Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 13:08:55 Player: Rocko1345 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2738) 2738 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 7928 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 992 Friendly Fire -229 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 309/340 System Corruption 7% Temperature Cool (14) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine High-capacity Matter Pod (193) Compact Matter Pod (71) Enhanced Optical Array Authchip [Armor] Advanced Field Recycling Unit (0) Plasma Rifle Heavy Battle Rifle Mini Assault Cannon Mass Driver Multitool Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Medium Treads Improved Medium Treads Heavy Treads High-capacity Matter Pod Authchip [Armor] Heavy Battle Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Mass Driver Multitool [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Powered Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 1 . . 2 Weapon . | . . . . . . . . Parts Attached 95 | 6 4 17 13 11 10 5 29 Power 10 | 1 . 2 1 1 . . 5 Engine 5 | 1 . . 1 1 . . 2 Core 4 | . . 2 . . . . 2 Reactor 1 | . . . . . . . 1 Propulsion 33 | 2 . 11 5 5 4 . 6 Treads 25 | 2 . 3 5 5 4 . 6 Leg . | . . . . . . . . Wheel 8 | . . 8 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 1 3 1 4 . 10 Device 11 | . 1 1 2 1 2 . 4 Storage 4 | 1 1 . 1 . . . 1 Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . 1 . . Protection 4 | . . . . . . . 4 Artifact . | . . . . . . . . Weapon 30 | 2 2 3 4 4 2 5 8 Energy Gun 8 | 2 . . 1 . . . 5 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | . 2 1 3 2 . . . Ballistic Cannon 8 | . . . . . 1 4 3 Launcher 1 | . . 1 . . . . . Special Weapon 3 | . . . . 2 . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 1 . Parts Lost 25 | . . 2 4 . . . 19 Power 3 | . . . 2 . . . 1 Propulsion 6 | . . 1 . . . . 5 Utility 7 | . . . . . . . 7 Weapon 9 | . . 1 2 . . . 6 Highest Loss Streak 6 | . . 1 2 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 89 90 95 91 84 77 Engine 8 | . 14 1 3 15 15 15 8 Core 5 | . . 17 8 . . . . Treads 16 | . 28 5 32 30 21 15 12 Wheel 6 | . . 20 . . . . . Device 16 | . 12 13 25 25 17 15 12 Storage 9 | . 14 13 8 7 7 7 7 Processor 2 | . . . . . 5 7 3 Hackware 2 | . . . . . 5 7 6 Protection 1 | . . . . . . . 7 Energy Gun 1 | . 6 . . . 1 . 5 Energy Cannon 1 | . . 4 4 . . . . Ballistic Gun 7 | . 21 8 7 14 11 . . Ballistic Cannon 3 | . . . . . 1 14 6 Naked Turns . | . . . . . . . . Heaviest Build 82 | 14 28 49 52 52 56 56 82 Greatest Support 140 | 40 40 40 82 90 140 140 140 Greatest Overweight (x) 4 | . . 4 1 . . . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 3 5 15 15 13 15 15 15 Average Carried 12 | . 3 12 12 11 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | . 5 14 11 13 14 15 13 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Matter Collected 2524 | 226 131 313 239 134 277 21 1183 Remotely . | . . . . . . . . Salvage Created 2515 | . 317 38 773 468 . 136 783 Parts 147 | . 37 2 48 18 . 10 32 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Combat Hostiles Destroyed 57 | . 10 . 14 8 . 4 21 Guns 33 | . 10 . 5 7 . . 11 Cannons 22 | . . . 8 . . 4 10 AOE 1 | . . . . 1 . . . Classes Destroyed 14 | . 5 . 4 2 . . 3 Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . . . . 1 Watcher 4 | . 2 . . 1 . 1 . Swarmer 14 | . 5 . 2 . . 3 4 Grunt 22 | . 5 . 7 5 . . 5 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . . 1 Sentry 10 | . . . 3 2 . 1 4 Hunter 1 | . . . 1 . . . . Programmer 5 | . . . . 1 . . 4 Heavy 2 | . . . 1 . . . 1 Thug 1 | . . 1 . . . . . Best Kill Streak 5 | . 3 . 4 2 . 5 3 Combat Bots Only 4 | . 3 . 4 2 . 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Hostile Shots Fired 632 | . 53 23 88 59 . 13 396 Missed 195 | . 14 11 28 20 . 8 114 Damage Taken 7735 | . 489 378 1137 366 . 78 5287 Core 1225 | . 126 20 133 57 . 33 856 Absorbed by Shields 275 | . . . . . . . 275 Regen/Repaired (Parts) 1124 | . . . . . 303 82 739 Core Remaining (%) 75 | 100 . 41 75 . . 87 . Volleys Fired 263 | . 45 38 48 25 1 7 99 Largest 2 | . 2 2 2 2 2 2 2 Hottest 162 | . 90 40 61 58 58 96 162 Shots Fired 439 | . 84 42 62 47 2 14 188 Gun 277 | . 84 20 35 44 2 . 92 Cannon 146 | . . 9 27 . . 14 96 Launcher 13 | . . 13 . . . . . Special 3 | . . . . 3 . . . Kinetic 269 | . 58 20 35 44 2 14 96 Thermal 147 | . 16 9 27 3 . . 92 Explosive 13 | . . 13 . . . . . Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 20 | . 9 6 8 6 4 5 20 Robot Miss Streak 7 | . 7 1 2 4 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 280 | . 52 13 46 34 2 7 126 Core Hits 127 | . 26 10 20 17 . 5 49 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 1 . . . 8 Burn 4 | . . . . . . . 4 Meltdown 1 | . . . 1 . . . . Blast 4 | . . . . . . . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6891 | . 688 223 1441 816 52 207 3464 Guns 3394 | . 481 118 496 680 52 . 1567 Cannons 3049 | . . . 945 . . 207 1897 Explosions 448 | . 207 105 . 136 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3777 | . 327 118 496 680 52 207 1897 Thermal 2747 | . 99 . 945 136 . . 1567 Explosive 312 | . 207 105 . . . . . Electromagnetic 55 | . 55 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 Effects 28 | . . . . . . . 28 Message Errors 9 | . . . . . . . 9 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 4 | . . . . . . . 4 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . 42 . . . 11 Projectiles 53 | . . . 42 . . . 11 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . 96 77 . . . . . Shots 7 | . 1 6 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 591 | . 180 10 126 9 . . 591 Average Temperature 106 | . 61 10 39 5 . . 148 Received Heat Transfer 1959 | . 123 51 432 153 . . 1200 Effects 11 | . . . . . . . 11 Shutdowns 6 | . . . . . . . 6 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . . . 3 1 . . 1 Heat Transferred 3171 | . 296 . . 100 . . 2775 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Peak Influence 1203 | . 225 . 496 267 88 1203 677 Initial 534 | . . . . 127 88 . 534 Average 349 | . 130 . 337 128 31 694 530 Maximum Alert Level 4 | . 1 . 2 1 . 4 2 Low Security (%) 39 | 100 73 . 11 75 100 10 . Level 1 14 | . 26 . 42 24 . 15 . Level 2 36 | . . . 46 . . 20 100 Level 3 8 | . . . . . . 46 . Level 4 1 | . . . . . . 7 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 . 3 6 . 7 6 Investigation 4 | . 1 . 1 1 . 1 . Extermination 6 | . . . . 1 . 2 3 Reinforcement 7 | . . . 2 1 . 3 1 Assault 3 | . . . . . . 1 2 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Distress Signals 5 | . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 18 12 19 9 . 22 33 Peak Tracking Total 6 | . 3 6 4 2 . 5 6 Tactical Retreats 5 | . 1 . 1 . . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Disabled 21 | . 2 1 . 5 . 13 . Max in Single Turn 4 | . 1 1 . 4 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Accessed 14 | . 2 1 2 3 . 5 1 Terminals 9 | . 2 . 2 1 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 1 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 35 | . 3 9 5 6 . 10 2 Successful 24 | . 1 9 4 3 . 5 2 Failed 11 | . 2 . 1 3 . 5 . Catastrophic 5 | . 1 . 1 1 . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 1 . 3 . Terminals 17 | . 3 . 5 1 . 8 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 2 2 Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 17 | . 1 9 4 . . 3 . Record 10 | . . 8 2 . . . . Level Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . 1 . Locate Traps 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 Scan Component 2 | . . . . . . 1 1 Repair 2 | . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 9 | . 1 . 1 2 . 4 1 Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 Time 118 | . . . . . . 62 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total Allies 29 | . . 9 . . 20 . . Largest Group 20 | . . 8 8 . 20 20 4 Highest-Rated Group 564 | . . 152 152 . 564 564 116 Highest-Rated Ally 35 | . . 19 19 . 35 35 31 Total Orders . | . . . . . . . . Ally Attacks 244 | . . 2 59 . . 156 27 Total Damage 8288 | . . 42 1048 . . 6746 452 Kills 64 | . . 1 17 . . 44 2 Allies Corrupted 1 | . . . . . . . 1 Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Turns Passed 9916 | 96 786 2912 816 993 1106 1265 1942 Spaces Moved 5537 | 64 398 2038 383 390 664 675 925 Core 16 | 16 . . . . . . . Treads 3761 | 48 398 278 383 390 664 675 925 Legs . | . . . . . . . . Wheels 1760 | . . 1760 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 107 156 161 158 160 160 Average Speed 151 | 132 160 135 171 161 160 160 160 Slowest Speed 250 | 160 160 250 250 161 161 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 53 47 38 9 94 21 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 6 | . . 6 . . . . . Spaces Dug 4 | . . 4 . . . . . Terrain Destroyed 190 | . 57 69 11 36 . 2 15 Melee . | . . . . . . . . Projectile 32 | . . 4 11 . . 2 15 AOE 158 | . 57 65 . 36 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total 6657 | 75 474 2153 487 705 715 844 1204 Wait 600 | . 20 16 25 270 2 151 116 Move 5531 | 63 397 2037 382 390 663 674 925 Hop . | . . . . . . . . Pick Up 105 | 6 7 26 12 6 18 4 26 Fast Attach . | . . . . . . . . Attach 47 | 6 1 4 8 2 6 . 20 Detach 2 | . . 2 . . . . . Swap 48 | . 3 13 5 9 4 5 9 Drop 56 | . 1 15 7 2 21 2 8 Fire 263 | . 45 38 48 25 1 7 99 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . 2 . . . . 1 Trap . | . . . . . . . . Miscellaneous 2 | . . . . 1 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Entered Subcaves 975 | -10/Subcaves | Ambushed by swarm of Subdwellers 1184 | -10/Subcaves | Visited triangular shrine 1195 | -10/Subcaves | Found Prototype Device 1203 | -10/Subcaves | Identified V3-11A's Pendant 1219 | -10/Subcaves | Approached by friendly Subdweller 1245 | -10/Subcaves | Disturbed a concealed Subdweller 1248 | -10/Subcaves | Befriended Subdweller 1443 | -10/Subcaves | Befriended Subdweller 1453 | -10/Subcaves | Befriended Subdweller 2193 | -10/Subcaves | Befriended Subdweller 2193 | -10/Subcaves | Befriended Subdweller 2468 | -10/Subcaves | Befriended Subdweller 2468 | -10/Subcaves | Befriended Subdweller 2585 | -10/Subcaves | Visited 4L-MR0's lab 2634 | -10/Subcaves | Found Powered Cannon 2644 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2931 | -10/Subcaves | Build established: Scavenger-Mutant 3203 | -10/Subcaves | Befriended Subdweller 3611 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3614 | -10/Subcaves | Build established: Mutant 3752 | -10/Subcaves | Discovered new exit (range 12) 3795 | -10/Subcaves | Entered Materials 3795 | -8/Materials | Accompanied by 8 allies 3795 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3845 | -8/Materials | Identified exit to Factory 4010 | -8/Materials | Lost 3 allies 4071 | -8/Materials | Lost 3 allies 4255 | -8/Materials | Build established: Scavenger-Mutant 4611 | -8/Materials | Entered Factory 4611 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5250 | -7/Factory | Garrison activated, responded to threat 5604 | -7/Factory | Sucked down chute 5604 | -7/Factory | Entered Waste 5605 | -7/Waste | Joined by Warlord forces that had cleared the area 6370 | -7/Waste | Discovered new exit (range 12) 6708 | -7/Waste | Identified exit to Factory 6710 | -7/Waste | Entered Factory 6710 | -7/Factory | Accompanied by 20 allies 7178 | -7/Factory | Repaired Antimatter Reactor 7347 | -7/Factory | Lost 10 allies 7902 | -7/Factory | Discovered new exit (range 15) 7910 | -7/Factory | First assault squad dispatched 7929 | -7/Factory | Identified exit to Factory 7975 | -7/Factory | Entered another Factory area 7975 | -6/Factory | Accompanied by 4 allies 7975 | -6/Factory | Evolved 2 slots: Utility x2 8675 | -6/Factory | First assault squad dispatched 8956 | -6/Factory | Cargo convoy interrupted 8999 | -6/Factory | Lost 3 parts (1p1u1w) 9049 | -6/Factory | Core integrity fell below 50% 9067 | -6/Factory | Lost 3 parts (2n1u) 9183 | -6/Factory | Core integrity fell below 20% 9187 | -6/Factory | Lost 6 parts (2n1u3w) 9655 | -6/Factory | Repaired Hvy. Treads 9917 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09900_ G-50 Soldier overheating. 09902_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 09902_ Lgt. Treads destroyed. 09903_ G-50 Soldier destroyed. 09903_ Switching to secondary target: G-50 Soldier. 09904_ K-01 Serf cleans the Recycling Unit. 09904_ R-10 Processor collects Hvy. Laser. 09905_ System corrupted: FCS attempts to trigger Hvy. Laser. 09905_ System corrupted: Hvy. Laser misfires. 09907_ K-01 Serf sends out distress signal. 09909_ K-01 Serf collects debris. 09910_ Hvy. Laser destroyed. 09912_ G-50 Soldier suffers critical hit (Burn). 09914_ K-01 Serf collects debris. 09916_ G-50 Soldier overheating. 09916_ Destroyed Lgt. Angular Momentum Engine. 09917_ G-50 Soldier heat short circuits Carbon-fiber Leg. 09917_ G-50 Soldier overheating. 09917_ K-01 Serf collects debris. 09917_ Hvy. Beamcaster destroyed. 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""" #### | | ???????????????# #????####??? #### | | ???????????????#!! #????####??? | | ???????????????#!! @#??????????? | | ???????????????#!! kg#??????????? | | ???????????????# "Y" #????????????## #### | | ?????????????### """g #???????????? ##??###### | | ?????????????# ### ####????? ##??###### | | ?????????????# / ""? + | | ?????????????# ##+##########????? ##??###### | | ?????????????# # #????????????????### | | ?????????????# # #?????????????????## | | ?????????????# # #?????????????????## | | ?????????????# # #????????????????? # | | ?????????????# # #????????????????? # = | | ?????????????# # #????????????????? # | | ?????????????# # #????????????????? # | | ?????????????# # #????????????????? # | | ?????????????# # #????????????????? # | | #????????????# # #????????????????? #+## | | #????????????# # #????????????????? # ## | | #????????????# !% #??????????? # ## | | #????????????# #/%####???????????####+### ## | | #????????????# !##??????????????## | | #????????????# #??????????????? # | | ############## #??????????????? # | | "%" #??????????????? # ## | | " #??????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 515 Matter Stores 389 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAntigravRegenerator Manual? 0 Play Time 01:06:43 Cumulative 185.8 hours Start 2024.03.03 @ 17:06:56 End 2024.03.07 @ 13:08:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 39 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e76443-a693-42e0-b6d8-e2615da011f4