Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 18:47:40 Player: Maulwurf Result: Destroyed by GM-8KX(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1518) 1518 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 6126 Bonus ------- Follower Combat Kills 148 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 159/160 System Corruption 0% Temperature Cool (2) Movement Flying (104) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Improved Cesium-ion Thruster > --- UTILITY (6) ------ Coolant Injector Improved Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Flamer CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Riot Gun Barrage Gun Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer ECM Suite Recalibrator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Coolant Injector Field Laser Gatling Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Flamer Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . 4 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | 7 2 6 10 10 11 . 19 5 . 4 Power 11 | 1 . 1 2 2 . . 4 1 . . Engine 8 | 1 . 1 2 1 . . 3 . . . Core 3 | . . . . 1 . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 1 3 4 4 . 5 1 . . Treads 3 | . . . . 3 . . . . . . Leg 4 | . . . . 1 3 . . . . . Wheel 6 | 2 . 1 3 . . . . . . . Hover 2 | . . . . . 1 . 1 . . . Flight 5 | . . . . . . . 4 1 . . Utility 20 | 2 . . 1 1 6 . 6 2 . 2 Device 12 | 1 . . 1 1 3 . 3 2 . 1 Storage 1 | 1 . . . . . . . . . . Processor 6 | . . . . . 2 . 3 . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 4 4 3 1 . 4 1 . 2 Energy Gun 8 | 2 . 1 . 3 . . 1 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . 1 2 1 . 1 . . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon 3 | . . . 2 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . 2 . . . Parts Lost 20 | . . 2 3 4 1 . 2 7 . 1 Power 1 | . . . 1 . . . . . . . Propulsion 8 | . . 1 . 2 1 . 1 3 . . Utility 5 | . . . 1 . . . 1 2 . 1 Weapon 6 | . . 1 1 2 . . . 2 . . Highest Loss Streak 7 | . . 2 2 2 1 . 1 7 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 7 7 7 7 7 7 4 4 4 4 Power 1 | . 1 1 1 2 3 2 1 2 3 2 Propulsion . | 2 3 2 2 . . . . . . . Utility 1 | . 1 2 1 . . 1 . 1 1 . Weapon 2 | . 1 1 2 4 4 3 2 1 . 2 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . 2 3 1 2 3 . . . 4 Power 6 | . . 2 . 1 . 2 . . . 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . Weapon 7 | . . . 1 . 2 1 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 99 98 79 92 68 49 65 53 77 Engine 6 | . 14 14 13 6 . . 1 5 . . Core 3 | . . . . 2 7 4 3 1 7 7 Treads 1 | . . . . 18 3 . . . . . Leg 3 | . . . . 1 21 20 . . . . Wheel 11 | . 28 27 27 10 3 . . . . . Flight 5 | . . . . . . . 14 19 15 15 Device 14 | . 14 14 13 12 16 10 5 5 7 20 Storage 6 | . 14 14 14 9 7 4 . . . . Processor 8 | . . . . . 8 10 10 20 15 20 Energy Gun 3 | . 23 3 . 4 7 4 4 2 7 . Ballistic Gun 3 | . 4 16 . 4 7 4 . . . . Ballistic Cannon 2 | . . . 13 2 . . 1 . . . Launcher 1 | . . 7 1 . . . . . . . Special Weapon 4 | . . . 11 6 . . . . . 6 Piercing Weapon 1 | . . . . . . . . . . 6 Peak Build Rating 40 | 7 8 11 14 23 38 34 39 40 23 36 Average Rating 22 | 5 7 9 12 19 33 22 25 31 23 33 On Entrance 16 | . 7 8 10 14 22 34 1 39 23 23 Avg Prop Armor Cover (%) 10 | . . . . 21 13 . 8 6 . . Naked Turns 146 | . . . . . . 54 92 . . . Heaviest Build 28 | 14 15 19 20 20 28 25 16 16 10 13 Greatest Support 48 | 26 26 26 40 30 48 48 16 16 10 10 Greatest Overweight (x) 8 | . . . . 1 8 . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 4 5 Average Carried 6 | 4 7 7 7 7 7 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 8 5 5 4 4 5 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Mutant 17% | Derelict-Assassin 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Assassin | -7/Zion Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Matter Collected 1770 | 270 45 110 389 264 137 . 248 239 . 68 Remotely . | . . . . . . . . . . . Salvage Created 1417 | 101 90 179 112 493 195 . 166 81 . . Parts 72 | 7 7 10 8 19 11 . 6 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . 16 . . . . 2 4 1 Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 34 | . 2 4 5 13 3 . 3 4 . . Guns 22 | . . 4 . 9 2 . 3 4 . . Cannons 6 | . . . 3 3 . . . . . . AOE 5 | . 2 . 2 . 1 . . . . . Classes Destroyed 11 | 2 2 1 2 1 3 . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 3 | . 1 . . 1 1 . . . . . Swarmer 9 | . 2 . . 3 . . . 4 . . Grunt 18 | . . 4 1 9 1 . 3 . . . Sentry 1 | . . . . . 1 . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 4 | 1 4 2 2 4 2 . 3 4 . . Combat Bots Only 4 | . 2 2 2 4 2 . 3 4 . . Max Kills in Single Turn 3 | 1 3 2 1 1 1 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . 2 . 1 . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Hostile Shots Fired 358 | . 9 27 19 76 24 1 117 71 . 14 Missed 124 | . 3 6 7 21 9 . 57 18 . 3 Hits 234 | . 6 21 12 55 15 1 60 53 . 11 Melee 1 | . . . . . . 1 . . . . Projectile 233 | . 6 21 12 55 15 . 60 53 . 11 AOE 2 | . . . 2 . . . . . . . Critical Strikes 4 | . . . . 2 . 1 1 . . . Damage Taken 3328 | . 54 293 433 785 228 53 617 732 . 133 Core 967 | . 16 71 47 131 29 53 331 235 . 54 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . 46 76 . . . . . . Volleys Fired 185 | 12 9 23 25 49 32 . 25 9 . 1 Largest 2 | 2 2 2 2 2 2 . 2 2 . 1 Hottest 143 | 90 90 70 133 136 80 . 100 143 . 80 Shots Fired 329 | 24 18 46 39 93 64 . 33 11 . 1 Gun 241 | 24 17 43 . 57 64 . 25 11 . . Cannon 35 | . . . 17 10 . . 8 . . . Launcher 15 | . 1 3 11 . . . . . . . Special 38 | . . . 11 26 . . . . . 1 Kinetic 127 | . 5 23 17 42 32 . 8 . . . Thermal 187 | 24 12 20 11 51 32 . 25 11 . 1 Explosive 15 | . 1 3 11 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 4 4 6 7 16 7 . 7 7 . 2 Robot Miss Streak 4 | 2 2 1 2 4 3 . 2 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 196 | 14 7 28 19 63 29 . 26 9 . 1 Core Hits 83 | 4 4 9 10 27 12 . 10 7 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | 2 1 1 . 5 1 . 1 . . . Burn 10 | 2 1 1 . 4 1 . 1 . . . Blast 1 | . . . . 1 . . . . . . Melee Attacks 4 | . . . . . . . 1 3 . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . 1 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3467 | 166 239 345 527 977 641 . 399 173 . . Guns 2268 | 166 92 345 . 622 545 . 325 173 . . Cannons 472 | . . . 255 148 . . 69 . . . Explosions 482 | . 147 . 239 . 96 . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . 5 . . . Kinetic 1308 | . 33 199 255 461 291 . 69 . . . Thermal 1768 | 166 59 146 33 516 350 . 325 173 . . Explosive 386 | . 147 . 239 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 16 16 16 16 16 Average Corruption 13 | . . . . . 1 9 16 16 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . . . . 2 7 30 11 4 4 Message Errors 11 | . . . . . 1 2 6 . 1 1 Matter Fused 10 | . . . . . . 1 8 . . 1 Heat Flow Errors 9 | . . . . . 1 . 2 5 . 1 Energy Discharges 10 | . . . . . . 1 5 1 2 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 1 | . . . . . . . 1 . . . Misdirections 9 | . . . . . . 1 6 1 1 . Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 26 | . . . . 2 24 . . . . . Projectiles 2 | . . . . 2 . . . . . . Explosions 24 | . . . . . 24 . . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . 5 3 . . 7 . . . Impact . | . . . . . . . . . . . Kinetic 15 | . . . 5 3 . . 7 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 87 | . 9 . . . 76 . 2 . . . Shots 2 | . 1 . . . 1 . . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 449 | 230 60 144 5 402 225 . 374 449 . 197 Average Temperature 100 | 90 23 62 3 93 53 . 138 183 . 84 Received Heat Transfer 989 | . . 162 96 405 24 . 269 15 . 18 Effects 4 | . . . . 1 . . 1 2 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 13 | . . 2 . 3 4 . 3 1 . . Heat Transferred 6110 | 582 247 470 240 2789 618 . 777 387 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 187 | 5 137 83 . 176 187 32 72 . . . Initial 76 | . 3 53 . . 76 32 . . . . Average 37 | 1 27 16 . 44 78 8 26 . . . Influence Increases 1424 | 15 190 115 44 364 283 . 233 180 . . Destroy 0b10 Robot/C 620 | . 40 80 40 260 60 . 60 80 . . Destroy 0b10 Robot/NC 50 | 15 10 . . 5 15 . 5 . . . Destroy Leader 116 | . 2 20 . 52 22 . 10 10 . . Allied During Kill 4 | . . . 4 . . . . . . . Successful Hack 86 | . 25 . . 14 24 . 23 . . . Disable Machine 120 | . . . . 15 105 . . . . . Destroy Structure 68 | . 8 15 . 3 42 . . . . . Partial Spotted 30 | . . . . . . . 30 . . . Lose Combat Pursuer 330 | . 105 . . 15 15 . 105 90 . . Influence Decreases 1424 | 10 58 252 44 196 359 92 196 162 51 4 Entered New Map 268 | . 2 84 . . 92 60 . 15 11 4 Time Decay 1031 | 10 56 148 44 166 257 32 186 92 40 . Lost Part 125 | . . 20 . 30 10 . 10 55 . . Squads Dispatched 15 | . 1 . . 3 4 . 7 . . . Investigation 5 | . 1 . . . 2 . 2 . . . Extermination 3 | . . . . . 1 . 2 . . . Reinforcement 7 | . . . . 3 1 . 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Distress Signals 5 | . . . . 1 . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 7 5 11 21 10 6 27 14 . 12 Peak Tracking Total 11 | . 6 2 2 5 2 6 9 6 . 11 Tactical Retreats 14 | . 2 . . 1 1 . 6 4 . . ECM-based Alert Blocks 5 | . . . . . . . . 5 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Traps Triggered 4 | . 1 . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Machines Disabled 8 | . . . . 1 7 . . . . . Max in Single Turn 6 | . . . . 1 6 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Machines Accessed 17 | . 5 . 1 3 3 . 4 . 1 . Terminals 11 | . 4 . . 2 1 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 44 | . 13 . 5 7 8 . 10 . 1 . Successful 24 | . 8 . 5 3 4 . 3 . 1 . Failed 20 | . 5 . . 4 4 . 7 . . . Catastrophic 5 | . 1 . . 1 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 9 . 5 4 3 . 6 . . . Terminals 29 | . 11 . . 5 3 . 10 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 10 | . 2 . 5 . . . 2 . 1 . Record 6 | . . . 5 . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Retrieve Study 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 9 | . 5 . . 2 1 . 1 . . . Terminals 9 | . 5 . . 2 1 . 1 . . . Assimilate 2 | . 1 . . . . . 1 . . . Botnet 7 | . 4 . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . . 3 3 . 3 . . . Full Trace Events 5 | . 1 . . . 2 . 2 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Total Allies 12 | . . 3 . . . . 1 . . 8 Largest Group 8 | . . 3 3 . . . 1 . . 8 Highest-Rated Group 258 | . . 40 40 . . . 10 . . 258 Highest-Rated Ally 39 | . . 16 16 . . . 10 . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . 39 . . . . . . . Total Damage 531 | . . . 531 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Active Infowar (turns) 5053 | 56 279 749 1110 453 740 96 . 55 80 1435 Optics 943 | . . . 797 146 . . . . . . Sensors 1970 | . . . . . 346 96 . 13 80 1435 Terrain 1979 | . . . . 448 398 . . . . 1133 Seismic 2010 | 56 279 749 313 . 517 96 . . . . ECM 42 | . . . . . . . . 42 . . Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 3 1 . . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Turns Passed 5876 | 114 279 749 1132 453 740 150 534 210 80 1435 Spaces Moved 5932 | 69 274 559 968 222 476 184 1075 547 249 1309 Core 283 | 1 . . . . 1 105 176 . . . Treads . | . . . . . . . . . . . Legs 536 | . . . . 6 451 79 . . . . Wheels 2109 | 68 274 559 968 216 24 . . . . . Hover . | . . . . . . . . . . . Flight 3004 | . . . . . . . 899 547 249 1309 Fastest Speed 29 | 50 90 90 90 95 105 50 29 29 32 32 Average Speed 75 | 89 90 90 95 109 121 73 33 30 32 88 Slowest Speed 450 | 90 90 90 110 190 450 105 97 165 32 104 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 40 100 41 17 9 66 32 73 46 89 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . 2 2 . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 11 | . . 1 3 . . . . 5 . 2 Spaces Dug 12 | . . 12 . . . . . . . . Terrain Destroyed 161 | . 8 20 68 1 64 . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . 1 1 . . . . . . AOE 159 | . 8 20 67 . 64 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Total 6970 | 93 287 762 1125 316 584 197 1204 567 248 1587 Wait 666 | . 1 161 97 16 48 13 71 1 . 258 Move 5921 | 68 273 558 967 221 476 183 1072 546 248 1309 Hop 1 | . . . . . . . 1 . . . Pick Up 36 | 6 2 4 5 8 3 . 2 . . 6 Fast Attach 52 | 7 . 1 6 4 12 1 14 3 . 4 Attach 19 | . . 2 3 5 . . 5 2 . 2 Detach 8 | . . 1 . 1 1 . 3 . . 2 Swap 25 | . 2 5 8 4 1 . 3 2 . . Drop 51 | . . 7 14 7 11 . 6 1 . 5 Fire 185 | 12 9 23 25 49 32 . 25 9 . 1 Melee 4 | . . . . . . . 1 3 . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 567 | -10/Mines | Learned location of Zion (-7) 592 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 662 | -10/Mines | Discovered new exit (range 13) 815 | -10/Mines | Discovered new exit (range 7) 827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 888 | -10/Mines | Learned 2 Materials zone layouts 899 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 922 | -10/Mines | Build established: Scavenger-Mutant 1138 | -10/Mines | Discovered new exit (range 6) 1143 | -10/Mines | Entered Subcaves 1143 | -10/Subcaves | Accompanied by 3 allies 1192 | -10/Subcaves | Disturbed a concealed Subdweller 1301 | -10/Subcaves | Met a Zionite searching for "candidates" 1354 | -10/Subcaves | Visited Clippyterm 1357 | -10/Subcaves | Learned Research machine intel 1357 | -10/Subcaves | Learned 40 Factory zone layouts 1449 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1608 | -10/Subcaves | Ambushed by Subdweller buried in earth 1612 | -10/Subcaves | Ambushed by Subdweller buried in earth 1853 | -10/Subcaves | Core integrity fell below 50% 2094 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2094 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2099 | -10/Subcaves | Discovered new exit (range 5) 2172 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2275 | -10/Subcaves | Entered Materials 2275 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2276 | -8/Materials | Identified exit to Storage 2699 | -8/Materials | Discovered new exit (range 3) 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Utility x2 2729 | -7/Factory | Identified exit to Lower Caves 2729 | -7/Factory | Identified exit to Factory 3468 | -7/Factory | Sucked down chute 3468 | -7/Factory | Entered Waste 3483 | -7/Waste | EMP discharged 3494 | -7/Waste | Spotted C-40 Crusher 3501 | -7/Waste | Spotted C-40 Crusher 3502 | -7/Waste | Spotted C-40 Crusher 3511 | -7/Waste | Spotted C-40 Crusher 3515 | -7/Waste | Spotted C-40 Crusher 3564 | -7/Waste | Released all parts (13) 3583 | -7/Waste | EMP discharged 3583 | -7/Waste | System corruption reached 10% 3606 | -7/Waste | Spotted C-40 Crusher 3610 | -7/Waste | Discovered new exit (range 16) 3618 | -7/Waste | Entered Factory 3900 | -7/Factory | Core integrity fell below 50% 3998 | -7/Factory | Assembled infested ambush trap array 4145 | -7/Factory | Discovered exit to Lower Caves (range 6) 4152 | -7/Factory | Entered Lower Caves 4225 | -7/Lower Caves | Build established: Sprinter 4264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4306 | -7/Lower Caves | Core integrity fell below 20% 4335 | -7/Lower Caves | Lost 7 parts (3n2u2w) 4342 | -7/Lower Caves | Discovered new exit (range 15) 4362 | -7/Lower Caves | Entered another Lower Caves area 4393 | -7/Lower Caves | Learned Factory garrison access intel 4412 | -7/Lower Caves | Encountered a Warlord checkpoint 4415 | -7/Lower Caves | Learned location of 1 exit from Factory 4436 | -7/Lower Caves | Discovered new exit (range 6) 4439 | -7/Lower Caves | Spotted B-75 Beast 4442 | -7/Lower Caves | Entered Zion 4453 | -7/Zion | Learned Factory emergency access door positions 4485 | -7/Zion | Discovered new exit (range 11) 4505 | -7/Zion | System corruption cleaned by Quarantine Array 4531 | -7/Zion | Gained Derelict followers 4540 | -7/Zion | Found CR-A16's Pointy Stick 4800 | -7/Zion | Learned location of Armory (-3) 4838 | -7/Zion | Build established: Mutant 5092 | -7/Zion | Learned Factory emergency access door positions 5166 | -7/Zion | Build established: Derelict-Assassin 5478 | -7/Zion | Given the Hacking Drone Bay 5530 | -7/Zion | Met Imprinter 5551 | -7/Zion | Imprinted 5554 | -7/Zion | Declared Zion's savior 5872 | -7/Zion | Attacked by Zionites 5877 | -7/Zion | Destroyed by GM-8KX(z) with Makeshift Shrapnel Gun Last Messages --------------- 05558_ Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" 05561_ 75-FBF(M): "We'll do our best to protect you while preparations are underway." 05563_ Imprinter is transmitting encrypted data deep into the caves. 05566_ 75-FBF(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 8E-B0Q(c): I sense we may very well have some appropriate uses for this thing before long. 05633_ 6F-O01(z) fiddles with the Twisted Machinery. 05768_ WS-3AE(z) toys with the Twisted Machinery. 05775_ MB-3U2(z) pokes at the Twisted Machinery. 05806_ RO-SSU(z) pokes at the Twisted Machinery. 05872_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 05872_ HV Slug penetrates MV-S3A(g). 05872_ MV-S3A(g) suffers critical hit (Destroy). 05872_ MV-S3A(g) knocked back. 05872_ HV Slug penetrates Twisted Machinery. 05872_ 63-GYU(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05874_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ??#???????????#????##?"" ""##" "#"##?#?# | | ?##??####?#????#????#?" """""#"" "#""####? | | ?????#??#?????????????" """""""""" """"##### | | ????##???####????#???"" """""" " ""## " | | #??#?#???#?##?????????"" "" "### | | #???#??#??????????????"" "" "### | | #????????#????????????""" "" ""# | | ????????????????????#?""" """" | | ?#??????????????????#?""" """" | | ?????#????????????#?#""" """""" ""# | | ??###?????#?#?#######"" """"""""" "### | | #?#??##??##??########"" " """" """" ### | | #?##?###?#?########?##" " """ """" #?# " | | ##??#?#############?##" " "" """"" "#?#### | | #?####?##############"" ?" "" "" "##?### | | #####?#?##############"""" ""z "" """###?? | | #?###?###############""""" " ""#####? | | ###?################"##""" "##???#? | | ?###?###################"" "" "####### | | ##?##?##################"" """ ""#####? | | #################""#####"" """ ""##??#? | | #?########"####"#""#"####" """ ""#?###? | | #########"""""""""""" ##" " """ ""#"##?#? | | "#"""#""""""""" z#"" " "" """"#####? | | """"""""""" %gl """" " """"#??### | | %! M M h s @ """ ""#"#?#??? | | * ] MM "" z ""####????? | | ## ## ""####??#?? | | """ """" # # """##??#?# | | """ """ """ ""#??#??? | | """ "" z """ ""#?????? | | #"" """"" """ """ "##????? | | "#"" """"""""""""""" # # ""##???# | | """""""########"#""""" ## ## ""#??#?? | | "#""###########"""" """"##????# | | "##############"""" """#" ""#"#"?????# | | #####"""#""#"#"" """"" """"#"#????? | | "#"""""""""""""" """""" """"""#??#?? | | """" """""""""" """"" "#?????? | | """ "" "" ""##???? | | """"" ""###??#? | | """#""" """" ""#??#??? | | """""####""" """"""""" """"##?????? | | """""""""" "##"""####""" """#"#""""""""##?????#? | | "#"""#""#""""##"######"""" ""######"""####???????? | | ###"####""""#"###?##?###""""#?##?#######?????????? | | ?#####?##########?#?#??###"#?#???????????????????? | | ?####??????#??###??######?#####??????????????????? | | #??###??#?##????#???#?##????##???????#??#????????? | | #?#?#????#?????#??##???#????????#?????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Sword | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Do Not Disturb Challenges ------------ None Game ------ Seed FluxColdSheargun Manual? 0 Play Time 01:27:10 Cumulative 28.3 hours Start 2026.01.25 @ 03:27:40 End 2026.01.28 @ 18:47:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a86f6b-f606-45ea-a5f8-7c2d5320e568