Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 23:08:35 Player: GordnCZ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1260) 1260 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 3485 Bonus ------- High Alert Combat Kills 35 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 322/400 Matter 290/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (8) ---- Makeshift Power Source Light Treads Light Treads Light Treads Light Treads Missile Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Makeshift Power Source Light Treads Light Treads Light Treads Light Treads Missile Launcher Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 36 | 6 13 15 . 2 Power 6 | 1 3 1 . 1 Engine 5 | 1 2 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 6 | 2 2 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 3 . . Device 1 | . 1 . . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 18 | 2 6 9 . 1 Energy Gun 5 | 1 . 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 6 4 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . 1 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 98 100 93 Engine 9 | . 12 6 11 11 Core 2 | . 1 4 . . Treads 23 | . 28 22 22 22 Device 2 | . 9 . . . Storage 11 | . 14 11 11 11 Protection 8 | . 3 11 11 11 Energy Gun 15 | . 7 18 22 20 Ballistic Gun 12 | . 20 9 11 8 Launcher 8 | . . 14 11 9 Peak Build Rating 34 | 6 10 17 14 34 Average Rating 13 | 4 7 14 14 18 On Entrance 8 | . 6 10 14 14 Naked Turns . | . . . . . Heaviest Build 34 | 13 17 31 26 34 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 2 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 66% | Tank 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1090 | 217 256 607 . 10 Remotely 140 | . 140 . . . Salvage Created 1324 | . 512 812 . . Parts 112 | . 27 85 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 36 | . 13 23 . . Guns 23 | . 13 10 . . AOE 13 | . . 13 . . Classes Destroyed 9 | . 4 5 . . Worker 3 | . 1 2 . . Builder 4 | . . 4 . . Tunneler 1 | . . 1 . . Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 7 | . 2 5 . . Swarmer 11 | . 4 7 . . Grunt 21 | . 9 12 . . Sentry 4 | . . 4 . . Best Kill Streak 8 | . 3 8 . . Combat Bots Only 5 | . 3 5 . . Max Kills in Single Turn 5 | . 2 5 . . Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 163 | . 98 65 . . Missed 50 | . 35 15 . . Damage Taken 1150 | . 587 563 . . Core 238 | . 160 78 . . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 36 . . . Volleys Fired 107 | . 64 43 . . Largest 4 | . 2 4 . . Hottest 177 | . 60 177 . . Shots Fired 265 | . 125 140 . . Gun 237 | . 125 112 . . Cannon . | . . . . . Launcher 28 | . . 28 . . Special . | . . . . . Kinetic 171 | . 94 77 . . Thermal 35 | . . 35 . . Explosive 28 | . . 28 . . Electromagnetic 31 | . 31 . . . Robot Hit Streak 7 | . 7 7 . . Robot Miss Streak 6 | . 6 4 . . Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 140 | . 70 70 . . Core Hits 85 | . 31 54 . . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 6 | . 4 2 . . Burn 1 | . . 1 . . Destroy 4 | . 3 1 . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2868 | . 717 2151 . . Guns 1351 | . 717 634 . . Cannons . | . . . . . Explosions 1517 | . . 1517 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 751 | . 425 326 . . Thermal 308 | . . 308 . . Explosive 1517 | . . 1517 . . Electromagnetic 292 | . 292 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 10 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 3 | . 3 . . . Overload Shots . | . . . . . Overflow Damage 121 | . . 121 . . Projectiles . | . . . . . Explosions 121 | . . 121 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 76 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 154 332 . . Average Temperature 84 | . 48 103 . . Received Heat Transfer 294 | . 165 129 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 805 | . . 805 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 663 | . 217 663 214 . Initial 214 | . . 1 214 . Average 222 | . 93 339 214 . Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 59 | 100 90 33 . . Level 1 17 | . 9 23 100 . Level 2 22 | . . 42 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 5 . . Investigation 5 | . 3 2 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 25 33 . . Peak Tracking Total 4 | . 3 4 . . Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 6 | . . 6 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 12 | . 5 7 . . Terminals 10 | . 4 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 17 16 . . Successful 18 | . 9 9 . . Failed 15 | . 8 7 . . Catastrophic 6 | . 1 5 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 14 15 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 9 8 . . Record 5 | . . 5 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 3 | . 2 1 . . Disarm Traps 1 | . . 1 . . Transport Status 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 5 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . 6 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 153 | . . . . 153 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 3400 | 94 974 1253 16 1063 Spaces Moved 1868 | 56 477 669 11 655 Core 7 | 7 . . . . Treads 1861 | 49 477 669 11 655 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 146 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 64 67 12 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 235 | . . 235 . . Melee . | . . . . . Projectile . | . . . . . AOE 235 | . . 235 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2093 | 65 582 762 10 674 Wait 30 | . 9 14 . 7 Move 1864 | 55 476 668 10 655 Hop . | . . . . . Pick Up 27 | 4 11 10 . 2 Fast Attach 14 | 6 3 4 . 1 Attach 3 | . 1 2 . . Detach 3 | . . 1 . 2 Swap 19 | . 9 9 . 1 Drop 26 | . 9 11 . 6 Fire 107 | . 64 43 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: Pro) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 921 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Discovered new exit (range 13) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Weapon x2 1595 | -9/Materials | Build established: Tank 1659 | -9/Materials | Discovered new exit (range 3) 2253 | -9/Materials | Discovered new exit (range 12) 2322 | -9/Materials | Entered Mines 2323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2338 | -9/Mines | Entered Zion 2661 | -7/Zion | Identified exit to Proximity Caves 2990 | -7/Zion | Learned location of Data Miner (-6) 3130 | -7/Zion | Learned Factory emergency access door positions 3211 | -7/Zion | Found Prototype Energy Gun 3211 | -7/Zion | Identified Storm Laser 3347 | -7/Zion | Met Imprinter 3385 | -7/Zion | Imprinted 3387 | -7/Zion | Declared Zion's savior 3401 | -7/Zion | Self-destructed Last Messages --------------- Warlord-style great. That one would be content ruling over Complex 0b10. We could be so much more than that... 03368_ ZS-YZK(c): "Calibrated and ready!" 03371_ RY-HIH(c): "Just stand out in the middle there and wait a moment." 03385_ Initiating imprint selection... Move into an ally to swap places with them. 03387_ RESULT UNKNOWN [Achievement: The One] Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. 03388_ ZS-YZK(c): "What do we tell everyone for the next cycle?" 03390_ RY-HIH(c): "How are we supposed to repair everything in time?" 03391_ Imprinter is transmitting encrypted data deep into the caves. 03392_ Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" 03395_ YM-0ZG(M): "We'll do our best to protect you while preparations are underway." 03400_ YM-0ZG(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" Map ----- +----------------------------------------------------+ | ?????????????????????????#"#" | | ?????????????????????????##""" | | ????????????????##??#####"#""" | | ???????????????"""###"##"##"" | | ?????###########"#""""""""""" | | ?????""""""""" #""" """" """"" | | ???#"""""""""" ##"" ""#""" | | ????"" #""" ""##"# | | ??????"""" ##"" """" """""" | | ??????""""" """#"" """" | | ??????""""" """""" | | ??????""""" 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"""""""????????????### | | ????????"""""" """??????????????????? | | ????????"""""" """"??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Remote Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Use The Force Challenges ------------ None Game ------ Seed ExpertAlertTrident Manual? 0 Play Time 00:32:51 Cumulative 5.5 hours Start 2024.12.08 @ 18:52:23 End 2024.12.08 @ 23:08:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f7e412c-554e-44cd-8139-831fec8a3c61