Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 13:30:03 Player: AcidicNickel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1558) 1558 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3520 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 125/125 System Corruption 9% Temperature Hot (220) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Small Storage Unit Improved Signal Interpreter Medium Laser Medium Laser Light Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Cooling System Small Storage Unit Large Storage Unit ECM Suite EM Pulse Gun Medium Laser Medium Laser Beam Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 56 | 6 4 23 23 Power 9 | 1 2 1 5 Engine 5 | 1 . 1 3 Core 4 | . 2 . 2 Reactor . | . . . . Propulsion 21 | 2 . 12 7 Treads . | . . . . Leg 11 | 2 . 6 3 Wheel 2 | . . . 2 Hover . | . . . . Flight 8 | . . 6 2 Utility 8 | 1 1 4 2 Device 1 | . 1 . . Storage 4 | 1 . 1 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 18 | 2 1 6 9 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 7 | . . 2 5 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 2 | . . . 2 System Corruption 9 | . . . 9 Parts Lost 27 | . . 9 18 Power 5 | . . 1 4 Propulsion 12 | . . 5 7 Utility 3 | . . 1 2 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . . 5 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 99 90 54 Engine 4 | . 6 2 6 Core 6 | . 7 7 4 Leg 19 | . 28 21 2 Flight 6 | . . 8 7 Device 8 | . 13 9 . Storage 11 | . 14 11 8 Processor 3 | . . 3 9 Protection 2 | . . 3 1 Energy Gun 12 | . 14 17 . Ballistic Gun 3 | . 14 . 1 Ballistic Cannon 4 | . . 4 10 Peak Build Rating 18 | 6 9 16 18 Average Rating 9 | 5 8 12 10 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 38 | 14 16 38 38 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 11 | . . 10 11 Average Overweight (x) . | . . 1 4 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 14 14 Most Carried 15 | 8 8 15 15 Average Carried 8 | 5 7 11 10 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 7 8 15 7 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 883 | 269 97 199 318 Remotely . | . . . . Salvage Created 1232 | 16 226 489 501 Parts 65 | . 10 20 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | 1 4 11 16 Guns 12 | 1 4 7 . Cannons 5 | . . . 5 AOE 14 | . . 3 11 Classes Destroyed 10 | 1 2 2 5 Builder 3 | . . 1 2 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 1 | . . . 1 Grunt 20 | . 4 7 9 Protector 1 | . . . 1 Sentry 6 | . . 4 2 Hunter 3 | . . . 3 Assembled 1 | 1 . . . Best Kill Streak 9 | 1 2 3 9 Combat Bots Only 6 | 1 2 3 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 373 | 3 35 121 214 Missed 103 | 1 8 31 63 Damage Taken 3817 | 21 360 1271 2165 Core 890 | . 46 294 550 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 81 26 . Volleys Fired 112 | 4 19 47 42 Largest 2 | 2 2 2 2 Hottest 112 | 70 70 112 70 Shots Fired 192 | 8 38 89 57 Gun 135 | 8 38 83 6 Cannon 35 | . . . 35 Launcher 22 | . . 6 16 Special . | . . . . Kinetic 64 | 4 19 . 41 Thermal 106 | 4 19 83 . Explosive 22 | . . 6 16 Electromagnetic . | . . . . Robot Hit Streak 8 | 4 6 8 7 Robot Miss Streak 4 | 1 3 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | 6 23 54 26 Core Hits 83 | 3 11 25 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 1 1 8 . Burn 10 | 1 1 8 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3662 | 82 313 1075 2192 Guns 1114 | 80 313 669 52 Cannons 357 | . . . 357 Explosions 2189 | . . 406 1783 Melee . | . . . . Ramming 2 | 2 . . . Kinetic 610 | 41 160 . 409 Thermal 861 | 39 153 669 . Explosive 2153 | . . 406 1747 Electromagnetic 36 | . . . 36 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . . 15 33 Projectiles 25 | . . . 25 Explosions 23 | . . 15 8 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 103 | . . 48 55 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 477 | 76 192 477 264 Average Temperature 118 | 35 70 154 73 Received Heat Transfer 1444 | 40 207 477 720 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Energy Bleed 4 | . . 4 . Interference 1 | . . 1 . Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 13 | . 1 12 . Heat Transferred 3219 | 185 518 2516 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 581 | . 132 181 581 Initial 20 | . . 20 1 Average 73 | . 66 55 414 Maximum Alert Level 2 | . . . 2 Low Security (%) 91 | 100 100 100 22 Level 1 1 | . . . 14 Level 2 7 | . . . 63 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 1 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | 2 8 21 33 Peak Tracking Total 9 | 1 2 5 9 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 3 | . . 2 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 4 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 23 | . 8 12 3 Successful 13 | . 4 8 1 Failed 10 | . 4 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 6 5 1 Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 4 . Scanalyzers 2 | . . 2 . Garrison Access 3 | . . . 3 Terminal Hacks 1 | . . 1 . Security Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Process 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 4 1 Terminals 7 | . 3 4 . Assimilate 3 | . 1 2 . Operators 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 18 | . . 18 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 15 | . . . 15 Highest-Rated Ally 15 | . . . 15 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 163 | . . . 163 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4029 | 1747 448 1370 464 Spaces Moved 1576 | 585 283 604 104 Core 58 | 7 . 1 50 Treads . | . . . . Legs 1275 | 578 283 401 13 Wheels 2 | . . . 2 Hover . | . . . . Flight 241 | . . 202 39 Fastest Speed 50 | 50 120 109 50 Average Speed 158 | 119 120 188 308 Slowest Speed 600 | 120 120 550 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 43 50 63 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . . 29 35 Melee . | . . . . Projectile . | . . . . AOE 64 | . . 29 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2915 | 1626 356 746 187 Wait 1110 | 1018 39 42 11 Move 1573 | 584 282 603 104 Hop . | . . . . Pick Up 47 | 13 6 23 5 Fast Attach 11 | . . 3 8 Attach 26 | 6 1 10 9 Detach 1 | . . . 1 Swap 19 | . 3 10 6 Drop 15 | . 6 8 1 Fire 112 | 4 19 47 42 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 1590 | -11/Scrapyard | Assembled infested the area 1748 | -11/Scrapyard | Entered Materials 1749 | -10/Materials | Build established: Mutant 2001 | -10/Materials | Discovered new exit (range 5) 2103 | -10/Materials | Discovered new exit (range 11) 2196 | -10/Materials | Entered another Materials area 2196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -9/Materials | Discovered new exit (range 14) 3212 | -9/Materials | Build established: Scavenger-Mutant 3245 | -9/Materials | Core integrity fell below 50% 3306 | -9/Materials | Lost 5 parts (3n2w) 3479 | -9/Materials | Discovered new exit (range 14) 3529 | -9/Materials | Build established: Mutant 3564 | -9/Materials | Identified exit to Materials 3566 | -9/Materials | Entered another Materials area 3566 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3696 | -8/Materials | Lost 6 parts (1p3n1u1w) 3772 | -8/Materials | Core integrity fell below 50% 3798 | -8/Materials | Lost 7 parts (1p4n2w) 3821 | -8/Materials | Core integrity fell below 20% 3881 | -8/Materials | Lost 4 parts (1p1u2w) 4030 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 80 matter. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Com. Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. System corrupted: Heat flow error (+206). G-47 Trooper destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????Y ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ??????????????????####### #??????????????????????? | | ???????????????????"k #??????????????????????? | | ???????????????????? r #??????????????????????? | | ????????????????????? g #??????????????????????? | | ????????????????####?#%g #??????????????????????? | | ??????????????? #* #??????????????????????? | | ??????????????? 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"??????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????# #??? #???????????????????? | | ??????????????????#####???? #???????????????????? | | ???????????????????????????? +???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat True Hacker Challenges ------------ None Game ------ Seed SystemRiotBeamcaster Manual? 0 Play Time 00:29:10 Cumulative 10.1 hours Start 2025.02.19 @ 12:59:59 End 2025.02.19 @ 13:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: f02d8ae1-8914-4240-9841-1a23af7ef8b1