Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 00:41:48 Player: Jamuson Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (633) 3165 Value Destroyed (31844) 31844 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (17686) 17686 TOTAL SCORE: 63695 Bonus ------- High Alert Combat Kills 7157 Follower Combat Kills 2015 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Friendly Fire -1086 Cogmind --------- Core Integrity 963/1600 Matter 300/300 Energy 772/790 System Corruption 8% Temperature Cool (12) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Focal Shield Improved Thermal Shield > --- WEAPON (5) ------- Phase Gun Enhanced Quantum Rifle Force Lance > --- INVENTORY (25) --- Micro Antimatter Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Biometal Leg Improved Linear Gravjet Gamma Rifle Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Heavy Machine Gun KE Penetrator Railgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Mini Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Focal Shield Improved Thermal Shield Advanced Shield Generator Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Improved Linear Gravjet Gamma Rifle Compact HERF Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator Railgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Mini Smartbomb Launcher Improved Remote Datajack Force Lance [Rating: 189] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . Utility 10 | . . . . . 1 . . . 1 . . . 2 . 2 . . . . . 1 . . . 1 . 2 Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 732 | . 10 . 1 7 36 9 3 6 22 10 50 3 64 15 28 12 50 24 10 26 47 29 53 47 12 41 117 Power 61 | . 1 . . 2 3 . 1 . 2 1 3 . 7 . 4 . 3 2 2 1 3 . 3 6 2 4 11 Engine 19 | . 1 . . 2 1 . 1 . . . 2 . 7 . 2 . . . 1 1 . . 1 . . . . Core 15 | . . . . . 2 . . . 2 1 1 . . . 2 . 2 1 1 . 2 . 1 . . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 6 2 4 11 Propulsion 148 | . 2 . . 3 9 2 1 . 7 4 19 . 15 3 4 3 2 4 3 4 10 6 9 7 2 10 19 Treads 51 | . . . . 1 8 2 1 . . . 6 . 10 . . 2 2 . 3 4 . . . . . . 12 Leg 82 | . . . . . . . . . 3 4 8 . 5 3 4 1 . 4 . . 10 6 9 6 2 10 7 Wheel 6 | . 2 . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 4 . 4 . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 208 | . 2 . 1 . 7 2 . 2 4 1 4 . 17 5 10 4 23 9 5 6 15 8 14 17 2 14 36 Device 106 | . . . . . 5 1 . 2 1 1 3 . 7 3 5 2 16 4 3 . 5 2 6 11 . 5 24 Storage 17 | . 1 . 1 . . . . . 1 . . . . . 2 1 1 1 1 . . 1 1 2 . . 4 Processor 23 | . 1 . . . 2 . . . . . 1 . 1 . . . 4 1 . . 3 . 3 1 1 1 4 Hackware 18 | . . . . . . . . . 2 . . . 2 . . . . 1 . 3 2 3 1 . 1 2 1 Protection 44 | . . . . . . 1 . . . . . . 7 2 3 1 2 2 1 3 5 2 3 3 . 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 315 | . 5 . . 2 17 5 1 4 9 4 24 3 25 7 10 5 22 9 . 15 19 15 27 17 6 13 51 Energy Gun 100 | . 1 . . 2 4 2 . . 6 . 8 2 7 5 8 3 10 4 . 7 12 1 . 5 1 6 6 Energy Cannon 18 | . . . . . . . . . 1 . . . 2 1 . . 4 1 . 1 2 . . 1 . 1 4 Ballistic Gun 92 | . 3 . . . 1 1 1 2 1 2 7 . 11 . . . 6 3 . . 1 9 14 3 3 1 23 Ballistic Cannon 15 | . . . . . 11 . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 Launcher 27 | . . . . . 1 2 . 2 . 1 2 . 1 . 2 . 2 . . 1 1 2 3 3 . 1 3 Special Weapon 35 | . . . . . . . . . . 1 . . 1 1 . 2 . 1 . 6 3 3 6 1 1 3 6 Impact Weapon 8 | . 1 . . . . . . . . . 4 1 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 18 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 4 . 1 8 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 30 | . . . . . 1 . . . 2 . 3 . 6 . . 1 7 . . . 4 . 1 3 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Parts Lost 123 | . 2 . . 7 10 3 2 . 9 2 1 1 13 7 5 . 3 11 2 2 1 2 3 2 . . 35 Power 16 | . . . . 2 2 . . . 1 . 1 . 2 . 1 . 1 1 1 . . . . . . . 4 Propulsion 28 | . . . . 3 4 2 1 . 3 1 . . 5 1 2 . 1 2 . 1 . . . . . . 2 Utility 31 | . . . . . . . 1 . . . . . 2 3 2 . 1 3 1 . 1 1 2 1 . . 13 Weapon 48 | . 2 . . 2 4 1 . . 5 1 . 1 4 3 . . . 5 . 1 . 1 1 1 . . 16 Highest Loss Streak 15 | . 2 . . 4 8 2 2 . 7 2 1 1 5 4 2 . 1 11 1 1 1 1 2 1 . . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 94 93 96 91 98 86 99 96 100 96 89 82 87 85 92 97 97 96 99 99 99 96 99 82 Engine 2 | . 14 14 14 13 7 . 3 9 1 . 5 7 5 6 1 . . . . 5 2 . . . . . . Core 1 | . . . . . 1 9 5 . 5 7 1 . . . 3 5 4 . . . 2 5 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 4 . . . . 7 8 8 7 Treads 8 | . . . . 4 17 25 24 27 3 . 7 30 23 . . 9 10 1 4 21 3 . . . . . 11 Leg 11 | . 9 . . . . . . . 13 13 15 . 1 25 21 3 . 18 18 . 22 26 26 27 26 26 3 Wheel 1 | . 17 28 28 20 7 . . . . . 3 . . . . . . . . . . . . . . . . Device 11 | . . . . . 5 7 2 7 3 5 6 7 5 12 8 26 23 17 15 11 12 14 13 14 16 16 13 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 8 7 8 9 11 10 10 10 9 8 8 8 Processor 9 | . 13 14 14 14 11 9 9 9 7 7 7 7 8 6 5 5 6 11 11 11 10 10 9 7 9 8 15 Hackware 3 | . . . . . . . . . 10 8 7 7 8 . . . . . . . 3 4 5 3 . 4 1 Protection 3 | . . . . . . 1 . . . . . . 5 5 8 2 4 5 4 7 6 4 7 5 4 3 1 Energy Gun 14 | . 8 14 14 19 10 6 18 18 24 17 23 29 17 18 22 22 13 15 23 21 20 3 . 2 4 15 4 Ballistic Gun 7 | . 18 14 14 6 . 17 18 17 2 11 5 . 6 4 . . 8 3 . . . 16 19 13 12 1 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 28 28 48 49 70 62 59 61 62 39 49 48 78 75 91 85 104 102 96 98 114 106 102 118 134 147 169 Greatest Support 230 | 20 32 32 32 32 60 60 60 60 60 50 100 88 100 75 80 140 140 140 88 120 120 120 125 138 138 140 230 Greatest Overweight (x) 32 | . . . 1 4 6 2 1 1 17 1 5 . 1 1 1 1 1 32 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . 2 3 . . . 1 . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | . 10 15 15 20 20 20 20 20 19 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 25 | . 8 9 11 12 20 18 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 17 | . 7 8 9 9 16 16 19 19 18 14 14 14 14 14 17 19 19 16 19 18 19 19 19 19 19 19 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 6 8 9 11 8 18 17 20 20 15 15 15 14 15 14 20 20 20 20 19 20 20 20 20 20 20 20 19 Class Distribution -------------------- 12% | Scavenger-Gunner 11% | Scavenger-Tank 11% | Mutant 11% | Scavenger-Skirmisher 10% | Bothacker-Gunner 9% | Scavenger-Mutant 8% | Skirmisher 7% | Gunner 5% | Hacker-Skirmisher 3% | Bothacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Pyromaniac-Gunner | -5/Waste Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Matter Collected 17590 | 199 366 20 . 177 1672 319 129 291 354 217 957 10 1686 244 296 134 1075 597 129 375 567 803 1786 1200 142 750 3095 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30925 | . 366 . . 229 1121 492 179 442 1134 436 1349 249 3533 677 1271 . 4331 1114 889 1145 1714 1102 1944 1483 286 887 4552 Parts 1291 | . 21 . . 11 68 26 11 32 47 19 67 14 134 17 31 . 154 33 30 26 64 51 86 91 12 55 191 Haulers Intercepted 19 | . . . . . 2 . . . 1 . 3 . 2 . . . 3 . 1 . 3 . 3 1 . . . Recyclers Shooed 16 | . . . . 1 . . . . . . . . 2 . 2 . 5 . . . . . 1 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Combat Hostiles Destroyed 527 | . 9 . . 6 34 15 4 15 22 11 24 7 61 11 19 . 56 20 6 24 28 16 34 28 3 14 60 Melee 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 2 . . Guns 362 | . 9 . . 6 2 7 4 8 21 10 17 7 53 6 10 . 46 14 5 21 21 13 17 12 1 7 45 Cannons 36 | . . . . . 28 4 . . . . . . . 1 . . . 2 . . . . . . . . 1 AOE 81 | . . . . . 4 4 . 7 . 1 5 . 3 . 3 . 6 . . . 3 1 16 14 . 6 8 Classes Destroyed 21 | . 3 . . . 8 1 . . 1 . 1 1 1 . . . 2 1 . . 1 1 . . . . . Worker 19 | . . . . . 1 . . . 2 . 3 . . . . . 1 . 1 . 2 . 2 3 . . 4 Builder 13 | . . . . . 3 . . . . . 2 . 2 . . . 3 . . . . . 2 . . . 1 Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hauler 19 | . . . . . 2 . . . 1 . 3 . 2 . . . 3 . 1 . 3 . 3 1 . . . Recycler 18 | . . . . . 1 . . . . . 1 . 2 . 2 . 6 . 2 . . . . 1 . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Operator 8 | . . . . . 1 . . . 2 . . . 2 . . . 1 . . . 1 . . 1 . . . Watcher 24 | . 2 . . . 1 . . . 1 . 2 . 2 . 2 . 3 . 3 . 1 . 2 2 1 . 2 Swarmer 127 | . 2 . . . 8 4 1 7 4 3 7 2 11 . 5 . 10 3 . 10 9 . 15 14 . 5 7 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 2 Grunt 201 | . 7 . . 6 21 8 2 8 11 7 8 1 29 7 2 . 23 9 4 7 6 10 7 4 3 1 10 Brawler 14 | . . . . . 1 . . . . . . . 2 1 1 . 2 . . 1 1 1 2 . . 1 1 Duelist 11 | . . . . . . 1 . . . . 1 . 3 . 1 . 1 . . 1 1 1 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 34 | . . . . . 3 2 1 . 1 . 4 . 5 2 1 . 1 3 . 1 3 1 2 . . 2 2 Specialist 7 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 4 Hunter 47 | . . . . . 1 . . . 1 1 . 1 3 1 5 . 7 1 . 2 2 1 2 . . . 19 Programmer 77 | . . . . . . . . . 5 . 4 1 7 . 4 . 11 . 2 2 4 1 6 10 . 6 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 . . 2 7 7 2 11 7 2 4 3 10 4 4 . 9 6 3 7 8 5 9 10 2 6 11 Combat Bots Only 11 | . 2 . . 2 7 7 2 11 6 2 3 3 10 4 4 . 8 6 3 7 5 5 8 8 2 6 10 Max Kills in Single Turn 6 | . 1 . . 1 2 2 1 2 1 2 3 1 3 1 3 . 4 2 2 3 3 2 4 6 1 3 3 Gunslinging 2 | . . . . . . . . . . 1 1 . 1 . . . 1 1 1 2 1 . 1 . . 1 1 Exploded 4 | . . . . . 2 2 . 2 . 1 3 . 3 . 3 . 4 . . . 2 1 4 4 . 3 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Damage Taken 37421 | . 483 . . 493 2029 719 122 399 957 454 786 289 4325 1575 1382 . 2103 2862 120 1287 1660 815 1585 1150 57 881 10888 Core 3421 | . 75 . . 96 307 40 16 15 176 47 102 16 561 89 178 . 61 273 . 92 123 183 137 94 . 103 637 Absorbed by Shields 2003 | . . . . . . . . . . . . . . 175 99 . 71 . . . . . . 544 13 320 781 Reduced by Siege Mode 973 | . . . . . . . . . . . . . . . . . 89 157 . . . . . . . . 727 Redirected to Shielding 295 | . . . . . . . . . . . . . 75 . 154 . . . . . . . . . . . 66 Regen/Repaired (Parts) 1248 | . . . . . . . . . . . . . 494 . . . 754 . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 31 . . . 31 . . . 51 . 23 . . . . . 39 . . 61 92 . 92 60 Volleys Fired 1270 | . 47 . . 35 70 27 5 19 56 26 55 11 152 32 54 2 122 40 16 49 57 41 74 50 6 44 180 Largest 5 | . 2 . . 2 4 4 4 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 4 4 3 5 5 Hottest 440 | . 70 . . 85 224 146 158 158 237 191 251 243 265 288 300 7 306 158 147 147 316 181 129 178 151 440 423 Shots Fired 3879 | . 91 . . 55 238 82 20 59 201 74 150 38 470 86 184 2 385 128 65 147 187 117 227 133 8 128 604 Gun 3407 | . 91 . . 55 19 47 20 54 194 68 146 38 450 83 183 . 354 112 65 139 182 108 209 119 6 121 544 Cannon 365 | . . . . . 216 29 . . 7 . . . 17 2 . . 29 15 . . . . . 5 . . 45 Launcher 67 | . . . . . 3 6 . 5 . 5 4 . 1 . 1 . 2 . . 1 2 5 13 8 . 2 9 Special 40 | . . . . . . . . . . 1 . . 2 1 . 2 . 1 . 7 3 4 5 1 2 5 6 Kinetic 1793 | . 72 . . 24 219 72 10 26 44 22 36 . 196 20 . . 168 53 . . . 79 209 94 2 42 405 Thermal 1932 | . 19 . . 31 16 4 10 28 157 46 110 38 271 65 183 . 215 74 65 139 182 29 . 25 4 79 142 Explosive 67 | . . . . . 3 6 . 5 . 5 4 . 1 . 1 . 2 . . 1 2 5 13 8 . 2 9 Electromagnetic 47 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 42 Robot Hit Streak 46 | . 9 . . 10 17 18 5 13 24 9 27 13 23 18 10 3 46 14 19 34 19 19 14 12 3 18 35 Robot Miss Streak 6 | . 6 . . 3 5 2 3 2 3 2 3 2 4 2 4 . 3 4 1 3 4 3 6 4 1 3 6 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 . . . 1 . . . . 1 1 1 . . 1 Secondary Targets 81 | . . . . . . . . 2 4 3 1 1 8 1 1 . 8 6 3 11 7 3 2 2 . 1 17 Max Gunslinging Chain 2 | . . . . . . . . 1 1 1 1 1 1 1 1 . 1 2 1 2 1 1 1 1 . 1 1 Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 2585 | . 58 . . 45 131 54 11 40 128 48 109 27 327 66 120 2 270 81 49 96 128 79 120 84 10 73 429 Core Hits 1205 | . 21 . . 22 66 27 7 22 52 22 65 17 160 22 42 . 119 26 22 39 64 45 82 61 5 31 166 Critical Kills 41 | . . . . . . . . . . . . . . . . . 7 4 . . . 2 6 1 . . 21 Critical Parts Destroyed 73 | . 1 . . 1 . 1 . . . . 1 . . 1 . . 12 4 . . . 3 9 3 . 2 35 Critical Strikes 285 | . 2 . . 4 5 2 . 4 6 4 2 . 12 8 10 . 37 19 4 22 14 9 18 11 2 6 84 Burn 141 | . 1 . . 3 . . . 4 6 4 1 . 12 7 10 . 17 11 4 22 14 3 . 4 . 3 15 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 123 | . 1 . . 1 . 1 . . . . . . . 1 . . 20 7 . . . 6 17 4 . 3 62 Blast 8 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . . Melee Attacks 80 | . 1 . . . . . . . . . 17 1 5 . . . . . . . . . 9 18 6 . 23 Impact 18 | . 1 . . . . . . . . . 11 1 5 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . 6 . . . . . . . . . . . 9 18 6 . 23 Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72329 | . 718 . . 522 3820 1423 185 1120 2338 1026 2634 725 8005 1504 2921 . 9681 2428 1262 2464 3889 2397 4765 4203 277 2502 11520 Guns 56546 | . 718 . . 522 178 654 185 643 2309 844 2218 595 7429 1438 2623 . 8611 2164 1262 2290 3489 2016 3121 1790 96 1812 9539 Cannons 5294 | . . . . . 3174 478 . . 29 . . . 133 66 . . 428 264 . . . . . 196 . . 526 Explosions 9371 | . . . . . 468 291 . 477 . 182 263 130 440 . 298 . 642 . . 174 377 381 1363 1811 . 690 1384 Melee 1071 | . . . . . . . . . . . 153 . . . . . . . . . . . 281 406 181 . 50 Ramming 47 | . . . . . . . . . . . . . 3 . . . . . . . 23 . . . . . 21 Kinetic 29588 | . 604 . . 147 3188 1062 79 216 424 252 361 . 3224 324 . . 5076 1222 . . . 1393 3121 1307 39 839 6710 Thermal 31574 | . 114 . . 375 164 70 106 427 1914 592 1857 595 4636 1180 2623 . 4196 1206 1262 2290 3489 623 . 483 57 973 2342 Explosive 8825 | . . . . . 468 291 . 477 . 182 263 130 142 . 298 . 409 . . 174 377 381 1348 1811 . 690 1384 Electromagnetic 1224 | . . . . . . . . . . . . . . . . . . . . . . . 15 196 . . 1013 Impact 129 | . . . . . . . . . . . 129 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 942 | . . . . . . . . . . . 24 . . . . . . . . . . . 281 406 181 . 50 Highest Corruption 14 | . . . . . . . . . 4 4 7 7 4 4 1 1 2 5 5 3 14 14 14 8 . 6 14 Average Corruption 4 | . . . . . . . . . 2 4 5 7 3 4 1 1 1 4 4 3 3 14 4 5 . 5 5 Corruption Purged 41 | . . . . . . . . . . . . . . . . . 4 . 5 . . . 14 . . . 18 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 516 | . . . . . . . . . 36 13 89 9 23 13 . 1 14 30 20 25 26 56 37 39 . 35 50 Message Errors 120 | . . . . . . . . . 11 4 29 2 8 5 . . 1 3 2 7 5 9 11 7 . 6 10 Matter Fused 121 | . . . . . . . . . 8 3 21 2 5 1 . . . 12 4 6 8 9 8 16 . 7 11 Heat Flow Errors 67 | . . . . . . . . . 2 4 10 1 5 2 . 1 3 1 4 6 4 5 7 4 . 4 4 Energy Discharges 72 | . . . . . . . . . 6 . 9 3 1 3 . . 3 8 2 2 2 8 3 7 . 5 10 Parts Rejected 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . . 1 Data Loss (minor) 58 | . . . . . . . . . 3 1 12 1 1 . . . 3 5 2 1 2 11 4 1 . 4 7 Data Loss (major) 23 | . . . . . . . . . 1 1 3 . . . . . 1 1 . 2 1 3 2 3 . 1 4 Misfires 24 | . . . . . . . . . 4 . 3 . . . . . 1 . 2 1 . 5 1 . . 6 1 Alerts 12 | . . . . . . . . . . . 2 . . . . . . . 3 . 3 1 . . . 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 11 | . . . . . . . . . 1 . . . 3 1 . . 2 . 1 . 1 1 . . . . 1 Overload Shots 8 | . . . . . . . . . . . . . 2 . . . . . . . 6 . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 866 | . . . . . 43 . . 44 . 36 107 22 73 . 81 . 54 4 . . 9 . 129 120 102 . 42 Projectiles 110 | . . . . . 20 . . . . . . . . . . . 1 4 . . . . . 43 . . 42 Explosions 546 | . . . . . 23 . . 44 . 36 . 22 73 . 81 . 53 . . . 8 . 129 77 . . . Melee 210 | . . . . . . . . . . . 107 . . . . . . . . . 1 . . . 102 . . Knockbacks 49 | . . . . . 40 4 . . . . 1 . . . . . . . . . . . . . . . 4 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . 33 4 . . . . . . . . . . . . . . . . . . . . 3 Secondary 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 484 | . . . . . . 12 . 49 . 9 . 153 98 . . . 88 . . . . . . . . 75 . Shots 7 | . . . . . . 1 . 1 . 1 . 1 1 . . . 1 . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | . 101 . . 398 540 446 180 123 573 405 282 216 622 480 390 109 256 556 192 243 326 533 462 312 148 540 581 Average Temperature 125 | . 29 . . 160 175 166 71 51 110 129 80 78 135 134 124 65 36 119 43 67 75 118 133 90 65 204 165 Received Heat Transfer 7342 | . 258 . . 312 1008 315 27 162 216 126 168 63 995 454 37 . 486 927 18 207 163 247 295 117 9 28 704 Effects 111 | . . . . 1 11 3 . . 4 10 4 . 12 2 4 . . 8 . . . 7 7 . . 15 23 Shutdowns 27 | . . . . 1 5 1 . . . 1 . . 1 . . . . 1 . . . 1 1 . . 10 5 Energy Bleed 10 | . . . . . 1 1 . . 1 1 . . 2 . . . . . . . . 1 1 . . . 2 Interference 35 | . . . . . 2 . . . 1 8 4 . 2 1 3 . . . . . . 4 1 . . . 9 Matter Decay 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 Short Circuit 7 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 2 1 Damage (minor) 9 | . . . . . . 1 . . 2 . . . . 1 1 . . . . . . . 2 . . 1 1 Damage (major) 17 | . . . . . 1 . . . . . . . 4 . . . . 6 . . . 1 . . . 1 4 Damage (core) 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . 16 Total Turns 420 | . . . . . . . . . . . . . . . . . 110 21 . . . . . . . . 289 Longest Duration 39 | . . . . . . . . . . . . . . . . . 31 17 . . . . . . . . 39 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 19 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . 12 Impact Corruptions 5 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Robots Melted 40 | . . . . . . . . . 1 . 2 . 5 4 6 . 5 4 1 3 3 2 . 1 . 1 2 Combat Hostiles 38 | . . . . . . . . . 1 . 2 . 4 4 6 . 4 4 1 3 3 2 . 1 . 1 2 Parts Melted 267 | . 1 . . 2 1 . . 2 15 2 15 5 32 11 33 . 40 9 10 27 37 3 2 5 . 5 10 Heat Transferred 72427 | . 407 . . 985 333 148 222 1184 4292 1517 3916 1131 10294 3092 6025 . 9285 3400 2900 6800 8015 1450 . 1150 100 1489 4292 Parts Sabotaged 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Peak Influence 1378 | . 277 34 . 100 435 765 488 710 648 559 465 606 1378 1308 809 225 1174 1045 554 1027 769 911 881 726 444 818 955 Initial 960 | . . 34 . . . 282 372 317 372 233 293 325 317 960 686 225 17 686 548 224 539 506 478 462 408 318 490 Average 505 | . 130 34 . 21 133 526 411 579 505 415 223 425 516 1185 704 190 422 924 437 583 631 750 607 533 420 649 603 Maximum Alert Level 4 | . 1 . . . 2 3 2 3 2 2 2 2 4 4 3 1 4 3 2 3 3 3 3 3 2 3 3 Low Security (%) 16 | . 76 100 . 100 75 . . . . . 43 . 5 . . 17 51 . . . . . . . . . . Level 1 19 | . 23 . . . 21 24 37 24 23 36 52 40 57 . . 82 3 . 57 16 . . . 14 . 8 1 Level 2 40 | . . . . . 3 45 62 51 76 63 4 59 8 . 46 . 14 8 42 57 69 30 75 71 100 56 80 Level 3 20 | . . . . . . 29 . 23 . . . . 21 33 53 . 20 91 . 25 30 69 23 13 . 34 17 Level 4 2 | . . . . . . . . . . . . . 6 66 . . 9 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 1 . . . 7 . . . 6 . 9 . 19 . 5 . 12 . 3 . 7 . 10 7 1 . 19 Investigation 10 | . . . . . . . . . 1 . 1 . 2 . 1 . 2 . . . . . 1 1 1 . . Extermination 42 | . . . . . . . . . 5 . 5 . 6 . 2 . 6 . 1 . 3 . 5 4 . . 5 Reinforcement 26 | . 1 . . . 4 . . . . . 1 . 5 . 1 . 3 . . . 1 . 2 1 . . 7 Assault 17 | . . . . . . . . . . . . . 5 . 1 . 1 . . . 3 . 2 1 . . 4 Garrison 11 | . . . . . 3 . . . . . 2 . 1 . . . . . 2 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . 2 Haulers Reinforced 6 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 32 | . . . . . . . . . . . . . 5 . . . . . . . 3 . 9 2 1 8 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Distress Signals 26 | . . . . . 5 . . . 1 2 2 . 4 . . . 1 . . . 3 . 1 . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 745 | . 19 . . 9 53 16 8 16 36 14 33 10 88 15 23 . 63 24 11 41 37 20 49 35 8 27 90 Peak Tracking Total 10 | . 3 . . 3 10 5 5 6 6 5 3 4 9 8 3 . 6 9 3 6 6 6 6 10 5 7 7 Tactical Retreats 43 | . 2 . . 2 5 3 1 2 4 3 4 1 1 1 . . 2 3 . . 2 1 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Traps Triggered 46 | . . . . . . 2 . . . 2 9 . 2 1 2 . 2 7 . 1 3 5 2 1 . 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Machines Disabled 59 | . . . . . 2 . . . . . . 2 7 1 1 . 10 4 1 4 4 4 8 1 . 6 4 Max in Single Turn 4 | . . . . . 1 . . . . . . 2 3 1 1 . 3 2 1 1 2 1 4 1 . 2 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Garrison Relay 11 | . . . . . . . . . . . . . . 1 . . . 2 . 3 . 3 . . . 2 . Phase Generator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Machines Accessed 88 | . 7 . 1 . 4 . 1 . 9 . 11 . 12 . 2 . 15 . 1 . 5 . 9 5 2 . 4 Terminals 66 | . 7 . . . 3 . . . 8 . 10 . 9 . . . 11 . . . 4 . 8 4 1 . 1 Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . 1 . 2 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 3 Total Hacks 233 | . 27 . 1 . 13 . 1 . 32 . 24 . 39 . 4 . 36 . 1 . 11 . 23 11 4 . 6 Successful 126 | . 19 . 1 . 11 . 1 . 14 . 13 . 20 . 4 . 21 . 1 . 4 . 8 4 1 . 4 Failed 105 | . 7 . . . 2 . . . 17 . 11 . 19 . . . 15 . . . 7 . 15 7 3 . 2 Catastrophic 16 | . 1 . . . . . . . . . 4 . 2 . . . 3 . . . 2 . 2 2 . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 137 | . 14 . 1 . 10 . . . 27 . 13 . 27 . . . 15 . . . 8 . 14 8 . . . Terminals 193 | . 27 . . . 12 . . . 31 . 23 . 30 . . . 27 . . . 10 . 19 9 3 . 2 Fabricators 6 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . Repair Stations 20 | . . . . . . . . . . . . . 8 . 2 . 6 . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 4 Terminal Hacks 50 | . 13 . 1 . 7 . . . 7 . 5 . 6 . . . 6 . . . 1 . 2 2 . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . . . 4 . . . 3 . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 8 | . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 2 . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . . . . . 6 . 2 . 5 . . . . . 1 . . . . Scan Component 8 | . . . . . . . . . . . . . 3 . 1 . 3 . . . . . 1 . . . . Repair 6 | . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 4 Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 45 | . 6 . . . 3 . . . 6 . 7 . 7 . . . 7 . . . 2 . 5 2 . . . Terminals 45 | . 6 . . . 3 . . . 6 . 7 . 7 . . . 7 . . . 2 . 5 2 . . . Assimilate 8 | . 1 . . . . . . . 1 . 2 . 3 . . . 1 . . . . . . . . . . Botnet 32 | . 4 . . . 3 . . . 4 . 4 . 4 . . . 5 . . . 2 . 4 2 . . . Operators 5 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Used 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 6 . . . 3 . 1 . 8 . 11 . 9 . 1 . 13 . . . 5 . 8 5 2 . 2 Full Trace Events 9 | . . . . . . . . . 1 . 1 . 2 . 1 . 2 . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . . . 95 . 95 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . Time 251 | . . . . . . . . . . . . . 101 . 44 . 106 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 29 | . . . . . . . . . . . . . 2 . . . . . . 3 3 4 3 1 2 5 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 29 | . . . . . . . . . . . . . 2 . . . . . . 3 3 4 3 1 2 5 6 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Robot Hacks Applied 26 | . . . . . . . . . . . . . 2 . . . . . . 4 3 4 3 1 2 3 4 parse_system 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 20 | . . . . . . . . . . . . . 1 . . . . . . 2 2 3 3 1 2 3 3 Relay Couplers Released 48 | . . . . . . . . . 4 . . . 2 3 . . . 8 . 10 . 11 . . . 10 . Machine Destruction 44 | . . . . . . . . . . . . . 2 3 . . . 8 . 10 . 11 . . . 10 . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Attached 14 | . . . . . . . . . . . . . 1 . . . . 1 . 3 2 3 1 . 1 2 . Crosswired 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 1 . . . . . . . . . 9 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Total Allies 56 | . 1 . . . . . . . 1 1 4 . 3 1 . . 1 1 . 12 3 6 4 2 3 7 6 Largest Group 6 | . 1 1 1 1 1 . . . 1 1 4 3 2 1 . . 1 2 1 6 6 4 4 2 3 5 4 Highest-Rated Group 282 | . 10 10 10 10 10 . . . 10 14 103 93 58 85 . . 10 95 10 276 282 188 199 90 174 274 202 Highest-Rated Ally 85 | . 10 10 10 10 10 . . . 10 14 31 31 29 85 . . 10 85 10 85 54 58 58 48 58 58 58 Total Orders 17 | . . . . . . . . . . . . . . . 2 . 4 2 . . 2 . . 1 3 . 3 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . 2 . 4 . . . 2 . . 1 3 . 3 Ally Attacks 366 | . . . . . . . . . . 1 3 13 33 14 . . . 6 . 63 42 11 68 9 13 67 23 Total Damage 10714 | . . . . . . . . . . . 64 171 471 569 . . . 174 . 1710 1622 208 1726 204 496 2565 734 Kills 55 | . . . . . . . . . . . . 1 5 3 . . . . . 15 6 . 9 3 1 8 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Robot Analysis Total 12 | . 3 . . . 4 . . . 3 . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . 2 . 4 . . . 2 . . 1 3 . 3 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Turns Passed 36542 | . 995 170 270 629 1356 358 220 417 2267 542 3417 396 3335 616 1234 483 3354 1315 942 1514 1874 1293 2142 1483 251 1543 4126 Spaces Moved 20161 | 1 741 170 252 363 568 127 101 202 1037 394 2381 218 1607 303 587 301 1583 561 448 768 1229 877 1425 945 155 832 1985 Core 24 | . . . . . . . . . 21 . . . . . . . . 3 . . . . . . . . . Treads 7570 | . . . . . 115 127 101 202 179 . 409 218 1547 . . 239 1583 67 83 768 167 . . . . . 1765 Legs 9334 | 1 221 . . . . . . . 658 178 892 . 60 303 587 62 . 491 365 . 1062 877 1425 945 155 832 220 Wheels 2833 | . 520 170 252 363 453 . . . . . 1075 . . . . . . . . . . . . . . . . Hover 400 | . . . . . . . . . 179 216 5 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 100 100 100 105 140 160 160 160 48 48 108 145 120 120 120 115 160 160 160 160 120 120 114 118 118 118 115 Average Speed 142 | 120 105 100 101 126 160 176 170 161 186 102 122 145 148 144 152 151 161 198 182 160 125 120 118 119 118 154 151 Slowest Speed 1650 | 120 120 100 115 140 400 320 240 240 900 190 360 145 235 190 190 240 240 1650 240 240 240 190 190 190 118 190 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 95 32 60 65 38 37 11 44 28 51 53 40 48 52 16 97 41 70 9 80 31 72 28 22 4 85 31 Regions Visited 27 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 81 | . 1 . . . . . . 2 . 5 12 . 17 . . . 16 . . . 3 . . 7 . . 18 Terrain Destroyed 948 | . 1 . . . 52 35 . 13 1 46 34 76 70 . 20 . 196 11 . 4 18 17 108 78 . 86 82 Melee 38 | . 1 . . . . . . . . . 12 . 5 . . . . . . . . . . 7 . . 13 Projectile 209 | . . . . . 29 . . . 1 . 1 . 15 . . . 93 11 . . 3 5 20 11 . 7 13 AOE 697 | . . . . . 23 35 . 13 . 46 21 76 50 . 20 . 103 . . 4 15 12 87 59 . 79 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Res Gar Acc Total 25545 | . 860 170 265 482 848 202 137 252 1241 480 2728 267 2246 416 809 330 2220 705 543 984 1454 1066 1734 1173 206 1034 2693 Wait 2473 | . 51 . 12 75 135 34 21 26 92 40 154 31 366 54 105 . 400 34 64 46 74 76 139 72 15 63 294 Move 20135 | . 740 169 251 362 567 126 101 201 1036 393 2380 217 1606 302 587 300 1582 560 447 767 1228 876 1424 944 154 831 1984 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | . 4 1 1 2 19 1 3 . 15 1 12 . 10 1 8 4 11 6 . 5 8 7 5 11 3 4 35 Fast Attach 364 | . 6 . . 3 15 2 2 . 11 5 30 . 42 9 15 5 35 10 6 9 28 10 22 23 6 21 49 Attach 119 | . 1 . . 4 6 3 . 1 7 1 1 1 9 3 10 2 5 9 2 3 4 6 6 6 2 2 25 Detach 62 | . 1 . . . 5 1 . . . . . . 7 3 13 1 11 3 2 1 3 2 4 . 1 2 2 Swap 250 | . 3 . 1 . 15 4 1 5 4 4 19 2 14 3 3 5 10 5 2 14 15 13 25 18 4 18 43 Drop 426 | . 6 . . 1 16 . 4 . 20 5 44 . 34 4 14 11 44 3 4 10 36 16 25 31 9 34 55 Fire 1270 | . 47 . . 35 70 27 5 19 56 26 55 11 152 32 54 2 122 40 16 49 57 41 74 50 6 44 180 Melee 80 | . 1 . . . . . . . . . 17 1 5 . . . . . . . . . 9 18 6 . 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Escape Stasis 99 | . . . . . . 4 . . . 5 16 . . 5 . . . 35 . . . 19 . . . 15 . Rewire 85 | . . . . . . . . . . . . 4 . . . . . . . 80 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: [*Upp] / [*Ext x2] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res / *Upp / *Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 8) 161 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Central database locked down 607 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Entered Mines 996 | -10/Mines | Accompanied by 1 ally 1162 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -10/Mines | Discovered new exit (range 5) 1166 | -10/Mines | Entered Exiles 1166 | -10/Exiles | Accompanied by 1 ally 1191 | -10/Exiles | Met 8R-AWN 1208 | -10/Exiles | Met EX-HEX 1237 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1273 | -10/Exiles | Opened EX-Vault 1280 | -10/Exiles | Found Field Lobotomy Kit 1300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1329 | -10/Exiles | Met EX-DEC 1364 | -10/Exiles | Discovered new exit (range 10) 1436 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1436 | -10/Exiles | Entered Mines 1436 | -9/Mines | Accompanied by 1 ally 1440 | -9/Mines | Met a Derelict bent on vengeance 1487 | -9/Mines | Learned Materials stockpile data 1592 | -9/Mines | Core integrity fell below 50% 1644 | -9/Mines | Lost 4 parts (2p1n1w) 2036 | -9/Mines | Discovered new exit (range 6) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Accompanied by 1 ally 2065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2536 | -8/Materials | Discovered new exit (range 14) 3143 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Build established: Scavenger-Skirmisher 3272 | -8/Materials | Garrison activated, responded to threat 3286 | -8/Materials | Core integrity fell below 50% 3304 | -8/Materials | Lost 8 parts (1p3n4w) 3313 | -8/Materials | Destroyed 7 combat bots 3416 | -8/Materials | Identified exit to Garrison 3421 | -8/Materials | Entered Garrison 3506 | -8/Garrison | Triggered checkpoint 3508 | -8/Garrison | Triggered checkpoint 3698 | -8/Garrison | Destroyed 7 combat bots 3741 | -8/Garrison | Discovered new exit (range 15) 3771 | -8/Garrison | Installed Relay Interface Framework 3779 | -8/Garrison | Entered Materials 3999 | -8/Materials | Identified exit to Garrison 3999 | -8/Materials | Entered Garrison 4046 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Destroyed 11 combat bots 4211 | -8/Garrison | Discovered new exit (range 13) 4308 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Discovered new exit (range 15) 4410 | -8/Garrison | Expanded RIF knowledge: Program Shield 4416 | -8/Garrison | Entered Factory 4416 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4790 | -7/Factory | Discovered new exit (range 3) 4930 | -7/Factory | Lost 7 parts (1p2n4w) 5756 | -7/Factory | Build established: Hacker-Skirmisher 6046 | -7/Factory | Discovered new exit (range 10) 6264 | -7/Factory | Central database locked down 6682 | -7/Factory | Identified exit to Garrison 6683 | -7/Factory | Entered Garrison 6715 | -7/Garrison | Triggered checkpoint 7042 | -7/Garrison | Discovered new exit (range 9) 7110 | -7/Garrison | Build established: Scavenger-Skirmisher 7192 | -7/Garrison | Triggered checkpoint 7196 | -7/Garrison | Discovered new exit (range 11) 7220 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7225 | -7/Garrison | Entered Factory 7753 | -7/Factory | Build established: Skirmisher 8305 | -7/Factory | Discovered new exit (range 3) 9206 | -7/Factory | Discovered new exit (range 14) 9757 | -7/Factory | Discovered new exit (range 10) 10458 | -7/Factory | Garrison activated, responded to threat 10538 | -7/Factory | Allied Derelicts emerged from ambush trap array 10589 | -7/Factory | Identified exit to Garrison 10642 | -7/Factory | Entered Garrison 10642 | -7/Garrison | Accompanied by 3 allies 10694 | -7/Garrison | Triggered checkpoint 10880 | -7/Garrison | Triggered checkpoint 10898 | -7/Garrison | Triggered checkpoint 11001 | -7/Garrison | Phase Generator disabled 11017 | -7/Garrison | Discovered new exit (range 7) 11033 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11038 | -7/Garrison | Entered Factory 11038 | -6/Factory | Evolved 2 slots: Utility x2 11442 | -6/Factory | Build established: Gunner 12416 | -6/Factory | Repaired Adv. Treads 12589 | -6/Factory | Build established: Hacker-Skirmisher 12979 | -6/Factory | Discovered new exit (range 9) 13135 | -6/Factory | Lost 5 parts (1p2n2w) 13241 | -6/Factory | Repaired Adv. Treads 13287 | -6/Factory | Repaired Imp. Medium Armor Plating 13313 | -6/Factory | Garrison activated, responded to threat 13488 | -6/Factory | First assault squad dispatched 14232 | -6/Factory | Core integrity fell below 50% 14268 | -6/Factory | Destroyed 10 combat bots 14297 | -6/Factory | Discovered new exit (range 16) 14371 | -6/Factory | Identified exit to Garrison 14373 | -6/Factory | Entered Garrison 14404 | -6/Garrison | Triggered checkpoint 14456 | -6/Garrison | Garrison Relay disabled 14573 | -6/Garrison | Spotted B-75 Beast 14581 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 14632 | -6/Garrison | Build established: Scavenger-Tank 14741 | -6/Garrison | Lost 4 parts (1n1u2w) 14760 | -6/Garrison | Triggered checkpoint 14862 | -6/Garrison | Discovered new exit (range 15) 14966 | -6/Garrison | Discovered new exit (range 10) 14983 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 14989 | -6/Garrison | Entered Factory 14989 | -5/Factory | Evolved 2 slots: Utility x2 15073 | -5/Factory | Build established: Scavenger-Skirmisher 15284 | -5/Factory | Fabricated Imp. Heavy Armor Plating? 15420 | -5/Factory | Build established: Scavenger-Tank 16189 | -5/Factory | First assault squad dispatched 16223 | -5/Factory | Sucked down chute 16223 | -5/Factory | Entered Waste 16223 | -5/Waste | The area was eerily silent 16682 | -5/Waste | Discovered new exit (range 16) 16706 | -5/Waste | Entered Factory 16848 | -5/Factory | Build established: Gunner 16899 | -5/Factory | Discovered new exit (range 7) 17178 | -5/Factory | Found Prototype Processor 17178 | -5/Factory | Identified Exp. Targeting Computer 17191 | -5/Factory | Found Exp. Targeting Computer 17345 | -5/Factory | Build established: Tank 17883 | -5/Factory | Build established: Pyromaniac-Tank 18224 | -5/Factory | Discovered new exit (range 6) 18318 | -5/Factory | Destroyed 8 combat bots 18609 | -5/Factory | Destroyed 8 combat bots 18980 | -5/Factory | Build established: Tank 19201 | -5/Factory | Repaired Hvy. Treads? 19310 | -5/Factory | Repaired Imp. Heavy Armor Plating? 19406 | -5/Factory | First assault squad dispatched 19471 | -5/Factory | Build established: Gunner 19559 | -5/Factory | Discovered new exit (range 16) 19728 | -5/Factory | Found Prototype Launcher 19728 | -5/Factory | Identified Mni. Smartbomb Launcher 20056 | -5/Factory | Identified exit to Garrison 20060 | -5/Factory | Entered Garrison 20060 | -5/Garrison | Accompanied by 1 ally 20151 | -5/Garrison | Spotted B-75 Beast 20167 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 20175 | -5/Garrison | Triggered checkpoint 20175 | -5/Garrison | Triggered checkpoint 20184 | -5/Garrison | Triggered checkpoint 20287 | -5/Garrison | Lost 11 parts (1p2n3u5w) 20510 | -5/Garrison | Core integrity fell below 50% 20553 | -5/Garrison | Discovered new exit (range 10) 20579 | -5/Garrison | Expanded RIF knowledge: Command Fork 20642 | -5/Garrison | Triggered checkpoint 20671 | -5/Garrison | Build established: Scavenger-Gunner 20708 | -5/Garrison | Garrison Relay disabled 20849 | -5/Garrison | Discovered new exit (range 14) 20864 | -5/Garrison | Triggered checkpoint 20921 | -5/Garrison | Garrison Relay disabled 21241 | -5/Garrison | Build established: Bothacker-Mutant 21375 | -5/Garrison | Entered Factory 21375 | -5/Factory | Accompanied by 1 ally 21679 | -5/Factory | Build established: Bothacker-Gunner 21692 | -5/Factory | Garrison activated, responded to threat 22227 | -5/Factory | Garrison activated, responded to threat 22315 | -5/Factory | Identified exit to Garrison 22317 | -5/Factory | Entered Garrison 22335 | -5/Garrison | Triggered checkpoint 22408 | -5/Garrison | Triggered checkpoint 22414 | -5/Garrison | Garrison Relay disabled 22495 | -5/Garrison | Spotted B-75 Beast 22526 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 22592 | -5/Garrison | Destroyed 7 combat bots 22734 | -5/Garrison | Triggered checkpoint 22859 | -5/Garrison | Discovered new exit (range 8) 23364 | -5/Garrison | Triggered checkpoint 23382 | -5/Garrison | Triggered checkpoint 23414 | -5/Garrison | Triggered checkpoint 23442 | -5/Garrison | Garrison Relay disabled 23478 | -5/Garrison | Discovered new exit (range 14) 23638 | -5/Garrison | Triggered checkpoint 23660 | -5/Garrison | Triggered checkpoint 23661 | -5/Garrison | Triggered checkpoint 23692 | -5/Garrison | Discovered new exit (range 14) 23764 | -5/Garrison | Garrison Relay disabled 23810 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 23831 | -5/Garrison | Entered Factory 23831 | -4/Factory | Accompanied by 5 allies 23831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24236 | -4/Factory | Discovered new exit (range 15) 24475 | -4/Factory | Discovered new exit (range 72) 24482 | -4/Factory | Found Prototype Processor 24482 | -4/Factory | Identified Exp. Terrain Scan Processor 24866 | -4/Factory | First assault squad dispatched 24919 | -4/Factory | Discovered new exit (range 15) 24957 | -4/Factory | Found Prototype Processor 24957 | -4/Factory | Identified Exp. Melee Analysis Suite 25232 | -4/Factory | Build established: Scavenger-Gunner 25575 | -4/Factory | System corruption reached 10% 25703 | -4/Factory | Identified exit to Garrison 25705 | -4/Factory | Entered Garrison 25778 | -4/Garrison | Triggered checkpoint 25793 | -4/Garrison | Garrison Relay disabled 25840 | -4/Garrison | Triggered checkpoint 25909 | -4/Garrison | Spotted B-86 Titan 25917 | -4/Garrison | Destroyed B-86 Titan 25917 | -4/Garrison | Triggered checkpoint 25988 | -4/Garrison | Triggered checkpoint 26240 | -4/Garrison | Triggered checkpoint 26284 | -4/Garrison | Discovered new exit (range 8) 26414 | -4/Garrison | Discovered new exit (range 8) 26442 | -4/Garrison | Triggered checkpoint 26460 | -4/Garrison | Garrison Relay disabled 26568 | -4/Garrison | Triggered checkpoint 26607 | -4/Garrison | Discovered new exit (range 11) 26628 | -4/Garrison | Expanded RIF knowledge: Crosswire 26884 | -4/Garrison | Triggered checkpoint 26941 | -4/Garrison | Garrison Relay disabled 26998 | -4/Garrison | Entered Factory 26998 | -4/Factory | Accompanied by 4 allies 28028 | -4/Factory | First assault squad dispatched 28041 | -4/Factory | Build established: Bothacker-Gunner 28096 | -4/Factory | Assimilated G-67 Veteran with FLK Orb 28341 | -4/Factory | Identified exit to Upper Caves 28341 | -4/Factory | Identified exit to Armory 28542 | -4/Factory | Build established: Bothacker-Tank 28989 | -4/Factory | Build established: Scavenger-Tank 29115 | -4/Factory | Discovered new exit (range 15) 29127 | -4/Factory | Destroyed 8 combat bots 29140 | -4/Factory | Entered Research 29140 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 30058 | -3/Research | Destroyed 8 combat bots 30140 | -3/Research | First assault squad dispatched 30247 | -3/Research | Discovered new exit (range 3) 30361 | -3/Research | Identified exit to Testing 30623 | -3/Research | Entered another Research area 30623 | -2/Research | Accompanied by 2 allies 30623 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30872 | -2/Research | Identified exit to Garrison 30874 | -2/Research | Entered Garrison 30874 | -2/Garrison | Accompanied by 3 allies 30880 | -2/Garrison | Expanded RIF knowledge: Autooverride 30915 | -2/Garrison | Triggered checkpoint 30946 | -2/Garrison | Garrison Relay disabled 31003 | -2/Garrison | Triggered checkpoint 31011 | -2/Garrison | Spotted B-90 Cyclops 31032 | -2/Garrison | Destroyed B-90 Cyclops 31131 | -2/Garrison | Triggered checkpoint 31261 | -2/Garrison | Discovered new exit (range 12) 31418 | -2/Garrison | Triggered checkpoint 31495 | -2/Garrison | Discovered new exit (range 12) 31560 | -2/Garrison | Triggered checkpoint 31637 | -2/Garrison | Garrison Relay disabled 31809 | -2/Garrison | Discovered new exit (range 11) 31882 | -2/Garrison | Phase Generator disabled 32417 | -2/Garrison | Entered Access 32417 | -1/Access | Evolved 2 slots: Utility x2 32667 | -1/Access | First assault squad dispatched 32869 | -1/Access | Garrison activated, responded to threat 32962 | -1/Access | Destroyed 10 combat bots 33125 | -1/Access | Lost 15 parts (2p2n4u7w) 33378 | -1/Access | Spotted B-99 Colossus 33434 | -1/Access | Build established: Scavenger-Gunner 34116 | -1/Access | Spotted B-99 Colossus 34395 | -1/Access | System corruption reached 10% 34413 | -1/Access | Found Quantum Capacitor 34846 | -1/Access | Spotted B-99 Colossus 34982 | -1/Access | Lost 6 parts (1p1u4w) 35689 | -1/Access | Build established: Scavenger-Mutant 36050 | -1/Access | Energy Cycler disabled 36247 | -1/Access | Spotted B-99 Colossus 36537 | -1/Access | Discovered new exit (range 5) 36543 | *** | Escaped! Last Messages --------------- 36495_ Penetrated by Slug. 36495_ Gamma Rifle destroyed. 36495_ Slug penetrates Wall. 36495_ U-05 Engineer repairs door. 36497_ K-01 Serf collects debris. 36498_ Slug penetrates Wall. 36498_ Penetrated by Slug. 36501_ K-01 Serf collects debris. 36502_ Penetrated by Slug. 36502_ Slug penetrates Door. 36502_ Slug penetrates Wall. 36502_ U-05 Engineer destroyed. 36502_ K-01 Serf collects debris. 36509_ Slug penetrates Wall. 36509_ Penetrated by Slug. 36509_ Slug penetrates Wall. 36537_ The Access Shell folds into the floor. 36537_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | "" !##########???????????????? #### # | | "" # #???????????????? # | | "" # #???????????????? + | | "" # "" #?????????????????########### # | | #""" #?????????????????# ### ## | | #"T #?????????????????# #?# ## | | " "" #""" | #?????????????????# #?# ## | | "R"" # "" #?????????????????# #?# ## | | """" # #?????????????????# = ???# ## | | ####### #?????????????????? ?????# ## | | ####+###########################+######## ### | | # | | # | | # ############## "################### | | # # #??# ""#??????????# | | # # #??# ""#??????????# [ | | " + #??# T#??????????# | | ####" # #??# ""#??????????# | | % %* # #??# ""#??????????# | | |=! # #?## ""##?????????# | | """"#### #?# #?????????# === | | """#???# #?## ##?????????# == | | #????############?# #??????????# == | | ???????????????# ## #??????????######## | | ###???????????????# # #?????????????????? | | #??????????????????## @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 45 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 47 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Pyromaniac Turtlemind Victory By Combat Challenges ------------ None Game ------ Seed OpticalCoreMallet Manual? 0 Play Time 08:53:18 Cumulative 248.2 hours Start 2022.06.10 @ 12:48:42 End 2022.06.14 @ 00:41:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 103 Adventurer 0 Explorer 7 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49c6b390-3e5b-40ad-a3a5-780b72736cff