 9 . 3 1 2 Guns 9 | . 5 . 1 1 2 AOE 6 | . 4 . 2 . . Classes Destroyed 6 | . 4 . . 2 . Builder 3 | . 3 . . . . Recycler 2 | . . . . 1 1 Watcher 2 | . 1 . . 1 . Swarmer 4 | . 2 . . . 2 Grunt 10 | . 7 . 3 . . Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 8 . 3 1 3 Combat Bots Only 6 | . 6 . 3 1 2 Max Kills in Single Turn 3 | . 3 . 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1413 | . 394 . 99 224 696 Core 277 | . 90 . 10 8 169 Absorbed by Shields 63 | . . . . 63 . Core Remaining (%) 89 | 100 64 . 97 98 . Volleys Fired 54 | . 22 . 5 15 12 Largest 2 | . 2 . 2 2 2 Hottest 80 | . 80 . 60 80 79 Shots Fired 104 | . 43 . 9 29 23 Gun 99 | . 40 . 7 29 23 Cannon . | . . . . . . Launcher 5 | . 3 . 2 . . Special . | . . . . . . Kinetic 51 | . 12 . 5 13 21 Thermal 38 | . 18 . 2 16 2 Explosive 5 | . 3 . 2 . . Electromagnetic 10 | . 10 . . . . Robot Hit Streak 8 | . 8 . 8 5 4 Robot Miss Streak 5 | . 3 . . 5 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 64 | . 25 . 7 18 14 Core Hits 41 | . 20 . 7 8 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1413 | . 697 . 297 225 194 Guns 739 | . 255 . 65 225 194 Cannons . | . . . . . . Explosions 674 | . 442 . 232 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 415 | . 66 . 43 112 194 Thermal 236 | . 101 . 22 113 . Explosive 674 | . 442 . 232 . . Electromagnetic 88 | . 88 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . . Average Corruption 1 | . 2 1 2 . . Corruption Purged . | . . . . . . Effects 8 | . 1 1 6 . . Message Errors 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 3 | . . 1 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 23 | . 23 . . . . Projectiles . | . . . . . . Explosions 23 | . 23 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . 57 . 5 . . Shots 4 | . 3 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | . 60 . 253 16 54 Average Temperature 39 | . 23 . 132 8 28 Received Heat Transfer 224 | . 126 . 54 44 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 537 | . 225 . 50 262 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 306 | . 306 59 84 248 59 Initial 44 | . . 44 22 . 21 Average 108 | . 178 46 80 114 33 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 74 | 100 51 100 100 57 100 Level 1 25 | . 48 . . 42 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . 1 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 16 3 3 13 6 Peak Tracking Total 7 | . 7 3 3 7 3 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 2 2 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 3 . . Successful 3 | . 2 . 1 . . Failed 3 | . 1 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 1 Highest-Rated Group 40 | . . . 40 40 7 Highest-Rated Ally 16 | . . . 16 16 7 Total Orders . | . . . . . . Ally Attacks 48 | . . . . 44 4 Total Damage 438 | . . . . 404 34 Kills 12 | . . . . 11 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1524 | 61 428 86 404 428 117 Spaces Moved 1062 | 49 265 71 315 266 96 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 804 | 34 265 71 315 119 . Wheels . | . . . . . . Hover 232 | . . . . 147 85 Flight 11 | . . . . . 11 Fastest Speed 48 | 50 120 120 120 48 48 Average Speed 113 | 100 120 120 120 116 65 Slowest Speed 360 | 120 120 120 120 196 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 38 11 89 27 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 20 . 14 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . 20 . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1273 | 60 332 72 330 354 125 Wait 34 | . 8 . 2 21 3 Move 1057 | 48 264 70 314 265 96 Hop . | . . . . . . Pick Up 45 | 7 17 . 4 17 . Fast Attach 9 | 1 . . . 3 5 Attach 17 | 4 4 2 1 4 2 Detach 1 | . . . . . 1 Swap 27 | . 8 . 3 13 3 Drop 29 | . 9 . 1 16 3 Fire 54 | . 22 . 5 15 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Discovered new exit (range 16) 550 | -9/Materials | Build established: Scavenger-Mutant 576 | -9/Materials | Entered Mines 667 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 829 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 884 | -9/Mines | Discovered new exit (range 17) 980 | -9/Mines | Entered Materials 980 | -8/Materials | Accompanied by 3 allies 980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -8/Materials | Identified exit to Factory 1350 | -8/Materials | Discovered exit to Factory (range 18) 1408 | -8/Materials | Entered Factory 1408 | -7/Factory | Accompanied by 1 ally 1408 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1496 | -7/Factory | Lost 3 parts (3n) 1525 | -7/Factory | Self-destructed Last Messages --------------- 01479_ R-06 Scavenger destroyed. 01481_ U-05 Engineer lays Concrete. 01489_ Acquired VTOL Module. 01494_ Acquired 19 matter. 01497_ Dropped VTOL Module. 01499_ Acquired 20 matter. 01501_ Acquired Lgt. Nuclear Core. 01504_ Dropped Hover Unit. 01504_ Acquired VTOL Module. 01506_ Acquired 83 matter. 01509_ Dropped Hardlight Generator. 01510_ C-30 ARC bursts open, deploying its payload. 01510_ S-27 Virus unfolds itself. 01510_ Mercenary 2a destroyed. 01510_ Adv. Sensor Array destroyed. 01511_ U-05 Engineer lays Concrete. 01513_ Beam Rifle destroyed. 01517_ Lgt. Nuclear Core destroyed. 01519_ U-05 Engineer lays Concrete. 01524_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ## #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ###########????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # + #????????????????????????????? | | # # #????????????????? ????????? | | # # ################# s ???????? | | ########### u ???????? | | #????# s su ??????? | | #???## = % ??????? | | #???# %a ??????? | | #???# ######## = @! ??????? | | #???# #??????# ??????? | | ##+#+#####+##?????# ??????? | | #?????#############+##+###### ???????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ] ! #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleStructuralInterpreter Manual? 0 Play Time 00:30:31 Cumulative 26.2 hours Start 2021.07.05 @ 23:40:18 End 2021.07.07 @ 14:55:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83759d5-16e4-4c35-bc01-36af65998d16