Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 20:00:40 // Halloween2019/Abominations Player: Ctrl_Alt_X Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (510) 510 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1510 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (599) Location -9/Materials Parts ------- Power (1) Backup Power I Propulsion (3) Backup Propulsion I Backup Propulsion I Utility (3) Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon (2) Heavy Assault Rifle Mini Grenade Launcher Inventory (8) Improved EM Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Improved Signal Interpreter Targeting Computer Weapon Improved Medium Laser Improved Medium Laser Inventory Light Ion Engine Improved Sensor Array Improved EM Shotgun Beam Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 6 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 4 | 2 1 1 Wheel 2 | . 2 . Hover 2 | . . 2 Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 91 | . 98 86 Engine 10 | . 14 7 Leg 11 | . 17 7 Wheel 11 | . 10 11 Hover 4 | . . 8 Device 2 | . . 4 Storage 12 | . 14 11 Processor 14 | . 12 16 Energy Gun 2 | . . 4 Ballistic Gun 15 | . 27 7 Launcher 3 | . . 6 Naked Turns . | . . . Heaviest Build 15 | 12 13 15 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 2 5 5 Final Capacity 8 | 6 6 8 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 595 | 224 186 185 Remotely . | . . . Salvage Created 424 | . 210 214 Parts 17 | . 10 7 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Guns 7 | . 5 2 AOE 2 | . . 2 Classes Destroyed 5 | . 1 4 Hauler 1 | . . 1 Grunt 5 | . 5 . Sentry 1 | . . 1 Abomination 4 | . . 4 Anomaly 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1414 | . 291 1123 Core 499 | . 54 445 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 45 | . 23 22 Largest 2 | . 2 2 Hottest 116 | . 40 116 Shots Fired 83 | . 46 37 Gun 73 | . 46 27 Cannon 5 | . . 5 Launcher 5 | . . 5 Special . | . . . Kinetic 51 | . 46 5 Thermal 27 | . . 27 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 36 22 Core Hits 25 | . 11 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1006 | . 340 666 Guns 640 | . 337 303 Cannons 43 | . . 43 Explosions 320 | . . 320 Melee . | . . . Ramming 3 | . 3 . Kinetic 371 | . 337 34 Thermal 312 | . . 312 Explosive 320 | . . 320 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 1 2 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 1148 | . 18 1148 Average Temperature 270 | . 8 295 Received Heat Transfer 189 | . 138 51 Effects 51 | . . 51 Shutdowns 4 | . . 4 Energy Bleed 7 | . . 7 Interference 3 | . . 3 Matter Decay 5 | . . 5 Short Circuit 2 | . . 2 Damage (minor) 4 | . . 4 Damage (major) 21 | . . 21 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 312 | . . 312 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 133 | . 133 87 Average Influence 59 | . 61 68 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 2 7 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 1 4 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 22 | . 10 12 Successful 11 | . 3 8 Failed 11 | . 7 4 Catastrophic 5 | . 3 2 Database Lockouts . | . . . Manual 14 | . 10 4 Terminals 14 | . 10 4 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Refit 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 798 | 72 297 429 Spaces Moved 553 | 53 192 308 Core 98 | 5 . 93 Treads . | . . . Legs 147 | 48 97 2 Wheels 222 | . 95 127 Hover 86 | . . 86 Flight . | . . . Fastest Speed 50 | 50 90 72 Average Speed 101 | 113 105 96 Slowest Speed 156 | 120 120 156 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 23 | 4 30 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile . | . . . AOE 21 | . . 21 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 698 | 62 249 387 Wait 36 | . 12 24 Move 550 | 52 191 307 Hop . | . . . Pick Up 21 | 4 8 9 Fast Attach 11 | 6 1 4 Attach 11 | . 3 8 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 17 | . 7 10 Fire 45 | . 23 22 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Core integrity fell below 50% 578 | -9/Materials | Lost 6 parts (2p1n3w) 599 | -9/Materials | Discovered new exit (range 14) 701 | -9/Materials | Crushed by falling debris 745 | -9/Materials | Core integrity fell below 20% 800 | -9/Materials | Core destroyed Last Messages --------------- 00792_ B-36 Bruiser overheating. 00792_ G-34 Mercenary overheating. 00792_ L-31 Rogue overheating. 00793_ Y-45 Defender heat damages Lgt. Treads, Heat Sink. 00793_ G-47 Trooper overheating. 00793_ B-36 Bruiser overheating. 00793_ L-31 Rogue overheating. 00794_ L-31 Rogue heat damages Core Shielding. 00794_ I-25 Savior heat short circuits Com. Wheel. 00794_ G-47 Trooper overheating. 00794_ B-36 Bruiser overheating. 00795_ I-25 Savior heat damages core (-6). 00795_ B-36 Bruiser overheating. 00796_ I-25 Savior heat short circuits Com. Wheel. 00797_ I-25 Savior heat damages core (-6). 00798_ Power failure, Backup Power I shutdown. 00798_ Overheating: Med. Storage Unit damaged (-15). 00798_ Overheating: Backup Propulsion I damaged (-3). 00798_ Overheating: Mni. Grenade Launcher damaged (-1). 00800_ Overheating: Core damaged (-48). 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""" # ?????????????# ??????????? | | ????????? ??" # ??????????????? ???????????? | | ??????????? ??? ? ????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessThrusterSpear Manual? 0 Play Time 00:16:14 Cumulative 448.5 hours Start 2019.10.31 @ 01:43:00 End 2019.11.04 @ 20:00:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 31 Types 20/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ca076b3-94eb-427c-abf8-68abcd3f4d06