Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:45:44 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (782) 782 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3717 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 522/550 Matter 225/300 Energy 275/275 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Large Matter Pod (0) Sensor Array Light Armor Plating Reactive Plating EM Shotgun Arc Projector Arc Projector Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter System Shield > --- WEAPON ----------- Arc Projector Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Fission Core Light Fission Core Large Matter Pod Sensor Array Light Armor Plating Reactive Plating EM Shotgun Arc Projector Assault Rifle EMP Blaster Mining Laser [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 6 9 5 . 4 16 Power 4 | . 1 1 . 1 1 Engine 2 | . 1 . . . 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 2 3 1 . . 7 Device 5 | 1 1 . . . 3 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 1 . . . Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 20 | 2 5 3 . 3 7 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 2 | . . 1 . 1 . Launcher 6 | . 2 2 . 1 1 Special Weapon 6 | . 2 . . 1 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . 1 1 Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 98 70 Engine 4 | . 14 2 . . 4 Core 8 | . . 11 14 14 4 Treads 23 | . 28 28 28 28 . Flight 1 | . . . . . 9 Device 2 | . 9 . . . 3 Storage 13 | . 14 14 14 14 9 Processor 11 | . 4 14 14 14 9 Protection 1 | . . . . . 7 Ballistic Gun 10 | . 17 14 14 4 . Ballistic Cannon 5 | . . 6 . 12 9 Launcher 6 | . 3 7 14 5 2 Special Weapon 2 | . 6 . . 4 2 Naked Turns . | . . . . . . Heaviest Build 44 | 9 29 30 30 32 44 Greatest Support 50 | 40 40 40 40 40 50 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 13 14 15 15 14 Average Carried 11 | 3 9 12 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 13 15 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1002 | 198 66 550 . 78 110 Remotely . | . . . . . . Salvage Created 889 | 129 86 150 . 153 371 Parts 73 | 6 15 16 . 13 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 2 13 . 5 9 Guns 4 | . 1 1 . 1 1 Cannons 3 | . . . . . 3 AOE 21 | . 1 12 . 4 4 Classes Destroyed 12 | 2 5 3 . . 2 Worker 2 | . 2 . . . . Builder 2 | . 1 . . . 1 Tunneler 3 | 2 . . . 1 . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 12 | . . 6 . 3 3 Grunt 9 | . 2 . . 2 5 Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Assembled 5 | . . 5 . . . Best Kill Streak 6 | 2 6 4 . 4 5 Combat Bots Only 4 | . 2 4 . 3 3 Max Kills in Single Turn 3 | 1 3 3 . 2 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 103 | . 9 15 . 6 73 Missed 43 | . 4 7 . 1 31 Damage Taken 984 | . 73 241 . 140 530 Core 89 | . 10 23 . 28 28 Absorbed by Shields . | . . . . . . Ignored by Resistances 42 | . . . . . 42 Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 111 | 14 18 11 . 20 48 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 40 100 50 . 100 100 Shots Fired 153 | 28 21 22 . 22 60 Gun 59 | 28 9 11 . 5 6 Cannon 31 | . . . . . 31 Launcher 34 | . 5 11 . 4 14 Special 29 | . 7 . . 13 9 Kinetic 84 | 28 9 11 . 5 31 Thermal 29 | . 7 . . 13 9 Explosive 18 | . 5 11 . 2 . Electromagnetic 22 | . . . . 2 20 Robot Hit Streak 8 | 5 6 6 . 6 8 Robot Miss Streak 5 | 4 1 3 . 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | 16 6 11 . 6 29 Core Hits 66 | 6 12 16 . 8 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2465 | 157 435 575 . 228 1070 Guns 346 | 155 73 46 . 49 23 Cannons 340 | . . . . . 340 Explosions 1750 | . 348 529 . 166 707 Melee . | . . . . . . Ramming 29 | 2 14 . . 13 . Kinetic 663 | 155 73 46 . 49 340 Thermal 42 | . . . . . 42 Explosive 972 | . 348 529 . 95 . Electromagnetic 759 | . . . . 71 688 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 37 . . 2 Projectiles 2 | . . . . . 2 Explosions 37 | . . 37 . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 236 | . 15 151 . 70 . Shots 10 | . 1 6 . 3 . Rammed 3 | 1 1 . . 1 . Targets Rammed 3 | 1 1 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 334 | . 60 . . 196 334 Average Temperature 98 | . 18 . . 85 123 Received Heat Transfer 321 | . 33 9 . 36 243 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 225 | 15 90 158 . 80 225 Initial 34 | . 9 34 . . 29 Average 72 | 5 47 81 . 61 114 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 97 Level 1 . | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 5 13 . 3 17 Peak Tracking Total 6 | . 2 4 . 2 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 2 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 14 . 9 . 5 Successful 21 | . 10 . 9 . 2 Failed 7 | . 4 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 8 . 1 . 4 Terminals 15 | . 10 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 . 9 . . Record 8 | . . . 8 . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 . . . 2 Terminals 6 | . 4 . . . 2 Track 2 | . 2 . . . . Botnet 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 106 | . . 106 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3057 | 101 604 849 509 516 478 Spaces Moved 2049 | 43 330 505 315 265 591 Core 28 | 28 . . . . . Treads 1430 | 15 330 505 315 265 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 591 | . . . . . 591 Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 127 | 100 160 160 160 160 50 Slowest Speed 160 | 160 160 160 160 160 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 49 69 70 29 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 45 | . 16 8 . 12 9 Terrain Destroyed 166 | . 43 82 . 32 9 Melee . | . . . . . . Projectile 29 | . 7 . . 13 9 AOE 137 | . 36 82 . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2287 | 75 368 522 323 309 690 Wait 41 | . 2 . . 15 24 Move 2036 | 43 329 504 314 264 582 Hop 4 | . . . . . 4 Pick Up 28 | 11 7 1 4 2 3 Fast Attach 8 | 1 2 . . . 5 Attach 10 | 5 1 . . 1 3 Detach 5 | . . . . . 5 Swap 22 | . 6 5 . 3 8 Drop 20 | 1 2 1 5 3 8 Fire 111 | 14 18 11 . 20 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Entered Mines 790 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 876 | -10/Mines | Lost 3 allies 924 | -10/Mines | Learned location of Zion (-7) 933 | -10/Mines | Assembled infested the area 1460 | -10/Mines | Discovered new exit (range 15) 1547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1548 | -10/Mines | Discovered new exit (range 5) 1553 | -10/Mines | Identified exit to Exiles 1555 | -10/Mines | Entered Exiles 1599 | -10/Exiles | Met 8R-AWN 1625 | -10/Exiles | Met EX-HEX 1678 | -10/Exiles | Met EX-BIN 1711 | -10/Exiles | Aligned with FarCom system 1713 | -10/Exiles | Given EX-Vault access code 1751 | -10/Exiles | Opened EX-Vault 1764 | -10/Exiles | Found Flying Fortress v7 1802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -10/Exiles | Met EX-DEC 2047 | -10/Exiles | Discovered new exit (range 14) 2063 | -10/Exiles | Identified exit to Mines 2064 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2064 | -10/Exiles | Entered Mines 2567 | -9/Mines | Discovered new exit (range 6) 2578 | -9/Mines | Identified exit to Materials 2580 | -9/Mines | Entered Materials 2580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3058 | -8/Materials | Self-destructed Last Messages --------------- 03020_ G-47 Trooper knocked back. 03020_ K-01 Serf collects debris. 03026_ U-05 Engineer lays Concrete. 03031_ Door malfunctions. 03033_ G-50 Soldier destroyed. 03038_ K-01 Serf collects debris. 03039_ Critical hit (Burn: +37). 03039_ G-47 Trooper Particle Gun blasted off. 03039_ Door malfunctions. 03039_ U-05 Engineer destroyed. 03039_ Lgt. Nuclear Core fried. 03039_ Imp. Heat Sink fried. 03039_ G-47 Trooper destroyed. 03040_ EMP Blaster destroyed. 03041_ K-01 Serf collects debris. 03044_ U-05 Engineer lays Concrete. 03046_ U-05 Engineer repairs door. 03046_ K-01 Serf collects debris. 03047_ U-05 Engineer lays Concrete. 03051_ K-01 Serf collects debris. 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