Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.24 @ 10:21:24 Player: Agave Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1803 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 50/300 Energy 84/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Seismic Analyzer Power Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (7) ---- Improved Aluminum Leg Structural Scanner Visual Processing Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Seismic Analyzer Power Shielding > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Structural Scanner Visual Processing Unit Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Power Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | . 8 4 10 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 1 1 . Treads . | . . . . Leg 2 | . 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 1 2 Device 2 | . 1 . 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | . 4 1 8 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | . 2 . 3 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon 3 | . 1 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 5 | . 1 1 5 Average Slot Usage (%) 97 | . 95 99 98 Engine 13 | . 14 13 11 Leg 27 | . 28 28 22 Device 10 | . 10 10 11 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Protection 2 | . . 3 11 Energy Gun 2 | . 4 . . Energy Cannon 6 | . . 14 9 Ballistic Gun 6 | . 12 . 3 Launcher 7 | . 5 14 1 Impact Weapon 3 | . 4 . 6 Naked Turns . | . . . . Heaviest Build 17 | 12 16 17 17 Greatest Support 23 | 20 23 23 23 Greatest Overweight . | . . . . Average Overweight . | . . . . Largest Inventory Capacity 7 | . 7 7 7 Average Capacity 7 | . 7 7 7 Most Carried 7 | . 7 7 7 Average Carried 6 | . 5 6 4 Final Capacity 7 | 7 7 7 7 Final Carried 7 | 6 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 501 | 200 171 62 68 Remotely . | . . . . Salvage Created 587 | . 438 44 105 Parts 47 | . 34 5 8 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 14 2 4 Guns 9 | . 8 . 1 Cannons 1 | . . . 1 AOE 10 | . 6 2 2 Classes Destroyed 8 | . 7 . 1 Worker 1 | . 1 . . Hauler 2 | . 2 . . Mechanic 2 | . 1 . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 8 . 2 Grunt 8 | . 6 2 . Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 2 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1189 | . 611 41 537 Core 234 | . 130 . 104 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 70 | . 57 2 11 Largest 2 | . 2 2 2 Hottest 90 | . 60 90 90 Shots Fired 119 | . 100 4 15 Gun 101 | . 94 . 7 Cannon 6 | . . 2 4 Launcher 12 | . 6 2 4 Special . | . . . . Kinetic 81 | . 74 . 7 Thermal 6 | . . 2 4 Explosive 12 | . 6 2 4 Electromagnetic 20 | . 20 . . Robot Hit Streak 6 | . 5 2 6 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | . 49 3 9 Core Hits 36 | . 25 3 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 20 | . 6 . 14 Impact 20 | . 6 . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1484 | . 1044 139 301 Guns 658 | . 618 . 40 Cannons 69 | . . 18 51 Explosions 757 | . 426 121 210 Melee . | . . . . Ramming . | . . . . Kinetic 519 | . 479 . 40 Thermal 69 | . . 18 51 Explosive 703 | . 372 121 210 Electromagnetic 193 | . 193 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 2 | . 2 2 4 Corruption Purged . | . . . . Effects 3 | . 1 2 . Message Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . 18 . 6 Projectiles . | . . . . Explosions 24 | . 18 . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 151 . 22 Shots 5 | . 4 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 59 | . 54 59 36 Average Temperature 28 | . 30 34 18 Received Heat Transfer 237 | . 168 24 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 37 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 386 | . 386 190 140 Initial 150 | . . 150 . Average 153 | . 193 127 71 Maximum Alert Level 1 | . 1 . . Low Security (%) 77 | . 54 100 100 Level 1 22 | . 45 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 2 12 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 15 . 3 Successful 9 | . 7 . 2 Failed 9 | . 8 . 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 16 | . 15 . 1 Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Assault 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 4 | . 4 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 46 | . . 46 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1411 | . 713 518 180 Spaces Moved 865 | 1 424 363 77 Core . | . . . . Treads . | . . . . Legs 865 | 1 424 363 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 43 | 2 79 81 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . 5 . 8 Terrain Destroyed 81 | . 36 15 30 Melee 13 | . 5 . 8 Projectile . | . . . . AOE 68 | . 31 15 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1088 | . 521 441 126 Wait 88 | . 6 70 12 Move 862 | . 423 362 77 Hop . | . . . . Pick Up 14 | . 12 1 1 Fast Attach 1 | . . 1 . Attach 6 | . 2 . 4 Detach . | . . . . Swap 15 | . 6 3 6 Drop 12 | . 9 2 1 Fire 70 | . 57 2 11 Melee 20 | . 6 . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Entered Mines 739 | -10/Mines | Discovered new exit (range 7) 750 | -10/Mines | Met a Derelict bent on vengeance 1202 | -10/Mines | Discovered new exit (range 11) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1393 | -9/Materials | Crushed by falling debris 1412 | -9/Materials | Self-destructed Last Messages --------------- 01272_ Acquired Grenade Launcher. 01305_ S-10 Pest destroyed. 01309_ Y-45 Defender destroyed. 01309_ M-13 Machinist destroyed. 01321_ The unstable cave ceiling collapses. 01321_ S-10 Pest destroyed. 01323_ Acquired 18 matter. 01341_ Y-45 Defender destroyed. 01344_ Acquired 50 matter. 01393_ The unstable cave ceiling collapses. 01393_ Crushed by falling debris. 01393_ Hammer destroyed. 01393_ System corrupted by crushing effect (+4). 01393_ U-05 Engineer builds a Wall. 01408_ Beam Cannon destroyed. 01408_ Destroyed Beam Cannon. 01408_ Grenade Launcher destroyed. 01408_ Destroyed Grenade Launcher. 01410_ Ion Engine destroyed. 01410_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#???????? ???????????????????? | | ???????#?????#???????? ??? ##?????????????????? | | ??????#????#?#???#???????????u#??????????????????? | | ?????#????????????#??#??? ? #??????????????????? | | ??????????#?###????#?#????#? #??????????????????? | | ??##????????###???##????? ?? #????#?????????????? | | ??????#?#???????#???#??? ?? #??#???????????????? | | ??????????#????#?????? ???? ss#??????????????????? | | ?????#######??#??????????#?s #??#???????????????? | | ?#??## #???#?????###### #??????????????????? | | ?????# #???##????#?# s #?????#??#?????????? | | ???#?# ############# ##### #????????? | | ????## ????????? | | ###??# ##""######### Y ????????? | | ????### ##########???# @ ????????? | | ##?#??# #?#????#?????## ##### #????????? | | ??###?# ###??"???##?#?###+###??????????????????? | | ?#???## #????"T"?????????? ??#?#???#???????????? | | #?????# ##?? ? ?? ?? ?? ?????##???????????????? | | #???### #?? ?? ? ?#?"????""???????????????????? | | ??###?# #? ??? ??"???"?????????????????????? | | ?#?#??# #? ? ??"" # ??"???"???????????????????? | | #??#### #??? ??"?"???? ?? ? ???????????????????? | | ##???## ## "R" "???????????????#???????????????? | | ###??## ##???? ? ? ?? ???????????????????????? | | ######" # ??????????##????????????????? | | ! !* # #??####????????????????????????????? | | =#[ #?????????????????????????????? | | ||| = #% !% #?????????????????????????????? | | ||| ##????????????????????????????? | | ||| # #?????????????????????????????? | | # ##?#??????????????????????????? | | "# ## ##?????????????????????????????? | | ## ]]= #? ##?????????????????????????????? | | ######## ]]! ## #?#????????????????????????????? | | #??#?#?# ] ! ## ##?????????????????????????????? | | ##?#??## ## #?????#????????????????????????? | | ??##?#?# ]## #??????????????????????????????? | | #############"# #?????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 60 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPortableProtomatter Manual? 0 Play Time 00:29:44 Cumulative 72.5 hours Start 2021.01.24 @ 09:44:36 End 2021.01.24 @ 10:21:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c632755-403f-406a-84f9-9ab0da199e99