Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 17:45:07 Player: Lis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1188) 1188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4663 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Improved Melee Analysis Suite Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Light Nuclear Core Heavy Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Beam Rifle Gatling Laser Remote Datajack Plasma Cutter [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Greatsword Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 61 | 6 4 15 4 15 5 12 Power 13 | 1 2 2 1 2 3 2 Engine 10 | 1 2 2 . . 3 2 Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 6 1 6 1 3 Treads . | . . . . . . . Leg 13 | 2 . 3 1 6 1 . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 16 | 1 1 2 1 7 . 4 Device 6 | . 1 1 1 1 . 2 Storage 3 | 1 . 1 . 1 . . Processor 5 | . . . . 4 . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 13 | 2 1 5 1 . 1 3 Energy Gun 4 | . 1 2 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 33 | . 1 10 . . 7 15 Power 7 | . 1 2 . . 1 3 Propulsion 15 | . . 5 . . 4 6 Utility 4 | . . 1 . . . 3 Weapon 7 | . . 2 . . 2 3 Highest Loss Streak 8 | . 1 8 . . 5 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 8 | 1 6 3 7 8 13 8 Power 1 | . 1 1 1 1 2 2 Propulsion 1 | . 1 . . 1 2 . Utility 2 | . . . 1 1 3 3 Weapon 1 | . 2 1 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 1 . 3 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 83 | . 89 69 88 86 90 69 Engine 8 | . 12 9 7 . 14 9 Core 2 | . . . 3 9 . . Leg 24 | . 28 17 33 25 27 12 Device 8 | . 5 8 21 8 7 5 Storage 8 | . 14 11 11 9 7 5 Processor 13 | . . . . 18 23 20 Protection 2 | . . . . 6 . 4 Energy Gun 2 | . 3 7 1 . 2 . Ballistic Gun 3 | . 24 1 . . . . Launcher 1 | . . . . . . 9 Impact Weapon 1 | . . 8 1 . . . Slashing Weapon 4 | . . . 9 9 4 . Peak Build Rating 49 | 6 9 10 22 37 49 44 Average Rating 29 | 4 7 7 20 35 46 34 On Entrance 15 | . 6 9 10 22 37 23 Avg Prop Armor Cover (%) 5 | . . 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 11 15 18 21 37 49 65 Greatest Support 63 | 20 20 30 30 45 63 46 Greatest Overweight (x) 10 | 3 . 2 . 2 3 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 10 15 13 Most Carried 15 | 2 8 8 8 11 15 15 Average Carried 8 | 1 6 2 7 8 13 8 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 2 8 2 8 11 15 5 Class Distribution -------------------- 38% | Gladiator 33% | Mutant 17% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1112 | 228 122 157 51 140 90 324 Remotely . | . . . . . . . Salvage Created 1448 | . 95 138 51 341 208 615 Parts 98 | . 7 7 3 19 13 49 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 23 | . 5 3 1 5 3 6 Melee 9 | . . 1 1 5 2 . Guns 6 | . 5 1 . . . . AOE 6 | . . . . . . 6 Classes Destroyed 14 | . 2 1 . 4 4 3 Worker 10 | . . . . . 2 8 Builder 11 | . . . . 1 . 10 Hauler 1 | . . . . 1 . . Recycler 3 | . . . . . . 3 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 5 | . 4 . . 1 . . Grunt 12 | . 1 2 1 3 2 3 Protector 1 | . . . . . . 1 Sentry 2 | . . 1 . . . 1 Specialist 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 4 2 1 2 3 7 Combat Bots Only 4 | . 4 2 1 2 1 3 Max Kills in Single Turn 7 | . 1 1 1 1 1 7 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 590 | . 79 93 5 33 121 259 Missed 218 | . 28 30 2 14 36 108 Hits 372 | . 51 63 3 19 85 151 Melee 8 | . . 8 . . . . Projectile 364 | . 51 55 3 19 85 151 Critical Strikes 5 | . . 1 . . 4 . Damage Taken 4636 | . 397 875 41 268 1110 1945 Core 1411 | . 79 207 17 88 162 858 Absorbed by Shields 69 | . 15 54 . . . . Core Remaining (%) 74 | 100 68 . 44 84 76 . Volleys Fired 34 | . 15 8 . . 2 9 Largest 3 | . 2 2 . . 1 3 Hottest 108 | . 60 70 . . 80 108 Shots Fired 72 | . 30 16 . . 2 24 Gun 48 | . 30 16 . . 2 . Cannon . | . . . . . . . Launcher 24 | . . . . . . 24 Special . | . . . . . . . Kinetic 33 | . 25 8 . . . . Thermal 15 | . 5 8 . . 2 . Explosive 24 | . . . . . . 24 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 6 13 . . 2 6 Robot Miss Streak 2 | . 2 1 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 86 | . 21 22 2 13 16 12 Core Hits 70 | . 7 6 1 6 7 43 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 1 1 . 2 . Smash 1 | . . 1 . . . . Sever 3 | . . . 1 . 2 . Melee Attacks 51 | . . 12 4 16 19 . Impact 12 | . . 12 . . . . Slashing 39 | . . . 4 16 19 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 3 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5104 | . 232 384 97 877 1024 2490 Guns 404 | . 228 134 . . 42 . Cannons . | . . . . . . . Explosions 2481 | . . . . . . 2481 Melee 2131 | . . 250 97 877 907 . Ramming 88 | . 4 . . . 75 9 Kinetic 233 | . 186 47 . . . . Thermal 171 | . 42 87 . . 42 . Explosive 2481 | . . . . . . 2481 Electromagnetic . | . . . . . . . Impact 250 | . . 250 . . . . Slashing 1881 | . . . 97 877 907 . Piercing . | . . . . . . . Highest Corruption 4 | . 1 4 4 . 3 . Average Corruption 3 | . 1 3 4 . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 1 4 5 . 7 . Message Errors 3 | . . 2 . . 1 . Matter Fused 6 | . . 1 2 . 3 . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 4 | . . . 2 . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . 1 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 501 | . . 54 . 143 222 82 Projectiles . | . . . . . . . Explosions 82 | . . . . . . 82 Melee 419 | . . 54 . 143 222 . Knockbacks 2 | . . 1 . . 1 . Impact 2 | . . 1 . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . . . 56 Shots 2 | . . . . . . 2 Rammed 3 | . . . . . . 3 Targets Rammed 21 | . 1 . . . 17 3 Kicked 18 | . 1 . . . 17 . Crushed . | . . . . . . . Highest Temperature 157 | . 20 157 . . 132 135 Average Temperature 48 | . 12 67 . . 61 40 Received Heat Transfer 1096 | . 20 356 24 81 432 183 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 459 | . 100 259 . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 73 Level 1 4 | . . . . . . 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 266 | . 80 30 30 80 40 266 Initial 10 | . . 10 5 . . . Average 31 | . 22 7 4 15 6 133 Influence Increases 1015 | . 139 100 45 162 149 420 Destroy 0b10 Robot/C 440 | . 100 60 20 100 60 100 Destroy 0b10 Robot/NC 145 | . . . . 15 20 110 Destroy Leader 94 | . 20 10 10 12 22 20 Successful Hack 45 | . 4 . . 20 17 4 Disable Machine 165 | . 15 . . 15 15 120 Destroy Structure 36 | . . . . . . 36 Lose Combat Pursuer 90 | . . 30 15 . 15 30 Influence Decreases 919 | . 114 110 60 162 149 324 Entered New Map 25 | . . 15 10 . . . Time Decay 714 | . 114 65 50 162 149 174 Lost Part 180 | . . 30 . . . 150 Squads Dispatched 14 | . 1 2 1 2 6 2 Investigation 5 | . 1 1 1 . 2 . Extermination 1 | . . . . . 1 . Reinforcement 8 | . . 1 . 2 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . 1 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 8 14 2 10 20 15 Peak Tracking Total 12 | . 8 6 2 4 12 7 Tactical Retreats 6 | . . 2 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 1 . . 1 1 8 Max in Single Turn 4 | . 1 . . 1 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 2 1 1 6 4 2 Terminals 8 | . 2 1 . 2 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . 2 1 . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 6 4 1 11 10 3 Successful 17 | . 3 1 1 7 3 2 Failed 18 | . 3 3 . 4 7 1 Catastrophic 3 | . . 2 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 6 4 . 5 5 1 Fabricators 4 | . . . . . 4 . Repair Stations 4 | . . . . 3 1 . Recycling Units 4 | . . . . 2 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 3 1 1 2 1 1 Record 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . 3 1 . Scan Component 4 | . . . . 3 1 . Recycling Unit Hacks 2 | . . . . 1 . 1 Recycle Component 1 | . . . . 1 . . Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 1 . 4 4 1 Full Trace Events 4 | . 1 1 . . 2 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . . . 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 9 | . . . . . . 9 Sensors 9 | . . . . . . 9 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2870 | 59 361 296 288 666 719 481 Spaces Moved 2032 | 45 254 191 220 488 560 274 Core 146 | 22 . 3 . . 9 112 Treads . | . . . . . . . Legs 1833 | 23 254 140 220 488 551 157 Wheels 5 | . . . . . . 5 Hover . | . . . . . . . Flight 48 | . . 48 . . . . Fastest Speed 34 | 50 120 34 120 100 100 50 Average Speed 119 | 107 120 108 120 118 110 152 Slowest Speed 550 | 200 120 200 120 260 200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 48 27 48 39 17 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . . . . . 49 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 49 | . . . . . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2283 | 52 281 245 236 540 618 311 Wait 37 | . . 10 1 15 8 3 Move 2026 | 44 253 190 219 487 559 274 Hop . | . . . . . . . Pick Up 25 | 2 7 2 5 3 6 . Fast Attach 24 | 6 1 6 2 4 . 5 Attach 28 | . 1 9 . 2 4 12 Detach 4 | . . 1 1 . . 2 Swap 21 | . 2 4 2 9 3 1 Drop 12 | . 1 3 2 4 . 2 Fire 34 | . 15 8 . . 2 9 Melee 51 | . . 12 4 16 19 . Ram 3 | . . . . . . 3 Kick 18 | . 1 . . . 17 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Lost 8 parts (2p3n1u2w) 706 | -9/Materials | Core integrity fell below 50% 709 | -9/Materials | Discovered new exit (range 8) 717 | -9/Materials | Entered Mines 726 | -9/Mines | Met a Derelict shopkeep closing up shop 841 | -9/Mines | Build established: Scavenger-Mutant 990 | -9/Mines | Discovered new exit (range 13) 1005 | -9/Mines | Entered Materials 1005 | -8/Materials | Evolved 2 slots: Utility x2 1274 | -8/Materials | Identified exit to Garrison 1371 | -8/Materials | Build established: Gladiator 1371 | -8/Materials | Met 7R-MNS 1656 | -8/Materials | Discovered new exit (range 16) 1670 | -8/Materials | Identified exit to Factory 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1672 | -7/Factory | Caught up to 7R-MNS 2382 | -7/Factory | Discovered new exit (range 5) 2388 | -7/Factory | Identified exit to Factory 2390 | -7/Factory | Entered another Factory area 2390 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2391 | -6/Factory | Caught up to 7R-MNS 2404 | -6/Factory | Lost 5 parts (1p3n1w) 2746 | -6/Factory | Lost 3 parts (3w) 2824 | -6/Factory | Core integrity fell below 50% 2840 | -6/Factory | Lost 8 parts (2p3n3u) 2864 | -6/Factory | Core integrity fell below 20% 2871 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Wheel Com. Wheel Gravmag Array 02855_ Acquired Wheel. 02857_ Acquired Com. Wheel. 02859_ Wheel destroyed. 02860_ Acquired Com. Wheel. 02861_ Com. Wheel destroyed. 02864_ Acquired Lgt. Ion Engine. 02864_ Com. Wheel destroyed. 02865_ Slammed into S-27 Virus. 02865_ Destabilizing: Core damaged (-25). 02866_ Slammed into S-27 Virus. 02866_ Destabilizing: System interference. 02866_ Imp. Signal Interpreter temporarily disabled. 02866_ Imp. Melee Analysis Suite temporarily disabled. 02868_ Lgt. Ion Engine destroyed. 02869_ Slammed into Y-54 Guardian. 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Rx @Y # #????????? | | ??????????????##### ##/######## #????????? | | ??????????????????####### ##[[ =#????????? | | ????????????????????????# """ ##[! #????????? | | ????????????????????????#!"Y" ##[ #????????? | | ????????????????????????# = ###### #????????? | | ????????????????????????# ! #?????##????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# """"" #???????????????? | | ????????????????????????# """"" #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 12 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed GrenadeDiametricArchive Manual? 0 Play Time 00:34:54 Cumulative 26.7 hours Start 2025.12.06 @ 19:02:32 End 2025.12.29 @ 17:45:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c60df72c-f25d-4116-a798-f0d4cb4fd820