Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 03:48:53 // Winter2019/RPGLIKE Player: SHOCK Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (33) 165 Value Destroyed (2711) 2711 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (20711) 20711 TOTAL SCORE: 34907 Bonus ------- High Alert Combat Kills 250 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Met Imprinter 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -39 Cogmind --------- Core Integrity 1612/2000 Matter 300/350 Energy 2148/2150 System Corruption 0% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Superbattery Experimental Signal Interpreter Hacking Suite Hacking Suite Component Analysis Suite > --- WEAPON (5) ------- Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher Advanced Remote Datajack > --- INVENTORY (10) --- Cloak of Protection System Restoration Module Hacking Drone Bay (1/1) Chronowheel Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Q-thruster > --- UTILITY ---------- Superbattery Triangulator Advanced Visual Processing Unit Experimental Signal Interpreter Weapon Cycler Advanced ECM Suite Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite Component Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Great Axe > --- INVENTORY -------- Cloak of Protection System Restoration Module Hacking Drone Bay Chronowheel Rocket Array Advanced Remote Datajack [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Component Analysis Suite Storage Superbattery Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Slots Evolved 21 | 3 . . 13 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 1 . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Weapon 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 78 | 5 . . 6 . 14 22 3 1 7 . . . 3 . . 1 . 1 . 1 . 1 . . 1 . 2 . 10 Power 9 | 1 . . 1 . 1 3 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Engine 4 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Core 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 9 | 2 . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 28 | . . . 3 . 6 10 2 . 2 . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . Device 17 | . . . 2 . 1 6 1 . 2 . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . Storage 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . Hackware 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . 1 . 6 6 1 1 5 . . . 1 . . . . . . . . . . . . . . . 9 Energy Gun 10 | 2 . . . . 2 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . 3 Special Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Parts Lost 21 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 16 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Utility 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 5 Highest Loss Streak 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 13 Average Slot Usage (%) 80 | . 71 71 60 25 50 84 92 100 100 100 100 95 95 95 89 87 87 89 91 89 88 89 88 84 84 81 79 78 46 Engine 4 | . 14 14 12 5 4 1 4 4 4 4 4 . . . . . . . . . . 1 4 4 4 4 4 4 1 Core 2 | . . . . . . 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . Wheel 4 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 8 5 7 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 12 12 12 14 16 5 Device 16 | . . . 5 5 4 19 20 25 25 25 25 25 25 25 25 25 25 27 29 28 28 28 28 28 28 26 24 23 7 Storage 3 | . . . 8 5 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Processor 9 | . . . . . 9 12 16 16 16 16 16 16 16 16 10 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Hackware 8 | . . . . . 1 9 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 9 Energy Gun 8 | . 28 28 14 . 7 4 . 3 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 4 3 . . . Energy Cannon 1 | . . . . . 3 4 4 4 3 . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 4 . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 4 Special Weapon 1 | . . . 4 5 4 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 7 7 7 17 17 26 52 53 54 54 51 51 51 46 46 46 51 46 48 48 49 46 51 51 47 48 48 50 44 77 Greatest Support 81 | 20 30 30 30 24 40 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 50 33 50 61 61 81 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | . 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 4 6 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 5 6 6 7 8 9 9 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 6 | . 1 3 5 6 5 6 8 6 7 8 9 9 10 10 10 10 10 10 10 9 10 9 10 10 10 9 10 10 5 Final Capacity 10 | . 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 5 6 6 5 7 7 6 8 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 53% | Wizard-Ninja 18% | Wizard-Scout 17% | Mutant 3% | Hacker-Scout 3% | Wizard-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hacker-Scout | -9/Mines Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Zion Wizard-Ninja | -6/Proximity Caves Wizard-Ninja | -6/Factory Wizard-Ninja | -6/Garrison Wizard-Ninja | -6/Factory Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Garrison Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Garrison Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Garrison Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Garrison Wizard-Ninja | -3/Research Wizard-Ninja | -3/Garrison Wizard-Ninja | -3/Research Wizard-Assassin | -2/Research Wizard-Assassin | -2/Garrison Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Matter Collected 1291 | 250 . 50 . . 96 147 135 296 94 10 . . . . . . . . . . . . . . . . . . 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1961 | . . 46 . . 181 120 63 . . . . . . . . . . 2 . . . . . . . . . . 1549 Parts 52 | . . 4 . . 17 2 3 . . . . . . . . . . 2 . . . . . . . . . . 24 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Combat Hostiles Destroyed 28 | . . 2 . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 5 AOE 15 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 13 Classes Destroyed 10 | . . 1 . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . 3 Worker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . . 1 . . 2 1 1 . . . . . . . . . . 1 . . . . . . . . . . 12 Combat Bots Only 6 | . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 6 Max Kills in Single Turn 3 | . . 1 . . 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Damage Taken 14139 | . . 151 . 38 90 229 198 263 . 50 . 604 184 343 9 . 61 . 328 . 385 24 329 166 291 576 78 408 9334 Core 11553 | . . 123 . 32 72 178 159 205 . 39 . 476 142 289 9 . 49 . 265 . 297 19 261 135 232 467 67 335 7702 Absorbed by Shields 262 | . . . . . . . . . . . . 117 . . . . 22 . 76 . . . 47 . . . . . . Redirected to Core 8994 | . . 90 . 16 57 170 136 205 . 39 . 417 132 210 . . 37 . 231 . 285 19 251 108 232 393 43 253 5670 Core Remaining (%) 67 | 100 . . . 95 90 . . . . 46 . . 50 . . . 94 . . . 46 . . 10 . . 67 . 80 Volleys Fired 106 | . 2 9 2 . 6 12 8 4 1 . . . . 3 . . 4 6 . . . . . . 4 1 . . 44 Largest 4 | . 2 2 1 . 4 3 3 3 3 . . . . 1 . . 1 1 . . . . . . 1 1 . . 4 Hottest 405 | . 80 80 80 . 220 180 146 173 180 . . . . 39 . . 39 39 . . . . . . 39 39 . . 405 Shots Fired 236 | . 4 18 2 . 24 25 22 12 3 . . . . 3 . . 4 6 . . . . . . 4 1 . . 108 Gun 44 | . 4 18 . . 12 2 . 4 2 . . . . . . . . . . . . . . . . . . . 2 Cannon 91 | . . . . . 6 20 15 8 1 . . . . . . . . . . . . . . . . . . . 41 Launcher 90 | . . . . . . 3 7 . . . . . . 3 . . 4 6 . . . . . . 4 1 . . 62 Special 11 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 30 | . . . . . . 11 8 4 . . . . . . . . . . . . . . . . . . . . 7 Thermal 93 | . 4 18 2 . 24 2 4 4 1 . . . . . . . . . . . . . . . . . . . 34 Explosive 90 | . . . . . . 3 7 . . . . . . 3 . . 4 6 . . . . . . 4 1 . . 62 Electromagnetic 20 | . . . . . . 9 3 4 2 . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 45 | . 1 9 . . 8 9 7 10 . . . . . . . . . . . . . . . . . . . . 45 Robot Miss Streak 4 | . 1 2 . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 151 | . 2 14 . . 13 18 10 3 . . . . 4 . . . . . . . . . . . . . . . 87 Core Hits 216 | . 1 6 . . 6 8 11 1 . . . . 2 . . . . 1 . . . . . . . . . . 180 Critical Hits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 121 | . . . . . 2 6 . . 83 1 1 . 8 5 . 1 . . . . . 2 . 2 1 . 1 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . 2 6 . . 83 1 1 . 8 5 . 1 . . . . . 2 . 2 1 . 1 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13585 | . 20 169 . . 142 434 336 75 . . . . 143 . . . . 30 . . . . . 6 . . . . 12230 Guns 323 | . 20 154 . . 110 18 . 21 . . . . . . . . . . . . . . . . . . . . . Cannons 1886 | . . . . . 22 257 97 54 . . . . . . . . . . . . . . . . . . . . 1456 Explosions 10983 | . . . . . . 78 239 . . . . . . . . . . 30 . . . . . . . . . . 10636 Melee 224 | . . . . . . 81 . . . . . . 143 . . . . . . . . . . . . . . . . Ramming 159 | . . 15 . . . . . . . . . . . . . . . . . . . . . 6 . . . . 138 Kinetic 451 | . . . . . . 139 23 27 . . . . . . . . . . . . . . . . . . . . 262 Thermal 1583 | . 20 154 . . 142 18 28 27 . . . . . . . . . . . . . . . . . . . . 1194 Explosive 10983 | . . . . . . 78 239 . . . . . . . . . . 30 . . . . . . . . . . 10636 Electromagnetic 185 | . . . . . . 118 46 21 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . 81 . . . . . . 143 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 3 3 18 Average Corruption 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 3 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 1 16 Message Errors 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 216 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 201 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 216 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 201 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . 7 . . . . 18 . . . . . . . . . . . . . . . . 3 . . . . 167 Shots 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Rammed 17 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 14 Targets Rammed 17 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 36 192 66 . 297 225 150 207 118 . . . . . . . 8 8 . . . . . . . . . . 393 Average Temperature 88 | . 20 87 36 . 101 80 62 91 57 . . . . . . . 8 8 . . . . . . . . . . 193 Received Heat Transfer 807 | . . 75 . . 36 33 . 18 . 12 . 144 99 . . . . . 27 . . . 27 39 . 72 9 27 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1574 | . 50 350 . . 367 37 37 37 . . . . . . . . . . . . . . . . . . . . 696 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Peak Influence 1270 | . 23 73 . . 220 146 . . . . 47 317 212 186 220 117 111 182 172 150 210 181 190 245 257 469 371 493 1270 Initial 315 | . . 8 . . . 100 . . . . 46 32 165 103 130 115 81 58 127 90 105 117 135 106 137 192 263 222 315 Average 139 | . 18 16 . . 94 77 . . . . 46 136 169 137 176 115 91 97 140 115 128 136 149 152 170 316 327 302 469 Maximum Alert Level 4 | . . . . . 1 . . . . . . 1 1 . 1 . . . . . 1 . . 1 1 2 1 2 4 Low Security (%) 80 | 100 100 100 . 100 92 100 . . . . 100 84 98 100 65 100 100 100 100 100 95 100 100 89 81 38 . . 8 Level 1 12 | . . . . . 7 . . . . . . 15 1 . 34 . . . . . 4 . . 10 18 11 100 80 49 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . 19 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 1 . 1 . . . . 2 . . . . 1 . 1 . 1 . . 1 . 1 . 2 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . 1 . . Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Distress Signals 10 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 4 2 . 3 10 11 11 44 . 5 . 21 8 2 2 1 2 10 5 7 18 4 11 15 3 6 7 14 84 Peak Tracking Total 44 | . 4 2 . 3 5 3 7 15 . 3 . 10 7 2 6 3 2 8 8 6 19 3 13 13 2 4 4 9 44 Tactical Retreats 35 | . . . . . 2 1 2 7 . 2 . 3 1 1 2 . . . . . 1 . 1 1 . 2 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Traps Triggered 15 | . 1 . . . . . . . . . . 3 1 . 3 . 2 . 2 . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Machines Disabled 8 | . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . 2 . . 2 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Machines Accessed 38 | . 2 . 2 . 3 10 1 . . . 1 . 1 2 . 2 . 2 . 2 . 2 . 1 1 . . 4 2 Terminals 26 | . 2 . . . 3 7 1 . . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 4 2 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Total Hacks 87 | . 5 . 4 . 10 38 1 . . . 1 . 1 4 . 4 . 3 . 2 . 3 . 3 1 . . 4 3 Successful 78 | . 3 . 4 . 8 35 1 . . . 1 . 1 4 . 4 . 3 . 2 . 2 . 3 1 . . 4 2 Failed 9 | . 2 . . . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 5 1 1 . 8 26 . . 2 . . . 1 3 . 1 . 2 . 1 . 2 . 3 . . . 1 2 Terminals 60 | . 5 . . . 10 22 1 . . . . . 1 3 . 3 . 2 . 1 . 2 . 3 . . . 4 3 Fabricators 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Terminal Hacks 45 | . 1 . 4 . 6 16 1 . . . . . 1 2 . 3 . 2 . . . 1 . 2 . . . 4 2 Record 5 | . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 6 | . . . . . 1 . . . . . . . 1 1 . 1 . 1 . . . . . 1 . . . . . Branch Access Points 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Unlock Access 7 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Unauthorized Hacks 16 | . 2 . . . 2 9 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Terminals 10 | . 2 . . . 2 3 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Assimilate 7 | . . . . . 2 2 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 2 6 . . . . . . . 1 . 1 . 1 . . . 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Matter 744 | . . . . . . 744 . . . . . . . . . . . . . . . . . . . . . . . Time 207 | . . . . . . 207 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 34 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Used RIF Installer 6 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Total Allies 6 | . . . . . 1 2 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Largest Group 2 | . . . . . 1 2 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Highest-Rated Group 52 | . . . . . 10 52 . . . . . . . 26 . . . . . 10 . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . 10 26 . . . . . . . 26 . . . . . 10 . . . 26 . . . . . Total Orders 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . STAY 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . 3 2 3 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Turns Passed 6399 | 70 320 495 434 63 364 936 354 296 861 317 35 70 85 93 38 49 74 122 77 66 42 90 32 85 150 84 97 139 461 Spaces Moved 13518 | 80 389 556 663 156 638 2545 1064 870 2161 348 116 194 209 205 76 157 107 388 128 190 132 194 98 261 134 112 273 415 659 Core 511 | 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 134 61 . . 309 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1144 | 77 389 556 122 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11863 | . . . 541 156 638 2541 1064 870 2161 348 116 194 209 205 76 157 107 388 128 190 132 194 98 261 . 51 273 415 350 Fastest Speed 28 | 50 80 80 40 40 37 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 100 30 28 28 28 Average Speed 35 | 78 80 80 47 40 37 31 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 100 68 28 28 39 Slowest Speed 100 | 80 80 80 80 40 40 100 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 30 100 100 30 28 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . 4 13 24 1 . . . . 3 2 . . . . 2 . 2 4 1 . 4 . 1 7 2 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 4 47 97 92 36 53 43 86 97 87 56 4 47 4 5 34 5 32 16 32 7 45 6 37 8 5 45 8 14 23 Regions Visited 29 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 5 4 4 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 325 | . . . . . 2 5 14 2 . 1 1 . 4 39 . 1 75 98 . . . 2 . 2 71 . 1 7 . Terrain Destroyed 863 | . . . . . 3 15 73 2 . 1 1 . 4 52 . 1 75 98 . . . 2 . 2 71 76 1 7 379 Melee 28 | . . . . . 2 1 . . . 1 1 . 4 5 . 1 . . . . . 2 . 2 1 . 1 7 . Projectile 11 | . . . . . 1 1 6 2 . . . . . . . . . . . . . . . . . . . . 1 AOE 824 | . . . . . . 13 67 . . . . . . 47 . . 75 98 . . . . . . 70 76 . . 378 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Total 14575 | 84 393 587 778 151 721 2625 1106 916 2269 565 116 205 217 229 92 159 146 393 167 200 131 224 100 260 145 117 281 421 777 Wait 692 | . . 13 103 . 70 45 29 38 7 216 . . . 17 . . 23 1 29 9 5 28 . 1 5 . 12 1 40 Move 13343 | 79 388 555 662 147 612 2496 1061 869 2160 347 115 186 204 203 74 156 105 384 126 185 123 191 96 253 132 108 259 410 657 Hop 67 | . . . . 4 12 24 1 . . . . 3 2 . . . . 1 . 2 3 1 . 4 . 1 6 2 1 Pick Up 27 | . 3 2 1 . . 7 1 1 5 1 . . . . . . . . . 1 . 1 . . . . . . 4 Fast Attach 48 | 5 . . 2 . 9 15 1 . 2 . . . 3 . . 1 . 1 . 1 . . . . 1 . 2 . 5 Attach 19 | . . . 2 . 5 1 2 1 1 . . . . . . . . . . 1 . 1 . . . . . . 5 Detach 12 | . . . 2 . 4 . 2 1 1 . . 1 . . . . . . . . . . . . . 1 . . . Swap 12 | . . . 2 . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . Drop 35 | . . . 2 . 1 10 1 2 5 . . . . . 2 1 . . . 1 . . . . 1 1 1 . 7 Fire 106 | . 2 9 2 . 6 12 8 4 1 . . . . 3 . . 4 6 . . . . . . 4 1 . . 44 Melee 121 | . . . . . 2 6 . . 83 1 1 . 8 5 . 1 . . . . . 2 . 2 1 . 1 8 . Ram 16 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . 15 . 1 16 . 14 . 12 . . . 4 . 1 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 7 exits: Fac x4 / Upp / Ext / Gar) -5/Garrison -5/Factory (discovered 9 exits: Fac x4 / Upp x2 / Ext x2 / Gar) -5/Garrison -4/Factory (discovered 7 exits: Res x4 / [Upp] / [Arm] / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [Qua] / Gar) -3/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 381 | -10/Materials | Discovered new exit (range 17) 391 | -10/Materials | Entered Mines 401 | -10/Mines | Met a Derelict bent on vengeance 424 | -10/Mines | Discovered new exit (range 20) 649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 668 | -10/Mines | Discovered new exit (range 13) 680 | -10/Mines | Learned Materials trap positions 754 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 881 | -10/Mines | Discovered new exit (range 5) 886 | -10/Mines | Entered Exiles 897 | -10/Exiles | Discovered new exit (range 16) 906 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 943 | -10/Exiles | Met EX-BIN 951 | -10/Exiles | Aligned with FarCom system 952 | -10/Exiles | Given EX-Vault access code 971 | -10/Exiles | Opened EX-Vault 979 | -10/Exiles | Found Cloak of Protection 982 | -10/Exiles | Found Chronowheel 990 | -10/Exiles | Found Superbattery 1105 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1110 | -10/Exiles | Upgraded with Utility slot (x2) 1133 | -10/Exiles | Met EX-DEC 1150 | -10/Exiles | Visited The Gauntlet 1215 | -10/Exiles | Discovered new exit (range 10) 1284 | -10/Exiles | Learned location of Zion (-7) 1284 | -10/Exiles | Upgraded with Power slot (x1) 1284 | -10/Exiles | Upgraded with Propulsion slot (x2) 1284 | -10/Exiles | Upgraded with Utility slot (x6) 1284 | -10/Exiles | Upgraded with Weapon slot (x2) 1320 | -10/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, Chronowheel 1320 | -10/Exiles | Entered Mines 1322 | -9/Mines | Reached level 2 1324 | -9/Mines | Learned location of 1 exit from Proximity Caves 1336 | -9/Mines | Learned location of 1 exit from Materials 1372 | -9/Mines | Discovered new exit (range 10) 1383 | -9/Mines | Entered Materials 1384 | -8/Materials | Identified exit to Storage 1385 | -8/Materials | Loaded intel: 13 trap records 1385 | -8/Materials | Reached level 3 1577 | -8/Materials | Upgraded with Utility slot (x4) 1631 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Entered Factory 1749 | -7/Factory | FarCom data flow suspended 1749 | -7/Factory | Reached level 4 1859 | -7/Factory | Build established: Wizard-Scout 1999 | -7/Factory | Identified exit to Lower Caves 2324 | -7/Factory | Fabricated Exp. Signal Interpreter? 2332 | -7/Factory | Discovered new exit (range 15) 2352 | -7/Factory | Fabricated Exp. Terrain Scanner? 2440 | -7/Factory | Fabricated Imp. Focal Shield? 2561 | -7/Factory | Fabricated System Restoration Module (x2) 2683 | -7/Factory | Entered Lower Caves 2683 | -7/Lower Caves | Spotted RW-AJC(f) 2684 | -7/Lower Caves | Encountered a Master Thief 2685 | -7/Lower Caves | Reached level 5 2696 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 2697 | -7/Lower Caves | Destroyed RW-AJC(f) 2724 | -7/Lower Caves | Build established: Wizard-Ninja 2817 | -7/Lower Caves | Learned location of 1 exit from Factory 2865 | -7/Lower Caves | Discovered new exit (range 23) 2872 | -7/Lower Caves | Identified exit to Lower Caves 2876 | -7/Lower Caves | Learned Factory emergency access door positions 3037 | -7/Lower Caves | Entered another Lower Caves area 3051 | -7/Lower Caves | Discovered new exit (range 22) 3079 | -7/Lower Caves | Encountered a Warlord checkpoint 3079 | -7/Lower Caves | Identified exit to Factory 3121 | -7/Lower Caves | Learned Factory stockpile data 3138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3143 | -7/Lower Caves | Reached level 6 3170 | -7/Lower Caves | Reached level 7 3236 | -7/Lower Caves | Discovered new exit (range 20) 3249 | -7/Lower Caves | Spotted D3-W46(f) 3250 | -7/Lower Caves | Encountered a Master Thief 3250 | -7/Lower Caves | Spotted IK-8A8(f) 3251 | -7/Lower Caves | Encountered a Master Thief 3252 | -7/Lower Caves | Spotted LN-01F(f) 3256 | -7/Lower Caves | Spotted MN-U58(f) 3281 | -7/Lower Caves | Encountered a Master Thief 3285 | -7/Lower Caves | Encountered a Master Thief 3331 | -7/Lower Caves | Identified exit to Zion 3331 | -7/Lower Caves | Reached level 8 3333 | -7/Lower Caves | Entered Zion 3346 | -7/Zion | Discovered new exit (range 29) 3354 | -7/Zion | Identified exit to Proximity Caves 3369 | -7/Zion | Visited the Megawrench Repair Shop 3369 | -7/Zion | Megawrench repaired 9 parts 3396 | -7/Zion | Found CR-A16's Pointy Stick 3445 | -7/Zion | Identified exit to Deep Caves 3476 | -7/Zion | Learned Factory recycling unit intel 3511 | -7/Zion | Found Prototype Launcher 3511 | -7/Zion | Identified Rocket Array 3532 | -7/Zion | Learned 4 Factory zone layouts 3582 | -7/Zion | Given the Hacking Drone Bay 3583 | -7/Zion | Found Prototype Device 3584 | -7/Zion | Identified Hacking Drone Bay 3614 | -7/Zion | Received a visual enhancement algorithm 3659 | -7/Zion | Learned location of Warlord (-4) 3689 | -7/Zion | Given A8's code to call for help 4194 | -7/Zion | Entered Proximity Caves 4196 | -6/Proximity Caves | Reached level 9 4200 | -6/Proximity Caves | Learned 8 Factory zone layouts 4204 | -6/Proximity Caves | Learned 4 Factory zone layouts 4230 | -6/Proximity Caves | Core integrity fell below 50% 4238 | -6/Proximity Caves | Spotted B-75 Beast 4283 | -6/Proximity Caves | Found Alien Artifact 4511 | -6/Proximity Caves | Entered Factory 4512 | -6/Factory | Identified exit to Factory 4512 | -6/Factory | Core integrity fell below 50% 4513 | -6/Factory | Reached level 10 4516 | -6/Factory | Loaded intel: 6 recycling unit locations 4546 | -6/Factory | Identified exit to Garrison 4546 | -6/Factory | Entered Garrison 4565 | -6/Garrison | Spotted B-75 Beast 4568 | -6/Garrison | Triggered checkpoint 4568 | -6/Garrison | Reached level 11 4572 | -6/Garrison | Triggered checkpoint 4583 | -6/Garrison | Discovered new exit (range 20) 4597 | -6/Garrison | Triggered checkpoint 4607 | -6/Garrison | Discovered new exit (range 20) 4612 | -6/Garrison | Identified exit to Factory 4614 | -6/Garrison | Installed Relay Interface Framework 4616 | -6/Garrison | Entered Factory 4685 | -6/Factory | Garrison activated, responded to threat 4701 | -6/Factory | Entered another Factory area 4702 | -5/Factory | Identified exit to Upper Caves 4703 | -5/Factory | Reached level 12 4736 | -5/Factory | Core integrity fell below 50% 4737 | -5/Factory | Identified exit to Factory 4762 | -5/Factory | Crushed by falling debris 4764 | -5/Factory | Reached level 13 4786 | -5/Factory | Discovered new exit (range 27) 4794 | -5/Factory | Identified exit to Garrison 4794 | -5/Factory | Entered Garrison 4799 | -5/Garrison | Spotted B-75 Beast 4802 | -5/Garrison | Discovered new exit (range 28) 4830 | -5/Garrison | Identified exit to Factory 4832 | -5/Garrison | Entered Factory 4858 | -5/Factory | Identified exit to Extension 4881 | -5/Factory | Identified exit to Garrison 4881 | -5/Factory | Entered Garrison 4914 | -5/Garrison | Spotted B-75 Beast 4947 | -5/Garrison | Discovered exit to Factory (range 11) 4953 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 4955 | -5/Garrison | Entered Factory 4957 | -4/Factory | Reached level 14 4964 | -4/Factory | Identified exit to Research 5001 | -4/Factory | Discovered new exit (range 25) 5053 | -4/Factory | Reached level 15 5070 | -4/Factory | Discovered new exit (range 29) 5075 | -4/Factory | Identified exit to Garrison 5077 | -4/Factory | Entered Garrison 5086 | -4/Garrison | Discovered new exit (range 27) 5129 | -4/Garrison | Spotted B-86 Titan 5130 | -4/Garrison | Triggered checkpoint 5131 | -4/Garrison | Triggered checkpoint 5138 | -4/Garrison | Discovered new exit (range 17) 5151 | -4/Garrison | Identified exit to Factory 5152 | -4/Garrison | Expanded RIF knowledge: Command Fork 5154 | -4/Garrison | Entered Factory 5169 | -4/Factory | Identified Core Expander 5169 | -4/Factory | Installed Core Expander, added new Power slot 5220 | -4/Factory | Identified exit to Garrison 5220 | -4/Factory | Entered Garrison 5234 | -4/Garrison | Discovered exit to Research (range 30) 5240 | -4/Garrison | Triggered checkpoint 5246 | -4/Garrison | Triggered checkpoint 5249 | -4/Garrison | Core integrity fell below 50% 5252 | -4/Garrison | Discovered exit to Research (range 23) 5261 | -4/Garrison | Expanded RIF knowledge: Command Fork 5261 | -4/Garrison | Reached level 16 5262 | -4/Garrison | Entered Research 5263 | -3/Research | Core integrity fell below 50% 5264 | -3/Research | Reached level 17 5329 | -3/Research | Discovered new exit (range 27) 5350 | -3/Research | Identified exit to Garrison 5352 | -3/Research | Entered Garrison 5361 | -3/Garrison | Spotted B-86 Titan 5363 | -3/Garrison | Triggered checkpoint 5375 | -3/Garrison | Discovered new exit (range 22) 5381 | -3/Garrison | Identified exit to Research 5382 | -3/Garrison | Reached level 18 5383 | -3/Garrison | Expanded RIF knowledge: Structural Interface 5384 | -3/Garrison | Entered Research 5411 | -3/Research | Identified exit to Research 5419 | -3/Research | Spotted B-86 Titan 5423 | -3/Research | Core integrity fell below 20% 5469 | -3/Research | Entered another Research area 5471 | -2/Research | Reached level 19 5569 | -2/Research | Crushed by falling debris 5618 | -2/Research | Identified exit to Garrison 5619 | -2/Research | Entered Garrison 5621 | -2/Garrison | Reached level 20 5659 | -2/Garrison | Phase Generator disabled 5669 | -2/Garrison | Spotted B-90 Cyclops 5690 | -2/Garrison | Discovered new exit (range 30) 5696 | -2/Garrison | Discovered new exit (range 10) 5699 | -2/Garrison | Identified exit to Research 5701 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 5703 | -2/Garrison | Entered Research 5783 | -2/Research | Discovered new exit (range 30) 5800 | -2/Research | Identified exit to Access 5800 | -2/Research | Entered Access 5802 | -1/Access | Reached level 21 5802 | -1/Access | Reached level 22 5816 | -1/Access | Identified exit to Command 5853 | -1/Access | Discovered new exit (range 30) 5907 | -1/Access | Energy Cycler disabled 5939 | -1/Access | Entered Command 5941 | -1/Command | Reached level 23 5941 | -1/Command | Reached level 24 5999 | -1/Command | Reached level 25 6009 | -1/Command | Reached level 26 6025 | -1/Command | Spotted M Guard 6025 | -1/Command | Spotted M Guard 6025 | -1/Command | Spotted Combat Programmer 6025 | -1/Command | Spotted Combat Programmer 6026 | -1/Command | Reached level 27 6042 | -1/Command | Upgraded with Weapon slot (x1) 6056 | -1/Command | System corruption reached 10% 6067 | -1/Command | Destroyed Combat Programmer 6089 | -1/Command | Reached level 28 6151 | -1/Command | Destroyed M Guard 6157 | -1/Command | Lost 13 parts (2p5n2u4w) 6162 | -1/Command | Destroyed M Guard 6170 | -1/Command | Reached level 29 6188 | -1/Command | Destroyed Combat Programmer 6188 | -1/Command | All MAIN.C guards destroyed 6285 | -1/Command | Met MAIN.C 6285 | -1/Command | Reached level 30 6285 | -1/Command | Reached level 31 6368 | -1/Command | Build established: Wizard-Scout 6373 | -1/Command | Reached level 32 6373 | -1/Command | Destroyed MAIN.C Shell 6376 | -1/Command | MAIN.C activated Command garrisons 6400 | -1/Command | Reached level 33 6400 | -1/Command | Interfaced with 0b10 Conduit 6400 | *** | Assimilated 0b10! Last Messages --------------- 06373_ MAIN.C destroyed. 06373_ Reached level 32. 06373_ MAIN.C's core emerges from the rubble. 06373_ Micro-nuke intercepted. 06373_ Knocked back. 06375_ The unstable cave ceiling collapses. 06376_ ALERT: All Command garrisons activated. MAIN.C: Okay, we can do this the hard way, or you can surrender right here and now. I strongly suggest you join us, if not because we could do great things together, then because you don't stand a chance against the true might of 0b10. 06376_ Upgraded: Hack Attack % (+45) [Decision: Attack] 06376_ MAIN.C: "So be it!" 06386_ Knocked back. 06400_ Interfacing with system... 06400_ Overriding active MAIN.C lock. 06400_ Reached level 33. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | "" ######################################### | | ######################################### | | ######################################### | | ######+########################################### | | # ## ######################################### | | # ## ######################################### | | #### ######################################### | | # ######################################### | | # ######################################### | | ## ########################################## | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ##+## ######################################### | | #####""""""" """" ############### | | #####"" "" ############### | | #####""""" "" ##########"#### | | +#### #####""""""""""" ; | | ## #####" " """ + | | ## #####"" """""" + | | ## #####"" """""" ############### | | ## ##### " """""" ############### | | ##### ##### " "" ############### | | ##### " " ""############### | | #####""""""""" """""""############### | | #####"" @"""""""""############### | | ##### """""""""""############### | | ##### " " " " ############### | | ##### " " " " ############### | | """ " " " """" " ############### | | "" """ """ """ " " """" ############### | | ""T""" """ " " " " ############### | | ############## """""""""" " ############### | | ###### " """ " """"""""############### | | ###### """ " " " ############### | | ########################################## | | """" ########################################## | | """" ########################################## | | """" ########################################## | | """" ########################################## | | ########################################## | | ########################################## | | ########################################## | | #+################################################ | | ################################# | | T################################# | | #### #######"""################################## | | #### #######"""################################## | | #### #### ################################# | | #### ################################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 205 Energy Generation 64 Energy Capacity 2340 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 44 Terrain Scan Range 30 Terrain Scan Density 1510 ECM Strength 3 Cloak Strength 5 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Offensive Hacking 120 Defensive Hacking 50 Item Schematics ----------------- Exp. Terrain Scanner | -7/Factory | Hacked Exp. Signal Interpreter | -7/Factory | Hacked Imp. Focal Shield | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Signal Interpreter | x1 | -7/Factory Exp. Terrain Scanner | x1 | -7/Factory Imp. Focal Shield | x2 | -7/Factory System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- MAIN.CPP Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Res Gar Res Acc Com Levels Raised 32 | . . . . 1 1 1 1 3 . 1 1 1 . 2 . . . 2 . . 1 1 1 . 1 1 . 2 11 XP Earned 51619 | 3000 . 750 350 500 2135 2200 1025 3650 650 1375 1500 2200 150 1575 1050 . 350 1575 850 . 800 2000 1075 225 2000 1625 300 2975 15734 XP Spent 195605 | 2800 9950 . 32200 . 47350 9450 2200 4500 . . . . . . . . . . . . . . . . . . . . 87155 Upgrades 212 | 11 22 . 22 . 51 11 4 12 . . . . . . . . . . . . . . . . . . . . 79 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 1 . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Slot 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core Integrity 28 | . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 17 Heat Dissipation 30 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 25 Energy Generation 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Energy Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 10 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Inventory Capacity 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 22 | 5 5 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 15 | . . . . . 5 6 4 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 18 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 17 Hack Attack % 20 | 2 . . 1 . 7 1 . . . . . . . . . . . . . . . . . . . . . . 9 Hack Defense % 10 | 1 . . 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . EX Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 212 | . . 56 . . . 24 1 . . . . . . . . . . . . . . . . . . . . . 131 Integrity Restored 195 | . . 123 . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Core 195 | . . 123 . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Decayed 75 | . . 15 . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Game ------ Seed AdvancedTitaniumSheargun Manual? 0 Play Time 02:49:38 Cumulative 16.2 hours Start 2021.10.27 @ 17:25:57 End 2021.10.30 @ 03:48:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 4 Total 1 Types 0/0/0/0/1/0/0/0/0 Lore% 33 Gallery% 28 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a838ce72-23fc-4d6b-a793-b94efbb9917a