Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 19:38:16 Player: Lord Draconis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (231) 1155 Value Destroyed (10206) 10206 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (4904) 4904 TOTAL SCORE: 23865 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 1202 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -356 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Core Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Advanced Variable Charge Gun Quantum Rifle Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Armored Medium Treads Centrium Wheel High-capacity Matter Pod Improved Focal Shield Long-range Tractor Beam Improved Heavy Laser Heavy Phase Cannon Heavy Phase Cannon Core Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Grenade Launcher Plasma Cutter Axe [Rating: 162] Favorites ----------- Power Reinforced Fission Core Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 . . 1 Utility 9 | . . . 1 . 1 2 . . 1 . . 1 . 2 . 1 Weapon 2 | . . . . . . . . . 1 . . . 1 . . . Parts Attached 239 | 6 13 4 17 2 27 2 6 6 19 46 11 24 13 9 11 23 Power 20 | 1 1 1 1 . 2 . . . 2 3 1 4 1 . 1 2 Engine 8 | 1 1 1 1 . 1 . . . . 2 . 1 . . . . Core 6 | . . . . . 1 . . . 2 1 . 2 . . . . Reactor 6 | . . . . . . . . . . . 1 1 1 . 1 2 Propulsion 53 | 2 4 1 6 . 9 . . 4 3 16 2 . 2 . 2 2 Treads 27 | 2 1 . 6 . 8 . . 2 . 1 2 . 2 . 1 2 Leg 14 | . . . . . . . . . . 14 . . . . . . Wheel 12 | . 3 1 . . 1 . . 2 3 1 . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 73 | 1 4 . 4 . 6 2 4 . 5 11 4 10 5 6 3 8 Device 28 | . 3 . 1 . 1 1 2 . 2 5 2 3 1 2 1 4 Storage 3 | 1 1 . . . . . . . . . . . 1 . . . Processor 3 | . . . . . 1 . . . 1 . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 38 | . . . 3 . 4 . 2 . 2 6 2 7 3 4 2 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 93 | 2 4 2 6 2 10 . 2 2 9 16 4 10 5 3 5 11 Energy Gun 32 | 2 1 . 5 1 1 . . 1 1 6 1 5 1 1 3 3 Energy Cannon 10 | . . 1 1 . . . . . . . . 2 1 . 2 3 Ballistic Gun 23 | . 1 . . 1 3 . 1 . 6 5 2 1 1 1 . 1 Ballistic Cannon 12 | . 2 1 . . 3 . . . . 2 . 1 1 1 . 1 Launcher 7 | . . . . . 3 . 1 1 1 . . . . . . 1 Special Weapon 4 | . . . . . . . . . . 3 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . 1 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 . 1 . . . 4 . . . 1 1 Parts Lost 94 | . 2 1 3 . 10 . 2 3 6 18 . 8 2 . 10 29 Power 10 | . . . 1 . 1 . . . . 2 . 1 . . 1 4 Propulsion 25 | . 1 1 1 . 4 . 1 2 4 5 . . 1 . 1 4 Utility 33 | . . . . . 5 . 1 1 1 5 . 4 . . 6 10 Weapon 26 | . 1 . 1 . . . . . 1 6 . 3 1 . 2 11 Highest Loss Streak 22 | . 1 1 2 . 3 . 1 2 2 3 . 3 2 . 8 22 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 98 100 97 100 92 99 98 88 93 97 87 84 88 84 81 62 Engine 5 | . 14 14 10 11 8 7 7 7 2 3 . . . . . . Core 2 | . . . . . . . . . 3 2 5 4 5 4 4 3 Reactor 1 | . . . . . . . . . . . . 5 5 4 3 3 Treads 16 | . 15 14 32 33 29 30 28 21 10 2 10 11 15 14 14 9 Leg 3 | . . . . . . . . . . 20 3 . . . . . Wheel 3 | . 12 14 . . 5 . . 5 9 . . . . . . . Device 13 | . 8 14 11 11 9 15 15 15 18 15 13 10 12 19 19 10 Storage 7 | . 17 14 11 11 9 7 7 7 6 6 6 5 5 4 4 3 Processor 3 | . . . . . 1 7 7 . 6 6 6 5 5 4 . 1 Protection 12 | . . . 10 11 11 7 11 15 14 17 20 19 17 13 13 12 Energy Gun 7 | . 7 14 16 11 8 7 7 6 6 7 13 5 . 1 4 7 Energy Cannon 1 | . . . 5 1 . . . . . . . . 5 4 3 1 Ballistic Gun 5 | . 2 . . 9 4 7 6 7 12 8 5 8 7 3 3 2 Ballistic Cannon 4 | . 17 13 . . 4 . . . . 1 . . 5 7 4 3 Peak Build Rating 162 | 6 12 16 20 18 29 35 41 38 51 65 113 133 143 150 161 162 Average Rating 68 | 5 9 14 18 16 23 34 36 35 47 61 98 126 136 147 143 123 On Entrance 57 | . 6 12 15 18 16 29 35 38 37 51 63 113 129 132 146 131 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 215 | 11 93 100 101 97 107 99 108 107 120 122 136 177 185 195 195 215 Greatest Support 230 | 40 40 16 60 60 80 80 80 60 42 70 160 160 187 177 177 230 Greatest Overweight (x) 11 | . 9 9 6 1 9 1 1 10 11 11 2 1 1 1 1 1 Average Overweight (x) 2 | . 6 7 1 1 6 1 1 9 6 1 . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Average Carried 23 | 2 15 24 24 24 24 24 24 24 23 24 24 24 24 23 23 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 24 25 25 25 25 25 25 25 25 25 25 25 18 4 Class Distribution -------------------- 46% | Scavenger-Tank 23% | Mutant 23% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Matter Collected 6933 | 98 420 564 254 97 377 . 471 136 397 1381 204 784 321 269 450 710 Remotely 97 | . . . . . . . . . . . . . . . . 97 Salvage Created 10593 | 76 366 150 711 194 783 . 603 230 549 2323 139 1733 574 174 1254 734 Parts 499 | 1 19 8 29 11 45 . 11 18 23 99 6 96 28 5 75 25 Haulers Intercepted 7 | . 1 . 3 . 2 . 1 . . . . . . . . . Recyclers Shooed 8 | . 2 . . 1 2 . . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 11 17 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Combat Hostiles Destroyed 179 | . 7 2 10 4 25 . 9 7 9 37 2 27 10 3 15 12 Guns 120 | . . 1 8 4 10 . 5 4 8 34 1 24 4 2 10 5 Cannons 34 | . 7 1 2 . 5 . . . . 1 . 1 5 1 4 7 AOE 19 | . . . . . 10 . 4 3 . . . 2 . . . . Classes Destroyed 23 | 2 5 2 2 . 2 . 3 . 1 1 . 3 1 1 . . Worker 11 | . . 3 . . 1 . . . 2 . . 4 . . 1 . Builder 8 | . 1 . . . 1 . . . . 2 . 2 . . 1 1 Tunneler 5 | 1 . . . 2 . . . . . . . 2 . . . . Hauler 7 | . 1 . 3 . 2 . 1 . . . . . . . . . Recycler 14 | 1 2 1 2 1 2 . . . 1 1 . . . . 2 1 Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . Watcher 5 | . 2 . . . . . . . . . . 2 . . 1 . Swarmer 25 | . 3 . . 2 8 . . 4 . 4 . . . . . 4 Cutter 1 | . . . . . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 66 | . 4 . 6 2 12 . 7 2 2 7 . 11 5 1 4 3 Brawler 2 | . . . . . . . 1 1 . . . . . . . . Duelist 4 | . . . 1 . 1 . . . 1 . . 1 . . . . Sentry 23 | . . . 3 . 4 . . . 1 10 . 2 2 . . 1 Specialist 2 | . . . . . . . . . . . . 2 . . . . Hunter 12 | . . . . . . . 1 . 3 3 . 3 . . 2 . Programmer 24 | . . . . . . . . . 2 1 . 6 2 . 9 4 Heavy 1 | . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . 2 . . . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . Striker 2 | . . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . Guerrilla 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 16 | 2 4 3 4 2 10 . 5 4 3 4 1 16 5 2 5 4 Combat Bots Only 11 | . 4 1 2 2 8 . 5 4 3 3 1 11 5 2 4 4 Max Kills in Single Turn 5 | 1 2 1 1 1 4 . 2 3 2 2 1 5 1 1 2 1 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . Exploded 3 | . . . . . 3 . 2 3 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Hostile Shots Fired 1605 | . 69 12 49 17 164 . 29 34 104 370 17 181 56 4 219 280 Missed 458 | . 12 6 11 4 56 . 7 12 34 129 8 41 15 1 67 55 Damage Taken 21881 | . 594 153 515 179 1546 . 362 435 1052 2927 247 3531 878 171 2957 6334 Core 2479 | . 148 12 94 . 79 . . 30 72 290 . 149 58 . 86 1461 Absorbed by Shields 250 | . . . . . . . . . . 212 38 . . . . . Ignored by Resistances 20 | . . . . . . . . . . . . . . . . 20 Core Remaining (%) 80 | 100 . 36 . 76 85 . . 95 . . 57 85 94 . 93 . Volleys Fired 667 | 8 50 26 47 23 64 . 40 16 38 119 13 88 21 9 43 62 Largest 4 | 2 2 2 2 2 2 . 2 2 3 3 3 3 4 4 4 4 Hottest 333 | 90 85 140 131 124 109 . 100 100 128 218 194 240 272 279 324 333 Shots Fired 1632 | 16 98 51 93 45 102 . 61 30 105 348 33 228 63 23 160 176 Gun 1238 | 16 33 25 76 41 61 . 56 28 103 319 33 222 28 6 75 116 Cannon 364 | . 65 26 17 4 27 . . . . 29 . 6 35 17 85 53 Launcher 30 | . . . . . 14 . 5 2 2 . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 800 | . 75 16 4 19 42 . 22 14 69 196 13 127 42 12 76 73 Thermal 802 | 16 23 35 89 26 46 . 34 14 34 152 20 101 21 11 84 96 Explosive 23 | . . . . . 14 . 5 2 2 . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . 7 Robot Hit Streak 24 | 3 11 14 7 11 12 . 13 8 24 16 22 17 19 5 12 14 Robot Miss Streak 9 | 2 6 6 7 5 9 . 2 4 4 4 4 3 2 2 5 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . 1 . Secondary Targets 19 | . . . . . 3 . . . 2 6 1 7 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 1 1 . . . . Shots Hit Robots 1094 | 9 60 20 70 36 82 . 44 17 79 246 22 151 38 9 86 125 Core Hits 589 | 3 20 21 58 25 106 . 31 13 49 103 7 65 16 5 32 35 Critical Kills 14 | . . . . . . . . . 2 3 . 3 3 . 3 . Critical Parts Destroyed 24 | . . . . . . . . . 1 9 . 6 2 . 2 4 Critical Strikes 82 | 1 3 . 1 . 1 . 2 1 5 28 3 11 10 . 7 9 Burn 25 | 1 2 . 1 . 1 . 2 1 2 12 1 1 . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 43 | . . . . . . . . . 3 16 2 9 4 . 5 4 Blast 12 | . 1 . . . . . . . . . . 1 5 . 2 3 Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . 4 . . 3 3 . . 7 Impact . | . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 4 . . 3 3 . . 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29054 | 108 926 259 1165 560 2529 . 1329 452 1584 5673 492 4788 1236 264 3344 4345 Guns 19662 | 108 271 145 1000 498 729 . 843 332 1426 5322 492 4116 440 103 1410 2427 Cannons 6207 | . 655 114 165 62 461 . . . . 351 . 134 796 161 1934 1374 Explosions 2904 | . . . . . 1313 . 486 120 158 . . 507 . . . 320 Melee 171 | . . . . . . . . . . . . . . . . 171 Ramming 110 | . . . . . 26 . . . . . . 31 . . . 53 Kinetic 12436 | . 713 89 18 223 601 . 242 117 959 2718 153 2756 718 181 1536 1412 Thermal 14013 | 108 213 170 1147 337 589 . 601 215 467 2955 339 2001 518 83 1808 2462 Explosive 2077 | . . . . . 1313 . 486 120 158 . . . . . . . Electromagnetic 247 | . . . . . . . . . . . . . . . . 247 Impact . | . . . . . . . . . . . . . . . . . Slashing 171 | . . . . . . . . . . . . . . . . 171 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 5 . . . 2 2 3 2 4 4 3 1 5 18 12 Average Corruption 3 | . . 2 . . . 2 2 2 1 2 4 1 1 5 10 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 168 | . . 13 . . . . 18 4 5 43 11 14 1 12 38 9 Message Errors 37 | . . 2 . . . . 4 2 1 11 3 2 . 2 8 2 Matter Fused 42 | . . 4 . . . . 7 . 2 7 2 2 1 6 8 3 Heat Flow Errors 17 | . . 3 . . . . 1 . 1 7 1 . . 1 3 . Energy Discharges 25 | . . 3 . . . . . 1 1 7 2 5 . . 5 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . 3 . . 6 1 1 . . 8 1 Data Loss (major) 6 | . . . . . . . 1 1 . 1 . . . 1 1 1 Misfires 6 | . . . . . . . . . . 1 1 1 . 2 1 . Alerts 4 | . . 1 . . . . 1 . . . 1 1 . . . . Weapon Failures 9 | . . . . . . . 1 . . 2 . 2 . . 3 1 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . Overflow Damage 428 | . 18 . . . 45 . . . . 4 . 65 49 . 128 119 Projectiles 242 | . 18 . . . . . . . . 4 . . 49 . 128 43 Explosions 174 | . . . . . 45 . . . . . . 65 . . . 64 Melee 12 | . . . . . . . . . . . . . . . . 12 Knockbacks 51 | . 7 2 1 . 13 . . . . 3 . 2 4 . 13 6 Impact 2 | . . . . . . . . . . . . 1 . . . 1 Kinetic 45 | . 6 2 1 . 13 . . . . 3 . 1 4 . 11 4 Secondary 4 | . 1 . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 466 | . . . . . 61 . . 41 26 . . 257 . . . 81 Shots 11 | . . . . . 3 . . 1 2 . . 3 . . . 2 Rammed 8 | . . . . . 3 . . . . . . 1 . . . 4 Targets Rammed 8 | . . . . . 3 . . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 584 | 150 318 233 39 26 24 . 167 2 165 230 112 420 383 188 412 584 Average Temperature 102 | 67 93 38 8 26 10 . 35 2 11 47 33 135 155 50 111 188 Received Heat Transfer 4725 | . 228 12 249 96 675 . 216 72 126 540 13 633 145 . 39 1681 Effects 25 | . 5 . . . . . . . . . . 6 2 . 2 10 Shutdowns 7 | . . . . . . . . . . . . 1 1 . 1 4 Energy Bleed 7 | . 1 . . . . . . . . . . 3 1 . . 2 Interference 7 | . 3 . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . 1 . . . . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . 1 2 Robots Melted 7 | . . . . . 1 . . . 1 2 1 . 1 . 1 . Combat Hostiles 4 | . . . . . . . . . 1 . 1 . 1 . 1 . Parts Melted 44 | 2 . . 9 . 1 . 5 1 3 16 4 3 . . . . Heat Transferred 22937 | 371 777 217 2114 473 912 . 1221 444 999 6248 745 2816 555 111 2035 2899 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Peak Influence 1185 | 10 232 37 382 147 568 172 . . 234 350 375 1185 680 313 287 241 Initial 549 | . 6 17 . 26 . 166 . . 121 40 130 104 549 303 36 76 Average 266 | 2 99 9 107 39 326 168 . . 115 200 222 830 587 210 115 123 Maximum Alert Level 4 | . 1 . 1 . 2 . . . 1 1 1 4 2 1 1 1 Low Security (%) 56 | 100 82 100 90 100 17 100 . . 92 42 26 2 . 53 82 80 Level 1 22 | . 17 . 9 . 51 . . . 7 57 73 1 . 46 17 19 Level 2 10 | . . . . . 30 . . . . . . 16 100 . . . Level 3 9 | . . . . . . . . . . . . 66 . . . . Level 4 1 | . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 1 1 3 . . . 2 3 . 14 3 6 4 3 Investigation 6 | . 1 . . . . . . . . 1 . . . 4 . . Extermination 11 | . . . . . . . . . 1 . . 3 2 . 3 2 Reinforcement 17 | . . . 1 . 3 . . . 1 2 . 6 . 2 1 1 Assault 3 | . . . . 1 . . . . . . . 1 1 . . . Garrison 4 | . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . 1 . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Distress Signals 30 | . 3 . 5 . 3 . . . . 3 2 7 . 6 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 267 | . 19 5 26 4 35 . 9 7 11 45 9 46 10 6 18 17 Peak Tracking Total 10 | . 4 3 4 3 10 . 5 4 3 5 5 8 5 2 4 5 Tactical Retreats 12 | . 3 1 . . 2 . 1 . . 2 . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Traps Triggered 10 | . 1 1 . . . 1 . . . 2 . 2 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Machines Disabled 38 | . . . 1 . 1 . . . 1 5 2 16 4 . 6 2 Max in Single Turn 7 | . . . . . 1 . . . 1 1 1 7 4 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . 4 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Machines Accessed 32 | . 4 2 4 . 2 1 . . 1 11 1 1 1 2 2 . Terminals 23 | . 3 . 3 . 1 1 . . 1 11 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . . . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 73 | . 13 2 15 . 5 1 . . 2 27 1 2 1 2 2 . Successful 22 | . 5 2 5 . 1 1 . . 1 5 . . . 1 1 . Failed 49 | . 7 . 9 . 4 . . . 1 22 1 2 1 1 1 . Catastrophic 11 | . . . 2 . . . . . . 7 . . 1 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 29 | . 5 . 11 . 3 . . . 2 5 1 2 . . . . Terminals 59 | . 11 . 11 . 3 1 . . 2 27 1 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 4 . 2 . . . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 17 | . 3 2 4 . 1 1 . . 1 5 . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . Open Door 5 | . . 2 . . . . . . . 3 . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . . 1 . . Retrieve Components 4 | . 2 . 1 . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . 2 1 . . . 10 1 1 1 1 1 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . 9 . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Total Allies 18 | . . 1 . 1 . . . . . 11 5 . . . . . Largest Group 11 | . . 1 1 1 1 . . . . 8 11 9 . . . . Highest-Rated Group 792 | . . 31 31 31 31 . . . . 392 792 700 . . . . Highest-Rated Ally 159 | . . 31 31 31 31 . . . . 159 143 143 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . 34 3 3 . . . . 34 59 69 . . . . Total Damage 4861 | . . . 394 22 63 . . . . 633 1323 2426 . . . . Kills 34 | . . . 8 1 . . . . . 5 8 12 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Turns Passed 16601 | 94 1356 1303 1074 958 923 220 1187 157 803 2481 484 2126 1008 879 894 654 Spaces Moved 6034 | 39 562 537 374 365 312 91 445 47 309 783 168 740 412 336 294 220 Core 9 | 4 . . . . . . . . . . . . . . . 5 Treads 3627 | 35 69 . 359 365 104 91 445 5 10 . 147 740 412 336 294 215 Legs 752 | . . . . . . . . . . 731 21 . . . . . Wheels 1646 | . 493 537 15 . 208 . . 42 299 52 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 240 215 240 240 230 123 123 160 160 163 243 163 50 Average Speed 215 | 148 189 204 237 240 223 240 240 231 198 228 175 215 172 243 242 171 Slowest Speed 610 | 160 215 215 240 240 240 240 240 240 560 610 260 240 243 243 243 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 78 81 39 81 40 4 64 9 7 74 66 21 10 12 28 5 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . 2 1 . . . . . . . . Spaces Dug 29 | . . . . . 7 . . . 2 . . 11 4 5 . . Terrain Destroyed 448 | . . . . . 99 . 21 7 16 27 1 116 89 14 22 36 Melee 8 | . . . . . . . . . 2 . . 3 3 . . . Projectile 162 | . . . . . . . 1 . . 27 1 43 35 14 22 19 AOE 278 | . . . . . 99 . 20 7 14 . . 70 51 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Res Qua Res Total 8305 | 56 755 695 482 403 442 95 511 71 424 1151 324 1117 666 387 372 354 Wait 983 | . 110 115 5 11 6 . 12 . 37 107 90 225 198 20 19 28 Move 6018 | 38 561 536 373 364 311 90 444 46 308 782 167 739 411 335 293 220 Hop . | . . . . . . . . . . . . . . . . . Pick Up 139 | 4 19 7 15 2 17 2 2 2 8 20 11 16 7 4 1 2 Fast Attach 70 | 6 2 . 7 . 4 1 3 1 3 12 5 8 3 6 3 6 Attach 73 | . 2 1 4 . 10 1 . 3 5 10 . 7 4 2 8 16 Detach 16 | . . . 1 . 1 . . 1 . . . 2 3 1 2 5 Swap 97 | . 9 3 6 2 13 . 4 2 11 24 6 9 6 1 . 1 Drop 161 | . 2 7 24 1 13 1 6 . 10 30 23 19 10 9 3 3 Fire 667 | 8 50 26 47 23 64 . 40 16 38 119 13 88 21 9 43 62 Melee 17 | . . . . . . . . . 4 . . 3 3 . . 7 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 3 . . . . . . 1 . . . 2 Escape Stasis 13 | . . . . . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . 34 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Discovered new exit (range 5) 814 | -10/Materials | Discovered new exit (range 6) 850 | -10/Materials | Discovered new exit (range 9) 1052 | -10/Materials | Core integrity fell below 50% 1451 | -10/Materials | Entered Mines 1463 | -10/Mines | Found the Drone Emporium 1492 | -10/Mines | Discovered new exit (range 13) 1536 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1661 | -10/Mines | Learned location of Mines (-9) 2161 | -10/Mines | Excavation squad dispatched 2161 | -10/Mines | A large section of the Mines collapsed 2409 | -10/Mines | Escorted by a lone wolf Derelict 2429 | -10/Mines | Learned location of Storage (-9) 2499 | -10/Mines | Learned 2 Materials zone layouts 2528 | -10/Mines | Found a hidden stash of uninstalled traps 2754 | -10/Mines | Entered Materials 2754 | -9/Materials | Accompanied by 1 ally 2754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2755 | -9/Materials | Identified exit to Materials 2755 | -9/Materials | Identified exit to Mines 2947 | -9/Materials | Central database locked down 3828 | -9/Materials | Entered Mines 3828 | -9/Mines | Accompanied by 1 ally 3853 | -9/Mines | Met a Derelict bent on vengeance 4032 | -9/Mines | Build established: Scavenger-Mutant 4552 | -9/Mines | Discovered exit to Materials (range 6) 4734 | -9/Mines | Learned Materials stockpile data 4734 | -9/Mines | Discovered exit to Materials (range 7) 4740 | -9/Mines | Met a Derelict testing a Signal Generator 4786 | -9/Mines | Entered Materials 4786 | -8/Materials | Accompanied by 1 ally 4786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4946 | -8/Materials | Destroyed 8 combat bots 4950 | -8/Materials | Lost 3 parts (1n2u) 5164 | -8/Materials | Destroyed 8 combat bots 5408 | -8/Materials | Lost 3 parts (2n1u) 5580 | -8/Materials | Discovered new exit (range 15) 5709 | -8/Materials | Entered Factory 5709 | -7/Factory | Evolved 2 slots: Utility x2 5833 | -7/Factory | Identified exit to Lower Caves 5929 | -7/Factory | Entered Lower Caves 7101 | -7/Lower Caves | Discovered new exit (range 3) 7116 | -7/Lower Caves | Entered another Lower Caves area 7242 | -7/Lower Caves | Discovered new exit (range 12) 7273 | -7/Lower Caves | Entered Factory 7273 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7955 | -6/Factory | Identified exit to Lower Caves 7955 | -6/Factory | Identified exit to Extension 8076 | -6/Factory | Entered Extension 8081 | -6/Extension | Build established: Scavenger-Gunner 8186 | -6/Extension | Lost 3 parts (1p2n) 8401 | -6/Extension | Disrupted transfer network 8506 | -6/Extension | Rescued a captive Derelict 8633 | -6/Extension | Rescued a captive Derelict 8634 | -6/Extension | Rescued a captive Derelict 9121 | -6/Extension | Build established: Scavenger-Tank 9206 | -6/Extension | Spotted B-75 Beast 9254 | -6/Extension | Destroyed B-75 Beast 9412 | -6/Extension | Spotted B-75 Beast 9468 | -6/Extension | Destroyed B-75 Beast 9496 | -6/Extension | Lost 3 parts (1p1n1w) 9884 | -6/Extension | Rescued A7 9996 | -6/Extension | Rescued a captive Derelict 10256 | -6/Extension | Rescued a captive Derelict 10266 | -6/Extension | Rescued a captive Derelict 10398 | -6/Extension | Rescued a captive Derelict 10399 | -6/Extension | Rescued a captive Derelict 10446 | -6/Extension | Rescued a captive Derelict 10462 | -6/Extension | Rescued a captive Derelict 10522 | -6/Extension | Discovered new exit (range 10) 10525 | -6/Extension | Discovered new exit (range 6) 10557 | -6/Extension | Entered Cetus 10557 | -6/Cetus | Accompanied by 8 allies (A7) 10562 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10573 | -6/Cetus | Spotted Cetus Guard 10576 | -6/Cetus | Spotted Cetus Guard 10576 | -6/Cetus | Spotted Cetus Guard 10576 | -6/Cetus | Allies destroyed Cetus Guard 10577 | -6/Cetus | Spotted Cetus Guard 10585 | -6/Cetus | Destroyed Cetus Guard 10595 | -6/Cetus | Allies destroyed Cetus Guard 10600 | -6/Cetus | Allies destroyed Cetus Guard 10749 | -6/Cetus | Started Cetus Manufacturing Module 10774 | -6/Cetus | Manufactured an Enhanced Grunt 10798 | -6/Cetus | Escorted A7 to Cetus Mainframe 10799 | -6/Cetus | Manufactured an Enhanced Grunt 10824 | -6/Cetus | Manufactured an Enhanced Grunt 10849 | -6/Cetus | Manufactured an Enhanced Grunt 10874 | -6/Cetus | Manufactured an Enhanced Grunt 10895 | -6/Cetus | Discovered new exit (range 15) 10928 | -6/Cetus | Spotted Cetus Guard 10928 | -6/Cetus | Allies destroyed Cetus Guard 10929 | -6/Cetus | Spotted Cetus Guard 10931 | -6/Cetus | Spotted Cetus Guard 10932 | -6/Cetus | Spotted Cetus Guard 10933 | -6/Cetus | Allies destroyed Cetus Guard 10944 | -6/Cetus | Allies destroyed Cetus Guard 10951 | -6/Cetus | Destroyed Cetus Guard 10968 | -6/Cetus | Discovered new exit (range 16) 10977 | -6/Cetus | Met Revision 17 11041 | -6/Cetus | Entered Factory 11041 | -5/Factory | Accompanied by 9 allies (A7) 11041 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11046 | -5/Factory | Received a hacking code to weaken MAIN.C 11085 | -5/Factory | Garrison activated, responded to threat 11490 | -5/Factory | Garrison activated, responded to threat 11619 | -5/Factory | Lost 3 parts (1p2u) 11625 | -5/Factory | Destroyed 11 combat bots 12841 | -5/Factory | First assault squad dispatched 12897 | -5/Factory | Lost 3 parts (1u2w) 12924 | -5/Factory | Discovered new exit (range 5) 13167 | -5/Factory | Entered another Factory area 13167 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13417 | -4/Factory | First assault squad dispatched 14137 | -4/Factory | Discovered new exit (range 15) 14175 | -4/Factory | Entered Research 14175 | -3/Research | Evolved 2 slots: Utility x2 14207 | -3/Research | Found Unknown Device 14207 | -3/Research | Identified Quantum Capacitor 14375 | -3/Research | Revision forces began assault on 0b10 14413 | -3/Research | Met up with Revision 17++ 14718 | -3/Research | Discovered new exit (range 8) 14875 | -3/Research | Research terminal network offline 14933 | -3/Research | Spotted Striker 14935 | -3/Research | Spotted Striker 14964 | -3/Research | Destroyed Striker 14968 | -3/Research | Destroyed Striker 14990 | -3/Research | Lost 6 allies 15054 | -3/Research | Entered Quarantine 15427 | -3/Quarantine | Found Alien Energy Cannon 15443 | -3/Quarantine | Identified Core Cannon 15571 | -3/Quarantine | System corruption reached 10% 15743 | -3/Quarantine | Cryocooling Duct disabled 15758 | -3/Quarantine | Ambient heat levels rising (+20) 15758 | -3/Quarantine | Non-combat units ordered to evacuate 15845 | -3/Quarantine | Lost 8 parts (1p1n4u2w) 15911 | -3/Quarantine | Discovered new exit (range 16) 15948 | -3/Quarantine | Entered Research 15948 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16235 | -2/Research | Lost 4 parts (1n3u) 16438 | -2/Research | Spotted B-90 Cyclops 16578 | -2/Research | Core integrity fell below 50% 16583 | -2/Research | System corruption reached 10% 16590 | -2/Research | Core integrity fell below 20% 16602 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Quantum Rifle destroyed. B-90 Cyclops activates siege mode. Subatomic Condenser disabled. Quantum Reactor destroyed. Dropped Huge Storage Unit. Extracted 137 matter. Dropped Xenon Bombardment Thruster. ZKYCB0V|#SYNGV<1KVZC9A1 R-10 Processor collects Corrupted Adv. Heat Sink. B-90 Cyclops Unknown Protection severed. R-10 Processor collects Unknown Protection. Critical hit (Meltdown: +410). R-10 Processor collects Adv. Target Analyzer. P-80 Master resets B-90 Cyclops, system corruption cleaned. R-10 Processor collects Adv. Heat Sink. Y6 B3 HYFIV8&<9%IUCBQS B-90 Cyclops exits siege mode. Axe destroyed. R-10 Processor collects Imp. Antigrav System. Slammed into B-90 Cyclops. Map ----- +----------------------------------------------------+ | ?????]]]??????# "%" ???????????????????????? | | ?????]]] ?????# " ????????????????????????? | | ???? ]]] ????# #????????????????????????? | | ???? ???# #????????????????????????? | | ??? #### #????????????????????????? | | ??? #????????????????????????? | | ??? #????????????????????????? | | ??? #?????##?????????????????? | | ??? % ###### ####??????????????? | | ?????? "" # #??????????????? | | ????? "" + #??????????????? | | ????? "Y # #??????????????? | | ????? "" # #??????????????? | | ?????? "" # #??????????????? | | ????" # #??????????????? | | ???" % # #??????????????? | | ???"" %% + #??????????????? | | ????" ###########??????????????? | | ????# """ ### %###???????#########????????? | | ????# """ ### #?????????# ?????????? | | ????# ???"" ### #????????# ?????????? | | ????? """ # ???##???# "?????????? | | ????? """ ###;##### """"#???????? | | ????# # # """"#???????? | | ????" # % BB R # """"#???????? | | ????F # BB@ = # """"#???????? | | ???" ### |!%!= # #???????? | | ????" ???# p*= * ; #???????? | | ???"" ??# *!! ;###+############# | | ????# ### =!! ; | | | ????# %/% ] ; | | ????# ### ### = ; | | ????????????#####??# % " ; | | ????????# ########## % ; | | ????????# + # "" """ "" | | ????????## T##################### "" """ "" | | ???????????????????? ? ##????# """ """ "" | | ???????????????????? ? ??????# | | ???????????????????? ?#??????# | | ?????????????????????????????# | | ?????????????????????????????####+#############+## | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????#""" #??????????? | | ?????????????????????????????#""" #??????????? | | ?????????????????????????????#""" #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 2100 Resistance: KI 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ExpertMappingSheargun Manual? 0 Play Time 01:51:49 Cumulative 70.5 hours Start 2024.09.04 @ 01:53:26 End 2024.09.04 @ 19:38:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bc48dd6-5ed8-46a4-908f-20c94c019f9c