Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 23:38:16 Player: tiniuclx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3082) 3082 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 7703 Bonus ------- High Alert Combat Kills 137 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -316 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 275/275 System Corruption 1% Temperature Cool (318) Movement Walking (190) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Lightpack 2.0 Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Assault Cannon Flak Cannon Powered Hammer > --- INVENTORY (30) --- Improved Ion Engine Deuterium Engine Titanium Leg Improved Titanium Leg Improved Heat Sink Large Storage Unit High-capacity Battery (400) High-capacity Battery (400) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Terrain Scanner Light Armor Plating Light Armor Plating Insulated Plating Relay Coupler [NC] (24) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (17) Long-range Tractor Beam Precision Beam Rifle Precision Beam Rifle Gatling Laser Gatling Laser Gatling Laser Assault Cannon Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Lightpack 2.0 Hardened Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Powered Hammer > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Titanium Leg Improved Titanium Leg Improved Titanium Leg High-capacity Battery High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scanner Light Armor Plating Light Armor Plating Improved Light Armor Plating Insulated Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam Gatling Laser Gatling Laser Gatling Laser Assault Cannon Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 3 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 83 | 6 7 . 1 9 21 17 19 3 Power 6 | 1 . . . 1 2 1 1 . Engine 6 | 1 . . . 1 2 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . 3 2 . 1 . Treads 5 | 2 . . . 3 . . . . Leg 3 | . . . . . 2 . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 2 . 1 . 8 7 7 1 Device 10 | . . . . . 3 5 2 . Storage 5 | 1 1 . 1 . . . 2 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 12 | . 1 . . . 5 2 3 1 Artifact . | . . . . . . . . . Weapon 42 | 2 5 . . 5 9 9 10 2 Energy Gun 9 | 1 . . . 2 2 1 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 3 . . 1 . . . . Ballistic Cannon 12 | . . . . . 4 3 3 2 Launcher 8 | . 2 . . 2 1 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 2 3 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 14 | . . . . 7 4 1 1 1 Power 2 | . . . . 1 1 . . . Propulsion 4 | . . . . 3 . . . 1 Utility 1 | . . . . . 1 . . . Weapon 7 | . . . . 3 2 1 1 . Highest Loss Streak 5 | . . . . 5 2 1 1 1 Average Slot Usage (%) 90 | . 94 100 92 70 89 89 89 90 Engine 11 | . 14 14 14 14 9 9 9 9 Treads 14 | . 28 28 28 25 4 . . . Leg 8 | . . . . . 13 18 18 18 Device 3 | . . . . . 9 9 4 . Storage 12 | . 14 14 13 14 9 9 17 18 Protection 12 | . 8 14 6 . 18 18 13 18 Energy Gun 3 | . . . . 4 4 1 13 . Ballistic Gun 10 | . 26 28 28 1 . . . . Ballistic Cannon 8 | . . . . . 17 20 8 18 Launcher 2 | . . . . 9 2 . 3 . Impact Weapon 1 | . . . . . 1 4 1 9 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 42 42 42 15 41 41 54 52 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 1 1 1 1 4 1 1 2 1 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 30 | 6 14 12 24 24 24 24 30 30 Average Capacity 20 | 5 10 12 18 24 24 24 29 30 Most Carried 30 | 4 12 12 18 24 24 24 30 30 Average Carried 19 | 3 9 11 13 18 23 23 28 30 Final Capacity 30 | 6 12 12 24 24 24 24 30 30 Final Carried 30 | 4 12 12 18 24 24 24 30 30 Class Distribution -------------------- 35% | Mutant 22% | Hauler-Mutant 16% | Hauler-Tank 11% | Bothacker-Mutant 6% | Bothacker-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3474 | 287 187 145 44 181 1186 1143 301 . Remotely 154 | . . . . . . 154 . . Salvage Created 2805 | 85 225 104 . 196 1057 509 612 17 Parts 166 | 1 21 10 . 11 51 36 36 . Haulers Intercepted 6 | . . . . . 4 . 2 . Recyclers Shooed 4 | . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 78 | . 10 2 . 15 17 20 13 1 Melee 1 | . . . . 1 . . . . Guns 18 | . 4 2 . 1 3 1 7 . Cannons 30 | . . . . . 11 16 2 1 AOE 27 | . 6 . . 12 3 3 3 . Classes Destroyed 14 | 1 3 1 . 4 4 . . 1 Worker 4 | . . 1 . 2 1 . . . Builder 2 | . . . . . 2 . . . Tunneler 2 | . 1 1 . . . . . . Hauler 6 | . . . . . 4 . 2 . Recycler 6 | 1 1 . . . 4 . . . Operator 2 | . . . . . 2 . . . Watcher 2 | . . . . . 1 . 1 . Swarmer 20 | . 6 . . 4 3 4 3 . Grunt 18 | . 4 2 . . 4 6 2 . Brawler 1 | . . . . . . . . 1 Sentry 22 | . . . . 2 7 7 6 . Hunter 8 | . . . . . 3 3 2 . Zionite 1 | . . . . 1 . . . . Assembled 9 | . . . . 9 . . . . Guerrilla 1 | . . . . 1 . . . . Best Kill Streak 10 | 1 4 2 . 10 7 5 4 1 Combat Bots Only 9 | . 3 2 . 9 5 5 3 1 Max Kills in Single Turn 4 | 1 2 1 . 3 2 3 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 3 2 3 3 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3839 | . 192 211 . 646 788 736 792 474 Core 691 | . 39 23 . 72 125 90 252 90 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . . . 46 . . . . Volleys Fired 194 | 9 18 15 . 22 63 38 24 5 Largest 3 | 2 2 2 . 2 3 3 3 2 Hottest 183 | 70 40 40 . 90 132 168 183 88 Shots Fired 423 | 18 30 29 . 32 144 102 58 10 Gun 185 | 18 24 29 . 21 47 7 39 . Cannon 213 | . . . . . 92 93 18 10 Launcher 25 | . 6 . . 11 5 2 1 . Special . | . . . . . . . . . Kinetic 277 | 9 24 29 . 2 92 93 18 10 Thermal 121 | 9 . . . 19 47 7 39 . Explosive 25 | . 6 . . 11 5 2 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 11 8 10 . 6 9 11 19 5 Robot Miss Streak 12 | 1 2 1 . 1 10 12 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 335 | 16 21 20 . 18 115 89 48 8 Core Hits 251 | 2 16 7 . 32 88 74 25 7 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 20 | . . . . . 2 9 9 . Impact 20 | . . . . . 2 9 9 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7229 | 187 903 217 . 1165 2063 1264 1223 207 Guns 1944 | 187 247 217 . 214 427 131 521 . Cannons 2488 | . . . . . 962 1060 259 207 Explosions 2583 | . 656 . . 948 674 73 232 . Melee 211 | . . . . . . . 211 . Ramming 3 | . . . . 3 . . . . Kinetic 3076 | 99 247 217 . 25 962 1060 259 207 Thermal 1356 | 88 . . . 189 427 131 521 . Explosive 2583 | . 656 . . 948 674 73 232 . Electromagnetic . | . . . . . . . . . Impact 211 | . . . . . . . 211 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 1 1 1 1 Average Corruption 1 | . . . . 2 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . 3 3 5 9 1 Message Errors 10 | . . . . 2 2 3 3 . Energy Discharges 2 | . . . . 1 . . 1 . Data Loss (minor) 5 | . . . . . . 1 4 . Targeting Errors 4 | . . . . . 1 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 183 | . 121 . . 25 12 . 25 . Projectiles . | . . . . . . . . . Explosions 162 | . 121 . . 25 12 . 4 . Melee 21 | . . . . . . . 21 . Knockbacks 39 | . . . . . 24 9 4 2 Impact 2 | . . . . . . . 2 . Kinetic 34 | . . . . . 22 9 1 2 Secondary 3 | . . . . . 2 . 1 . Self-Inflicted Damage 98 | . . . . 65 . 33 . . Shots 3 | . . . . 2 . 1 . . Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 581 | 54 . 2 . 328 359 265 581 309 Average Temperature 111 | 22 . 2 . 146 89 91 174 161 Received Heat Transfer 1041 | . 48 120 . 117 225 198 180 153 Effects 17 | . . . . 2 1 . 14 . Shutdowns 4 | . . . . . 1 . 3 . Interference 6 | . . . . 2 . . 4 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 2 | . . . . . . . 2 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Melted 3 | . . . . 1 . . 2 . Heat Transferred 3207 | 259 . . . 508 993 300 1147 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 779 | 5 175 72 . 90 288 779 469 237 Initial 379 | . 3 67 . . 35 16 379 217 Average 164 | 1 88 28 . 9 89 497 298 221 Maximum Alert Level 3 | . . . . . 1 3 2 1 Low Security (%) 70 | 100 100 100 . 100 94 15 10 . Level 1 19 | . . . . . 5 26 85 100 Level 2 4 | . . . . . . 25 4 . Level 3 5 | . . . . . . 32 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . 1 . 4 . Investigation 4 | . 2 . . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 10 | . 1 . . . 5 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 15 2 . 16 29 19 29 5 Peak Tracking Total 9 | . 4 2 . 9 6 6 5 6 Tactical Retreats 3 | . . . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . 1 . . . . 4 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 5 | . 1 . . . . 2 2 . Max in Single Turn 1 | . 1 . . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged 1 | . 1 . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 26 | . 4 . 1 . 12 . 9 . Terminals 22 | . 4 . . . 10 . 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 72 | . 9 . 1 . 41 . 21 . Successful 40 | . 6 . 1 . 23 . 10 . Failed 32 | . 3 . . . 18 . 11 . Catastrophic 7 | . 1 . . . 4 . 2 . Database Lockouts . | . . . . . . . . . Manual 63 | . 7 . 1 . 36 . 19 . Terminals 67 | . 9 . . . 39 . 19 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 16 | . 3 . 1 . 8 . 4 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . Garrison Index 2 | . . . . . 1 . 1 . Unreport Threat 7 | . . . . . 5 . 2 . Locate Traps 1 | . . . . . 1 . . . Recall Investigation 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 3 . . . 13 . 4 . Terminals 20 | . 3 . . . 13 . 4 . Track 1 | . . . . . 1 . . . Assimilate 3 | . . . . . 3 . . . Botnet 14 | . 1 . . . 9 . 4 . Operators 1 | . 1 . . . . . . . Sabotage 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 22 | . 3 . . . 10 . 9 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 1 . . Highest-Rated Group 20 | . . . . . 20 10 . . Highest-Rated Ally 10 | . . . . . 10 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7167 | 137 731 1459 467 729 1469 1068 1073 34 Spaces Moved 3673 | 61 359 770 266 391 720 603 499 4 Core 9 | 3 . . . 6 . . . . Treads 1977 | 58 359 770 266 385 139 . . . Legs 1687 | . . . . . 581 603 499 4 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 160 160 130 130 130 160 Average Speed 157 | 156 174 180 169 160 137 135 158 160 Slowest Speed 250 | 160 180 180 180 250 160 160 190 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 59 99 62 81 66 70 47 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 3 | . . . . . 2 . 1 . Terrain Destroyed 157 | . 31 . . 70 29 21 6 . Melee 3 | . . . . . 2 . 1 . Projectile 3 | . . . . . . . 3 . AOE 151 | . 31 . . 70 27 21 2 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 4664 | 83 433 815 282 457 1089 758 727 20 Wait 522 | . 36 29 . 18 232 50 149 8 Move 3665 | 60 358 769 265 390 719 601 499 4 Hop . | . . . . . . . . . Pick Up 93 | 6 10 1 14 13 27 11 11 . Fast Attach 18 | 6 2 . 1 2 2 . 5 . Attach 19 | . . . . 4 10 2 3 . Detach 5 | . 1 . . . 2 . 2 . Swap 46 | . 5 . . 3 9 15 11 3 Drop 60 | 2 3 1 2 3 23 12 14 . Fire 194 | 9 18 15 . 22 63 38 24 5 Melee 20 | . . . . . 2 9 9 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis 20 | . . . . . . 20 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Discovered new exit (range 4) 869 | -10/Materials | Entered Mines 949 | -10/Mines | Discovered new exit (range 10) 1044 | -10/Mines | Learned Materials emergency access door positions 1250 | -10/Mines | Learned location of Storage (-7) 1464 | -10/Mines | Discovered new exit (range 10) 1558 | -10/Mines | Found a hidden stash of uninstalled traps 2047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2321 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Entered Exiles 2329 | -10/Exiles | Identified exit to Mines 2381 | -10/Exiles | Met 8R-AWN 2411 | -10/Exiles | Met EX-HEX 2463 | -10/Exiles | Met EX-BIN 2489 | -10/Exiles | Aligned with FarCom system 2490 | -10/Exiles | Given EX-Vault access code 2535 | -10/Exiles | Opened EX-Vault 2560 | -10/Exiles | Found Lightpack 2.0 2616 | -10/Exiles | Exiles lab attacked by MAIN.C 2795 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2795 | -10/Exiles | Entered Mines 2801 | -9/Mines | Assembled infested the area 2806 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2852 | -9/Mines | Destroyed 9 combat bots 2861 | -9/Mines | Build established: Hauler-Mutant 2884 | -9/Mines | Learned location of 1 exit from Lower Caves 2921 | -9/Mines | Met a Derelict bent on vengeance 2974 | -9/Mines | Learned 4 Materials zone layouts 2992 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3395 | -9/Mines | Lost 5 parts (1p2n2w) 3506 | -9/Mines | Core integrity fell below 50% 3506 | -9/Mines | Discovered new exit (range 13) 3524 | -9/Mines | Entered Materials 3524 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3525 | -8/Materials | Identified exit to Factory 3800 | -8/Materials | Build established: Scavenger-Skirmisher 4386 | -8/Materials | Build established: Hauler-Tank 4475 | -8/Materials | Discovered exit to Factory (range 9) 4792 | -8/Materials | Discovered exit to Factory (range 9) 4986 | -8/Materials | Identified exit to Garrison 4993 | -8/Materials | Entered Garrison 4993 | -8/Garrison | Accompanied by 1 ally 5059 | -8/Garrison | Triggered checkpoint 5079 | -8/Garrison | Build established: Hauler-Mutant 5107 | -8/Garrison | Discovered new exit (range 10) 5168 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Garrison Relay disabled 5356 | -8/Garrison | Triggered checkpoint 5571 | -8/Garrison | Discovered new exit (range 13) 5671 | -8/Garrison | Triggered checkpoint 5734 | -8/Garrison | Build established: Hauler-Tank 5785 | -8/Garrison | Discovered new exit (range 9) 5804 | -8/Garrison | Installed Relay Interface Framework 5862 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Garrison Relay disabled 5958 | -8/Garrison | Triggered checkpoint 6061 | -8/Garrison | Entered Materials 6467 | -8/Materials | Build established: Bothacker-Tank 6615 | -8/Materials | Core integrity fell below 50% 6626 | -8/Materials | Core integrity fell below 20% 6915 | -8/Materials | Build established: Bothacker-Mutant 6942 | -8/Materials | Discovered exit to Factory (range 10) 7134 | -8/Materials | Identified exit to Garrison 7134 | -8/Materials | Entered Garrison 7168 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07134_ Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Sentry] (14) Relay Coupler [Grunt] (16) Relay Coupler [Duelist] (19) Relay Coupler [NC] (20) 07134_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07134_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07134_ Receiving FarCom transmissions... 07152_ Triggered Alarm Trap. 07152_ An alarm sounds. 07159_ System corrupted: Assault Cannon targeting data glitched. 07159_ B-36 Bruiser destroyed. 07162_ L-31 Rogue knocked back. 07166_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????###@% #????????????g???????? | | ??????????????????????? gl + #??????????g???????? | | ??????????????????????### ###??????????g???????? | | ????????????????????????+ Y ???????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# Y#????????????g???????? | | ????????????????????????? ????????????g???????? | | ???????????????????????g? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????g?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneAlphaInjector Manual? 0 Play Time 01:24:17 Cumulative 114.1 hours Start 2020.10.12 @ 21:40:36 End 2020.10.12 @ 23:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 41 Adventurer 6 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a67ccda1-97fc-4857-8d15-f82db56f0e35