Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 17:57:21 Player: unq Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (934) 934 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1972 Bonus ------- Follower Combat Kills 25 Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 229/300 Energy 94/100 System Corruption 5% Temperature Warm (152) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Barrage Gun > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Particle Gun Spread Laser Spread Laser Rocket Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Barrage Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink High-capacity Matter Pod Seismic Detector Particle Gun Spread Laser Spread Laser Grenade Launcher Rocket Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 8 15 5 5 . Power 5 | 1 3 1 . . Engine 5 | 1 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 4 2 . . Treads 2 | 2 . . . . Leg 5 | . 3 2 . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 3 5 . 1 . Device 4 | 2 2 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 3 2 4 . Energy Gun 5 | 1 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . . 1 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Backups 14 | 2 13 15 15 15 Power . | . . 1 1 1 Propulsion 2 | . 1 3 3 3 Utility 4 | . 5 4 4 4 Weapon 5 | . 5 6 6 6 Tool/Special . | . . . . . Unused Backups 18 | . 6 3 . 9 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 7 | . 4 1 . 2 Weapon 6 | . 2 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 Engine 14 | . 14 14 14 14 Treads 10 | . 20 . . . Leg 17 | . 7 27 28 28 Device 11 | . 12 14 4 . Storage 14 | . 14 14 14 14 Protection 1 | . . . 9 14 Energy Gun 11 | . 10 12 13 14 Ballistic Gun 13 | . 13 13 13 14 Special Weapon 2 | . 3 1 . . Peak Build Rating 17 | 9 13 13 17 17 Average Rating 10 | 5 8 12 15 16 On Entrance 9 | . 7 13 12 17 Avg Prop Armor Cover (%) 7 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 37 | 14 30 31 37 . Greatest Support 40 | 40 40 28 28 . Greatest Overweight (x) 2 | . 2 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 14 | 2 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1668 | 289 928 284 167 . Remotely . | . . . . . Salvage Created 1279 | 106 874 196 103 . Parts 87 | 11 56 15 5 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 15 7 2 . Guns 21 | . 15 5 1 . AOE 3 | . . 2 1 . Classes Destroyed 10 | 2 3 3 2 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 3 | 2 1 . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 5 | . . 5 . . Grunt 17 | . 15 2 . . Subdweller 2 | . . . 2 . Best Kill Streak 3 | 3 3 2 1 . Combat Bots Only 3 | . 3 2 1 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 218 | . 68 48 75 27 Missed 76 | . 15 21 30 10 Hits 142 | . 53 27 45 17 Projectile 142 | . 53 27 45 17 Damage Taken 1499 | . 692 263 413 131 Core 252 | . 87 55 78 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 48 | . 48 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 158 | 3 89 41 22 3 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 100 100 93 93 Shots Fired 272 | 6 154 67 39 6 Gun 247 | 6 142 56 37 6 Cannon . | . . . . . Launcher 3 | . . 1 2 . Special 22 | . 12 10 . . Kinetic 124 | 3 69 29 20 3 Thermal 145 | 3 85 37 17 3 Explosive 3 | . . 1 2 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 4 7 8 Robot Miss Streak 6 | . 6 3 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 150 | 4 88 31 23 4 Core Hits 74 | 4 45 16 8 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2213 | 46 1126 492 493 56 Guns 1964 | 46 1117 413 332 56 Cannons . | . . . . . Explosions 240 | . . 79 161 . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic 1039 | 35 588 207 193 16 Thermal 925 | 11 529 206 139 40 Explosive 240 | . . 79 161 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 5 Average Corruption 4 | . 4 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 89 | . 42 35 12 . Message Errors 26 | . 7 15 4 . Matter Fused 30 | . 17 11 2 . Heat Flow Errors 12 | . 8 3 1 . Energy Discharges 5 | . 2 2 1 . Parts Rejected 1 | . 1 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 5 | . 2 1 2 . Data Loss (major) 3 | . . 2 1 . Misfires 4 | . 3 1 . . Alerts 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . 261 298 189 134 Average Temperature 60 | . 64 57 46 89 Received Heat Transfer 768 | . 378 84 264 42 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 2634 | 25 1573 592 333 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | 10 170 118 . 1 Initial 58 | . . 58 . 1 Average 25 | 1 29 21 . . Influence Increases 917 | 15 566 206 130 . Destroy 0b10 Robot/C 500 | . 300 160 40 . Destroy 0b10 Robot/NC 60 | 15 35 10 . . Destroy Leader 110 | . 90 20 . . Allied During Kill 1 | . . 1 . . Successful Hack 25 | . 25 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 15 | . 15 . . . Destroy Structure 26 | . 11 15 . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 105 | . 15 . 90 . Influence Decreases 917 | 15 415 357 126 4 Entered New Map 96 | . . 93 . 3 Time Decay 761 | 15 356 264 126 . Lost Part 11 | . 10 . . 1 Purge Threat 49 | . 49 . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 31 9 7 1 Peak Tracking Total 4 | . 4 3 2 1 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 6 | . 5 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 9 1 . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 25 1 . . Successful 19 | . 18 1 . . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 19 | . 19 . . . Terminals 21 | . 21 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Unreport Threat 2 | . 2 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 41 | . . 41 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 63 | . . 63 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 3220 | 41 1721 1301 157 . Terrain 8 | 8 . . . . Seismic 2967 | 33 1476 1301 157 . T.N.C. 245 | . 245 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4153 | 89 2035 1486 536 7 Spaces Moved 1940 | 44 947 706 243 . Core 6 | 6 . . . . Treads 784 | 38 746 . . . Legs 1148 | . 199 706 243 . Wheels 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 120 120 . Average Speed 178 | 145 171 187 187 . Slowest Speed 260 | 160 260 260 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 98 98 15 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 6 6 . . Terrain Destroyed 42 | . 12 18 12 . Melee . | . . . . . Projectile 22 | . 12 10 . . AOE 20 | . . 8 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2310 | 60 1185 779 283 3 Wait 91 | . 75 9 7 . Move 1936 | 43 946 705 242 . Hop . | . . . . . Pick Up 30 | 5 20 4 1 . Fast Attach 19 | 8 5 5 1 . Attach 3 | . 2 1 . . Detach 4 | 1 3 . . . Swap 38 | . 23 7 8 . Drop 29 | . 20 7 2 . Fire 158 | 3 89 41 22 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Central database locked down 780 | -10/Materials | Discovered new exit (range 10) 1242 | -10/Materials | Identified exit to Materials 1249 | -10/Materials | Repaired Assault Rifle 1281 | -10/Materials | Learned Storage trap positions 1333 | -10/Materials | Identified exit to Subcaves 2125 | -10/Materials | Entered Mines 2262 | -10/Mines | Core integrity fell below 50% 2599 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2790 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3535 | -10/Mines | Discovered exit to Subcaves (range 6) 3611 | -10/Mines | Entered Subcaves 3612 | -10/Subcaves | Approached by a straggling Scientist 3622 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3714 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3885 | -10/Subcaves | Discovered new exit (range 12) 3924 | -10/Subcaves | Core integrity fell below 20% 4066 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4147 | -10/Subcaves | Entered Recycling 4154 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03947_ Acquired 31 matter. 03949_ Acquired 11 matter. 03957_ Acquired 26 matter. 03966_ Acquired 27 matter. 5H-Z86(c): "I think it's somewhere north of here" 03968_ Acquired 17 matter. 03982_ System corrupted: Substantial component data lost. 04004_ <:O&4PWVOBCXH E2J&W4 5H-Z86(c): "I think it's somewhere northwest of here" 04037_ Acquired 12 matter. Mak. Light Armor Plating falls loose from the Twisted Machinery. 04068_ System corrupted: Heat flow error (+224). 5H-Z86(c): "I think it's somewhere northwest of here" 04087_ System corrupted: Matter fused (-6). 5H-Z86(c): "I think it's somewhere northwest of here" 04147_ System corrupted: Matter fused (-10). LOCATION=UNKNOWN GOAL=ESCAPE 04148_ Y-54 Guardian springs to life. 04151_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????####?????????????????????? | | ?????????????????????#"""?????????????????????? | | ?????????????#### ####"Y"###??????????????????? | | ?????????? #??????????????????? | | ?????????? @ #??????????????????? | | ?????????? #??????????????????? | | ?????????????######## ##Y###??????????????????? | | ???????????????????????##?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysTripodFirepult Manual? 0 Play Time 00:39:11 Cumulative 300.6 hours Start 2026.03.05 @ 15:27:03 End 2026.03.05 @ 17:57:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 542d4797-26e4-45e7-a094-13a9ff1024ef