Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 21:12:15 // AFD2020/Player2 Player: Michael Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (3463) 3463 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2226) 2226 TOTAL SCORE: 9704 Bonus ------- High Alert Combat Kills 995 Follower Combat Kills 2419 Friendly Fire -1188 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 145/150 System Corruption 2% Temperature Cool (9) Movement Rolling (110) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Precision Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Scythe > --- INVENTORY (20) --- Light Nuclear Core Armored Wheel Armored Wheel Armored Huge Wheel Cooling System Structural Scanner Terrain Scanner Recoil Stabilizer Core Shielding Propulsion Shielding Medium Armor Plating Hacking Suite High-powered Tractor Beam Assault Rifle Improved Assault Rifle Advanced Assault Cannon Faulty Advanced EMP Blaster Mini Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Precision Assault Rifle Improved Light Cannon Mini Grenade Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Huge Wheel Cooling System Structural Scanner Terrain Scanner Recoil Stabilizer Core Shielding Propulsion Shielding Medium Armor Plating Hacking Suite High-powered Tractor Beam Assault Rifle Improved Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 2 | . . . . . . . 1 1 . Weapon 2 | . . . 2 . . . . . . Parts Attached 67 | 6 8 1 16 . . . 19 14 3 Power 7 | 1 1 . 1 . . . 3 1 . Engine 4 | 1 1 . 1 . . . 1 . . Core 3 | . . . . . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 3 . 4 . . . 4 5 . Treads 2 | . . . . . . . . 2 . Leg 7 | 2 3 . 2 . . . . . . Wheel 9 | . . . 2 . . . 4 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 3 . 4 . . . 5 5 . Device 5 | . . . 1 . . . 2 2 . Storage 3 | 1 2 . . . . . . . . Processor 5 | . . . 1 . . . 2 2 . Hackware . | . . . . . . . . . . Protection 5 | . 1 . 2 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 24 | 2 1 1 7 . . . 7 3 3 Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 1 1 1 3 . . . 5 1 1 Ballistic Cannon 4 | . . . 2 . . . . 2 . Launcher 4 | . . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 23 | . . . 4 . . . 14 1 4 Power 2 | . . . . . . . 2 . . Propulsion 5 | . . . 2 . . . 3 . . Utility 5 | . . . . . . . 5 . . Weapon 11 | . . . 2 . . . 4 1 4 Highest Loss Streak 7 | . . . 2 . . . 7 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 2 10 13 16 20 20 20 17 18 18 Power . | . . 1 . . . . . 1 1 Propulsion 4 | 2 7 9 6 4 4 4 2 2 3 Utility 6 | . 2 3 6 11 11 11 8 8 9 Weapon 3 | . . . 3 5 5 5 5 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 2 . 5 . . . 3 2 9 Power 3 | . . . 1 . . . 1 . 1 Propulsion 6 | . 2 . 2 . . . 1 . 1 Utility 5 | . . . . . . . . 1 4 Weapon 7 | . . . 2 . . . 1 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 97 100 100 100 97 94 89 Engine 8 | . 14 14 11 11 11 11 6 1 . Core 1 | . . . . . . . 2 5 7 Leg 10 | . 28 28 17 . . . . . . Wheel 12 | . . . 4 22 22 22 26 23 15 Device 1 | . . . 1 . . . 2 6 . Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 5 | . . . 2 . . . 9 14 23 Protection 7 | . 12 14 7 11 11 11 5 . . Energy Gun 1 | . 3 . . . . . 3 . . Ballistic Gun 25 | . 24 28 32 33 33 33 28 17 14 Ballistic Cannon 5 | . . . 9 11 11 11 1 6 4 Slashing Weapon 1 | . . . . . . . . 5 3 Peak Build Rating 44 | 6 11 12 19 19 19 20 25 43 44 Average Rating 21 | 3 10 11 16 19 19 19 22 35 40 On Entrance 16 | . 6 11 12 19 19 19 19 22 39 Avg Prop Armor Cover (%) 10 | . . . . . . . . 10 10 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 54 54 61 61 61 61 65 63 58 Greatest Support 52 | 20 26 26 26 24 24 24 36 52 40 Greatest Overweight (x) 4 | 4 2 2 2 2 2 2 2 4 1 Average Overweight (x) 1 | . 1 2 1 2 2 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 Most Carried 20 | 4 13 14 20 20 20 20 20 20 20 Average Carried 16 | 3 10 13 16 20 20 20 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 13 14 20 20 20 20 18 20 20 Class Distribution -------------------- 32% | Tank 26% | Mutant 16% | Gunner 11% | Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3435 | 145 184 60 421 52 . 59 905 990 619 Remotely 236 | . . . 146 . . . 90 . . Salvage Created 3574 | . 313 28 450 96 . 48 1127 918 594 Parts 200 | . 15 6 26 3 . 2 72 45 31 Haulers Intercepted 12 | . . . 2 . . . 3 3 4 Recyclers Shooed 5 | . 2 . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 71 | . 6 2 8 1 . 2 24 18 10 Guns 30 | . 6 2 5 . . . 9 6 2 Cannons 10 | . . . 2 1 . . 1 5 1 AOE 31 | . . . 1 . . 2 14 7 7 Classes Destroyed 16 | . 2 1 3 . . 1 6 2 1 Worker 6 | . 1 . . . . . 2 1 2 Builder 5 | . . . . . . . 2 2 1 Tunneler 1 | . . . . . . . 1 . . Hauler 12 | . . . 2 . . . 3 3 4 Recycler 9 | . . . 1 1 . . 4 2 1 Mechanic 3 | . . . . . . . 2 1 . Swarmer 12 | . . 2 1 1 . . 3 5 . Grunt 37 | . 6 . 3 . . 1 14 6 7 Brawler 4 | . . . . . . 1 2 1 . Duelist 2 | . . . . . . . 1 1 . Protector 1 | . . . . . . . 1 . . Sentry 10 | . . . 4 . . . 2 2 2 Demolisher 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 2 2 2 1 . 2 12 7 9 Combat Bots Only 6 | . 2 2 2 1 . 2 6 5 5 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 3 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . 2 2 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 448 | . 31 21 62 1 . 5 120 76 132 Missed 144 | . 4 9 17 . . 3 27 24 60 Hits 304 | . 27 12 45 1 . 2 93 52 72 Melee 2 | . . . 1 . . . . 1 . Projectile 302 | . 27 12 44 1 . 2 93 51 72 AOE 2 | . . . . . . . . . 2 Critical Strikes 4 | . 1 . . . . . 2 . 1 Damage Taken 4604 | . 364 95 631 7 . 32 1778 760 937 Core 645 | . 20 18 46 7 . . 282 100 172 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 121 | . . . 8 . . 5 89 19 . Regen/Repaired (Parts) 202 | . . . 202 . . . . . . Core Remaining (%) 60 | 100 . 62 . . . 76 4 . . Volleys Fired 212 | . 31 6 27 2 . 3 60 42 41 Largest 4 | . 2 2 4 4 . 4 4 4 4 Hottest 119 | . 60 40 102 102 . 102 119 119 99 Shots Fired 615 | . 64 15 91 8 . 6 174 142 115 Gun 458 | . 64 15 64 6 . 3 142 91 73 Cannon 108 | . . . 24 2 . 1 12 46 23 Launcher 49 | . . . 3 . . 2 20 5 19 Special . | . . . . . . . . . . Kinetic 543 | . 50 15 88 8 . 4 148 134 96 Thermal 9 | . . . . . . . 6 3 . Explosive 49 | . . . 3 . . 2 20 5 19 Electromagnetic 14 | . 14 . . . . . . . . Robot Hit Streak 17 | . 14 4 11 3 . 8 10 13 17 Robot Miss Streak 6 | . 3 4 5 1 . 1 6 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . 1 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . Shots Hit Robots 397 | . 44 8 56 5 . 5 101 96 82 Core Hits 225 | . 18 4 22 3 . 4 85 48 41 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Critical Strikes 5 | . 1 . . . . . 1 2 1 Destroy 2 | . 1 . . . . . . . 1 Blast 3 | . . . . . . . 1 2 . Melee Attacks 45 | . . . . . . . . 41 4 Impact . | . . . . . . . . . . Slashing 45 | . . . . . . . . 41 4 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 9 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10838 | . 421 50 873 83 . 268 3909 3099 2135 Guns 3762 | . 421 50 418 46 . 43 1184 810 790 Cannons 1498 | . . . 241 37 . . 158 791 271 Explosions 4841 | . . . 214 . . 225 2567 920 915 Melee 737 | . . . . . . . . 578 159 Ramming . | . . . . . . . . . . Kinetic 5043 | . 288 50 659 83 . 43 1272 1587 1061 Thermal 311 | . . . . . . . 70 241 . Explosive 4614 | . . . 214 . . 225 2567 693 915 Electromagnetic 133 | . 133 . . . . . . . . Impact . | . . . . . . . . . . Slashing 737 | . . . . . . . . 578 159 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . 1 2 Average Corruption 2 | . 3 4 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . 14 13 . . . . . 11 4 Message Errors 5 | . 2 2 . . . . . 1 . Matter Fused 9 | . 6 2 . . . . . 1 . Heat Flow Errors 6 | . 1 2 . . . . . 2 1 Energy Discharges 6 | . 1 1 . . . . . 4 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . 1 2 . . . . . . 1 Data Loss (major) 3 | . 1 1 . . . . . . 1 Misfires 6 | . 2 3 . . . . . 1 . Alerts 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 301 | . . . 7 . . . 34 259 1 Projectiles 56 | . . . 7 . . . . 49 . Explosions 148 | . . . . . . . 34 114 . Melee 97 | . . . . . . . . 96 1 Knockbacks 13 | . . . 1 . . . 1 9 2 Impact . | . . . . . . . . . . Kinetic 12 | . . . 1 . . . 1 8 2 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 131 | . . . . . . . 61 70 . Shots 4 | . . . . . . . 2 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 259 | . 228 246 116 36 . 36 133 259 155 Average Temperature 36 | . 36 66 35 21 . 21 32 41 24 Received Heat Transfer 1395 | . 216 . 162 . . 18 567 90 342 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 422 | . . . . . . . 185 237 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 4 | . . . 2 1 . . 3 4 4 Low Security (%) 46 | 100 100 100 33 62 . 100 31 . . Level 1 8 | . . . 15 37 . . 17 . . Level 2 21 | . . . 50 . . . 13 32 20 Level 3 12 | . . . . . . . 37 30 34 Level 4 10 | . . . . . . . . 37 44 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1461 | . 94 77 567 305 . 95 1079 1411 1461 Initial 634 | . . . . 218 . . . 476 634 Average 399 | . 28 13 303 175 . 31 517 909 995 Influence Increases 6291 | . 376 87 1044 148 . 95 1579 1779 1183 Destroy 0b10 Robot/C 3200 | . 200 60 500 100 . 60 860 820 600 Destroy 0b10 Robot/NC 270 | . 35 . 35 5 . . 85 50 60 Destroy Leader 766 | . 58 10 172 20 . 10 168 168 160 Allied During Kill 945 | . 60 17 168 23 . 17 264 204 192 Successful Hack 88 | . 4 . 19 . . . 23 29 13 Disable Machine 225 | . 15 . 45 . . . 30 90 45 Anti-Garrison Action 300 | . . . . . . . . 300 . Destroy Structure 317 | . 4 . 30 . . 8 119 73 83 Lose Combat Pursuer 180 | . . . 75 . . . 30 45 30 Influence Decreases 4830 | . 376 87 483 661 48 95 532 1431 1117 Entered New Map 1723 | . . . . 343 48 . . 571 761 Time Decay 2334 | . 366 87 422 318 . 95 270 530 246 Lost Part 570 | . 10 . 40 . . . 230 180 110 Lost Ally 21 | . . . 21 . . . . . . Purge Threat 182 | . . . . . . . 32 150 . Squads Dispatched 40 | . 3 . 4 . . . 11 13 9 Investigation 3 | . 1 . 1 . . . 1 . . Extermination 3 | . . . . . . . . 3 . Reinforcement 18 | . 2 . 3 . . . 5 2 6 Assault 9 | . . . . . . . 2 6 1 Garrison 7 | . . . . . . . 3 2 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 1 1 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . . . 1 . . . 2 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 14 3 33 1 . 3 48 42 33 Peak Tracking Total 12 | . 3 3 8 1 . 3 12 7 9 Tactical Retreats 6 | . . . 1 . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 10 | . 4 . 2 . . . 1 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 17 | . 1 . 3 . . . 2 8 3 Max in Single Turn 4 | . 1 . 1 . . . 1 4 1 Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 35 | . 7 . 9 . 1 . 5 9 4 Terminals 21 | . 5 . 5 . . . 4 4 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 3 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 90 | . 17 . 34 . 1 . 13 15 10 Successful 55 | . 9 . 25 . 1 . 6 10 4 Failed 35 | . 8 . 9 . . . 7 5 6 Catastrophic 5 | . 2 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 16 | . 1 . 6 . . . 6 2 1 Terminals 50 | . 12 . 15 . . . 11 5 7 Fabricators 2 | . . . . . . . . 2 . Repair Stations 9 | . 2 . 7 . . . . . . Recycling Units 16 | . 3 . 2 . . . 2 6 3 Scanalyzers 10 | . . . 10 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 22 | . 4 . 7 . 1 . 5 2 3 Record 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 3 | . 2 . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 5 | . 2 . 1 . . . 1 . 1 Hauler Manifests 4 | . . . 1 . . . 1 1 1 Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . 6 . . . . . . Scan Component 5 | . 2 . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 8 | . 3 . 1 . . . . 4 . Process 2 | . 1 . . . . . . 1 . Report Inventory 2 | . 1 . . . . . . 1 . Retrieve Matter 2 | . 1 . . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . 1 . Scanalyzer 10 | . . . 10 . . . . . . Insert Component 6 | . . . 6 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . 1 . . . 1 1 1 Terminals 4 | . . . 1 . . . 1 1 1 Botnet 4 | . . . 1 . . . 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 7 . 7 . . . 4 8 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 84 | . . . 84 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 284 | . 284 . . . . . . . . Retrieved Matter 284 | . 284 . . . . . . . . Retrieved Components 4 | . . . 1 . . . . 3 . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . Machine Destruction 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 6 | . 1 3 . 2 . . . . . Largest Group 4 | . 1 4 4 3 3 1 1 1 1 Highest-Rated Group 117 | . 66 105 108 117 117 68 71 87 94 Highest-Rated Ally 94 | . 66 65 69 68 68 68 71 87 94 Total Orders . | . . . . . . . . . . Ally Attacks 288 | . 24 1 61 5 . 3 70 66 58 Total Damage 9231 | . 688 20 1212 124 . 70 1802 2458 2857 Kills 107 | . 10 1 21 4 . 1 22 24 24 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1315 | . . . . . . . 103 1212 . Terrain 1212 | . . . . . . . . 1212 . Structural 103 | . . . . . . . 103 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 7599 | 53 1362 488 1795 706 195 299 679 1496 526 Spaces Moved 4227 | 35 625 182 777 554 132 224 367 1028 303 Core 20 | 20 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1290 | 15 625 182 468 . . . . . . Wheels 2917 | . . . 309 554 132 224 367 1028 303 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 120 120 120 120 101 101 110 Average Speed 146 | 117 193 260 198 120 120 120 103 107 110 Slowest Speed 260 | 250 260 260 260 120 120 120 120 150 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 94 56 81 97 48 75 37 28 52 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 46 | . . . . . . . . 33 13 Terrain Destroyed 331 | . . . 29 . . 15 122 69 96 Melee 33 | . . . . . . . . 32 1 Projectile 7 | . . . 1 . . . . 6 . AOE 291 | . . . 28 . . 15 122 31 95 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 5142 | 44 728 188 979 590 168 248 543 1252 402 Wait 445 | . 50 . 120 35 37 20 67 82 34 Move 4218 | 34 624 181 776 553 131 223 366 1027 303 Hop . | . . . . . . . . . . Pick Up 46 | 4 9 . 17 . . . 6 8 2 Fast Attach 34 | 6 3 . 9 . . . 9 4 3 Attach 25 | . . . 6 . . . 13 4 2 Detach 11 | . . . 4 . . . 4 2 1 Swap 77 | . 5 1 9 . . 2 15 34 11 Drop 29 | . 6 . 11 . . . 3 8 1 Fire 212 | . 31 6 27 2 . 3 60 42 41 Melee 45 | . . . . . . . . 41 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 7) 1392 | -10/Materials | Discovered new exit (range 9) 1416 | -10/Materials | Entered Mines 1764 | -10/Mines | Discovered new exit (range 12) 1829 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1883 | -10/Mines | Discovered new exit (range 8) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Accompanied by 3 allies 1904 | -9/Materials | Evolved 2 slots: Weapon x2 2002 | -9/Materials | Repaired Med. Armor Plating 2029 | -9/Materials | Repaired Lgt. Assault Rifle 2057 | -9/Materials | Repaired Ion Engine 2338 | -9/Materials | Build established: Tank 2351 | -9/Materials | Discovered new exit (range 4) 2744 | -9/Materials | Discovered new exit (range 7) 3089 | -9/Materials | Identified exit to Mines 3207 | -9/Materials | Discovered new exit (range 10) 3274 | -9/Materials | Build established: Gunner 3638 | -9/Materials | Build established: Tank 3699 | -9/Materials | Entered Mines 3746 | -9/Mines | Learned Materials stockpile data 4212 | -9/Mines | Discovered new exit (range 9) 4356 | -9/Mines | Discovered new exit (range 5) 4370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4370 | -9/Mines | Discovered new exit (range 5) 4405 | -9/Mines | Entered Exiles 4405 | -9/Exiles | Accompanied by 2 allies 4434 | -9/Exiles | Met 8R-AWN 4435 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4455 | -9/Exiles | Met EX-HEX 4503 | -9/Exiles | Met EX-DEC 4507 | -9/Exiles | Learned location of Zion (-7) 4548 | -9/Exiles | Discovered new exit (range 11) 4600 | -9/Exiles | Entered Mines 4715 | -8/Mines | Discovered new exit (range 16) 4868 | -8/Mines | Discovered new exit (range 9) 4899 | -8/Mines | Entered Materials 4899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5250 | -8/Materials | Lost 7 parts (1p1n2u3w) 5275 | -8/Materials | Discovered new exit (range 16) 5296 | -8/Materials | Lost 3 parts (2n1w) 5299 | -8/Materials | First assault squad dispatched 5327 | -8/Materials | Core integrity fell below 50% 5360 | -8/Materials | Core integrity fell below 20% 5365 | -8/Materials | Garrison activated, responded to threat 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5878 | -7/Factory | Build established: Scavenger-Skirmisher 5985 | -7/Factory | Discovered new exit (range 11) 6055 | -7/Factory | Garrison activated, responded to threat 6063 | -7/Factory | Identified exit to Garrison 6332 | -7/Factory | Core integrity fell below 50% 6378 | -7/Factory | First assault squad dispatched 6472 | -7/Factory | Discovered new exit (range 6) 6660 | -7/Factory | Build established: Skirmisher 7030 | -7/Factory | Discovered new exit (range 16) 7072 | -7/Factory | Identified exit to Storage 7074 | -7/Factory | Entered Storage 7361 | -7/Storage | Build established: Gunner 7370 | -7/Storage | Core integrity fell below 20% 7474 | -7/Storage | First assault squad dispatched 7494 | -7/Storage | Garrison activated, responded to threat 7600 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07555_ A-02 Transporter destroyed. 07558_ Acquired Mni. Grenade Launcher. 07559_ System corrupted: Heat flow error (+182). 07559_ K-01 Serf collects debris. 07560_ Acquired 57 matter. 07563_ Acquired Mni. Grenade Launcher. 07563_ K-01 Serf collects debris. Player 2: "Are you some kind of masochist? Get out of my way." 07583_ Y-54 Guardian destroyed. 07584_ K-01 Serf collects debris. 07585_ U-05 Engineer lays Concrete. Player 2: "Have you seen a decent power source lately?" 07588_ Acquired 53 matter. 07588_ U-05 Engineer lays Concrete. 07588_ K-01 Serf collects debris. 07594_ G-47 Trooper emerges from the garrison. 07599_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ##????????????? | | ?????????????????????### #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# a #????????????? | | ?????????????????????# [ #????????????? | | ????????????????????? % ##???????????? | | ????????????????###??? ! ??##????????? | | ??????????????### ##### ### #####????? | | ??????????????# # ?????? | | ??????????????# """""*# # """#????? | | ??????????????# """""!# # """#????? | | ??????????????# """"" # @ # """#????? | | ??????????????# !=[ ]# # #????? | | ??????????????# """""[/@ ; """ #????? | | ??????????????# """""[# #g"R #????? | | ??????????????# """""=# =#g""" #????? | | ??????????????# [ # # #????? | | ??????????????##########a ##"" ""###????? | | ??????????????????????# #""G""#??????? | | ??????????????????????# #######??????? | | ?????????????????????## ##???????????? | | ????????????????????## #???????????? | | ???????????????????## #???????????? | | ??????????????????## ####????????? | | ??????????????????# k ######????? | | ????????????????#### # #????? | | ??????????????# # """#????? | | ??????????????# """ # """#????? | | ??????????????# """ / # """#????? | | ??????????????? ?""" # [ #????? | | ?????????????????"""" # ""#????? | | ????????????????? # "#????? | | ???????????????? # ""#????? | | ??????????????? # #????? | | ?????????#????? ?# # # #????? | | ???????? #??############ # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 17% | -9/Materials Lgt. Assault Rifle | 6% | -9/Materials Ion Engine | 53% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 2 | . . 1 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 121 | . 14 . 20 . . . 16 55 16 Parts Lost 34 | . 1 . . . . . 9 17 7 Damage Taken 6680 | . 260 10 404 18 . 16 2262 2246 1464 Core 768 | . 57 . 41 . . . 241 338 91 Player 2/Cogmind (%) 54 | . 74 . 47 . . . 46 77 34 Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 9007 | . 688 20 1074 38 . 70 1802 2458 2857 Player 2/Cogmind (%) 45 | . 62 28 55 31 . 20 31 44 57 Combat Hostiles Destroyed 88 | . 4 1 17 2 . 1 20 23 20 Player 2/Cogmind (%) 55 | . 40 33 68 66 . 33 45 56 66 Game ------ Seed BladeExperimentalHarness Manual? 1 Play Time 01:29:46 Cumulative 19.3 hours Start 2026.06.10 @ 00:26:54 End 2026.06.13 @ 21:12:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x22 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: c0627f1d-2816-41d9-ab72-5ab49b4c6d9b