Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.29 @ 16:09:29 Player: Akire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (60) 300 Value Destroyed (1458) 1458 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2800 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 295/400 Matter 290/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Shock Rifle Beam Rifle > --- INVENTORY (20) --- Light Ion Engine VSS Leg VSS Leg VSS Leg VSS Leg Heat Sink Heat Sink High-capacity Battery (250) Weight Redist. System Improved Targeting Computer Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Shock Rifle EMP Blaster EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Heat Sink Cooling System High-capacity Storage Unit > --- WEAPON ----------- Shock Rifle Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg VSS Leg VSS Leg VSS Leg Heat Sink Heat Sink Large Storage Unit High-capacity Battery Weight Redist. System Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Shock Rifle Beam Rifle EMP Blaster EMP Blaster EMP Blaster Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 58 | 6 17 35 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 15 | 2 1 12 Treads . | . . . Leg 15 | 2 1 12 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 6 5 Device 4 | . 1 3 Storage 8 | 1 5 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 25 | 2 9 14 Energy Gun 17 | 2 7 8 Energy Cannon 2 | . 1 1 Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher 5 | . 1 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 12 | . 14 11 Leg 30 | . 28 32 Device 18 | . 13 22 Storage 12 | . 14 11 Energy Gun 19 | . 24 15 Energy Cannon 2 | . 3 1 Ballistic Cannon 2 | . . 4 Naked Turns . | . . . Heaviest Build 58 | 14 52 58 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 18 | 7 17 20 Most Carried 20 | 5 13 20 Average Carried 12 | 1 8 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 1 11 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1006 | 211 212 583 Remotely . | . . . Salvage Created 1992 | . 653 1339 Parts 117 | . 37 80 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 46 | . 12 34 Guns 23 | . 6 17 Cannons 11 | . 3 8 AOE 10 | . 1 9 Classes Destroyed 8 | . 4 4 Builder 1 | . . 1 Hauler 2 | . . 2 Recycler 4 | . 2 2 Operator 1 | . . 1 Watcher 6 | . 3 3 Swarmer 17 | . 3 14 Grunt 21 | . 9 12 Sentry 8 | . . 8 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 1 4 Gunslinging 1 | . . 1 Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1095 | . 325 770 Core 137 | . 32 105 Absorbed by Shields . | . . . Regen/Repaired (Parts) 198 | . . 198 Core Remaining (%) 93 | 100 87 . Volleys Fired 102 | . 31 71 Largest 2 | . 2 2 Hottest 110 | . 110 110 Shots Fired 201 | . 62 139 Gun 127 | . 45 82 Cannon 68 | . 16 52 Launcher 6 | . 1 5 Special . | . . . Kinetic 41 | . . 41 Thermal 48 | . 30 18 Explosive 6 | . 1 5 Electromagnetic 106 | . 31 75 Robot Hit Streak 23 | . 14 23 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 139 | . 41 98 Core Hits 75 | . 23 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 4 5 Burn 3 | . 2 1 Corrupt 6 | . 2 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3168 | . 791 2377 Guns 1535 | . 548 987 Cannons 849 | . 176 673 Explosions 747 | . 35 712 Melee . | . . . Ramming 37 | . 32 5 Kinetic 551 | . . 551 Thermal 628 | . 276 352 Explosive 604 | . 35 569 Electromagnetic 1348 | . 448 900 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . 11 6 Message Errors 6 | . 4 2 Matter Fused 4 | . 2 2 Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles 34 | . . 34 Explosions 6 | . . 6 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 5 | . 4 1 Kicked 5 | . 4 1 Crushed . | . . . Highest Temperature 81 | . 81 1 Average Temperature 21 | . 22 1 Received Heat Transfer 525 | . 195 330 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 5 | . 2 3 Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 2 2 Heat Transferred 1469 | . 814 655 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 501 | . 227 501 Initial . | . . . Average 129 | . 39 206 Maximum Alert Level 2 | . 1 2 Low Security (%) 70 | 100 97 47 Level 1 27 | . 2 49 Level 2 1 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 19 42 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 6 | . 3 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 16 | . 9 7 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 56 | . 27 29 Successful 39 | . 18 21 Failed 17 | . 9 8 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 20 11 Fabricators . | . . . Repair Stations 17 | . 4 13 Recycling Units 4 | . 3 1 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 18 | . 13 5 Record 10 | . 7 3 Prototype ID Bank 2 | . 2 . Alert Level 2 | . 1 1 Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 14 | . 2 12 Scan Component 8 | . 2 6 Repair 6 | . . 6 Recycling Unit Hacks 4 | . 3 1 Report Inventory 3 | . 2 1 Retrieve Matter 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 2 | . . 2 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 12 | . 6 6 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 6 | . . 6 Time 186 | . . 186 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 4383 | 58 1951 2374 Spaces Moved 1800 | 39 813 948 Core 15 | 15 . . Treads . | . . . Legs 1785 | 24 813 948 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 199 | 96 215 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 3 99 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 4 43 Melee . | . . . Projectile 3 | . . 3 AOE 44 | . 4 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2392 | 58 953 1381 Wait 312 | 8 46 258 Move 1798 | 38 812 948 Hop . | . . . Pick Up 76 | 6 28 42 Fast Attach 1 | 1 . . Attach 22 | 5 8 9 Detach . | . . . Swap 35 | . 9 26 Drop 41 | . 15 26 Fire 102 | . 31 71 Melee . | . . . Ram . | . . . Kick 5 | . 4 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 443 | -10/Materials | Discovered new exit (range 10) 1022 | -10/Materials | Discovered new exit (range 16) 1570 | -10/Materials | Discovered new exit (range 7) 2010 | -10/Materials | Entered another Materials area 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2790 | -9/Materials | Discovered new exit (range 9) 2980 | -9/Materials | Discovered new exit (range 14) 3319 | -9/Materials | Repaired Aluminum Leg 3347 | -9/Materials | Repaired Aluminum Leg 3383 | -9/Materials | Repaired Rocket Launcher 3450 | -9/Materials | Discovered new exit (range 16) 4071 | -9/Materials | Repaired Shock Rifle 4159 | -9/Materials | Repaired Aluminum Leg 4308 | -9/Materials | Repaired Shock Rifle 4384 | -9/Materials | Self-destructed Last Messages --------------- 04225_ Acquired 3 matter. 04270_ Connecting with Repair Station... >>Scan(Shock Rifle) Scanning Shock Rifle... Ready to Repair: Shock Rifle Rating: 3 Time: 38 >>Repair Repairing Shock Rifle... ETC: 38 04308_ Repair station completes Shock Rifle repairs. 04308_ Acquired Shock Rifle. 04329_ System corrupted: Component data lost. 04348_ Acquired 3 matter. 04352_ Acquired 7 matter. 04373_ Triggered Blade Trap. 04373_ Massive razor-sharp blades shoot up from within the floor. 04373_ Aluminum Leg severed. 04374_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????## ##??????????????????????????????????????? | | ####### = #######????????????????????????????????? | | !%[ #???????????##???????????????????? | | ####### ! ##### #??????????? #???????????????????? | | ?############?# #?????????? #???????????????????? | | ?# #? #?# #????????? #???????????????????? | | ## < # """ #?# #???# """ [#???????????????????? | | # """ #?# #???# """"" #???????????????????? | | + """ #?# #???# """"" #???????????????????? | | ## # #?# #???# """"" #???????????????????? | | ## # #?# #???? """ #???????????????????? | | ## % ########?# #?????? ?????????????????????? | | # ######### #########@##?????????????????????? | | # #?????????????????????? | | + #######???????????????? | | # ????????? | | # ##########+####### o#######???????????????? | | ## ####### ### #??# #?????????????????????? | | ## # """ ## #??# #?????????????????????? | | ## # "R" ## """ #??# #?????????????????????? | | ?# # " " ## """ #??# #?????????????????????? | | ?# # * ## """ #??# #?????????????????????? | | ?# # !| *## #??# #?????????????????????? | | ?# # !| ######+##??# #?????????????????????? | | ?# # !| #????# #???# #?????????????????????? | | ## # #????# #???# #?????????????????????? | | ###+########### #####= #?????????????????????? | | %% #?????????????????????? | | ! [ %%% #?????????????????????? | | *! % %%= #?????????????????????? | | ##########+######+#######?????????????????????? | | ####?# #*%= # ! ???????????????????????? | | ?????# # # ???????????????????????????? | | ?????# + # "??????????????????????????? | | ?????# # = # "??????????????????????????? | | ?????# # # ?????????????????????????? | | ?????## ## # ????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SlugCoilComputer Manual? 0 Play Time 00:49:16 Cumulative 10.2 hours Start 2024.01.28 @ 20:01:46 End 2024.01.29 @ 16:09:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 3 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a558c3-5e6a-4615-b536-3ab4d750f153