Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 00:56:07 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (3939) 3939 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1171) 1171 TOTAL SCORE: 11960 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 655 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 176/300 Energy 100/100 System Corruption 37% Temperature Cool (2) Movement Flying (75) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads Biometal Leg Impulse Thruster Array > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Nanoactuators (fused) Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Medium Storage Unit Graphene Brace Authchip [Processor] Authchip [Processor] Advanced Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Cloaking Device Hacking Suite > --- WEAPON ----------- Chainsword Lance > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Graphene Brace Hacking Suite Hacking Suite System Shield Authchip [Processor] Authchip [Processor] Fusion Bomb Launcher Advanced Datajack [Rating: 132] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 1 1 . . 1 . . 1 Utility 7 | . . 2 . . 1 1 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 138 | . 15 14 4 29 19 4 6 . 14 . 15 18 Power 17 | . 2 1 . 2 4 . 2 . . . 4 2 Engine 5 | . 1 1 . 1 2 . . . . . . . Core 10 | . 1 . . 1 2 . 2 . . . 4 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 44 | . 5 4 2 14 4 1 2 . 3 . 3 6 Treads 9 | . 2 . . 6 . . . . . . . 1 Leg 3 | . . . . 2 . . . . . . . 1 Wheel 10 | . 3 4 1 1 1 . . . . . . . Hover 3 | . . . . 1 . . 1 . 1 . . . Flight 19 | . . . 1 4 3 1 1 . 2 . 3 4 Utility 48 | . 4 5 1 5 7 3 1 . 8 . 6 8 Device 19 | . 1 3 1 1 . 1 1 . 5 . 3 3 Storage 7 | . 2 1 . 2 1 . . . . . . 1 Processor 9 | . 1 1 . 1 2 1 . . 2 . 1 . Hackware 10 | . . . . . 2 1 . . 1 . 2 4 Protection 3 | . . . . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . 4 4 1 8 4 . 1 . 3 . 2 2 Energy Gun 5 | . . . . 2 1 . 1 . . . 1 . Energy Cannon 11 | . 3 4 . 2 1 . . . 1 . . . Ballistic Gun 2 | . 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 1 2 1 . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . 1 1 1 . . 1 . . . 3 2 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . . . 18 Parts Lost 51 | . 3 5 4 10 6 . . . 2 . 1 20 Power 5 | . 1 . . 1 1 . . . . . . 2 Propulsion 18 | . 1 2 2 6 1 . . . 1 . . 5 Utility 16 | . . 1 . 1 2 . . . 1 . 1 10 Weapon 12 | . 1 2 2 2 2 . . . . . . 3 Highest Loss Streak 14 | . 3 1 4 6 2 . . . 1 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . 14 24 24 17 17 8 8 10 9 9 9 8 Power 1 | . 1 1 2 1 1 1 . 1 . . . . Propulsion 3 | . 4 6 5 3 4 . . 2 . . . . Utility 7 | . 6 11 12 7 8 5 5 4 5 7 7 6 Weapon 2 | . 2 3 2 2 2 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 55 | . 13 14 1 8 8 . 3 1 1 . 2 4 Power 8 | . 2 3 . 1 2 . . . . . . . Propulsion 8 | . 4 4 . . . . . . . . . . Utility 24 | . 2 4 1 5 3 . 2 1 . . 2 4 Weapon 11 | . 4 3 . 1 2 . 1 . . . . . Tool/Special 4 | . 1 . . 1 1 . . . 1 . . . Average Slot Usage (%) 90 | . 98 99 96 82 90 99 95 94 88 78 87 59 Engine 6 | . 12 8 11 3 5 . . . . . . . Core 4 | . 1 2 . 5 1 6 11 11 10 10 10 4 Treads 8 | . 21 . . 8 22 . . . . . . . Wheel 7 | . 6 21 20 1 4 . . . . . . . Flight 7 | . . . . 4 4 40 33 29 23 15 24 13 Device 9 | . 4 12 11 8 7 7 13 17 12 15 16 13 Storage 9 | . 14 11 11 9 7 6 5 5 5 5 5 2 Processor 12 | . 7 20 22 12 12 6 5 5 11 10 11 9 Hackware 2 | . . . . . 1 10 11 11 10 10 6 5 Protection 1 | . . . . 5 6 5 2 . . . . . Energy Gun 3 | . . . . 10 11 6 3 5 3 . . . Energy Cannon 6 | . 5 21 18 2 1 . . . . . . . Ballistic Gun 5 | . 22 . . . . . . . . . . . Peak Build Rating 132 | . 13 19 27 33 45 46 72 68 106 89 117 132 Average Rating 36 | . 8 18 18 24 39 42 56 67 90 88 106 83 On Entrance 45 | 6 6 13 19 13 33 35 46 68 68 88 89 113 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 12 93 101 101 96 64 27 32 31 34 31 56 50 Greatest Support 106 | 20 40 26 26 86 106 32 37 37 47 34 50 61 Greatest Overweight (x) 31 | . 9 5 9 31 1 . . 3 . . 1 4 Average Overweight (x) 1 | . 2 3 3 2 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 20 10 10 10 10 10 10 10 Average Capacity 18 | . 18 25 25 19 18 10 10 10 10 10 10 8 Most Carried 25 | . 25 25 25 25 20 9 10 10 10 10 10 10 Average Carried 16 | . 14 24 24 17 18 7 8 9 9 10 9 8 Final Capacity 25 | 8 25 25 25 20 10 10 10 10 10 10 10 5 Final Carried 25 | 6 25 25 23 20 10 8 10 10 10 10 10 5 Class Distribution -------------------- 67% | Mutant 7% | Hacker-Ninja 6% | Scavenger-Sprinter 4% | Infiltrator-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Scout | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Matter Collected 2457 | 172 702 138 . 445 210 94 . . 77 277 192 150 Remotely . | . . . . . . . . . . . . . Salvage Created 5325 | . 783 1799 101 983 779 94 . . 19 . 498 269 Parts 257 | . 44 98 5 42 32 1 . . 2 . 19 14 Haulers Intercepted 9 | . 2 3 . 1 . 1 . . . . 2 . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 81 | . 14 24 4 14 16 . . . . . 2 7 Melee 4 | . . . . . . . . . . . 2 2 Guns 27 | . 10 . . 8 9 . . . . . . . Cannons 28 | . 4 19 2 1 2 . . . . . . . AOE 14 | . . 1 2 3 3 . . . . . . 5 Classes Destroyed 12 | . 7 2 1 1 1 . . . . . . . Worker 6 | . 1 . . 3 . . . . 1 . . 1 Builder 2 | . . 1 . 1 . . . . . . . . Hauler 9 | . 2 3 . 1 . 1 . . . . 2 . Recycler 9 | . 1 4 . 2 . . . . . . 1 1 Operator 4 | . 1 1 . . 1 . . . . . 1 . Watcher 11 | . 3 5 . 2 1 . . . . . . . Swarmer 10 | . 1 . 1 . 4 . . . . . . 4 Grunt 44 | . 13 16 2 5 7 . . . . . 1 . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 19 | . . 8 . 6 4 . . . . . 1 . Hunter 2 | . . . . 2 . . . . . . . . Programmer 4 | . . . . . 1 . . . . . . 3 Best Kill Streak 7 | . 3 7 3 4 4 1 . . 1 . 1 7 Combat Bots Only 6 | . 2 3 3 4 4 . . . . . 1 6 Max Kills in Single Turn 4 | . 2 2 2 1 2 1 . . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 1 1 2 . . . . . . 4 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Hostile Shots Fired 735 | . 71 69 25 92 223 1 . 9 39 . 23 183 Missed 273 | . 20 33 8 26 84 1 . 3 20 . 9 69 Hits 462 | . 51 36 17 66 139 . . 6 19 . 14 114 Melee 7 | . . . . 1 . . . 5 . . 1 . Projectile 455 | . 51 36 17 65 139 . . 1 19 . 13 114 AOE 15 | . . . 13 . . . . 2 . . . . Critical Strikes 17 | . 2 1 . 1 2 . . 2 1 . . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8169 | . 689 465 532 1178 1318 . . 216 416 . 315 3040 Core 2296 | . 128 91 244 252 122 . . 40 42 . 60 1317 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . . . . . 24 . . Core Remaining (%) 73 | 100 48 . 16 54 82 100 . 96 . . 91 . Volleys Fired 274 | . 70 62 5 58 52 14 5 1 2 . . 5 Largest 2 | . 2 2 2 2 2 1 1 1 1 . . 1 Hottest 136 | . 136 126 126 68 89 20 5 20 20 . . 52 Shots Fired 479 | . 140 122 8 95 88 14 5 1 2 . . 4 Gun 263 | . 112 . . 66 72 11 . 1 1 . . . Cannon 186 | . 28 122 7 16 13 . . . . . . . Launcher 21 | . . . 1 13 3 . . . . . . 4 Special 9 | . . . . . . 3 5 . 1 . . . Kinetic 112 | . 112 . . . . . . . . . . . Thermal 195 | . 28 . . 82 72 11 . 1 1 . . . Explosive 21 | . . . 1 13 3 . . . . . . 4 Electromagnetic 142 | . . 122 7 . 13 . . . . . . . Robot Hit Streak 25 | . 14 13 16 21 25 15 2 2 4 . . 1 Robot Miss Streak 4 | . 4 3 . 1 2 1 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 379 | . 96 84 5 68 73 12 3 1 2 . 19 16 Core Hits 168 | . 35 33 5 37 32 1 . 1 1 . 9 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . . 2 . 6 3 2 . . . . 1 4 Burn 11 | . . . . 6 3 2 . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 1 Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 107 | . . . . . . . . . 14 . 43 50 Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . 2 . 5 11 Piercing 87 | . . . . . . . . . 12 . 36 39 Sneak Attacks 6 | . . . . . . . . . . . 5 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 1 Damage Inflicted 10195 | . 1341 2411 289 1763 1705 173 . 19 19 . 888 1587 Guns 3412 | . 1045 . . 990 1166 173 . 19 19 . . . Cannons 3239 | . 288 2277 120 266 288 . . . . . . . Explosions 2079 | . . 130 169 507 251 . . . . . . 1022 Melee 1453 | . . . . . . . . . . . 888 565 Ramming 12 | . 8 4 . . . . . . . . . . Kinetic 1045 | . 1045 . . . . . . . . . . . Thermal 3173 | . 288 130 122 1256 1166 173 . 19 19 . . . Explosive 1827 | . . . 47 507 251 . . . . . . 1022 Electromagnetic 2685 | . . 2277 120 . 288 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . . 72 109 Piercing 1272 | . . . . . . . . . . . 816 456 Highest Corruption 37 | . . . . . 1 . . . . . 7 37 Average Corruption 15 | . . . . . 1 . . . . . 3 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . 4 20 Message Errors 5 | . . . . . . . . . . . 1 4 Matter Fused 7 | . . . . . . . . . . . 1 6 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 221 | . . 59 . 25 8 . . . . . . 129 Projectiles 67 | . . 59 . . 8 . . . . . . . Explosions 68 | . . . . 25 . . . . . . . 43 Melee 86 | . . . . . . . . . . . . 86 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . 2 . 152 . . . . . . . 160 Shots 7 | . . . . 4 . . . . . . . 3 Rammed 4 | . 3 1 . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 300 | . 300 183 21 8 138 165 237 . 8 . 33 278 Average Temperature 51 | . 134 34 14 3 36 43 102 . 4 . 11 87 Received Heat Transfer 1404 | . 213 231 . 324 441 . . . 69 . 30 96 Effects 4 | . 1 . . . . . . . . . . 3 Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . 4 . . 1 . . . . . . . Combat Hostiles 5 | . . 4 . . 1 . . . . . . . Parts Fried 14 | . . 12 . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . 2 1 1 . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . Parts Melted 13 | . 2 . . 4 7 . . . . . . . Heat Transferred 6564 | . 518 50 150 2849 2442 481 . 37 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Maximum Alert Level 2 | . . . . 1 . . . . . . 2 1 Low Security (%) 87 | . 100 100 100 87 100 100 100 100 100 100 18 33 Level 1 7 | . . . . 12 . . . . . . 4 66 Level 2 5 | . . . . . . . . . . . 77 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 589 | . 96 172 125 242 189 91 7 . 65 5 589 309 Initial 231 | . . 24 47 . 69 79 7 . . 5 . 231 Average 95 | . 22 76 31 109 131 38 2 . 18 . 389 218 Influence Increases 4297 | . 492 857 145 579 487 49 4 . 130 . 1038 516 Destroy 0b10 Robot/C 2040 | . 280 480 80 280 320 . . . . . 460 140 Destroy 0b10 Robot/NC 205 | . 40 70 . 45 10 5 . . 5 . 20 10 Destroy Leader 570 | . 90 166 10 106 92 2 . . . . 84 20 Allied During Kill 372 | . . . . . . . . . . . 372 . Successful Hack 120 | . 5 31 . 19 10 12 4 . . . 5 34 Select Force Hacks 90 | . 60 30 . . . . . . . . . . Disable Machine 105 | . . 30 30 15 . . . . . . 15 15 Destroy Structure 330 | . 2 20 25 39 10 . . . 20 . 82 132 Partial Spotted 60 | . . . . 15 15 30 . . . . . . Lose Combat Pursuer 405 | . 15 30 . 60 30 . . . 105 . . 165 Influence Decreases 4004 | . 435 792 267 426 478 196 19 . 114 16 596 665 Entered New Map 505 | . . 33 75 . 84 83 8 . . 11 . 211 Time Decay 2420 | . 348 477 192 346 334 113 11 . 104 5 236 254 Lost Part 420 | . 30 40 . 70 60 . . . 10 . 10 200 Lost Ally 370 | . . 10 . 10 . . . . . . 350 . Purge Threat 289 | . 57 232 . . . . . . . . . . Squads Dispatched 38 | . 6 4 . 2 5 1 1 1 4 . 10 4 Investigation 14 | . 4 2 . 1 2 . 1 . 1 . 2 1 Extermination 6 | . . . . . 1 . . . 1 . 2 2 Reinforcement 15 | . 2 2 . 1 2 1 . 1 2 . 3 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Distress Signals 12 | . . 3 . 4 1 . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 31 31 6 26 20 4 . 3 21 . 26 24 Peak Tracking Total 10 | . 6 4 5 8 4 3 . 3 10 . 7 7 Tactical Retreats 16 | . 1 2 . 4 1 . . . 3 . 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Traps Triggered 8 | . 2 . . . 1 . . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Machines Disabled 7 | . . 2 2 1 . . . . . . 1 1 Max in Single Turn 2 | . . 1 2 1 . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Machines Accessed 53 | . 8 11 . 9 4 4 4 . 4 . 5 4 Terminals 33 | . 6 9 . 5 1 2 2 . 3 . 2 3 Fabricators 5 | . . . . . . . 1 . 1 . 3 . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . Scanalyzers 7 | . . 1 . 2 2 1 . . . . . 1 Garrison Access 4 | . . . . 1 1 1 1 . . . . . Total Hacks 150 | . 14 36 . 19 20 6 19 . 14 . 11 11 Successful 75 | . 6 20 . 7 11 3 9 . 8 . 8 3 Failed 75 | . 8 16 . 12 9 3 10 . 6 . 3 8 Catastrophic 12 | . 2 2 . 3 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 3 11 . 7 . . 9 . 4 . 5 11 Terminals 93 | . 11 31 . 12 2 3 12 . 8 . 5 9 Fabricators 16 | . . . . . . . 4 . 6 . 6 . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . . . . Scanalyzers 25 | . . 4 . 4 14 1 . . . . . 2 Garrison Access 10 | . . . . 1 4 2 3 . . . . . Terminal Hacks 27 | . 4 13 . 2 . 1 2 . 3 . 1 1 Part Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 3 | . . 1 . 1 . . . . . . 1 . Prototype ID Bank 5 | . 1 3 . . . . . . 1 . . . Open DSF 3 | . . . . . . 1 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 Unreport Threat 4 | . 2 2 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Hauler Manifests 3 | . . 1 . 1 . . 1 . . . . . Zone Layout 3 | . . 3 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . 3 . 4 . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . 1 . 2 . 3 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 19 | . . 4 . 3 11 1 . . . . . . Insert Component 10 | . . 2 . 2 5 1 . . . . . . Analyze 9 | . . 2 . 1 6 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . Unauthorized Hacks 18 | . 2 3 . 2 . . 4 . 2 . 3 2 Terminals 10 | . . 2 . 2 . . 3 . 1 . 1 1 Assimilate 2 | . . 1 . 1 . . . . . . . . Botnet 4 | . . . . 1 . . 1 . . . 1 1 Disrupt 1 | . . . . . . . . . 1 . . . Operators 2 | . . 1 . . . . 1 . . . . . Skim 1 | . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . 1 . 1 . 2 . Recompile 4 | . . . . . . . 1 . 1 . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 6 8 . 7 4 1 4 . 3 . 2 3 Full Trace Events 4 | . . 1 . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 . 1 4 . . . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . Authchips 2 | . . . . . . . . . 1 . 1 . Time 60 | . . . . . . . . . 36 . 24 . Total Part Build Rating 6 | . . . . . . . . . 3 . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 1 4 . . . . . . . Part Schematics Acquired 7 | . . 2 . 1 4 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 1 3 . 1 . 1 . Non-combat 6 | . . . . . . 1 3 . 1 . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 2 3 . 1 . 1 . parse_system 2 | . . . . . . . 1 . . . 1 . no_distress 1 | . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . 1 . 1 . . . find_fabricator 1 | . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Total Allies 22 | . . 1 . 1 . . . . . 20 . . Largest Group 20 | . . 1 . 1 . . . . . 20 20 . Highest-Rated Group 804 | . . 10 . 10 . . . . . 804 804 . Highest-Rated Ally 50 | . . 10 . 10 . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . . . 148 . Total Damage 4294 | . . . . . . . . . . . 4294 . Kills 21 | . . . . . . . . . . . 21 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Active Infowar (turns) 3514 | . 577 204 2 . 658 277 90 46 450 128 529 553 Optics 2430 | . . . . . 603 31 90 46 450 128 529 553 Sensors 1892 | . 577 . 2 . . . . . 389 128 529 267 Seismic 204 | . . 204 . . . . . . . . . . T.N.C. 301 | . . . . . 55 246 . . . . . . Machine Analysis 169 | . . . . . . . . . 169 . . . Cloaking 1098 | . . . . . . . . . 211 128 470 289 Jamming 48 | . . . . . . . . . 45 . . 3 ECM 815 | . . . . . . . . . 7 128 411 269 Robot Analysis Total 3 | . . 1 . 1 . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Turns Passed 7945 | . 1761 1340 621 1393 756 278 90 46 450 128 529 553 Spaces Moved 6112 | 1 695 706 318 580 544 542 264 95 837 200 766 564 Core 202 | . . . . 19 . . . . . . . 183 Treads 794 | . 461 . . 251 82 . . . . . . . Legs 27 | 1 . . . . . . . . . . . 26 Wheels 1631 | . 234 706 318 81 292 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3458 | . . . . 229 170 542 264 95 837 200 766 355 Fastest Speed 21 | 120 140 135 135 26 24 21 21 25 25 32 27 28 Average Speed 89 | 120 194 138 145 187 94 21 21 25 26 32 39 47 Slowest Speed 1600 | 120 320 155 215 1600 166 21 28 25 32 32 108 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . 5 . 5 . 1 3 1 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 97 69 38 45 15 8 7 81 23 96 17 17 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 55 | . . . . 16 . . . . 10 . 18 11 Terrain Destroyed 212 | . . 17 26 48 14 . . . 10 . 18 79 Melee 39 | . . . . . . . . . 10 . 18 11 Projectile . | . . . . . . . . . . . . . AOE 173 | . . 17 26 48 14 . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Res Total 7999 | . 965 959 471 788 709 686 294 114 1042 262 934 775 Wait 1088 | . 127 132 140 87 43 128 1 . 156 62 83 129 Move 6067 | . 694 705 317 570 543 532 263 92 831 197 759 564 Hop 16 | . . . . 4 . 4 . 1 3 1 3 . Pick Up 125 | . 36 23 . 18 23 1 5 2 4 1 10 2 Fast Attach 69 | . 4 3 2 14 4 1 5 1 11 . 11 13 Attach 51 | . 3 7 3 9 13 3 2 . 3 . 2 6 Detach 7 | . . . 2 2 . . 2 . 1 . . . Swap 49 | . 8 4 . 9 7 2 3 . 4 . 8 4 Drop 140 | . 20 22 2 17 24 1 8 2 15 1 19 9 Fire 274 | . 70 62 5 58 52 14 5 1 2 . . 5 Melee 93 | . . . . . . . . . 12 . 38 43 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Discovered new exit (range 9) 1564 | -10/Materials | Core integrity fell below 50% 1594 | -10/Materials | Lost 3 parts (1p1n1w) 1715 | -10/Materials | Discovered new exit (range 15) 1762 | -10/Materials | Entered another Materials area 1762 | -9/Materials | Evolved 2 slots: Utility x2 1940 | -9/Materials | Discovered new exit (range 15) 1968 | -9/Materials | Identified exit to Storage 2505 | -9/Materials | Discovered new exit (range 12) 2697 | -9/Materials | Discovered new exit (range 13) 2972 | -9/Materials | Discovered new exit (range 13) 2991 | -9/Materials | Identified exit to Mines 3102 | -9/Materials | Entered Mines 3365 | -9/Mines | Discovered new exit (range 9) 3377 | -9/Mines | Identified exit to Materials 3447 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3450 | -9/Mines | Found Prototype Device 3450 | -9/Mines | Identified Exp. Sensor Array 3473 | -9/Mines | Learned location of Storage (-9) 3588 | -9/Mines | Assembled infested the area 3632 | -9/Mines | Core integrity fell below 50% 3636 | -9/Mines | Core integrity fell below 20% 3666 | -9/Mines | Lost 4 parts (2n2w) 3723 | -9/Mines | Entered Materials 3723 | -8/Materials | Evolved 2 slots: Propulsion x2 4244 | -8/Materials | Lost 6 parts (1p2n1u2w) 4437 | -8/Materials | Lost 3 parts (3n) 5005 | -8/Materials | Discovered new exit (range 14) 5116 | -8/Materials | Entered Factory 5116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5724 | -7/Factory | Discovered new exit (range 9) 5867 | -7/Factory | Discovered new exit (range 8) 5872 | -7/Factory | Entered another Factory area 5872 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6089 | -6/Factory | Build established: Scavenger-Sprinter 6103 | -6/Factory | Discovered new exit (range 8) 6150 | -6/Factory | Discovered new exit (range 13) 6150 | -6/Factory | Entered another Factory area 6150 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6240 | -5/Factory | Identified exit to DSF 6240 | -5/Factory | Entered DSF 6243 | -5/DSF | Discovered new exit (range 22) 6279 | -5/DSF | Additional patrols routed to DSF 6286 | -5/DSF | Entered Factory 6286 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6293 | -4/Factory | Found Quantum Capacitor 6571 | -4/Factory | Fabricated Hacking Suite (x1) 6618 | -4/Factory | Spotted B-86 Titan 6721 | -4/Factory | Discovered new exit (range 8) 6724 | -4/Factory | Identified exit to Research 6736 | -4/Factory | Sucked down chute 6736 | -4/Factory | Entered Waste 6737 | -4/Waste | Joined by Warlord forces that had cleared the area 6755 | -4/Waste | Found Adv. Force Booster 6770 | -4/Waste | Discovered new exit (range 22) 6819 | -4/Waste | Identified exit to Factory 6864 | -4/Waste | Entered Factory 6864 | -4/Factory | Accompanied by 20 allies 6895 | -4/Factory | Fabricated Hacking Suite (x1) 6917 | -4/Factory | Spotted B-86 Titan 6945 | -4/Factory | Build established: Hacker-Ninja 6955 | -4/Factory | Garrison activated, responded to threat 7082 | -4/Factory | Discovered new exit (range 21) 7088 | -4/Factory | Identified exit to Upper Caves 7091 | -4/Factory | Lost 3 allies 7362 | -4/Factory | Discovered exit to Research (range 17) 7393 | -4/Factory | Entered Research 7393 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7522 | -3/Research | Found Corrupted Fusion Bomb Launcher 7529 | -3/Research | System corruption reached 10% 7633 | -3/Research | Build established: Infiltrator-Ninja 7739 | -3/Research | System corruption reached 30% 7762 | -3/Research | Lost 14 parts (2p5n6u1w) 7767 | -3/Research | Core integrity fell below 50% 7812 | -3/Research | Spotted B-86 Titan 7836 | -3/Research | Core integrity fell below 20% 7861 | -3/Research | Identified exit to Research 7866 | -3/Research | Lost 3 parts (2u1w) 7946 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07886_ Acquired Hacking Suite. 07889_ O-16 Technician uses terminal to summon reinforcements. 07889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 07889_ O-16 Technician locks terminal. 07889_ Acquired Nanoactuators. 07901_ System corrupted: Nanoactuators fused. 07903_ Acquired Lance. 07910_ Acquired Prototype Reactor. 07910_ Identified Cld. Antimatter Reactor. 07922_ System corrupted: Matter fused (-5). 07924_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1C. 07931_ System Shield destroyed. 07933_ Hacking Suite destroyed. 07933_ Door malfunctions. 07938_ System corrupted: Cld. Antimatter Reactor rejected. Map ----- +----------------------------------------------------+ | #?????# + ######## #??? | | ! #?????# # + #??? | | #?????# / # #??? | | #?????# # ! # #??? | | ########## # + g #??? | | # #####g #??? | | ########???# #??? | | #############??????????#g #??? | | ???????????????????????#g####??? | | ???????????????????????# #?????? | | ????????????????######## #?????? | | ????????????????# # #?????? | | ????????????????# # ####??? | | ????????????????#/ / #??? | | ????????????????# #* #??? | | ????????????????# # #??? | | ????????????????# #p #??? | | ????????????????######## ^ #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ??????????????########## #??? | | ???? #??? | | ??????????????########## p #??? | | ???????????????????????# #??? | | ???????????????????????# @ #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????#+## #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? ??? | | ??????????????????????????? ??? | | ???????????????????????????< ??? | | ??????????????????????????? ??? | | ???????????????????????????? ??? | | ?????????????????????????????#?? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 5 Force Boost 40 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Cld. Pulse Rifle | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterRecoilSplitter Manual? 0 Play Time 01:50:26 Cumulative 229.7 hours Start 2025.06.06 @ 18:22:01 End 2025.06.07 @ 00:56:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 307cbb0e-c265-4eaa-a94f-cf2e56aaefda