Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 18:49:16 Player: Lu10ent dan Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (1953) 1953 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4395 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 451/500 Energy 70/250 System Corruption 0% Temperature Danger (488) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Core Shielding > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Weight Redist. System Improved Signal Interpreter Seismic Detector Authchip [Processor] Improved Medium Laser Advanced Beam Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Large Storage Unit High-capacity Matter Pod Weight Redist. System Seismic Detector Authchip [Processor] Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Improved Grenade Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 115 | 16 21 6 30 42 Power 8 | 1 1 1 2 3 Engine 6 | 1 1 . 2 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 25 | 2 5 1 5 12 Treads 13 | 2 5 1 3 2 Leg 10 | . . . 2 8 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 33 | 6 5 1 8 13 Device 18 | 3 2 1 5 7 Storage 9 | 3 2 . 2 2 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 . 1 4 Artifact . | . . . . . Weapon 49 | 7 10 3 15 14 Energy Gun 22 | 3 7 2 3 7 Energy Cannon 12 | . . . 9 3 Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 2 3 Special Weapon 3 | 3 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 10 | . 1 . 2 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 4 | . 1 . 2 1 Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 96 Engine 4 | . 14 . 3 11 Core 9 | . . 13 7 4 Treads 22 | . 28 28 21 2 Leg 2 | . . . . 13 Device 17 | . 6 14 29 15 Storage 14 | . 14 14 13 14 Protection 1 | . 7 . . 5 Energy Gun 18 | . 26 24 7 10 Energy Cannon 2 | . . . 5 8 Ballistic Gun 2 | . 1 . 5 . Launcher 3 | . . 2 3 6 Peak Build Rating 36 | 9 14 24 28 36 Average Rating 18 | 8 12 17 25 30 On Entrance 14 | . 9 11 24 27 Naked Turns . | . . . . . Heaviest Build 54 | 18 36 33 45 54 Greatest Support 46 | 40 46 46 43 43 Greatest Overweight (x) 4 | . 1 . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 8 13 15 15 15 Average Carried 12 | 7 9 14 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 13 15 15 15 Class Distribution -------------------- 88% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2477 | 361 400 184 867 665 Remotely 10 | . 10 . . . Salvage Created 3453 | 229 886 489 988 861 Parts 203 | 20 50 34 47 52 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 6 | . 2 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 48 | . 10 7 14 17 Melee 1 | . . . 1 . Guns 22 | . 8 1 7 6 Cannons 7 | . . . 1 6 AOE 16 | . 2 6 3 5 Classes Destroyed 9 | 3 3 1 2 . Worker 21 | 3 3 7 5 3 Builder 9 | . 2 1 2 4 Tunneler 7 | 7 . . . . Hauler 3 | . . . 3 . Recycler 13 | 1 4 3 3 2 Watcher 7 | . 2 . 3 2 Swarmer 16 | . . 7 3 6 Grunt 28 | . 10 . 8 10 Sentry 4 | . . . 3 1 Best Kill Streak 8 | 3 8 3 7 5 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 3 | 1 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 1 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 225 | . 45 12 59 109 Missed 64 | . 7 6 18 33 Damage Taken 2584 | . 482 117 596 1389 Core 726 | . 37 27 112 550 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . . . 12 Core Remaining (%) 82 | 100 . 74 72 . Volleys Fired 264 | 42 52 42 74 54 Largest 3 | 2 2 2 2 3 Hottest 200 | 200 90 90 112 180 Shots Fired 490 | 71 97 76 117 129 Gun 351 | 40 97 68 75 71 Cannon 63 | . . . 23 40 Launcher 45 | . . 8 19 18 Special 31 | 31 . . . . Kinetic 32 | 1 . 7 24 . Thermal 174 | 31 . . 40 103 Explosive 45 | . . 8 19 18 Electromagnetic 239 | 39 97 61 34 8 Robot Hit Streak 11 | 6 7 10 10 11 Robot Miss Streak 9 | 4 8 6 6 9 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 215 | 25 47 22 58 63 Core Hits 141 | 12 24 18 43 44 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 1 | . . . . 1 Meltdown 2 | . . . 2 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5929 | 395 918 797 1780 2039 Guns 2790 | 299 784 350 560 797 Cannons 753 | . . . 309 444 Explosions 2262 | . 134 444 887 797 Melee . | . . . . . Ramming 28 | . . 3 24 1 Kinetic 157 | 10 . 10 137 . Thermal 1766 | 96 134 54 374 1108 Explosive 2008 | . . 390 821 797 Electromagnetic 1970 | 289 784 340 424 133 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 14 . . Message Errors 3 | . . 3 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 77 | . . 24 45 8 Projectiles 29 | . . . 29 . Explosions 48 | . . 24 16 8 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . 17 18 110 . Shots 6 | . 1 1 4 . Rammed 9 | . . 2 7 . Targets Rammed 11 | . . 2 8 1 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 678 | 354 638 398 283 678 Average Temperature 148 | 82 184 109 55 241 Received Heat Transfer 600 | . 258 . 189 153 Effects 69 | 1 22 2 . 44 Shutdowns 18 | . 4 2 . 12 Energy Bleed 5 | 1 2 . . 2 Interference 11 | . 2 . . 9 Matter Decay 10 | . 4 . . 6 Short Circuit 5 | . 3 . . 2 Damage (minor) 9 | . 3 . . 6 Damage (major) 7 | . 4 . . 3 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | 1 1 1 2 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 5 | . . . 1 4 Heat Transferred 3541 | 200 150 100 760 2331 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 2 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 460 | 50 220 195 298 460 Initial 92 | . . 54 62 92 Average 79 | 7 70 35 130 261 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 87 | 100 91 100 83 31 Level 1 10 | . 8 . 16 49 Level 2 2 | . . . . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 2 4 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 10 | . 3 . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 17 7 22 31 Peak Tracking Total 7 | . 5 3 5 7 Tactical Retreats 8 | . . . 7 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts 13 | . . . . 13 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed 5 | . . 1 4 . Triggered 4 | . . . 4 . Most Traps Carried 4 | . . 4 4 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 16 | . . . 11 5 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 1 5 2 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 26 | . 3 1 16 6 Successful 15 | . 1 1 9 4 Failed 11 | . 2 . 7 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers 8 | . . . 4 4 Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 5 1 Record 2 | . . . 2 . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 5 | . . . 2 3 Insert Component 4 | . . . 2 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 7 . 10 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 7487 | 1449 781 2859 1512 886 Spaces Moved 1887 | 333 325 526 463 240 Core 4 | 4 . . . . Treads 1693 | 329 325 526 463 50 Legs 181 | . . . . 181 Wheels 9 | . . . . 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 165 95 Average Speed 169 | 158 160 164 169 206 Slowest Speed 330 | 160 240 165 250 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 17 38 88 33 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 37 | 8 . . 29 . Terrain Destroyed 361 | 13 4 82 157 105 Melee . | . . . . . Projectile 13 | 13 . . . . AOE 348 | . 4 82 157 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 5648 | 1116 493 2450 1066 523 Wait 3187 | 710 60 1842 454 121 Move 1883 | 332 324 525 462 240 Hop . | . . . . . Pick Up 88 | 12 18 16 18 24 Fast Attach 11 | 7 . . 2 2 Attach 17 | . 5 . 6 6 Detach 4 | . 2 . . 2 Swap 87 | 9 16 6 22 34 Drop 78 | 4 16 16 16 26 Fire 264 | 42 52 42 74 54 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 10 | . . 2 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 18 | . . 1 4 13 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1450 | -11/Scrapyard | Entered Materials 1492 | -10/Materials | Build established: Mutant 1990 | -10/Materials | Discovered new exit (range 16) 2231 | -10/Materials | Entered Mines 2346 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3544 | -10/Mines | Discovered new exit (range 12) 4264 | -10/Mines | Found a hidden stash of uninstalled traps 4419 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4423 | -10/Mines | Found Prototype Device 4423 | -10/Mines | Identified Exp. Sensor Array 4509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4568 | -10/Mines | Discovered new exit (range 6) 5090 | -10/Mines | Entered Materials 5090 | -9/Materials | Evolved 2 slots: Utility x2 6335 | -9/Materials | Discovered new exit (range 8) 6602 | -9/Materials | Entered another Materials area 6602 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6832 | -8/Materials | Garrison activated, responded to threat 7147 | -8/Materials | Core integrity fell below 50% 7197 | -8/Materials | Lost 3 parts (2n1u) 7220 | -8/Materials | Discovered new exit (range 15) 7275 | -8/Materials | Core integrity fell below 20% 7488 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07395_ R-06 Scavenger collects Imp. Heat Sink. 07395_ Acquired 20 matter. 07399_ Acquired 55 matter. 07404_ R-06 Scavenger destroyed. 07418_ Acquired 51 matter. 07448_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07458_ Acquired Shock Rifle. 07460_ Acquired Imp. Datajack. 07462_ Lgt. Nuclear Core destroyed. 07466_ Y-45 Defender destroyed. 07469_ Terminal disabled. 07477_ H-61 Shepherd calls for reinforcements. 07477_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07477_ Adv. Heat Sink destroyed. 07479_ G-47 Trooper destroyed. 07479_ Knocked back. 07484_ Penetrated by Slug. 07486_ H-61 Shepherd IFF system glitched. 07487_ Penetrated by Slug. 07488_ Shock Rifle destroyed. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Hey, That's Mine! Remodeling Challenges ------------ None Game ------ Seed VortexGyrokineticPod Manual? 0 Play Time 01:43:50 Cumulative 8.0 hours Start 2025.02.13 @ 09:32:37 End 2025.02.13 @ 18:49:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a087f28-ec7e-4120-8bad-825f9e1b20e1