Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 03:53:05 Player: grhkm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1086) 1086 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3254 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 33 Friendly Fire -47 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 32/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer Advanced ECM Suite Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Salvage Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Autogun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 50 | 7 . 2 16 25 Power 6 | 1 . . 1 4 Engine 5 | 1 . . 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . . 5 4 Treads . | . . . . . Leg 11 | 2 . . 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 1 4 8 Device 7 | 1 . . 2 4 Storage 2 | 1 . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 18 | 2 . 1 6 9 Energy Gun 4 | 2 . . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | . . . 5 4 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 1 1 21 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 6 | . . . 1 5 Weapon 7 | . . 1 . 6 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 98 98 82 Engine 10 | . 14 14 11 4 Leg 30 | . 28 28 33 26 Device 13 | . 14 14 15 7 Storage 10 | . 14 14 11 4 Processor 4 | . . . . 17 Protection 2 | . . . 4 2 Energy Gun 8 | . 28 14 1 3 Ballistic Gun 11 | . . . 18 10 Launcher 1 | . . 12 1 . Peak Build Rating 24 | 9 9 9 16 24 Average Rating 13 | 7 9 8 14 18 On Entrance 8 | . 9 9 9 16 Naked Turns . | . . . . . Heaviest Build 26 | 15 15 21 25 26 Greatest Support 45 | 20 20 20 35 45 Greatest Overweight (x) 4 | 2 . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 9 10 7 Most Carried 10 | 3 7 8 10 10 Average Carried 7 | 1 4 7 9 6 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 7 8 10 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1100 | 270 . 25 539 266 Remotely . | . . . . . Salvage Created 1653 | 202 179 40 867 365 Parts 121 | 19 9 7 62 24 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 3 3 15 9 Guns 19 | . 3 . 13 3 Cannons 2 | . . . . 2 AOE 9 | . . 3 2 4 Classes Destroyed 9 | 3 1 1 4 . Worker 11 | 2 2 1 6 . Builder 9 | . . . 8 1 Tunneler 6 | 4 . . 1 1 Recycler 3 | 1 . . 2 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 11 | . . 3 4 4 Grunt 14 | . 3 . 8 3 Sentry 5 | . . . 3 2 Best Kill Streak 9 | 4 3 3 9 6 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 3 | 1 1 3 2 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 200 | . 15 12 52 121 Missed 41 | . 6 2 7 26 Damage Taken 2738 | . 115 94 535 1994 Core 658 | . . 21 77 560 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . . 19 Core Remaining (%) 90 | 100 . 91 80 . Volleys Fired 153 | 19 16 6 75 37 Largest 2 | 2 2 2 2 2 Hottest 134 | 90 90 80 80 134 Shots Fired 288 | 38 32 7 141 70 Gun 277 | 38 32 6 138 63 Cannon 5 | . . . . 5 Launcher 6 | . . 1 3 2 Special . | . . . . . Kinetic 166 | . . . 124 42 Thermal 76 | 19 16 6 14 21 Explosive 6 | . . 1 3 2 Electromagnetic 40 | 19 16 . . 5 Robot Hit Streak 12 | 4 9 4 8 12 Robot Miss Streak 3 | 3 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 173 | 17 16 5 87 48 Core Hits 93 | 7 8 4 52 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 7 | 2 3 . 2 . Burn 4 | 2 2 . . . Destroy 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3582 | 230 255 183 1970 944 Guns 2489 | 230 211 51 1338 659 Cannons 104 | . . . . 104 Explosions 989 | . 44 132 632 181 Melee . | . . . . . Ramming . | . . . . . Kinetic 1686 | . . . 1225 461 Thermal 833 | 100 107 51 377 198 Explosive 681 | . . 132 368 181 Electromagnetic 382 | 130 148 . . 104 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . . 22 82 . Projectiles . | . . . . . Explosions 104 | . . 22 82 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . 19 . 17 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | 240 311 50 59 208 Average Temperature 79 | 81 144 23 11 77 Received Heat Transfer 1041 | . 90 . 222 729 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 2013 | 444 333 148 533 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 571 | 35 148 133 571 461 Initial 177 | . 22 57 51 177 Average 250 | 18 104 121 358 290 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 48 | 100 100 100 15 34 Level 1 23 | . . . 29 46 Level 2 28 | . . . 54 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 3 3 31 16 Peak Tracking Total 9 | . 2 3 4 9 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 6 2 Successful 6 | . 1 . 4 1 Failed 5 | . 2 . 2 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 11 | . 3 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Record 4 | . . . 3 1 Robot Analysis 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 41 | . . 41 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 18 | . . . 18 . Total Damage 231 | . . . 231 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1883 | 186 326 126 832 413 Spaces Moved 1036 | 98 224 58 455 201 Core 17 | 6 . . . 11 Treads . | . . . . . Legs 1019 | 92 224 58 455 190 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 119 120 185 120 123 Slowest Speed 250 | 150 120 190 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 47 19 33 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . 6 11 48 14 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . 6 11 48 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1341 | 126 249 70 604 292 Wait 66 | . 5 4 37 20 Move 1032 | 97 223 57 454 201 Hop . | . . . . . Pick Up 22 | 3 5 1 10 3 Fast Attach 18 | 6 . . . 12 Attach 12 | 1 . 1 3 7 Detach 2 | . . . . 2 Swap 20 | . . 1 13 6 Drop 16 | . . . 12 4 Fire 153 | 19 16 6 75 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Entered Mines 626 | -10/Mines | Discovered new exit (range 8) 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 1 ally 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1327 | -9/Materials | Build established: Scavenger-Mutant 1442 | -9/Materials | Discovered new exit (range 16) 1471 | -9/Materials | Identified exit to Materials 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -8/Materials | Lost 9 parts (1p4n2u2w) 1861 | -8/Materials | Core integrity fell below 50% 1871 | -8/Materials | Core integrity fell below 20% 1884 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Knocked back. Acquired 2 matter. Acquired Weapon Shielding. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. Ion Engine destroyed. Knocked back. U-05 Engineer builds a Wall. Acquired Lgt. Armor Plating. Lgt. Armor Plating destroyed. Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hvy. Assault Rifle destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | #######??????????????+#?????????? | | # #?????????????? #?????????? | | #?????????????? #?????????? | | ?????????????## ##????????? | | ????????????? ????????? | | # ?????????????# ?????????? | | ?# #?????????????# #?????????? | | ?# #########?????# #?????????? | | ?# # #?????# ###???????? | | ?# + ####### # #####???? | | ?# # + u #???? | | ?# ###############H # # ##??? | | ?# #???????# = #??? | | ?# #???????# % ##?? | | ?# #???????# "" " %% #?? | | ?# #???????# ""S" ###?? | | ## #???????# """" % #?? | | #???????# ###?? | | #???????####### @% #???? | | #????????# = ####???? | | ######????????# ##??????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# g ????????? | | ??????????????# g ????????? | | ??????????????####/#####????????? | | ????????????????? ??????????????? | | ???????????????? ??????????????? | | ???????????????? ???????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatFieldRail Manual? 0 Play Time 00:23:21 Cumulative 7.2 hours Start 2024.09.02 @ 03:29:00 End 2024.09.02 @ 03:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c7d0ef9-17dd-43a6-8e1d-857e13a863da