Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 18:03:44 Player: Mr.Manatee Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (14) 70 Value Destroyed (256) 256 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 6346 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Advanced Weight Redist. System Phase Redirector Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Reaction Control System Propulsion Shielding Improved Focal Shield EM Disruption Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Energy Well Hypervelocity Railgun [Rating: 96] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Flight Unit Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Energy Well Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Powered Hammer Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 2 2 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . . 2 2 2 2 2 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 79 | 3 4 3 4 7 9 20 8 6 12 3 Power 8 | . . 1 . . 2 2 1 1 1 . Engine 5 | . . 1 . . 1 2 1 . . . Core 1 | . . . . . 1 . . . . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 10 | . 1 2 . . 1 2 1 . 3 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . 1 2 . . 1 2 1 . 3 . Utility 45 | . 2 . 4 5 4 15 5 4 4 2 Device 19 | . . . 2 2 3 6 . 3 2 1 Storage 1 | . . . . . . . . . 1 . Processor 9 | . 1 . 1 2 1 3 . . . 1 Hackware 10 | . 1 . . . . 3 5 1 . . Protection 6 | . . . 1 1 . 3 . . 1 . Artifact . | . . . . . . . . . . . Weapon 16 | 3 1 . . 2 2 1 1 1 4 1 Energy Gun 3 | 1 . . . . 1 . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 5 | 2 1 . . . . . . . 2 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . 1 1 . 2 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . 1 . 2 Parts Lost 24 | . 2 . . . 1 1 . 5 9 6 Power 1 | . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . . . 3 2 Utility 13 | . . . . . . 1 . 4 5 3 Weapon 4 | . 2 . . . . . . 1 . 1 Highest Loss Streak 8 | . 1 . . . 1 1 . 3 8 3 Average Slot Usage (%) 70 | . 44 80 80 85 80 81 63 87 62 36 Engine 5 | . . 11 11 9 5 6 4 3 . 2 Flight 11 | . 8 25 22 18 15 13 8 5 4 . Device 8 | . . . 8 15 9 14 11 15 11 2 Processor 8 | . 6 14 11 8 12 14 5 5 4 8 Hackware 19 | . 7 14 11 9 7 16 22 43 25 11 Protection 4 | . . . 6 15 15 10 5 5 3 . Ballistic Gun 4 | . 19 14 11 2 . . . . 1 . Impact Weapon 2 | . . . . 2 7 4 2 5 3 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 29 | 4 4 5 6 14 16 25 18 26 29 6 Greatest Support 31 | 3 4 8 14 14 17 31 29 29 29 12 Greatest Overweight (x) 1 | 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 4 4 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 3 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 44% | Hacker-Mutant 23% | Scavenger-Mutant 20% | Wizard-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 825 | 228 157 58 . 46 20 . 287 29 . . Remotely . | . . . . . . . . . . . Salvage Created 517 | . 265 51 . 46 . . . 155 . . Parts 27 | . 19 5 . 3 . . . . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 10 | . 7 3 . . . . . . . . Guns 10 | . 7 3 . . . . . . . . Classes Destroyed 5 | . 4 . . . . . . 1 . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Swarmer 6 | . 3 3 . . . . . . . . Grunt 4 | . 4 . . . . . . . . . Best Kill Streak 3 | . 3 3 . 1 . . . 1 . . Combat Bots Only 3 | . 3 3 . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Damage Taken 3755 | . 280 66 111 . 372 61 186 619 1337 723 Core 1886 | . 97 34 45 . 80 . 92 220 793 525 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 47 88 100 88 100 90 80 . . Volleys Fired 60 | . 36 5 10 4 . . . . 5 . Largest 2 | . 2 1 1 1 . . . . 1 . Hottest 75 | . 60 20 20 75 . . . . 40 . Shots Fired 78 | . 54 5 10 4 . . . . 5 . Gun 74 | . 54 5 10 . . . . . 5 . Cannon 4 | . . . . 4 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 66 | . 46 5 10 . . . . . 5 . Thermal 12 | . 8 . . 4 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 9 4 4 3 . . . . 1 . Robot Miss Streak 3 | . 3 1 1 2 . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 58 | . 37 4 7 2 . . . 3 5 . Core Hits 20 | . 15 3 1 1 . . . . . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 30 | . . . . . . . 1 12 9 8 Impact 30 | . . . . . . . 1 12 9 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 856 | . 383 61 86 75 . . . 187 64 . Guns 538 | . 383 61 86 . . . . . 8 . Cannons 75 | . . . . 75 . . . . . . Explosions . | . . . . . . . . . . . Melee 240 | . . . . . . . . 187 53 . Ramming 3 | . . . . . . . . . 3 . Kinetic 463 | . 308 61 86 . . . . . 8 . Thermal 150 | . 75 . . 75 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 240 | . . . . . . . . 187 53 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . 2 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . 14 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 14 | . . . . . . . . 14 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 104 | . 21 . . 104 . . . . 94 . Average Temperature 31 | . 8 . . 52 . . . . 60 . Received Heat Transfer 402 | . 117 . 42 . 30 18 9 45 123 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 286 | . 175 . . 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Peak Influence 263 | . 263 168 99 76 127 113 109 93 205 47 Initial 98 | . . 98 . 48 34 61 16 . 48 . Average 62 | . 160 92 60 59 87 66 26 21 80 24 Maximum Alert Level 1 | . 1 . . . . . . . 1 . Low Security (%) 97 | 100 65 100 100 100 100 100 100 100 98 100 Level 1 2 | . 34 . . . . . . . 1 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . 1 . 1 1 4 2 3 2 Investigation 7 | . 1 . . . 1 1 2 . . 2 Extermination 3 | . . . . . . . 1 1 1 . Reinforcement 7 | . 2 . 1 . . . 1 1 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 6 | . 1 . 1 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 19 9 8 2 12 6 11 24 26 13 Peak Tracking Total 19 | . 7 3 5 4 12 1 4 19 18 8 Tactical Retreats 21 | . 1 1 1 . 2 1 4 4 3 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 4 | . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 3 | . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . 1 1 Garrison Access 4 | . . . . . 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 53 | . 5 . 4 2 6 7 13 4 5 7 Terminals 26 | . 4 . 4 2 3 2 4 1 3 3 Fabricators 4 | . . . . . . 1 2 1 . . Repair Stations 5 | . . . . . . 1 2 . 1 1 Recycling Units 7 | . 1 . . . 1 3 1 1 . . Scanalyzers 4 | . . . . . . . 2 . . 2 Garrison Access 7 | . . . . . 2 . 2 1 1 1 Total Hacks 193 | . 14 . 18 3 14 22 68 11 25 18 Successful 112 | . 9 . 10 1 6 14 33 9 19 11 Failed 80 | . 5 . 8 2 8 8 34 2 6 7 Catastrophic 8 | . . . 1 . 1 2 3 . . 1 Database Lockouts 1 | . . . . . . . 1 . . . Manual 93 | . 12 . 15 3 8 8 23 4 12 8 Terminals 109 | . 13 . 18 3 8 9 32 4 12 10 Fabricators 17 | . . . . . . 6 9 2 . . Repair Stations 20 | . . . . . . 1 4 . 12 3 Recycling Units 20 | . 1 . . . 2 6 7 4 . . Scanalyzers 15 | . . . . . . . 11 . . 4 Garrison Access 12 | . . . . . 4 . 5 1 1 1 Terminal Hacks 41 | . 8 . 8 1 1 2 9 2 6 4 Record 2 | . . . . . . . . . . 2 Part Schematic 7 | . 2 . . . . . 1 1 3 . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . 1 1 . . . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 3 | . 1 . . . . . . . 1 1 Terminal Index 7 | . 1 . 1 1 . 1 1 . 1 1 Fabricator Index 2 | . 1 . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 2 | . . . 2 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . 3 5 1 . . Network Status 2 | . . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . 1 1 . . . Build 5 | . . . . . . 1 4 . . . Repair Station Hacks 19 | . . . . . . . 4 . 12 3 Scan Component 9 | . . . . . . . 2 . 6 1 Repair 9 | . . . . . . . 2 . 6 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 14 | . . . . . 1 6 3 4 . . Recycle Component 3 | . . . . . . . 2 1 . . Process 5 | . . . . . . 3 1 1 . . Retrieve Matter 4 | . . . . . . 3 . 1 . . Retrieve Components 2 | . . . . . 1 . . 1 . . Scanalyzer 8 | . . . . . . . 6 . . 2 Insert Component 5 | . . . . . . . 3 . . 2 Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 1 1 Seal Access 4 | . . . . . 1 . . 1 1 1 Unauthorized Hacks 17 | . 1 . 2 . 3 3 6 1 . 1 Terminals 11 | . . . 2 . 3 1 4 . . 1 Track 1 | . . . . . 1 . . . . . Assimilate 2 | . . . . . . 1 1 . . . Botnet 7 | . . . 2 . 2 . 2 . . 1 Operators 1 | . . . . . . . 1 . . . Fabricators 5 | . . . . . . 2 2 1 . . Report 1 | . . . . . . . . 1 . . Prioritize 2 | . . . . . . 1 1 . . . Siphon 2 | . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 3 . 3 2 5 5 11 2 4 5 Full Trace Events 6 | . . . . . 1 1 2 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . 4 1 2 . Parts Built 6 | . . . . . . 2 4 . . . Matter 765 | . . . . . . 76 689 . . . Time 156 | . . . . . . 25 131 . . . Total Part Build Rating 26 | . . . . . . 2 24 . . . Parts Repaired 9 | . . . . . . . 2 . 6 1 Time 374 | . . . . . . . 105 . 174 95 Parts Recycled 3 | . . . . . . . 2 1 . . Recycled Matter 303 | . . . . . . 61 155 87 . . Retrieved Matter 148 | . . . . . . 61 . 87 . . Retrieved Components 1 | . . . . . . . . 1 . . Parts Scanalyzed 4 | . . . . . . . 3 . . 1 Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Total Allies 2 | . . . . . . 1 1 . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 10 | . . . . . . 10 10 . . . Highest-Rated Ally 10 | . . . . . . 10 10 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 3747 | 35 235 655 112 114 145 567 907 331 423 223 Spaces Moved 5638 | 47 288 677 228 119 279 1057 1460 680 503 300 Core 305 | 47 76 2 . . . . . . . 180 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 120 | . . . . . . . . . . 120 Flight 5213 | . 212 675 228 119 279 1057 1460 680 503 . Fastest Speed 37 | 50 40 37 37 37 37 37 37 40 37 50 Average Speed 39 | 58 42 37 37 37 37 37 38 40 39 61 Slowest Speed 100 | 100 50 50 37 37 37 37 40 40 40 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 58 | . 1 22 9 1 5 2 5 3 10 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 48 88 31 14 8 33 39 17 15 39 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 14 | . . . . . . . . 9 3 2 Terrain Destroyed 15 | . . . . 1 . . . 9 3 2 Melee 14 | . . . . . . . . 9 3 2 Projectile 1 | . . . . 1 . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Total 6963 | 53 343 1049 235 182 317 1231 1804 719 699 331 Wait 1128 | . 15 372 1 49 25 135 330 17 174 10 Move 5519 | 46 285 633 210 116 270 1052 1449 673 485 300 Hop 52 | . 1 21 8 1 3 2 5 3 8 . Pick Up 28 | 3 1 7 . . 1 4 6 4 . 2 Fast Attach 61 | 3 3 3 4 7 7 15 6 5 6 2 Attach 13 | . 1 . . . 2 2 2 1 4 1 Detach 21 | 1 . . 1 2 4 5 1 1 4 2 Swap 6 | . . . . . . 3 . . 2 1 Drop 43 | . 1 7 1 3 5 13 4 3 1 5 Fire 60 | . 36 5 10 4 . . . . 5 . Melee 30 | . . . . . . . 1 12 9 8 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 13) 267 | -10/Materials | Discovered new exit (range 10) 267 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered Mines 272 | -10/Mines | Learned location of Storage (-9) 305 | -10/Mines | Build established: Mutant 305 | -10/Mines | Found a hidden stash of uninstalled traps 313 | -10/Mines | Learned 2 Materials zone layouts 653 | -10/Mines | Build established: Scavenger-Mutant 921 | -10/Mines | Discovered new exit (range 15) 923 | -10/Mines | Core integrity fell below 50% 925 | -10/Mines | Learned 2 Materials zone layouts 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Utility x2 927 | -9/Materials | Identified exit to Materials 958 | -9/Materials | Discovered new exit (range 15) 1030 | -9/Materials | Discovered exit to Materials (range 14) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Utility x2 1124 | -8/Materials | Discovered new exit (range 16) 1152 | -8/Materials | Entered Factory 1152 | -7/Factory | Evolved 2 slots: Utility x2 1196 | -7/Factory | Discovered new exit (range 21) 1286 | -7/Factory | Discovered new exit (range 16) 1297 | -7/Factory | Entered another Factory area 1297 | -6/Factory | Evolved 2 slots: Utility x2 1540 | -6/Factory | Spotted B-75 Beast 1575 | -6/Factory | Fabricated Lrg. Battery (x2) 1678 | -6/Factory | Discovered new exit (range 4) 1679 | -6/Factory | Identified exit to Factory 1696 | -6/Factory | Build established: Hacker-Mutant 1794 | -6/Factory | Discovered exit to Factory (range 15) 1864 | -6/Factory | Entered another Factory area 1864 | -5/Factory | Evolved 2 slots: Utility x2 1902 | -5/Factory | Repaired Imp. Maneuvering Thrusters 2104 | -5/Factory | Discovered new exit (range 11) 2108 | -5/Factory | Identified exit to Factory 2198 | -5/Factory | Discovered exit to Factory (range 6) 2305 | -5/Factory | Central database locked down 2590 | -5/Factory | Repaired F-cell Engine 2639 | -5/Factory | Spotted B-75 Beast 2652 | -5/Factory | Discovered exit to Factory (range 15) 2687 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2713 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2739 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2765 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2771 | -5/Factory | Entered another Factory area 2771 | -4/Factory | Evolved 2 slots: Utility x2 2977 | -4/Factory | Spotted B-86 Titan 3001 | -4/Factory | Found Prototype Device 3001 | -4/Factory | Identified EM Disruption Field 3028 | -4/Factory | Build established: Wizard-Mutant 3059 | -4/Factory | Identified exit to Research 3091 | -4/Factory | Lost 3 parts (3u) 3102 | -4/Factory | Entered Research 3102 | -3/Research | Evolved 2 slots: Utility x2 3159 | -3/Research | Repaired Nuclear Pulse Array 3194 | -3/Research | Repaired Hyp. Railgun 3218 | -3/Research | Repaired Powered Hammer 3232 | -3/Research | Repaired Propulsion Shielding 3283 | -3/Research | Repaired EM Disruption Field 3312 | -3/Research | Repaired Imp. Focal Shield 3495 | -3/Research | Identified exit to Quarantine 3495 | -3/Research | Identified exit to Research 3521 | -3/Research | Core integrity fell below 50% 3525 | -3/Research | Entered Quarantine 3542 | -3/Quarantine | Found Prototype Processor 3542 | -3/Quarantine | Identified Spectral Analyzer 3548 | -3/Quarantine | Lost 8 parts (1p3n4u) 3580 | -3/Quarantine | Found Alien Artifact 3647 | -3/Quarantine | Repaired Broken Hyp. Railgun? 3672 | -3/Quarantine | Identified Phase Redirector 3690 | -3/Quarantine | Lost 3 parts (2n1u) 3711 | -3/Quarantine | Found Alien Artifact 3734 | -3/Quarantine | Identified Subatomic Replicator 3739 | -3/Quarantine | Core integrity fell below 20% 3748 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03718_ Penetrated by Slug. 03732_ Powered Hammer destroyed. 03732_ Slug penetrates Reinforced Barrier. 03732_ Penetrated by Slug. 03732_ Slug penetrates Reinforced Barrier. 03734_ Identified Subatomic Replicator. 03734_ Unable to initiate replication process, detached Subatomic Replicator. 03735_ Slug penetrates Wall. 03736_ Slug penetrates H-77 Assassin. 03737_ Slug penetrates Wall. 03737_ Adv. Hacking Suite destroyed. 03738_ Penetrated by Slug. 03738_ Slug penetrates Wall. 03740_ System corrupted: Energy discharge (-25). 03742_ Slug penetrates Wall. 03743_ Slug penetrates Y-72 Warden. 03745_ Penetrated by Slug. 03745_ Adv. Hacking Suite destroyed. 03746_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# #???# | | ?????????????# #??######+######" | | ?????????#####/#### ] | | ?????????# # | | ?????????# # | | ?????????# # | | ?????????# """ # !! """ " | | ?????????# ""/"" # !! """S" | | ?????????# """"" # !! | | ?????????# ############## | | ?????????# #????# | | ?????????# #????# ! = | | ?????????####+#####????# ! | | ???????????# ????????+ | | ???????????# ????????# """"""" | | ???????????# ???????# """"""" | | ??????????? ""??????? """"""" | | ????????# """"??????? ? | | ????????# """" ?????###+### | | ?????????### """ ##### # | | ??????###?## | | ??????# | | ??????# #### | | ??????# #??###############! # | | ??????# #????############## ## | | ??????#@#????# = # # | | ??????# #????? """ """ # # | | ??????# #????? """ """ + + | | ??????# #????? """ """ ! # # | | ??????# #????# !# # | | ????### ###?#############?# # | | ????# # #?######?# # | | ????# # #?# * # # | | ????# + ] #?#! # # | | ????# # #?# """ + # | | ????# # #?#[ """ # # | | ????## ##? #?# """ # ## | | ??#### #########?# ?# ## | | ??# " ! #??#/####?# | | ??# # #??# #????# | | ??# # ! #??# #????# | | ??#### # #### #????# | | ?????# # + #????# | | ?????# h# # #????# | | ?????# ##+##### ###### | | ?????# | | #######h###+############### | | # [ #?????????????# ## | | # " " #?????????????# #? | | # """ """ ##????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 310 Jamming Range 8 Additional Mass Support 15 Armor Coverage 225 Resistance: KI 25 Resistance: EM 50 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 78 Defensive Hacking 36 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lrg. Battery | -10/Materials | Hacked Mni. Assault Cannon | -5/Factory | Scanalyzed Powered Hammer | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Sensor Array | -3/Research | Hacked Adv. System Shield | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Battery | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGlidesysRecalibrator Manual? 0 Play Time 01:13:01 Cumulative 110.3 hours Start 2020.09.25 @ 16:51:03 End 2020.09.25 @ 18:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 994e15b5-b7db-4276-9185-aa8a49503abc