Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.03 @ 02:49:56 Player: Savant Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (207) 1035 Value Destroyed (9477) 9477 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (4438) 4438 TOTAL SCORE: 23810 Bonus ------- High Alert Combat Kills 826 Follower Combat Kills 797 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -85 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 93/100 System Corruption 7% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Linear Gravjet Field Propulsion Array > --- UTILITY (11) ----- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Suspension Frame Advanced Signal Interpreter Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Field Propulsion Array GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Fusion Reactor Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Targeting Computer Particle Accelerator Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Myomer Leg Fusion Compressor Large Storage Unit Experimental Power Shielding Advanced Hacking Suite GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor Improved Proton Missile Launcher [Rating: 154] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 2 2 . . . . 1 . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 309 | 6 16 7 19 4 25 10 9 11 . 36 33 4 15 8 65 . 6 2 4 3 4 22 Power 26 | 1 4 2 4 . 1 . . 1 . 2 2 . . . 4 . 1 . 1 1 . 2 Engine 11 | 1 4 1 4 . 1 . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . 2 Reactor 10 | . . . . . . . . . . 2 1 . . . 4 . 1 . 1 1 . . Propulsion 36 | 2 3 1 3 . 4 1 . 1 . 7 1 . . 1 6 . . . 1 . . 5 Treads 9 | 1 2 . 3 . 1 1 . 1 . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . 5 1 . . 1 5 . . . 1 . . 3 Wheel 7 | 1 1 1 . . 3 . . . . 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Flight 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 133 | 1 3 . 4 . 11 9 5 5 . 9 14 3 8 3 35 . 4 . 2 2 4 11 Device 76 | . 1 . 1 . 7 3 4 5 . 8 7 3 7 1 16 . 2 . 1 2 2 6 Storage 16 | 1 . . 2 . 1 1 . . . . 1 . . . 5 . 1 . . . 2 2 Processor 10 | . . . . . . 4 . . . 1 1 . . 2 . . . . 1 . . 1 Hackware 8 | . . . 1 . 1 . . . . . 3 . 1 . . . 1 . . . . 1 Protection 23 | . 2 . . . 2 1 1 . . . 2 . . . 14 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 6 4 8 4 9 . 4 4 . 18 16 1 7 4 20 . 1 2 . . . 4 Energy Gun 33 | 2 4 2 1 . 3 . . . . 4 5 1 2 3 6 . . . . . . . Energy Cannon 17 | . . . 1 . 1 . . . . 5 3 . 2 . 5 . . . . . . . Ballistic Gun 26 | . 2 1 4 . 4 . 2 2 . 6 3 . 1 . . . . . . . . 1 Ballistic Cannon 5 | . . 1 . 2 . . . . . . . . . . 1 . . . . . . 1 Launcher 26 | . . . 2 2 . . 2 2 . 2 1 . 2 . 8 . 1 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . 1 4 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 1 . . . . . . . . . 10 . . . . 3 . . Parts Lost 93 | . 3 1 2 . 7 . 1 1 . 11 1 . 1 . 19 . 7 1 3 . . 35 Power 11 | . . . 1 . 1 . . 1 . . . . . . 2 . 1 . 1 . . 4 Propulsion 17 | . . . . . 1 . . . . 4 . . . . 3 . . 1 1 . . 7 Utility 34 | . . . 1 . 2 . 1 . . 2 . . . . 11 . 3 . 1 . . 13 Weapon 31 | . 3 1 . . 3 . . . . 5 1 . 1 . 3 . 3 . . . . 11 Highest Loss Streak 11 | . 2 1 1 . 3 . 1 1 . 3 1 . 1 . 11 . 4 1 3 . . 8 Average Slot Usage (%) 92 | . 98 99 98 100 99 92 92 91 92 87 99 93 92 92 88 93 87 87 90 83 94 88 Engine 2 | . 14 13 7 11 9 7 7 6 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 5 6 6 6 5 6 4 5 5 9 11 5 Treads 4 | . 14 14 21 22 18 15 15 15 15 5 . . . . . . . . . . . . Leg 12 | . . . . . . . . . . 3 20 20 20 20 19 20 17 17 17 16 17 14 Wheel 2 | . 14 14 11 11 9 7 7 7 7 5 . . . . . . . . . . . . Device 12 | . 2 . 5 11 11 7 7 7 7 10 5 6 6 6 14 20 21 23 22 18 17 21 Storage 16 | . 14 14 11 11 17 15 15 15 15 15 14 20 20 20 16 20 17 16 17 17 17 14 Processor 7 | . . . . . . 11 15 15 15 18 18 13 13 13 3 . . . 2 5 5 4 Hackware 2 | . . . 11 11 9 3 . . . . 13 . . . . . 1 . . . . 4 Protection 5 | . 10 14 5 . 6 7 7 7 7 4 . 6 6 6 7 6 4 5 5 5 5 3 Energy Gun 4 | . 15 11 . . 4 . . . . 1 10 12 12 11 6 . . . . . . . Energy Cannon 6 | . . . 4 11 3 . . . . 3 2 . . . 9 20 16 16 17 7 17 12 Ballistic Gun 4 | . 12 2 6 . 9 15 14 14 15 8 5 6 6 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 11 15 20 35 35 56 79 87 87 86 92 107 108 115 108 118 113 144 142 142 125 141 144 Greatest Support 98 | 20 20 16 40 16 46 12 12 12 12 50 53 53 53 53 98 98 98 98 98 98 98 98 Greatest Overweight (x) 17 | . 1 1 2 2 4 6 7 7 7 17 2 2 2 2 2 1 1 2 2 1 1 3 Average Overweight (x) 2 | . . 1 1 2 3 5 6 6 7 5 1 1 1 1 . 1 1 1 1 . 1 1 Largest Inventory Capacity 24 | 6 6 6 10 10 16 18 18 18 18 18 24 24 24 24 24 18 18 18 18 18 20 20 Average Capacity 18 | 4 6 6 7 10 15 17 18 18 18 18 19 24 24 24 17 18 18 18 18 18 19 19 Most Carried 24 | 4 6 6 10 10 16 18 18 18 17 18 24 24 24 24 24 18 18 18 18 18 19 20 Average Carried 17 | 2 5 5 6 9 14 17 17 17 17 16 18 22 23 23 16 18 17 17 16 17 18 17 Final Capacity 24 | 6 6 6 10 10 16 18 18 18 18 18 24 24 24 24 18 18 18 18 18 18 20 10 Final Carried 24 | 4 6 6 10 10 16 18 18 17 17 17 21 24 24 24 18 18 18 18 17 18 19 10 Class Distribution -------------------- 33% | Mutant 22% | Golem 17% | Hauler-Skirmisher 8% | Hauler-Golem 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5882 | 211 386 119 328 20 455 136 225 224 . 845 562 95 195 50 809 125 164 96 260 . 186 391 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10666 | . 398 35 332 15 1299 108 279 335 . 912 374 270 351 . 985 768 1180 336 553 . 205 1931 Parts 459 | . 25 4 18 5 56 10 16 16 . 29 17 13 16 . 30 29 60 17 13 . 10 75 Haulers Intercepted 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . 9 3 . 18 . 8 7 . . 29 . 16 13 . 9 . Prevented 41 | . . . . . . . 4 11 . 14 . 5 5 . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 226 | . 11 3 10 4 18 2 9 5 . 15 6 4 5 . 46 10 20 9 9 . 5 35 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Guns 54 | . 11 2 . . 15 2 2 3 . 8 3 4 2 . 2 . . . . . . . Cannons 89 | . . . 5 . 1 . . . . 1 2 . . . 9 10 18 3 9 . 5 26 AOE 69 | . . 1 5 4 . . 6 1 . 3 . . 3 . 32 . 2 4 . . . 8 Classes Destroyed 20 | . 2 . 3 . 5 1 . . . . . . 1 . 4 2 1 . . . . 1 Worker 6 | . . . . . 5 . . . . . . . . . . . . . . . . 1 Builder 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 Swarmer 50 | . 3 3 . 4 3 . 8 . . 1 . . . . . . 5 7 . . 3 13 Grunt 72 | . 8 . 8 . 8 . 1 1 . 11 2 3 3 . . 8 2 . 6 . . 11 Brawler 5 | . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . 1 Duelist 4 | . . . . . 1 . . 2 . 1 . . . . . . . . . . . . Sentry 24 | . . . 1 . 5 1 . 1 . 1 2 . 1 . . . 4 1 1 . . 6 Hunter 12 | . . . . . 1 . . . . 1 . . . . . . 4 . 2 . 2 2 Programmer 11 | . . . . . . 1 . . . . 2 . . . . . 5 1 . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . 41 . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 23 | . 3 3 5 4 12 1 4 5 . 3 1 4 3 . 23 4 6 3 3 . 2 8 Combat Bots Only 23 | . 3 3 5 4 5 1 4 5 . 3 1 4 3 . 23 4 6 3 3 . 2 6 Max Kills in Single Turn 10 | . 1 1 2 2 3 1 2 1 . 1 1 1 2 . 10 2 1 1 1 . 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 1 2 2 . . 2 1 . 1 . . 2 . 10 . 1 1 . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Damage Taken 20750 | . 655 172 252 229 1129 143 542 519 . 1781 335 245 317 . 3357 694 2316 416 447 . 460 6741 Core 2750 | . 118 21 39 60 37 . 13 94 . 202 43 38 38 . 462 81 268 7 57 . 53 1119 Absorbed by Shields 1113 | . . . . . . . 6 18 . 90 . . . . . . 61 272 363 . 161 142 Core Remaining (%) 64 | 100 . 44 . 75 93 . . . . 55 . . . . . 22 . . . . 61 . Volleys Fired 581 | . 41 9 17 3 59 6 19 8 . 53 18 9 7 . 60 27 81 16 28 . 15 105 Largest 3 | . 2 2 2 1 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . 3 3 Hottest 210 | . 100 94 100 33 101 50 50 75 . 153 195 170 180 . 210 75 75 75 75 . 75 90 Shots Fired 1128 | . 78 18 30 3 114 12 29 16 . 91 38 27 17 . 115 69 146 34 64 . 29 198 Gun 421 | . 78 9 9 . 97 12 20 12 . 71 27 27 11 . 39 . . . . . . 9 Cannon 630 | . . 9 16 . 17 . . . . 12 7 . 2 . 50 69 143 26 64 . 29 186 Launcher 77 | . . . 5 3 . . 9 4 . 8 4 . 4 . 26 . 3 8 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 292 | . 40 12 23 . 60 12 20 12 . 59 12 9 4 . 11 . . . . . . 18 Thermal 630 | . 21 5 . . . . . . . 8 22 9 5 . 52 69 143 26 64 . 29 177 Explosive 14 | . . . 5 3 . . . . . . . . . . 6 . . . . . . . Electromagnetic 182 | . 17 1 2 . 54 . 9 4 . 24 4 9 8 . 36 . 3 8 . . . 3 Phasic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Robot Hit Streak 35 | . 7 10 13 9 35 5 4 11 . 16 10 7 7 . 22 10 30 9 9 . 13 26 Robot Miss Streak 7 | . 5 3 1 1 4 1 5 1 . 5 3 2 2 . 3 3 4 2 1 . 2 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . 3 . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 732 | . 48 10 19 2 83 10 10 15 . 77 22 19 12 . 66 46 87 14 44 . 18 130 Core Hits 447 | . 20 4 21 6 46 6 11 12 . 55 11 9 12 . 97 18 30 9 13 . 6 61 Critical Hits 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 24 | . . . . . . . . . . 2 5 . . 17 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 2 5 . . 17 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32153 | . 560 215 964 377 1980 173 588 634 . 1942 753 399 548 . 5162 2007 4500 986 1958 . 1009 7398 Guns 5136 | . 560 86 103 . 1184 173 134 186 . 1104 387 399 206 . 506 . . . . . . 108 Cannons 17905 | . . 74 260 . 319 . . . . 289 140 . 61 . 1037 2007 4180 631 1958 . 1009 5940 Explosions 9055 | . . 55 601 377 477 . 454 448 . 549 226 . 281 . 3619 . 303 331 . . . 1334 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . . . . . . . . . . . . . 17 24 . . . 16 Kinetic 3518 | . 289 115 325 . 695 173 134 186 . 886 151 117 94 . 103 . . . . . . 250 Thermal 19620 | . 91 85 . 40 477 . 45 114 . 181 376 142 147 . 1277 2007 4180 631 1958 . 1009 6860 Explosive 2655 | . . . 601 337 . . . . . . . . . . 1717 . . . . . . . Electromagnetic 6138 | . 180 15 38 . 808 . 409 334 . 875 226 140 307 . 1900 . 303 331 . . . 272 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . 165 . . . . . . . Highest Corruption 13 | . . . 2 2 . . 3 4 4 4 2 2 2 2 3 3 12 13 13 13 13 7 Average Corruption 5 | . . . 2 2 . . 2 3 4 4 1 2 2 2 3 3 9 12 13 13 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 392 | . . . 2 6 . . 15 24 1 23 7 11 13 . 27 28 53 47 60 21 36 18 Message Errors 86 | . . . 2 1 . . 3 4 . 3 1 4 3 . 9 6 12 10 12 6 6 4 Matter Fused 62 | . . . . . . . 7 8 . 7 . . . . 6 6 6 4 7 4 7 . Heat Flow Errors 41 | . . . . 2 . . 2 3 . 2 . 4 7 . 4 3 3 4 4 . 3 . Energy Discharges 48 | . . . . . . . 1 1 1 4 2 2 2 . 5 1 6 6 6 4 3 4 Data Loss (minor) 44 | . . . . 3 . . 2 7 . 2 1 1 . . 2 4 5 4 4 2 4 3 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 1 1 3 1 2 . Misfires 13 | . . . . . . . . . . . . . . . . . 2 4 6 . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . Misdirections 24 | . . . . . . . . . . . . . . . . . 2 9 7 2 4 . Targeting Errors 52 | . . . . . . . . 1 . 5 3 . 1 . 1 6 12 3 9 . 5 6 Weapon Failures 10 | . . . . . . . . . . . . . . . . 2 3 2 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1529 | . . 8 . 7 1 . 4 . . 21 . . 6 . 218 41 374 69 243 . 77 460 Projectiles 1081 | . . 8 . . 1 . . . . 5 . . 6 . 54 41 371 21 243 . 77 254 Explosions 448 | . . . . 7 . . 4 . . 16 . . . . 164 . 3 48 . . . 206 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 843 | . . 34 . 71 48 . 144 40 . 9 . . . . 216 . 74 45 . . . 162 Shots 36 | . . 1 . 3 3 . 7 3 . 1 . . . . 7 . 3 4 . . . 4 Rammed 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 1 2 . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 234 202 66 203 307 . 142 275 . 242 210 333 271 . 419 268 206 197 218 . 144 . Average Temperature 99 | . 84 81 23 94 96 . 37 90 . 100 67 137 107 . 113 130 87 87 87 . 39 . Received Heat Transfer 3475 | . 282 6 132 . 396 30 14 43 . 539 60 117 57 . 345 318 153 30 83 . . 870 Effects 6 | . . . . . . . . . . 2 . 1 1 . 1 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Interference 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 . 1 1 . 3 1 . . . 3 . . 1 . . . . Combat Hostiles 12 | . . . . . 2 . 1 1 . 3 1 . . . 3 . . 1 . . . . Parts Fried 21 | . . . . . 8 . 1 1 . 7 2 . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 15 | . 2 . . . . . . . . 1 2 . . . 2 . 3 . 1 . . 4 Heat Transferred 12214 | . 224 125 . 100 450 . 50 150 . 275 546 222 224 . 886 1125 2262 350 1075 . 450 3700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 1 . . 5 . 1 1 . 2 . . 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1564 | . 178 194 470 183 309 226 . . . . 482 . . . . . 456 . . . . 1564 Initial 81 | . . 69 75 78 . 2 . . . . 81 . . . . . . . . . . 81 Average 268 | . 84 85 250 84 154 92 . . . . 120 . . . . . 220 . . . . 870 Maximum Alert Level 4 | . . . 2 . 1 1 . . . . 2 . . . . . 2 . . . . 4 Low Security (%) 65 | 100 100 100 29 100 70 96 . . . . 81 . . . . . 45 . . . . 17 Level 1 17 | . . . 66 . 29 3 . . . . . . . . . . 44 . . . . 10 Level 2 7 | . . . 4 . . . . . . . 18 . . . . . 9 . . . . 13 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 12 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . 45 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . 3 2 . 1 . . 3 . . . . . 4 . . . . 8 Investigation 7 | . 2 . . . 1 1 . . . . . . . . . . 1 . . . . 2 Extermination 6 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . 2 Reinforcement 6 | . 2 . . . 2 . . . . . . . . . . . 2 . . . . . Assault 6 | . . . . . . . . 1 . . 1 . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 2 . 1 . 2 1 . . . . 1 . . . . . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 15 9 18 11 30 5 9 9 . 19 14 4 5 . 80 17 30 19 12 . 8 74 Peak Tracking Total 32 | . 5 3 4 6 6 3 4 9 . 4 5 4 3 . 32 6 6 9 3 . 4 14 Tactical Retreats 47 | . 1 1 . . 1 . . 3 . 3 2 1 . . 12 8 1 1 4 . 2 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 2 1 . . . 1 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 40 | . . . 4 1 1 4 . . . . . . 1 . 3 . 4 . . . . 22 Max in Single Turn 16 | . . . 1 1 1 . . . . . . . 1 . . . 4 . . . . 16 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 4 1 7 . 12 3 . 1 4 . 7 2 . 1 . . 5 . . 4 . 8 Terminals 25 | . 3 . 4 . 10 1 . . . . 4 . . . . . 2 . . . . 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Repair Stations 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 2 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 Total Hacks 203 | . 13 1 25 . 41 6 . 1 24 . 23 8 . 5 . . 11 . . 17 . 28 Successful 155 | . 7 1 19 . 29 4 . 1 24 . 20 8 . 5 . . 6 . . 17 . 14 Failed 47 | . 6 . 6 . 11 2 . . . . 3 . . . . . 5 . . . . 14 Catastrophic 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 71 | . 9 . 11 . 23 4 . . . . 12 . . 1 . . 2 . . . . 9 Terminals 94 | . 10 . 18 . 38 4 . . . . 16 . . . . . 5 . . . . 3 Fabricators 17 | . . . . . . . . . . . 3 . . . . . 3 . . . . 11 Repair Stations 12 | . . . 4 . . . . . . . 2 . . . . . . . . . . 6 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 3 . 2 1 . . . . 2 . . . . . . . . . . 5 Garrison Access 8 | . . . . . 1 1 . . . . . . . . . . 3 . . . . 3 Terminal Hacks 89 | . 1 1 8 . 16 . . 1 24 . 6 8 . 5 . . 1 . . 17 . 1 Record 23 | . . . . . . . . . 11 . . 7 . . . . . . . 5 . . Part Schematic 15 | . . . . . 1 . . . 5 . . . . 5 . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . 3 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 14 | . . . 2 . 3 . . . 3 . 2 . . . . . . . . 4 . . Open Door 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 2 . . . . . 1 . . . . . 1 . . . . . Locate Traps 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 3 . . . . . 2 . . . . 5 Load Schematic 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Build 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . 3 Repair Station Hacks 8 | . . . 4 . . . . . . . 2 . . . . . . . . . . 2 Scan Component 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Repair 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . 2 . . . . . 2 . . . . . . . . . . 1 Insert Component 5 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 Analyze 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . Unauthorized Hacks 36 | . 6 . 4 . 10 3 . . . . 7 . . . . . 1 . . . . 5 Terminals 29 | . 5 . 4 . 10 2 . . . . 7 . . . . . 1 . . . . . Track 9 | . 2 . . . 5 . . . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 15 | . 3 . 3 . 4 1 . . . . 3 . . . . . 1 . . . . . Operators 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 6 . 10 1 . . . . 6 . . . . . 3 . . . . 7 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Matter 874 | . . . . . . . . . . . . . . . . . 318 . . . . 556 Time 422 | . . . . . . . . . . . . . . . . . 169 . . . . 253 Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . 6 . . . . 12 Part Schematics Acquired 19 | . . . 1 . 2 1 . . 5 . 1 . . 5 . . . . . 4 . . Parts Built 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Matter 738 | . . . . . . . . . . . 636 . . . . . . . . . . 102 Time 219 | . . . . . . . . . . . 168 . . . . . . . . . . 51 Total Part Build Rating 13 | . . . . . . . . . . . 12 . . . . . . . . . . 1 Parts Repaired 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Time 118 | . . . 62 . . . . . . . 31 . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Robots Rewired 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . 4 . . . 1 . 1 . 1 4 . . 4 . . 1 . . . . 2 Largest Group 4 | . . 3 2 . . 1 . 1 . 1 3 . . 4 4 . 1 1 1 1 1 2 Highest-Rated Group 247 | . . 63 47 . . 34 . 20 . 94 93 . . 247 247 . 60 60 60 60 60 120 Highest-Rated Ally 94 | . . 31 31 . . 34 . 20 . 94 31 . . 94 94 . 60 60 60 60 60 60 Total Orders 7 | . . . . . . . . . . . . . . . 7 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Ally Attacks 223 | . . 22 24 . . 9 . 2 . 10 11 . . . 145 . . . . . . . Total Damage 4513 | . . 282 306 . . 612 . . . 228 213 . . . 2872 . . . . . . . Kills 53 | . . 6 7 . . 9 . . . 4 2 . . . 25 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . . . 1 . 3 . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 16 | . . 3 . . . . 2 2 . 1 . 1 1 1 . 2 . 1 . . 2 . Drone Launches 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Turns Passed 23092 | 69 661 712 550 406 981 794 936 1012 124 1110 1466 1016 1230 1868 3045 1216 1354 861 1130 477 602 1472 Spaces Moved 12950 | 42 469 605 382 324 583 489 587 638 78 552 810 542 656 1006 1680 688 627 465 588 130 338 671 Core 7 | 2 . . . . . . . . . 2 . . . . . . . . . . . 3 Treads 54 | 26 7 . 6 . 5 . . . . 10 . . . . . . . . . . . . Legs 8208 | . . . . . . . . . . 62 810 542 656 1006 1680 688 627 465 588 130 338 616 Wheels 4629 | 14 462 605 376 324 578 489 587 638 78 478 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 52 | . . . . . . . . . . . . . . . . . . . . . . 52 Fastest Speed 40 | 50 80 90 100 120 120 140 150 150 160 130 150 150 150 150 120 163 163 163 163 140 163 40 Average Speed 151 | 134 94 109 113 120 127 148 150 150 160 159 150 178 179 177 154 163 163 163 164 140 163 154 Slowest Speed 900 | 160 160 110 180 120 180 150 160 160 160 900 180 180 180 180 180 163 163 185 185 163 163 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 73 98 31 63 54 15 90 85 68 71 20 71 84 85 80 79 18 59 76 60 59 19 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 15 | . 1 3 . . . . 1 1 1 . . 1 . 2 . . . . . 3 2 . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 . . . 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . . . . . 1 1 1 . . 1 1 1 1 . Scrap Searched 33 | . . 2 . 3 . . 3 4 . 3 . 2 2 5 . 1 . 3 2 . 3 . Spaces Dug 48 | . . . . . . . . . . 2 8 . . 3 . . 20 . . . . 15 Terrain Destroyed 370 | . . 8 28 37 16 . 4 1 . 7 8 . . 3 30 21 71 10 21 . 11 94 Melee 10 | . . . . . . . . . . 2 5 . . 3 . . . . . . . . Projectile 160 | . . 4 1 . . . . . . 1 3 . . . 4 21 40 10 21 . 11 44 AOE 200 | . . 4 27 37 16 . 4 1 . 4 . . . . 26 . 31 . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total 15358 | 51 620 638 470 339 735 556 619 674 77 690 1026 571 690 1058 2034 729 831 537 699 427 367 920 Wait 1090 | . 75 8 34 1 33 1 1 8 . 22 113 14 1 13 124 14 108 49 77 283 6 105 Move 12918 | 41 468 604 381 323 582 488 586 637 77 551 809 541 655 1005 1679 687 626 464 587 129 337 661 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 166 | 4 7 3 8 3 23 10 3 . . 14 24 3 6 4 38 . 2 . 2 3 2 7 Fast Attach 68 | 6 6 3 5 1 1 1 . . . 7 1 . 1 4 20 . . . 1 3 . 8 Attach 73 | . 2 1 5 . 11 3 1 1 . 11 7 . 2 1 13 . 3 . 3 1 . 8 Detach 48 | . 1 . 3 1 1 3 . . . 2 5 . 1 2 9 1 4 4 1 7 . 3 Swap 170 | . 8 3 9 3 13 6 8 10 . 18 25 4 12 3 32 . 3 2 . . 4 7 Drop 170 | . 12 7 8 4 12 8 1 2 . 10 19 . 5 9 58 . 3 . . 1 3 8 Fire 581 | . 41 9 17 3 59 6 19 8 . 53 18 9 7 . 60 27 81 16 28 . 15 105 Melee 24 | . . . . . . . . . . 2 5 . . 17 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . 1 2 . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . 22 . 8 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered Mines 735 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 744 | -10/Mines | Core integrity fell below 50% 850 | -10/Mines | Learned location of Zion (-6) 908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Learned location of Storage (-9) 988 | -10/Mines | Discovered new exit (range 10) 1094 | -10/Mines | Learned location of 1 exit from Materials 1126 | -10/Mines | Learned Materials emergency access door positions 1244 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1283 | -10/Mines | Escorted by a lone wolf Derelict 1369 | -10/Mines | Discovered new exit (range 5) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Accompanied by 2 allies 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Identified exit to Storage 1449 | -9/Materials | Identified exit to Mines 1537 | -9/Materials | Repaired Lgt. Treads? 1941 | -9/Materials | Repaired Broken Lgt. Treads 1993 | -9/Materials | Entered Mines 2000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2145 | -9/Mines | Assembled infested the area 2150 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2360 | -9/Mines | Discovered new exit (range 9) 2399 | -9/Mines | Entered Materials 2399 | -8/Materials | Evolved 2 slots: Utility x2 2472 | -8/Materials | Central database locked down 2854 | -8/Materials | Lost 3 parts (1p1n1w) 3254 | -8/Materials | Discovered new exit (range 8) 3380 | -8/Materials | Entered Factory 3380 | -7/Factory | Evolved 2 slots: Utility x2 3720 | -7/Factory | Discovered new exit (range 16) 3758 | -7/Factory | Identified exit to Factory 4137 | -7/Factory | Discovered new exit (range 2) 4173 | -7/Factory | Identified exit to Lower Caves 4174 | -7/Factory | Entered Lower Caves 4754 | -7/Lower Caves | Learned location of 1 exit from Factory 5044 | -7/Lower Caves | Discovered new exit (range 10) 5107 | -7/Lower Caves | Identified exit to Lower Caves 5110 | -7/Lower Caves | Entered another Lower Caves area 5157 | -7/Lower Caves | Discovered exit to Factory (range 23) 5416 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5611 | -7/Lower Caves | Identified exit to Data Miner 5818 | -7/Lower Caves | Encountered a Warlord checkpoint 6122 | -7/Lower Caves | Entered Data Miner 6122 | -7/Data Miner | Discovered new exit (range 6) 6130 | -7/Data Miner | Identified exit to Proximity Caves 6153 | -7/Data Miner | Met Data Miner 6182 | -7/Data Miner | Learned location of Section 7 (-2) 6182 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6209 | -7/Data Miner | Received God Mode back door access code from Data Miner 6246 | -7/Data Miner | Entered Proximity Caves 6331 | -6/Proximity Caves | Lost 3 parts (1n2w) 6514 | -6/Proximity Caves | Escorted by Enhanced Grunt 6760 | -6/Proximity Caves | Learned 8 Factory zone layouts 7054 | -6/Proximity Caves | Lost 3 parts (2n1u) 7253 | -6/Proximity Caves | Discovered exit to Factory (range 22) 7327 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7356 | -6/Proximity Caves | Entered Factory 7356 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7357 | -6/Factory | Identified exit to Factory 7358 | -6/Factory | Identified exit to Lower Caves 7487 | -6/Factory | Repaired Lgt. Antimatter Reactor 7983 | -6/Factory | Discovered new exit (range 17) 8045 | -6/Factory | Identified exit to Extension 8158 | -6/Factory | Discovered exit to Factory (range 22) 8442 | -6/Factory | Build established: Hacker-Mutant 8499 | -6/Factory | Fabricated Combat Drone Bay (x1) 8558 | -6/Factory | Local fabrication network quarantined 8598 | -6/Factory | Fabricated Combat Drone Bay (x1) 8756 | -6/Factory | First assault squad dispatched 8784 | -6/Factory | Incoming assault squad redirected 8822 | -6/Factory | Entered Lower Caves 9089 | -6/Lower Caves | Identified exit to Lower Caves 9158 | -6/Lower Caves | Build established: Hauler-Skirmisher 9741 | -6/Lower Caves | Learned Extension stockpile data 9741 | -6/Lower Caves | Learned Research security intel 9838 | -6/Lower Caves | Entered another Lower Caves area 9890 | -6/Lower Caves | Discovered exit to Factory (range 16) 9929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10199 | -6/Lower Caves | Encountered a Warlord checkpoint 10224 | -6/Lower Caves | Learned Factory security intel 10749 | -6/Lower Caves | Discovered new exit (range 15) 11018 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11068 | -6/Lower Caves | Entered Zion 11128 | -6/Zion | System corruption cleaned by Quarantine Array 11192 | -6/Zion | Discovered new exit (range 23) 11251 | -6/Zion | Found CR-A16's Pointy Stick 11626 | -6/Zion | Learned 4 Factory zone layouts 11727 | -6/Zion | Gained Derelict followers 11870 | -6/Zion | Given A8's code to call for help 11891 | -6/Zion | Discovered new exit (range 17) 12059 | -6/Zion | Given the Hacking Drone Bay 12659 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12664 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12925 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12936 | -6/Zion | Entered Deep Caves 12936 | -6/Deep Caves | Accompanied by 4 allies 13207 | -6/Deep Caves | Z-Facility disabled 13257 | -6/Deep Caves | Attacked by Z-Imprinter 13267 | -6/Deep Caves | Allies destroyed Z-Imprinter 13297 | -6/Deep Caves | Found Prototype Device 13297 | -6/Deep Caves | Identified Zio. Metafield Generator 13331 | -6/Deep Caves | Found Prototype Protection 13331 | -6/Deep Caves | Identified Zio. Weapon Casing 13658 | -6/Deep Caves | Found Zio. Weapon Casing 13702 | -6/Deep Caves | Found Zio. Weapon Casing 13811 | -6/Deep Caves | Build established: Gunner 14100 | -6/Deep Caves | Discovered new exit (range 8) 14227 | -6/Deep Caves | Spotted as-38262 14239 | -6/Deep Caves | Exposed GOLEM chamber 14259 | -6/Deep Caves | Destroyed as-38262 14282 | -6/Deep Caves | Lost 5 parts (5u) 14293 | -6/Deep Caves | Found GOLEM Unit 14298 | -6/Deep Caves | Triggered Deep Caves wall 14328 | -6/Deep Caves | Core integrity fell below 50% 14360 | -6/Deep Caves | Destroyed 23 combat bots 14385 | -6/Deep Caves | Lost 11 parts (2p3n3u3w) 14446 | -6/Deep Caves | Found Zio. Weapon Casing 14530 | -6/Deep Caves | Found Zio. Weapon Casing 14546 | -6/Deep Caves | Found Zio. Weapon Casing 14819 | -6/Deep Caves | Build established: Scavenger-Golem 15015 | -6/Deep Caves | Destroyed 11 combat bots 15022 | -6/Deep Caves | Found Zio. Weapon Casing 15088 | -6/Deep Caves | Spotted AS-58567 15099 | -6/Deep Caves | Destroyed AS-58567 15137 | -6/Deep Caves | Destroyed AS-47630 15167 | -6/Deep Caves | Found Mobile Assembly Unit 15261 | -6/Deep Caves | Build established: Golem 15704 | -6/Deep Caves | Found GOLEM Unit 15710 | -6/Deep Caves | Found GOLEM Unit 15712 | -6/Deep Caves | Found GOLEM Unit 15720 | -6/Deep Caves | Found GOLEM Unit 15726 | -6/Deep Caves | Found GOLEM Unit 15730 | -6/Deep Caves | Found GOLEM Unit 15745 | -6/Deep Caves | Found GOLEM Unit 15752 | -6/Deep Caves | Found GOLEM Unit 15981 | -6/Deep Caves | Entered Proximity Caves 16159 | -5/Proximity Caves | Spotted B-75 Beast 16534 | -5/Proximity Caves | Destroyed B-75 Beast 17197 | -5/Proximity Caves | Entered Factory 17197 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17198 | -5/Factory | Identified exit to Upper Caves 17806 | -5/Factory | Lost 4 parts (3u1w) 17936 | -5/Factory | System corruption reached 10% 18353 | -5/Factory | Fabricated I-47 Archangel? 18551 | -5/Factory | Entered Upper Caves 18551 | -5/Upper Caves | Accompanied by 1 ally 19031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19055 | -5/Upper Caves | Learned location of 1 exit from Factory 19378 | -5/Upper Caves | Discovered new exit (range 15) 19403 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19412 | -5/Upper Caves | Entered another Upper Caves area 19412 | -5/Upper Caves | Accompanied by 1 ally 19507 | -5/Upper Caves | Discovered new exit (range 7) 19642 | -5/Upper Caves | Encountered a Warlord checkpoint 19870 | -5/Upper Caves | Lost 3 parts (1p1n1u) 20123 | -5/Upper Caves | Build established: Mutant 20325 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20451 | -5/Upper Caves | Discovered new exit (range 16) 20542 | -5/Upper Caves | Entered Zhirov 20542 | -5/Zhirov | Accompanied by 1 ally 20544 | -5/Zhirov | Discovered new exit (range 4) 20569 | -5/Zhirov | Met Zhirov 20594 | -5/Zhirov | Learned location of Quarantine (-2) 20594 | -5/Zhirov | Learned location of Testing (-3) 20594 | -5/Zhirov | Learned location of Command (-1) 20610 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20631 | -5/Zhirov | Found Alien Artifact 20631 | -5/Zhirov | Identified Integrated Dissipator 20631 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20682 | -5/Zhirov | Found Alien Artifact 21019 | -5/Zhirov | Entered Proximity Caves 21019 | -4/Proximity Caves | Accompanied by 1 ally 21031 | -4/Proximity Caves | Build established: Golem 21103 | -4/Proximity Caves | Spotted B-86 Titan 21164 | -4/Proximity Caves | Learned location of Armory (-4) 21436 | -4/Proximity Caves | Build established: Hauler-Golem 21603 | -4/Proximity Caves | Discovered new exit (range 5) 21621 | -4/Proximity Caves | Entered Factory 21621 | -4/Factory | Evolved 2 slots: Utility x2 21622 | -4/Factory | Identified exit to Research 21914 | -4/Factory | Identified Transdimensional Reconstructor 22026 | -4/Factory | Fabricated I-47 Archangel (x1) 22115 | -4/Factory | Fabricated I-47 Archangel? 22141 | -4/Factory | Repaired Imp. Proton Missile Launcher? 22343 | -4/Factory | Fabricated Hcp. Storage Unit? 22371 | -4/Factory | First assault squad dispatched 22394 | -4/Factory | Incoming assault squad redirected 22423 | -4/Factory | Local fabrication network quarantined 22425 | -4/Factory | Lost 5 parts (1p1u3w) 22598 | -4/Factory | Lost 3 parts (1p1u1w) 22647 | -4/Factory | Incoming assault squad redirected 22760 | -4/Factory | Identified exit to Upper Caves 22760 | -4/Factory | Identified exit to Armory 22790 | -4/Factory | Incoming investigation squad redirected 22800 | -4/Factory | Warped through subspace 22830 | -4/Factory | Lost 5 parts (1n3u1w) 22901 | -4/Factory | Incoming assault squad redirected 22940 | -4/Factory | Core integrity fell below 50% 23013 | -4/Factory | Lost 8 parts (2n3u3w) 23054 | -4/Factory | Core integrity fell below 20% 23088 | -4/Factory | Lost 7 parts (1p2n2u2w) 23093 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23054_ GOLEM Unit springs to life. 23055_ System corrupted: Energy discharge (-159). 23055_ as-35744 GOLEM Unit beginning Asb. Alloy Leg integration. 23055_ H-77 Assassin destroyed. 23057_ Asb. Biocell Array destroyed. 23057_ Asb. Alloy Leg destroyed. 23059_ ALERT: Rogue bot located, Programmers report to Factory Zone 2F. 23065_ Acquired Unknown Flight Unit. 23065_ Identified Field Propulsion Array. 23067_ as-35744 destroyed. 23067_ Dropped Hcp. Storage Unit. 23071_ Acquired Field Propulsion Array. 23072_ Acquired 30 matter. 23072_ R-10 Processor collects Flexi-carbon Leg. 23082_ Acquired Imp. Linear Gravjet. 23083_ System corrupted: Energy discharge (-37). 23089_ G-67 Veteran destroyed. 23090_ K-01 Serf collects debris. 23090_ R-10 Processor collects Unknown Processor. 23090_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | #???? #????????????????????????????????????????? | | #??? #????????????????????????????????????????? | | #?? #????????????????????????????????????????? | | #? #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ###???????? #????????????????????????????? | | ?????? ???#?????????????????????????? | | ????? #????#???????????????????????? | | ???? ##???????????????????????????? | | #?##? ?? ##????? ?????????????????????? | | #########?#"#?? ?????????????????????????????? | | ####### ## #?????????"?????#?????????????? | | " # #######???????????????????????? | | !+% * # ???????????????????????? | | # + ^ ???????????????????????? | | "" # # ? ? ???????????????????????? | | """ # # ? ? ? #?"????????????????????? | | " # =! # ??? ??? #???????#??????????????? | | # = #"##???#???# #????"??#???"??????????? | | ##### !/ % # ##?????### #?"??? ????????????????? | | ????# # #?##????#k#??????????????????????? | | ????# # ###??????#A#??????????????????????? | | ????# ]# #??#?##### #?????? ???????????????? | | ????# # #?######## # ? ???????????????????? | | #???# # #?# #@#??????????????????????? | | ????# ##### # #??????????????????????? | | ????#""" #???# + ##??####???????????????? | | ?#??#"T #?#?# # #?? #???????????????? | | ????# " #???# %# #?? #???????????????? | | ?#??# #???# # #? """#????????#??????? | | #######+##############+##g# """#???????????????? | | # "%#/"#%! !!= # g# """#???????????????? | | # #%!%%+=%! ! /%%gg/ #????##?????????? | | ### ###!#%"#!*!= !== # m ########??########?????? | | ??#???######%= #! #?????????# #?????? | | ???????????########### %g#??#??????# """ #?????? | | ????#??#?????????##### g ########### """ #?????? | | ??? ?????? + """ #?????? | | ????#????? ##################### #?????? | | ??????? ? ??? ??##?????#? ???"??????# #?????? | | ???????"?????????#?##???????????????########?????? | | ??????????????????????#?? ???????????????????????? | | ??????????????? ?????????? ??????????????????????? | | ?????? ???????? ????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????"????????????????????? ?????????????????? | | ????? ?????"?????????????????????????????????????? | | ???????"????? ? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 1365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 10 Armor Coverage 600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Power Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 30 Offensive Hacking 30 Item Schematics ----------------- Adv. Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cryofiber Web | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Lrn. Terrain Scanner | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory I-47 Archangel | x1 | -5/Factory I-47 Archangel | x1 | -4/Factory I-47 Archangel | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionWarpNanosword Manual? 0 Play Time 03:24:43 Cumulative 189.6 hours Start 2021.09.02 @ 23:26:43 End 2021.09.03 @ 02:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79395f74-9ad4-45bd-8e02-a36de2894d2f