Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 23:44:40 Player: Pogmind Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2565) 2565 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 5596 Bonus ------- High Alert Combat Kills 316 Cogmind --------- Core Integrity 0/550 Matter 50/300 Energy 37/100 System Corruption 3% Temperature Cool (9) Movement Hovering (240) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Actuator Array > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (15) --- Improved Signal Interpreter Actuator Array Transmission Jammer Hacking Suite System Shield System Shield Lightning Gun Lightning Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Improved Signal Interpreter Melee Analysis Suite Transmission Jammer Hacking Suite System Shield System Shield Assault Cannon Assault Cannon Bore Cannon Heavy Missile Launcher Flail Flail [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Makeshift Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 137 | 7 17 14 4 9 65 21 Power 12 | 1 1 1 . 2 5 2 Engine 9 | 1 1 1 . 1 5 . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 39 | 2 10 4 . 1 13 9 Treads 15 | . 6 . . . 9 . Leg 4 | . 4 . . . . . Wheel 7 | 2 . 4 . 1 . . Hover 13 | . . . . . 4 9 Flight . | . . . . . . . Utility 35 | 2 1 5 2 5 15 5 Device 20 | 1 . 4 1 3 7 4 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 11 | . . 1 . 2 8 . Artifact . | . . . . . . . Weapon 51 | 2 5 4 2 1 32 5 Energy Gun 9 | 2 2 . 1 . 1 3 Energy Cannon 12 | . . . . . 12 . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 15 | . 3 3 1 1 7 . Launcher 4 | . . . . . 4 . Special Weapon . | . . . . . . . Impact Weapon 10 | . . . . . 8 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 26 | . 2 1 . 1 8 14 Power 2 | . . . . . . 2 Propulsion 16 | . . 1 . 1 5 9 Utility 3 | . . . . . 2 1 Weapon 5 | . 2 . . . 1 2 Highest Loss Streak 11 | . 2 1 . 1 4 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 89 95 Engine 10 | . 14 14 14 2 8 4 Core 1 | . . . . 11 . 3 Treads 18 | . 17 26 14 14 21 . Leg 1 | . 6 . . . . . Wheel 6 | . 3 1 14 13 4 . Hover 1 | . . . . . 2 34 Device 12 | . 14 12 14 11 13 11 Storage 12 | . 14 14 14 14 9 9 Protection 4 | . . 1 . 2 13 8 Energy Gun 3 | . 7 . 4 . 3 . Energy Cannon 2 | . . . . . 9 . Ballistic Cannon 17 | . 20 28 23 28 3 . Naked Turns . | . . . . . . . Heaviest Build 68 | 15 32 37 36 37 68 37 Greatest Support 80 | 20 40 40 10 10 80 32 Greatest Overweight (x) 6 | 2 . 3 3 3 6 3 Average Overweight (x) 1 | . . . 3 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 13 | 5 9 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2313 | 270 471 334 150 169 919 . Remotely . | . . . . . . . Salvage Created 2917 | 120 519 131 . 26 1969 152 Parts 170 | 13 44 12 . 4 93 4 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 4 | 1 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 58 | . 12 5 . 4 35 2 Melee 2 | . . . . . 1 1 Guns 15 | . 5 . . . 10 . Cannons 30 | . 7 5 . 4 14 . AOE 9 | . . . . . 9 . Classes Destroyed 15 | 3 6 1 . . 5 . Worker 6 | 1 2 . . . 3 . Builder 6 | . 2 . . . 4 . Tunneler 4 | 4 . . . . . . Hauler 4 | . 1 . . . 3 . Recycler 7 | 1 1 1 . . 3 1 Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 7 | . 3 . . . 4 . Swarmer 13 | . 3 3 . 4 3 . Grunt 29 | . 9 . . . 18 2 Brawler 3 | . . . . . 3 . Duelist 1 | . . . . . 1 . Sentry 9 | . . 2 . . 7 . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | 4 5 4 . 3 9 1 Combat Bots Only 4 | . 4 3 . 3 4 1 Max Kills in Single Turn 5 | 4 1 2 . 1 5 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 4492 | 30 424 472 . 93 2160 1313 Core 768 | . 118 74 . 16 311 249 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . . . 16 . . Volleys Fired 218 | 11 45 14 15 9 124 . Largest 2 | 2 2 2 1 2 2 . Hottest 140 | 80 90 70 75 70 140 . Shots Fired 404 | 22 88 28 15 20 231 . Gun 135 | 22 37 . 14 . 62 . Cannon 257 | . 51 28 1 20 157 . Launcher 12 | . . . . . 12 . Special . | . . . . . . . Kinetic 140 | . 51 28 1 20 40 . Thermal 219 | . 26 . 14 . 179 . Explosive 12 | . . . . . 12 . Electromagnetic 33 | 22 11 . . . . . Robot Hit Streak 17 | 4 8 9 . 4 17 . Robot Miss Streak 4 | 3 3 2 . 3 4 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 269 | 12 61 19 . 9 158 10 Core Hits 126 | 8 28 6 . 4 78 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 Critical Strikes 9 | . 3 . . . 5 1 Burn 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 4 | . 3 . . . 1 . Smash 3 | . . . . . 2 1 Melee Attacks 43 | . . . . . 18 25 Impact 43 | . . . . . 18 25 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 7666 | 342 978 401 . 158 5431 356 Guns 1502 | 172 321 . . . 1009 . Cannons 3673 | . 628 401 . 158 2486 . Explosions 1907 | 170 29 . . . 1708 . Melee 584 | . . . . . 228 356 Ramming . | . . . . . . . Kinetic 1852 | . 628 401 . 158 665 . Thermal 3238 | 170 238 . . . 2830 . Explosive 1708 | . . . . . 1708 . Electromagnetic 284 | 172 112 . . . . . Impact 584 | . . . . . 228 356 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 3 3 3 3 3 Average Corruption 2 | . 2 2 3 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . 12 10 12 11 18 2 Message Errors 13 | . 5 3 1 1 2 1 Matter Fused 19 | . 2 4 4 4 5 . Heat Flow Errors 6 | . 1 2 1 1 1 . Energy Discharges 9 | . 3 . 1 2 3 . Data Loss (minor) 11 | . 1 1 3 1 4 1 Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . 1 2 . . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 275 | . . 16 . . 211 48 Projectiles 70 | . . 16 . . 54 . Explosions 89 | . . . . . 89 . Melee 116 | . . . . . 68 48 Knockbacks 25 | . 6 3 . 5 9 2 Impact 3 | . . . . . 1 2 Kinetic 18 | . 4 3 . 4 7 . Secondary 4 | . 2 . . 1 1 . Self-Inflicted Damage 104 | 30 31 . . . 43 . Shots 4 | 1 1 . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 403 | 72 259 243 108 150 403 18 Average Temperature 89 | 36 77 83 49 67 109 9 Received Heat Transfer 1878 | . 177 135 . . 999 567 Effects 8 | . . 2 . . 6 . Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . 2 . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | 1 . . . . 2 2 Impact Corruptions 7 | . . . . . 4 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 5 . Heat Transferred 5419 | 250 655 . . . 4514 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 945 | 30 207 105 . 110 945 454 Initial 399 | . 19 3 . . . 399 Average 213 | 14 73 26 . 12 511 414 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 68 | 100 96 100 . 100 19 . Level 1 7 | . 3 . . . 13 43 Level 2 16 | . . . . . 43 56 Level 3 7 | . . . . . 23 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . 1 7 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . . 5 1 Assault 2 | . . . . . 2 . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 16 6 . 4 62 10 Peak Tracking Total 6 | . 4 3 . 3 5 6 Tactical Retreats 7 | . . 1 . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 10 | . 2 . . 2 6 . Max in Single Turn 2 | . 1 . . 1 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 24 | . 6 1 4 2 8 3 Terminals 16 | . 6 . . 1 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . 21 1 4 4 15 5 Successful 31 | . 12 1 4 1 11 2 Failed 19 | . 9 . . 3 4 3 Catastrophic 6 | . 4 . . 1 1 . Database Lockouts . | . . . . . . . Manual 24 | . 13 . . . 9 2 Terminals 41 | . 21 . . 3 12 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 21 | . 9 1 4 1 4 2 Record 5 | . 1 . 4 . . . Open Door 4 | . . 1 . 1 . 2 Alert Level 1 | . 1 . . . . . Locate Traps 7 | . 4 . . . 3 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 4 . Terminals 7 | . 3 . . . 4 . Botnet 5 | . 2 . . . 3 . Disrupt 1 | . . . . . 1 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . . 1 6 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 129 | . . . . . 129 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 51 | . . 51 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 4 | . . . . . . 4 EXPLORE 4 | . . . . . . 4 Ally Attacks 4 | . . 4 . . . . Total Damage 22 | . . 22 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 4 | . . . . . . 4 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 6178 | 129 1497 978 747 813 1797 217 Spaces Moved 3598 | 87 883 558 570 582 754 164 Core 3 | 3 . . . . . . Treads 1377 | . 519 498 . . 360 . Legs 228 | . 228 . . . . . Wheels 1698 | 84 136 60 570 582 266 . Hover 292 | . . . . . 128 164 Flight . | . . . . . . . Fastest Speed 48 | 50 80 125 125 125 48 48 Average Speed 132 | 80 137 156 125 125 141 66 Slowest Speed 245 | 150 160 160 125 125 245 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 5 99 96 95 99 71 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 14 | . . . . . 4 10 Terrain Destroyed 160 | 3 3 . . . 144 10 Melee 12 | . . . . . 2 10 Projectile 31 | . . . . . 31 . AOE 117 | 3 3 . . . 111 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 4540 | 120 1083 640 589 651 1213 244 Wait 395 | 9 102 30 . 38 193 23 Move 3592 | 86 882 557 569 581 753 164 Hop . | . . . . . . . Pick Up 68 | 7 21 10 . 5 20 5 Fast Attach 45 | 7 3 4 . 3 26 2 Attach 29 | . 3 5 . 1 10 10 Detach 8 | . . 1 . 1 5 1 Swap 63 | . 11 5 4 5 29 9 Drop 83 | . 16 14 1 8 35 9 Fire 218 | 11 45 14 15 9 124 . Melee 38 | . . . . . 18 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 13) 782 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Discovered new exit (range 9) 1173 | -10/Materials | Discovered new exit (range 15) 1627 | -10/Materials | Entered Mines 1738 | -10/Mines | Discovered new exit (range 11) 1755 | -10/Mines | Learned 4 Materials zone layouts 1823 | -10/Mines | Core integrity fell below 50% 1912 | -10/Mines | Learned 2 Materials zone layouts 1946 | -10/Mines | Discovered new exit (range 5) 1990 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2199 | -10/Mines | Discovered new exit (range 5) 2605 | -10/Mines | Entered Exiles 2605 | -10/Exiles | Found Exiles lab abandoned 2628 | -10/Exiles | Discovered new exit (range 15) 3340 | -10/Exiles | Discovered new exit (range 10) 3352 | -10/Exiles | Entered Mines 3360 | -9/Mines | Met a Derelict bent on vengeance 3401 | -9/Mines | Learned Materials security intel 3451 | -9/Mines | Met a Derelict shopkeep closing up shop 3594 | -9/Mines | Core integrity fell below 20% 3749 | -9/Mines | Learned location of 1 exit from Proximity Caves 3847 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3996 | -9/Mines | Discovered new exit (range 6) 4007 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4021 | -9/Mines | Discovered new exit (range 9) 4165 | -9/Mines | Entered Materials 4165 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4166 | -8/Materials | Identified exit to Storage 4166 | -8/Materials | Identified exit to Factory 4485 | -8/Materials | Build established: Scavenger-Mutant 4898 | -8/Materials | Core integrity fell below 50% 5033 | -8/Materials | Lost 4 parts (2n1u1w) 5705 | -8/Materials | Discovered exit to Factory (range 8) 5765 | -8/Materials | First assault squad dispatched 5962 | -8/Materials | Entered Storage 6112 | -8/Storage | Lost 3 parts (1p2n) 6130 | -8/Storage | Build established: Mutant 6144 | -8/Storage | Garrison activated, responded to threat 6167 | -8/Storage | Core integrity fell below 20% 6179 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06145_ Lgt. Nuclear Core fried. 06150_ Airjet destroyed. 06152_ Flail follow-up attack on Y-45 Defender. 06153_ Critical hit (Burn: +37). 06155_ U-05 Engineer builds a Wall. 06156_ Airjet destroyed. 06159_ U-05 Engineer builds a Wall. 06160_ Lgt. Nuclear Core destroyed. 06161_ Airjet destroyed. 06162_ Imp. Light Armor Plating destroyed. 06162_ Critical hit (Burn: +37). 06163_ Airjet destroyed. 06165_ U-05 Engineer builds a Wall. 06165_ Airjet destroyed. 06167_ Flail follow-up attack on G-47 Trooper. 06167_ G-47 Trooper destroyed. 06170_ Flail destroyed. 06174_ Airjet destroyed. 06177_ U-05 Engineer builds a Door. 06178_ Flail destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | #?#####??????? ???????????????????????????????? | | # ??????#"G"?????????????????????????????? | | # """ #???###" "###??????????????????????????? | | # """ #???# ??????????????????????????? | | # """ #???# ??????????????????????????? | | # ##### #?????????????????????????? | | # """ # # #?????????????????????????? | | # """ # # == #?????????????????????????? | | # """ # # == #???????##????????????????? | | # # #? ######## #????????????????? | | # """ # #??? ##! #???????????????? | | # """ + #????? ## """ #???????????????? | | # """ # #####+##+## """ #???????????????? | | # # # """ #???????????????? | | ######## + % #???????????????? | | # # #Y #???????????????? | | # # #####/###/#@[Y !!! #???????????????? | | # # ## #% g !!! #???????????????? | | # # ## """"" #Y !!! #???????????????? | | # = # ## ""T"" ##########???????????????? | | # ^# ## #????????????????????????? | | # = + ## #????????????????????????? | | # = # ###########????????????????????????? | | # # #???????###????????????????????????? | | # # #??????????????????????????????????? | | # # #??#####???????????????????????????? | | # # #??#! !#???????????????????????????? | | # # #??#! !#???????????????????????????? | | ######## #??#! !#???????????????????????????? | | ?????### #??#! #?????######????????????????? | | ???###T# #??#" ###??### * *#????????????????? | | ??#** + #??#=!!T#?##T# ** #????????????????? | | ??#** # #####/##### " #????????????????? | | ??#** # *%% # *#????????????????? | | ??###### ! + " * #????????????????? | | ???????# # #! **#????????????????? | | ???????############# #########????????????????? | | ???????????????????#%#????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionGrapheneShearcannon Manual? 0 Play Time 01:44:29 Cumulative 354.6 hours Start 2022.04.18 @ 21:36:51 End 2022.04.18 @ 23:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 17 Types 4/4/2/0/3/1/2/0/1 Lore% 64 Gallery% 75 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e977c0c-ebfc-405c-90e2-bf29be18ec4f