Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 19:49:16 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (802) 4010 Value Destroyed (40557) 40557 Prototype IDs (123) 2460 Alien Tech Used (14) 2800 Bonus (29057) 29057 TOTAL SCORE: 90184 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 21015 Follower Combat Kills 4852 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -8510 Cogmind --------- Core Integrity 521/1600 Matter 119/300 Energy 11/370 System Corruption 0% Temperature Cool (18) Movement Treading (143) Location -1/Command Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield Hacking Suite Improved Hacking Suite Improved Hacking Suite Deep Network Scanner > --- WEAPON (3) ------- Hypercooled Linear Accelerator > --- INVENTORY (25) --- Improved Heavy Siege Treads Experimental Biometal Medium Treads Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (0) Zionite Phaser-M HERF Cannon Long-range Phase Cannon Hypercooled Linear Accelerator Gravity Flail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Zionite Shade Carapace Heavy Regenerative Plating Experimental Focal Shield Thermal Barrier Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Zionite Phaser-H Long-range Phase Cannon Warp Cannon > --- INVENTORY -------- Improved Quantum Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Centrium Heavy Armor Plating Hacking Suite Improved Hacking Suite Deep Network Scanner Hacking Drone Bay Transdimensional Reconstructor Spacefold Activator Zionite Phaser-M Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Terminator Field Lobotomy Kit AD-0RF's Magmablaster Gravity Flail [Rating: 256] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Gravity Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . 1 . . . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 717 | 6 6 2 10 2 20 4 33 23 75 2 5 12 3 14 29 21 . 36 25 8 41 4 3 3 8 5 49 65 10 22 64 42 46 19 Power 53 | 1 . 1 1 . 1 . 2 . 4 . . . . . 3 1 . . 2 . 5 . . . 1 . 5 6 2 2 4 4 5 3 Engine 9 | 1 . 1 1 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 1 . 1 . . . . . . . 2 . . . 1 . 3 . . . . . 1 1 1 1 . . . . Reactor 32 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 . 4 5 1 1 4 4 5 3 Propulsion 97 | 2 2 1 5 . 7 . 10 7 15 . 1 . . 3 1 4 . 1 4 . 2 . . . 2 . 5 15 . 2 4 2 . 2 Treads 81 | 2 2 1 4 . 6 . 9 6 9 . . . . . . 4 . 1 4 . 2 . . . 1 . 5 15 . 2 4 2 . 2 Leg 11 | . . . . . 1 . . . 5 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 309 | 1 2 . . . 4 1 11 6 16 2 2 6 . 7 15 12 . 24 14 2 18 3 2 3 5 3 27 21 6 13 35 26 16 6 Device 149 | . 1 . . . 2 . 1 1 3 1 2 3 . 5 8 4 . 10 7 . 6 2 1 2 1 3 20 14 2 9 16 16 7 2 Storage 16 | 1 1 . . . 1 . 2 1 . . . . . . . 1 . 1 1 . . . . . . . . 1 1 3 . . 2 . Processor 13 | . . . . . . . 1 . 3 1 . . . 1 . . . 1 2 . 2 . . . . . 2 . . . . . . . Hackware 9 | . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Protection 119 | . . . . . 1 1 5 3 9 . . 3 . . 7 7 . 12 4 2 10 1 1 1 4 . 5 6 3 1 18 9 6 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Weapon 258 | 2 2 . 4 2 8 3 10 10 40 . 2 6 3 4 10 4 . 11 5 6 16 1 1 . . 2 12 23 2 5 21 10 25 8 Energy Gun 30 | 1 2 . 1 . . . . . 11 . 1 2 1 1 . 2 . 2 1 . . . . . . . . 1 . 1 . . 3 . Energy Cannon 107 | . . . 2 1 1 2 6 6 18 . . . . . 5 . . 3 3 2 10 . 1 . . 2 10 6 1 4 11 7 6 . Ballistic Gun 30 | 1 . . 1 . 6 . 2 . 3 . 1 3 . 2 1 1 . 5 1 1 . . . . . . . 2 . . . . . . Ballistic Cannon 19 | . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 1 8 3 Launcher 39 | . . . . 1 1 1 1 3 4 . . . 2 . 2 . . 1 . 2 6 . . . . . . 7 . . 1 1 4 2 Special Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 4 1 3 2 Impact Weapon 14 | . . . . . . . . . 1 . . . . 1 2 1 . . . 1 . . . . . . . 1 1 . 4 . 1 1 Slashing Weapon 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 87 | . . . 1 . 2 . 2 . 9 . . 2 . . . 8 . 8 1 . 6 1 . 1 5 . 4 2 3 6 12 7 6 1 Corrupted Parts 8 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 1 . 2 . . . System Corruption 56 | . . . . . . . . . . . . . . . . 9 . 3 . . . . . . . . . 20 8 . 16 . . . Parts Lost 107 | . 1 2 1 . 10 1 . 5 18 . 1 . . . 5 . . . . . 7 . . . . 1 2 29 . . 10 . 5 9 Power 17 | . . 1 1 . 1 . . . . . . . . . 1 . . . . . 3 . . . . 1 . 5 . . 1 . 1 2 Propulsion 30 | . . 1 . . 6 . . 2 8 . . . . . . . . . . . 2 . . . . . . 9 . . . . . 2 Utility 39 | . . . . . 1 . . 2 7 . . . . . 3 . . . . . 1 . . . . . 2 10 . . 8 . 2 3 Weapon 21 | . 1 . . . 2 1 . 1 3 . 1 . . . 1 . . . . . 1 . . . . . . 5 . . 1 . 2 2 Highest Loss Streak 10 | . 1 1 1 . 10 1 . 2 6 . 1 . . . 2 . . . . . 4 . . . . 1 2 8 . . 6 . 1 3 To Critical Strikes 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 94 99 97 100 96 99 89 89 87 92 84 82 92 93 96 90 86 85 87 88 86 83 79 70 71 68 85 69 51 87 80 77 72 73 Engine 3 | . 14 13 10 11 6 . . . 5 7 7 7 7 6 2 5 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 11 9 9 1 . . . . . 3 . . . 3 5 2 10 10 10 10 5 4 1 1 3 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 6 6 6 5 7 . . . 3 5 7 3 1 6 8 8 9 12 Treads 15 | . 27 27 41 44 40 44 24 17 14 . . . . . . 15 13 13 11 11 11 10 10 10 10 10 18 14 19 16 12 13 12 12 Leg 5 | . . . . . 2 . . . 1 30 23 30 30 26 26 2 . . . . . . . . . . . . . . . . . . Device 13 | . 9 14 11 11 7 8 2 9 9 7 7 7 7 11 16 19 20 20 24 23 21 15 15 15 15 21 17 14 3 20 15 18 20 12 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 1 4 4 4 4 4 Processor 9 | . . . . . . . 5 . 8 15 15 15 15 18 17 13 13 13 11 11 10 10 10 10 10 10 13 14 14 13 10 8 8 8 Protection 8 | . . . . . 1 2 8 8 10 7 7 7 7 6 8 12 13 12 8 11 12 20 21 13 9 5 10 5 5 13 15 14 7 8 Energy Gun 2 | . 15 28 4 . . . . . 2 15 10 3 1 3 2 5 6 5 . . . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . 17 21 10 5 10 15 10 . . . . . 5 . . 2 5 5 10 9 5 5 5 5 6 3 . 3 3 3 2 . Ballistic Gun 2 | . 12 . . . 11 8 7 . . . 3 3 7 7 3 5 6 4 5 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 13 32 32 32 32 71 74 85 119 125 120 121 123 122 124 129 131 122 128 141 134 160 151 153 153 152 139 165 200 189 206 239 226 263 263 Greatest Support 260 | 40 40 40 80 80 80 80 80 28 78 78 75 75 75 80 80 160 160 160 160 160 160 160 160 160 160 160 214 225 199 235 260 260 260 260 Greatest Overweight (x) 4 | . . 1 2 . . . 3 4 4 1 2 1 1 1 1 1 . . . . . . . . 1 . . 2 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 3 3 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 15 15 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 25 25 25 25 25 Most Carried 25 | 4 12 13 15 15 20 20 20 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 7 12 12 15 12 19 19 21 23 24 19 20 24 24 24 24 25 24 24 24 23 24 24 24 24 24 24 18 11 24 23 24 22 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 11 11 15 15 20 19 19 20 25 24 19 24 25 25 25 25 25 25 25 25 25 24 25 25 25 25 23 22 25 24 25 24 25 12 Class Distribution -------------------- 64% | Scavenger-Mutant 12% | Mutant 9% | Generator-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Assassin | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 14392 | 258 243 20 96 38 821 45 666 401 1286 15 158 85 85 482 474 353 106 622 395 229 584 36 109 26 114 75 591 1208 . 510 782 500 2363 616 Remotely 655 | . . . . . . . . . . . . . . . . . . 248 . . . . . . . . . . . 48 238 121 . . Salvage Created 39809 | . 713 1 620 136 581 155 977 651 3590 60 505 . 97 676 1137 210 87 1485 893 490 3401 75 61 . 167 75 2490 4520 . 1156 2034 3233 8206 1327 Parts 1670 | . 41 . 45 10 65 23 52 50 174 2 25 . 7 31 49 18 3 71 39 15 136 2 . . 2 4 99 135 . 48 74 152 254 44 Haulers Intercepted 17 | . 2 . 2 . . . 3 . 4 . . . . . . . . 1 1 . . . . . . . . . . . . . 4 . Recyclers Shooed 21 | . . . 1 . . . 4 . 4 . . . . 3 5 . . . . . 1 . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 19 . 9 . . . . . . . . . . . 1 5 . . . . . . . . Prevented 15 | . . . . . . . . . . 2 7 . 2 . . . . . . . . . . . 1 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 679 | . 12 2 13 2 3 14 15 26 64 1 14 . 4 11 12 1 1 12 13 2 58 . 1 . . 2 31 71 . 14 28 45 170 37 Melee 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . Guns 85 | . 12 2 4 . 1 . 4 . 11 1 11 . 1 7 4 1 1 7 5 1 . . . . . . . 1 . . . . 11 . Cannons 234 | . . . 8 . . 1 9 14 22 . . . . . 2 . . 1 7 . 32 . . . . 2 27 18 . 8 6 27 45 5 AOE 194 | . . . . 2 2 13 2 11 24 . 3 . 3 . 6 . . 4 . . 16 . . . . . . 12 . . . . 64 32 Classes Destroyed 32 | . 5 1 4 1 3 1 1 3 5 . . . . . . . . 2 . 1 . . . . . . . . . . 2 . 3 . Worker 48 | . . . 1 2 . 4 3 . 9 . . . . 4 2 . . 4 . . 3 . . . . . 1 . . 1 2 2 7 3 Builder 24 | . 1 . 2 . . . . . 5 . . . . . 3 . . . . . 5 . . . . . 2 . . 1 . 1 4 . Tunneler 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 2 . . . 3 . 4 . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . Recycler 29 | . . . 3 . . . 3 . 6 . . . . . 3 . . 2 . . 1 . . . . . 3 . . . 1 . 6 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 10 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 3 3 Operator 10 | . 1 . 1 . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . 1 . . . . . 2 . . . . 1 1 1 . . 2 . . 1 . . . . 1 1 . 2 . 1 3 . Swarmer 141 | . . . 8 . . 11 3 13 11 . 14 . 3 3 3 . . . 4 . 4 . . . . 2 8 6 . . 4 9 25 10 Cutter 8 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . Saboteur 14 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 3 . . . 1 6 1 Grunt 235 | . 12 . 3 1 . 3 5 4 29 . . . . 6 5 . . 1 3 . 31 . . . . . 6 24 . 4 5 10 68 15 Brawler 26 | . . . . . . . . 1 3 . . . . . . . . . 1 . 2 . . . . . . 3 . . . . 14 2 Duelist 27 | . . . . 1 . . . . 1 . . . . . . . . 2 . . 2 . . . . . 2 3 . . . . 14 2 Protector 17 | . . . . . . . . . 2 . . . . . . . . 1 . 1 3 . . . . . . 1 . . . 1 7 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 45 | . . . 3 . . . 4 5 2 . . . 1 1 1 . 1 1 2 . 2 . 1 . . . 2 6 . 2 . 7 3 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 20 | . . . . . . . . . 5 . . . . . . . . . . . 3 . . . . . . 9 . . 3 . . . Hunter 28 | . . . . . . . . 2 4 1 . . . . . . . 1 . . 2 . . . . . 3 4 . 1 . 2 7 1 Programmer 84 | . . . . . . . . . 6 . . . . 1 1 . . 1 3 . 4 . . . . . 10 12 . 7 5 11 19 4 Heavy 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Behemoth 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 4 2 4 2 4 6 8 8 16 1 4 . 3 4 5 1 1 7 5 1 15 1 1 . . 2 9 13 . 3 8 10 31 35 Combat Bots Only 30 | . 3 2 4 2 2 4 6 8 9 1 4 . 3 3 3 1 1 6 5 1 12 . 1 . . 2 8 12 . 3 8 9 25 30 Max Kills in Single Turn 29 | . 1 1 2 2 2 4 2 4 5 1 3 . 1 2 2 1 1 3 1 2 4 1 1 . . 1 2 2 . 1 1 1 29 7 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 23 | . . . . 2 2 4 1 4 4 . 3 . 1 . 2 . . 2 . . 3 . . . . . . 2 . . . . 23 5 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 4569 | . 57 4 35 1 90 25 60 151 293 4 73 . 19 88 127 6 4 68 40 1 229 . . . . 14 248 682 . 124 236 298 1048 544 Missed 1250 | . 16 . 9 1 22 7 15 35 99 1 26 . 6 29 49 2 1 17 9 . 55 . . . . 4 45 196 . 36 56 79 263 172 Damage Taken 50038 | . 592 107 304 32 1182 275 777 1410 3665 46 661 . 155 800 1621 245 79 1531 551 114 3539 . 14 . . 192 3206 9577 . 1159 4183 2326 6312 5383 Core 3874 | . 116 27 29 . 126 31 51 206 369 20 57 . 16 58 120 . . 100 23 19 258 . . . . . 225 599 . 29 400 47 403 545 Absorbed by Shields 12612 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . 294 423 1203 5938 4728 Reduced by Siege Mode 1875 | . . . . . . . . . . . . . . . . 6 . 107 46 . 102 . . . . . 224 830 . . 317 8 154 81 Redirected to Core 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 . . . Redirected to Shielding 72 | . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . Ignored by Resistances 16155 | . . . . . . . . . . . . . . . . . . . 46 . 309 . 7 . . 38 1343 755 . 632 1982 2069 8358 616 Regen/Repaired (Parts) 8494 | . 122 . 369 . . . 44 . . . . 1040 . 14 . 32 . 101 262 108 237 165 116 . . 2 238 86 . . . 3830 1301 427 Core Remaining (%) 60 | 100 . 42 . . . 53 . 53 . . . . 34 . . . . 67 . . 70 . . . . 100 . . 61 . . 25 . . Volleys Fired 1940 | . 68 2 44 5 162 14 68 68 157 4 32 1 7 23 69 83 6 49 31 9 120 2 3 . 2 8 93 163 . 41 91 162 316 37 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 . 1 1 2 2 . 1 1 1 3 3 Hottest 325 | . 130 130 136 136 91 136 136 158 170 110 135 48 108 108 170 165 115 170 196 128 196 188 70 . 70 90 226 325 . 240 220 105 300 72 Shots Fired 2858 | . 128 4 76 8 207 17 129 120 268 8 60 1 8 46 133 90 12 87 57 17 214 4 3 . 2 8 164 207 . 41 92 156 430 61 Gun 925 | . 128 4 36 . 189 . 50 . 62 8 60 . 5 46 62 85 12 74 24 8 . . . . . . . 13 . 4 . . 55 . Cannon 1559 | . . . 40 6 17 6 74 111 190 . . 1 . . 67 5 . 9 33 8 198 4 3 . 2 8 162 112 . 37 53 156 214 43 Launcher 159 | . . . . 2 1 11 5 9 16 . . . 3 . 4 . . 4 . 1 16 . . . . . . 36 . . . . 37 14 Special 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 46 . . 39 . 124 4 Kinetic 754 | . 66 . 1 . 189 . 50 . 46 . 11 1 4 25 39 23 6 48 24 8 . . . . . . . 39 . . . 3 128 43 Thermal 1767 | . 62 4 75 6 17 6 74 111 203 . 14 . 1 21 90 67 6 35 33 8 198 4 . . . 3 152 127 . 24 62 153 211 . Explosive 117 | . . . . 2 1 11 5 9 16 . . . 3 . 4 . . 4 . 1 8 . . . . . . 3 . . . . 36 14 Electromagnetic 160 | . . . . . . . . . 3 8 35 . . . . . . . . . 8 . 3 . 2 5 12 37 . 17 30 . . . Phasic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Robot Hit Streak 87 | . 11 2 9 5 18 2 6 8 16 5 7 . 6 7 16 21 14 15 19 13 32 11 4 . 6 2 38 47 . 7 39 75 87 19 Robot Miss Streak 6 | . 4 2 5 1 4 2 5 3 4 1 5 . 2 4 6 5 1 2 2 1 4 1 . . . 2 3 6 . 1 6 4 6 3 Penetration Max 1 | . . . . . 1 . . . 1 . 1 . . . 1 1 . 1 1 . . . . . 1 . . 1 . . . . . . Secondary Targets 13 | . . . 1 . . . . . . . 3 . . 2 . . . 2 . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 1902 | . 85 3 59 6 128 4 60 67 173 5 39 . 4 36 90 63 11 44 37 16 153 3 3 . 2 2 117 130 . 36 76 108 295 47 Core Hits 1596 | . 43 3 57 11 36 25 32 36 124 2 26 . 6 22 41 24 6 51 22 11 123 . 1 . 2 2 57 161 . 16 79 61 414 102 Critical Kills 65 | . . . 1 . 1 . . . 10 . . . 1 . 2 . . 7 3 1 4 2 . . . . 3 3 . 1 2 17 7 . Critical Parts Destroyed 49 | . . . . . 11 . 1 . 8 . 2 . . 6 2 2 . 6 . 1 . . . . . . . 1 . 6 1 2 . . Critical Strikes 141 | . . . 1 . 13 . 1 . 22 . 2 . 1 6 4 2 . 13 3 5 4 2 . . 1 1 4 8 . 7 3 19 16 3 Meltdown 44 | . . . 1 . . . . . 5 . . . . . . . . . 1 . 4 2 . . . . 3 2 . 1 2 16 7 . Destroy 60 | . . . . . 13 . 1 . 13 . 2 . 1 1 4 2 . 13 2 5 . . . . . . . 3 . . . . . . Blast 14 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . 5 3 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . Smash 15 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 6 1 3 . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 170 | . . . . . . . 2 11 . . . . . 13 6 1 . . . 3 . . . . . . . 2 68 21 16 17 2 8 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 156 | . . . . . . . . . . . . . . 13 6 1 . . . 3 . . . . . . . 2 68 21 15 17 2 8 Slashing 13 | . . . . . . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 124921 | . 1094 31 1064 315 2094 1563 1596 2902 9690 107 913 . 311 1447 3436 1696 218 2630 1198 1089 8234 115 128 . 128 87 5564 8106 . 2522 3477 5851 48541 8774 Guns 12105 | . 1058 27 449 . 1791 . 424 . 1066 107 790 . 60 647 1019 1604 218 993 279 134 . . . . . . . 189 . . . . 1250 . Cannons 40016 | . . . 576 123 226 84 867 1701 4270 . . . . . 1724 92 . 189 918 201 4881 96 128 . 128 87 5305 2778 . 1385 1398 5425 6077 1357 Explosions 59699 | . . . . 177 77 1468 305 1024 4354 . 123 . 251 203 583 . . 1382 . 436 3286 . . . . . 122 3206 . . . . 35830 6872 Melee 3267 | . . . . . . . . 177 . . . . . 504 110 . . . . 318 . . . . . . . . . 1097 449 314 . 298 Ramming 914 | . 36 4 39 15 . 11 . . . . . . . 93 . . . 66 1 . 67 19 . . . . 47 . . 40 . 112 117 247 Kinetic 12151 | . 547 . 7 . 1791 . 424 . 835 . 190 . 35 276 684 541 106 649 279 134 . . . . . . . 709 . . . . 3587 1357 Thermal 73563 | . 511 27 1018 123 226 84 867 1701 7192 . 339 . 25 371 2059 1155 112 533 918 201 5144 96 . . . . 5095 4114 . 941 2316 5425 32970 . Explosive 26487 | . . . . 177 77 1468 305 1024 1600 . . . 251 203 583 . . 736 . 436 1931 . . . . . . 483 . . . . 10341 6872 Electromagnetic 7289 | . . . . . . . . . 63 107 384 . . . . . . 646 . . 1092 . 128 . 128 87 422 2800 . 444 712 . 276 . Impact 3090 | . . . . . . . . . . . . . . 504 110 . . . . 318 . . . . . . . . . 1097 449 314 . 298 Slashing 177 | . . . . . . . . 177 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1250 . Highest Corruption 64 | . . . . . . . . . 9 9 9 9 . . . 9 9 28 5 5 19 . . . . . 3 56 64 3 19 19 . . Average Corruption 15 | . . . . . . . . . 7 9 9 9 . . . 9 9 16 4 5 7 . . . . . 2 33 56 2 11 19 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 40 . . . . . . Effects 571 | . . . . . . . . . 69 18 34 2 . . . 32 5 40 8 20 63 . . . . . 10 67 74 10 52 67 . . Message Errors 106 | . . . . . . . . . 8 2 6 1 . . . 5 1 15 1 1 14 . . . . . 1 9 14 3 9 16 . . Matter Fused 141 | . . . . . . . . . 21 4 8 . . . . 9 2 6 1 6 11 . . . . . 1 17 20 3 16 16 . . Heat Flow Errors 70 | . . . . . . . . . 7 3 3 . . . . 4 1 3 2 7 8 . . . . . 2 6 10 . 6 8 . . Energy Discharges 75 | . . . . . . . . . 8 2 5 . . . . 5 . 6 2 1 12 . . . . . . 11 10 1 3 9 . . Parts Rejected 9 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 1 . . 1 2 . . Parts Fused 9 | . . . . . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . Data Loss (minor) 67 | . . . . . . . . . 5 2 8 . . . . 3 1 4 . 1 8 . . . . . 1 6 11 1 10 6 . . Data Loss (major) 35 | . . . . . . . . . 1 2 4 1 . . . 2 . 3 2 3 2 . . . . . 2 3 6 2 1 1 . . Misfires 12 | . . . . . . . . . 4 1 . . . . . . . 1 . . 1 . . . . . . 4 . . 1 . . . Alerts 15 | . . . . . . . . . 3 . . . . . . 1 . 1 . . 1 . . . . . . 1 2 . 2 4 . . Weapon Failures 32 | . . . . . . . . . 6 1 . . . . . 3 . . . . 6 . . . . . 2 9 . . . 5 . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Overflow Damage 4937 | . . . 2 . . 88 31 36 611 . . . 33 334 10 . . 8 48 99 125 4 . . . . 215 109 . 768 136 173 1704 403 Projectiles 1150 | . . . 2 . . . 31 14 416 . . . . . 5 . . . 48 7 32 . . . . . 211 109 . 43 1 75 92 64 Explosions 2301 | . . . . . . 88 . 22 195 . . . 33 24 . . . 8 . 40 93 . . . . . 4 . . . . . 1577 217 Melee 1486 | . . . . . . . . . . . . . . 310 5 . . . . 52 . 4 . . . . . . . 725 135 98 35 122 Knockbacks 70 | . . . . . . . . . 8 . . . . 4 . . . . . 3 1 . . . . . . 3 . 5 1 1 32 12 Impact 20 | . . . . . . . . . . . . . . 4 . . . . . 2 1 . . . . . . . . 5 1 1 2 4 Kinetic 44 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 3 . . . . 26 8 Secondary 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Self-Inflicted Damage 3267 | . . . . 32 . 84 42 67 177 . . . . . 45 . . 204 . 47 230 . . . . . . 665 . . . . 1486 188 Shots 78 | . . . . 1 . 2 2 2 3 . . . . . 1 . . 3 . 1 7 . . . . . . 34 . . . . 19 3 Rammed 46 | . 7 1 5 2 . 2 . . 1 . . . . . . . . 3 1 . 4 1 . . . . 2 . . 1 . 2 3 11 Targets Rammed 56 | . 7 1 8 2 . 2 1 . 1 . . . . 5 . . . 3 1 . 4 1 . . . . 2 . . 1 . 2 4 11 Kicked 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 425 | . 75 108 359 132 68 292 375 323 397 260 425 . . 260 366 188 177 160 216 224 390 . . . . . 288 344 252 260 276 194 178 18 Average Temperature 109 | . 29 57 103 57 26 129 93 106 89 111 194 . . 118 112 45 32 56 77 110 120 . . . . . 86 119 95 101 66 117 140 5 Received Heat Transfer 8183 | . 324 . 102 . . 63 234 306 1056 . . . 18 289 303 9 9 12 90 9 961 . . . . . 503 1474 . 80 107 734 997 503 Effects 18 | . . . 2 . . . . . 2 . 2 . . . 3 . . . . . 3 . . . . . 1 2 . . 3 . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . 1 1 . . . . . . Interference 6 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Siege Activations 47 | . . . . . . . . . . . . . . . . 2 . 1 2 1 7 1 . . . 1 8 7 . 2 4 2 8 1 Total Turns 1185 | . . . . . . . . . . . . . . . . 26 . 60 40 194 89 61 . . . 14 177 154 . 38 64 16 230 22 Longest Duration 194 | . . . . . . . . . . . . . . . . 25 . 60 29 194 26 61 . . . 14 71 43 . 26 44 15 101 22 Robots Corrupted 32 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 . . . 2 12 . 1 7 . . . Combat Hostiles 28 | . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . 1 12 . 1 7 . . . Parts Fried 83 | . . . . . . . . . . 1 1 . . 5 . 1 . 2 . 2 13 . . . . 1 3 30 . 8 14 2 . . Impact Corruptions 38 | . . . . . . . . . . . . . . 8 1 . . . . 3 . 1 . . . . . . . 15 2 2 2 4 Robots Melted 131 | . . . 1 . . . . . 9 . . . . . . . . . 1 1 4 2 . . . . 4 27 . 1 16 16 49 . Combat Hostiles 122 | . . . 1 . . . . . 7 . . . . . . . . . 1 1 4 . . . . . 3 27 . 1 14 16 47 . Parts Melted 332 | . . . 5 . . . . 2 20 . 1 . . 1 . . . . 7 2 18 3 . . . . 23 72 . 2 30 31 115 . Heat Transferred 92807 | . 1105 35 1554 222 99 148 1554 2195 9550 . 483 . 37 555 2479 1353 185 537 1287 300 7003 150 . . . . 4818 12816 . 703 10323 4793 28523 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 5977 | . 269 225 546 226 . 315 312 1096 1733 . . . . 229 275 265 242 1732 1081 391 1715 695 . . . . 578 2000 . 224 466 1082 5977 5202 Initial 3824 | . . 47 . 135 . . 26 204 575 . . . . . 112 153 30 84 848 378 39 621 . . . . . 303 . . 84 215 648 3824 Average 895 | . 90 54 333 169 . 179 90 734 872 . . . . 71 160 141 175 829 883 266 897 642 . . . . 194 1094 . 107 338 689 3140 4256 Maximum Alert Level 5 | . 1 1 2 1 . 1 1 3 5 . . . . 1 1 1 1 5 3 1 5 2 . . . . 2 5 . 1 2 3 5 5 Low Security (%) 31 | 100 91 98 8 26 . 39 88 . . . . . . 94 62 74 42 14 . 50 7 . . . . . 62 . . 90 15 . . . Level 1 19 | . 8 1 61 73 . 60 11 13 19 . . . . 5 37 25 57 16 . 49 2 . . . . . 12 14 . 9 56 12 . . Level 2 14 | . . . 30 . . . . 34 30 . . . . . . . . 14 . . 22 100 . . . . 24 19 . . 27 37 9 . Level 3 15 | . . . . . . . . 52 17 . . . . . . . . 22 100 . 34 . . . . . . 19 . . . 49 24 . Level 4 5 | . . . . . . . . . 21 . . . . . . . . 14 . . 29 . . . . . . 17 . . . . 6 . Level 5 5 | . . . . . . . . . 8 . . . . . . . . 17 . . 4 . . . . . . 22 . . . . 6 77 High Security 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . . 53 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 138 | . 5 . 1 . . 1 4 . 13 . . . . 2 1 . . 6 1 . 14 . . . . . 5 17 . 4 4 7 39 14 Investigation 11 | . 4 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 . Extermination 30 | . . . . . . . . . 2 . . . . 1 . . . 1 1 . 2 . . . . . 3 4 . 3 2 4 5 2 Reinforcement 41 | . 1 . 1 . . 1 3 . 7 . . . . . 1 . . 2 . . 8 . . . . . 2 7 . 1 1 . 3 3 Assault 53 | . . . . . . . . . 4 . . . . . . . . 3 . . 3 . . . . . . 5 . . . 2 27 9 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 1 1 . 2 . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 30 | . 1 . 1 . . . 1 . 3 . . . . . 1 2 . 3 . 1 6 1 . . . . 2 2 . . . 3 1 2 Communications Jammed 24 | . . . . . . . . . . . . . . 2 8 . . . 1 . 13 . . . . . . . . . . . . . Distress Signals 21 | . . . . . . . . . . . . . . 2 8 . . . 1 . 10 . . . . . . . . . . . . . Times Spotted 1099 | . 24 3 26 3 32 10 19 27 87 1 17 . 7 17 27 10 3 33 23 3 89 4 1 . . 6 43 104 . 20 32 54 260 114 Peak Tracking Total 25 | . 4 3 6 3 9 4 7 7 7 1 4 . 4 4 4 5 2 6 4 1 7 3 1 . . 5 7 9 . 4 6 6 24 25 Tactical Retreats 58 | . 1 . 1 . 14 . 1 2 2 . 1 . . 1 1 . . 1 . . 1 1 . . . 1 2 8 . 2 1 3 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 45 | . 3 . . . . . 4 6 3 . . . . 2 6 . . 2 2 . 4 . . . . . 1 7 . . 1 2 2 . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 118 | . . 1 1 . 11 . 3 4 16 . . . . 2 6 . 2 15 3 . 12 . . . . . 2 6 8 3 9 5 7 2 Max in Single Turn 5 | . . . 1 . 2 . 1 1 5 . . . . 2 2 . . 5 1 . 2 . . . . . 1 1 1 1 1 1 4 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 49 | . 7 . 5 . 2 . 7 3 7 . . . . 4 1 . . . 1 . 2 . 1 1 4 . 1 . . 1 1 . . 1 Terminals 26 | . 4 . 3 . . . 4 3 6 . . . . 1 1 . . . . . . . . 1 . . . . . 1 1 . . 1 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Total Hacks 131 | . 17 . 12 . 2 . 29 5 14 . . . . 15 2 . . . 1 . 6 . 1 1 17 . 2 . . 4 1 . . 2 Successful 75 | . 8 . 7 . 2 . 19 2 4 . . . . 7 1 . . . . . 4 . 1 1 17 . . . . . 1 . . 1 Failed 55 | . 8 . 5 . . . 10 3 10 . . . . 8 1 . . . 1 . 2 . . . . . 2 . . 4 . . . 1 Catastrophic 16 | . 1 . 3 . . . 1 . 4 . . . . . 1 . . . 1 . 1 . . . . . 2 . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 17 . 6 . 1 . 15 . 7 . . . . 11 11 1 . 24 12 . 13 7 . . . . 11 6 . 6 25 5 14 3 Terminals 65 | . 12 . 6 . . . 16 5 13 . . . . 3 2 . . . . . . . . 1 . . . . . 4 1 . . 2 Fabricators 9 | . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . 2 . . . . . . . Repair Stations 14 | . 3 . 4 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 2 . . . 9 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Terminal Hacks 37 | . 2 . . . 2 . 5 2 3 . . . . 1 1 . . . . . . . 1 1 17 . . . . . 1 . . 1 Record 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 4 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 1 . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Terminals 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 5 . . . 5 2 6 . . . . 4 . . . . 1 . . . . . . . 1 . . 1 1 . . 1 Full Trace Events 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . 1 . . . 3 . . . . 15 . 17 . . . . . . . . . . 4 . . . . . 37 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 172 | . 26 . 52 . . . 32 . . . . . . 62 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 100 | . . 3 . 1 . . . . . . . 4 . . 19 5 . 6 9 18 5 1 . . . . 2 7 . 1 . . 3 16 Largest Group 21 | . . 3 3 1 . . . . . . . 4 4 3 11 8 5 8 7 21 15 1 1 1 1 1 3 4 . 1 . . 1 6 Highest-Rated Group 779 | . . 40 38 31 . . . . . . . 152 152 116 501 639 473 683 380 779 573 135 135 135 135 135 183 156 . 33 . . 219 281 Highest-Rated Ally 219 | . . 16 16 31 . . . . . . . 40 40 40 159 159 96 96 85 85 85 135 135 135 135 135 135 64 . 33 . . 219 219 Zionite Dispatches 18 | . . . . . . . . . . . . . . . 2 . . 2 3 . 2 1 . . . . 2 3 . 1 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 34 | . . 2 . . . . . . . . . . . 5 1 2 . 5 2 . 2 2 . . . . 6 2 . 1 . . 3 1 STAY 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 ROAM 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . DROP 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . RETURN 17 | . . . . . . . . . . . . . . 2 . . . 5 2 . 2 2 . . . . 3 . . . . . 1 . Ally Attacks 652 | . . 23 38 . . . . 12 . . . . 16 10 62 55 18 120 44 13 120 . 2 . . 7 6 26 . . . . 14 66 Total Damage 18835 | . . 138 371 . . . . 567 . . . . 403 176 1313 1275 832 3872 1263 451 3228 . 104 . . 248 241 485 . . . . 1802 2066 Kills 133 | . . 6 11 . . . . 1 . . . . 3 1 12 9 3 25 9 3 22 . . . . 3 2 7 . . . . 4 12 Allies Corrupted 13 | . . . . . . . . . . . . . . . 1 . . 5 . 2 2 . . . . . . 1 . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . 2 3 . . 5 3 . 2 2 . . . . 3 . . . . . 1 . Drone Recoveries 18 | . . . . . . . . . . . . . . 2 1 . . 5 3 . 2 2 . . . . 3 . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . . . 2 1 . . 5 1 . 1 1 . . . . 1 . . . 7 1 2 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Component Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 40612 | 86 1514 1206 1054 540 2257 827 1081 1011 2868 477 977 2630 479 1035 1932 779 109 1048 962 841 1632 352 395 615 317 544 1488 1273 1401 947 1805 1445 3848 837 Spaces Moved 18587 | 55 779 479 471 326 1102 462 550 466 1387 237 346 1355 230 409 765 319 53 470 487 382 706 151 235 378 184 304 627 395 905 426 816 575 1374 381 Core 696 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 682 . . . . . Treads 12306 | 41 779 479 403 326 1102 462 221 . 55 . . . . . . 292 53 470 487 382 706 151 235 378 184 304 627 395 223 426 816 575 1371 363 Legs 3405 | . . . . . . . . . 36 237 346 1355 230 409 765 27 . . . . . . . . . . . . . . . . . . Wheels 2159 | . . . 68 . . . 329 466 1296 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 160 160 160 130 130 145 190 192 192 192 192 195 160 160 160 160 160 160 160 160 160 160 160 163 145 50 166 160 160 160 143 Average Speed 164 | 132 160 160 156 160 160 160 143 148 160 190 254 192 192 193 195 165 160 160 160 160 160 160 160 160 160 160 164 170 79 170 166 160 172 184 Slowest Speed 325 | 160 160 240 240 160 160 160 240 160 325 190 260 192 192 195 197 240 160 160 160 160 160 160 160 160 240 160 165 320 170 252 252 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Exploration Rate (%) 55 | 3 82 80 54 74 90 95 52 65 43 40 58 88 50 15 97 74 74 49 15 86 36 4 53 57 60 55 36 55 97 20 75 40 52 34 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 19 | . 2 . . 1 1 . . . . 1 1 1 . . . . . 5 . . . . . . 3 . . . . . 4 . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . . . 1 1 . . . 1 . . . . . 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . 1 1 1 . . . 1 1 . 1 1 . 1 . Scrap Searched 20 | . . 1 . 2 . 1 . . . 2 4 4 . . . . . . . . . . 2 3 . 1 . . . . . . . . Spaces Dug 866 | . . . . . 7 44 27 31 16 . . . . . 20 1 . 37 8 16 41 . . . . 2 2 6 14 4 4 12 538 36 Terrain Destroyed 2287 | . . . . 17 26 105 37 38 184 . 9 . 18 25 54 12 3 411 16 17 135 1 . . . 3 32 104 14 4 5 26 820 171 Melee 41 | . . . . . . . 2 3 . . . . . . 3 1 . . . . . . . . . . . 2 14 4 4 6 2 . Projectile 326 | . . . . . 18 1 3 2 23 . . . . 1 7 11 3 18 16 1 37 1 . . . 3 27 34 . . 1 20 86 13 AOE 1918 | . . . . 17 7 104 31 33 161 . 9 . 18 24 44 . . 393 . 16 98 . . . . . 5 68 . . . . 732 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 25398 | 69 913 913 716 336 1395 530 725 644 1755 258 389 1381 261 582 1067 513 68 689 631 592 1032 256 252 390 203 354 907 721 1504 572 1110 908 2306 456 Wait 3045 | . 44 428 147 . 55 49 36 60 64 15 4 1 16 97 76 41 10 107 62 189 131 97 7 2 1 34 104 54 436 47 51 68 510 2 Move 18541 | 54 778 478 470 325 1101 461 550 464 1386 236 345 1354 229 408 764 318 52 469 487 381 705 150 234 377 183 303 626 394 904 425 815 574 1371 370 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 335 | 9 9 2 22 1 33 . 13 11 37 . 1 5 3 12 7 16 . 8 6 1 11 1 2 3 1 . 10 19 41 3 21 10 14 3 Fast Attach 255 | . 3 . 1 . 4 . 15 1 18 . 1 6 . 1 10 12 . 8 10 . 16 . 1 2 8 3 17 31 4 9 36 20 17 1 Attach 209 | 6 1 2 4 . 8 1 5 8 31 1 1 1 . 3 6 5 . 5 6 . 9 1 1 1 . 1 17 20 8 6 17 10 11 13 Detach 50 | . . . . . . . 1 2 10 . . 1 . . . . . 1 3 . 2 . 1 . . 1 6 5 2 3 5 2 4 1 Swap 264 | . 2 . 5 2 8 3 13 14 26 1 3 5 3 10 13 4 . 23 9 8 16 3 1 . 1 1 15 14 . 8 14 15 19 5 Drop 405 | . 1 . 15 1 24 . 21 5 25 1 2 7 2 10 11 33 . 16 16 1 17 1 2 5 7 3 17 19 41 8 44 28 17 5 Fire 1940 | . 68 2 44 5 162 14 68 68 157 4 32 1 7 23 69 83 6 49 31 9 120 2 3 . 2 8 93 163 . 41 91 162 316 37 Melee 170 | . . . . . . . 2 11 . . . . . 13 6 1 . . . 3 . . . . . . . 2 68 21 16 17 2 8 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Crush 50 | . 7 1 8 2 . 2 1 . . . . . . . . . . 3 1 . 4 1 . . . . 2 . . 1 . 2 4 11 Escape Stasis 37 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . 12 . Rewire 91 | . . . . . . . . . . . . . 1 . 80 . . . . . 1 . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Arm / Tes) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 9) 763 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Discovered new exit (range 4) 1116 | -10/Materials | Repaired Lgt. Treads 1347 | -10/Materials | Discovered new exit (range 17) 1601 | -10/Materials | Entered Mines 1741 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1761 | -10/Mines | Assembled infested the area 2279 | -10/Mines | Discovered new exit (range 4) 2311 | -10/Mines | Discovered new exit (range 10) 2380 | -10/Mines | Core integrity fell below 50% 2807 | -10/Mines | Entered Materials 2807 | -9/Materials | Accompanied by 3 allies 2807 | -9/Materials | Evolved 2 slots: Propulsion x2 2950 | -9/Materials | Discovered new exit (range 11) 3237 | -9/Materials | Discovered new exit (range 15) 3276 | -9/Materials | Repaired Huge Storage Unit 3303 | -9/Materials | Repaired Lgt. Treads 3378 | -9/Materials | Discovered new exit (range 15) 3605 | -9/Materials | Discovered new exit (range 5) 3690 | -9/Materials | Build established: Scavenger-Mutant 3861 | -9/Materials | Entered Mines 3866 | -9/Mines | Escorted by a lone wolf Derelict 3886 | -9/Mines | Learned location of Storage (-7) 3939 | -9/Mines | Discovered new exit (range 3) 4059 | -9/Mines | Learned Materials stockpile data 4315 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4339 | -9/Mines | Discovered new exit (range 14) 4393 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4393 | -9/Mines | Discovered new exit (range 6) 4401 | -9/Mines | Entered Exiles 4440 | -9/Exiles | Met 8R-AWN 4485 | -9/Exiles | Met EX-HEX 4545 | -9/Exiles | Met EX-DEC 4553 | -9/Exiles | Learned location of Zion (-7) 4600 | -9/Exiles | Discovered new exit (range 14) 4689 | -9/Exiles | Met EX-BIN 4712 | -9/Exiles | Aligned with FarCom system 4713 | -9/Exiles | Given EX-Vault access code 5184 | -9/Exiles | Opened EX-Vault 5196 | -9/Exiles | Found Field Lobotomy Kit 5200 | -9/Exiles | Found YOLO Cannon 5204 | -9/Exiles | Found Cloak of Protection 5240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5608 | -9/Exiles | Attacked by the Exiles 5824 | -9/Exiles | Destroyed 8R-AWN 5828 | -9/Exiles | Lost 10 parts (1p6n1u2w) 5847 | -9/Exiles | Found Prototype Ballistic Gun 5876 | -9/Exiles | Identified 8R-AWN's Boregun 6119 | -9/Exiles | Destroyed EX-HEX 6173 | -9/Exiles | Destroyed EX-DEC 6253 | -9/Exiles | Destroyed EX-BIN 6316 | -9/Exiles | Found Deploy-a-Sentry 6372 | -9/Exiles | Found Prototype Processor 6389 | -9/Exiles | Identified Exp. Core Analyzer 6658 | -9/Exiles | Stole four prototypes: Cloak of Protection, YOLO Cannon, Field Lobotomy Kit, Deploy-a-Sentry 6658 | -9/Exiles | Entered Mines 7279 | -8/Mines | Discovered new exit (range 5) 7328 | -8/Mines | Discovered new exit (range 14) 7485 | -8/Mines | Entered Materials 7485 | -8/Materials | Evolved 2 slots: Utility x2 7486 | -8/Materials | Identified exit to Factory 7950 | -8/Materials | Discovered exit to Factory (range 8) 8535 | -8/Materials | Repaired Rocket Launcher 8566 | -8/Materials | Identified exit to Garrison 8566 | -8/Materials | Entered Garrison 8623 | -8/Garrison | Garrison Relay disabled 8625 | -8/Garrison | Garrison Relay disabled 8654 | -8/Garrison | Learned Factory security intel 8822 | -8/Garrison | Triggered checkpoint 8865 | -8/Garrison | Destroyed 8 combat bots 9030 | -8/Garrison | Discovered exit to Factory (range 10) 9059 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9244 | -8/Garrison | Triggered checkpoint 9279 | -8/Garrison | Spotted B-75 Beast 9281 | -8/Garrison | DAS Turret deployed 9407 | -8/Garrison | Destroyed B-75 Beast 9444 | -8/Garrison | Discovered exit to Factory (range 13) 9460 | -8/Garrison | Triggered checkpoint 9482 | -8/Garrison | Garrison Relay disabled 9577 | -8/Garrison | Entered Factory 9577 | -7/Factory | Evolved 2 slots: Utility x2 9578 | -7/Factory | Identified exit to Storage 10004 | -7/Factory | Discovered new exit (range 5) 10342 | -7/Factory | Identified exit to Factory 10983 | -7/Factory | Cargo convoy interrupted 11042 | -7/Factory | Destroyed 9 combat bots 11051 | -7/Factory | Lost 4 parts (2n2u) 11177 | -7/Factory | First assault squad dispatched 11454 | -7/Factory | Build established: Mutant 12014 | -7/Factory | Identified exit to Lower Caves 12144 | -7/Factory | Lost 3 parts (2n1w) 12336 | -7/Factory | Core integrity fell below 50% 12361 | -7/Factory | High security lockdown imminent 12368 | -7/Factory | Lost 6 parts (2n2u2w) 12441 | -7/Factory | High security lockdown engaged 12445 | -7/Factory | Entered Lower Caves 12452 | -7/Lower Caves | Met a Warlord Commander 12453 | -7/Lower Caves | Learned location of Warlord (-5) 12454 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12679 | -7/Lower Caves | Build established: Scavenger-Mutant 12901 | -7/Lower Caves | Discovered new exit (range 9) 12922 | -7/Lower Caves | Entered another Lower Caves area 12922 | -7/Lower Caves | Spotted W7-JH5(f) 12922 | -7/Lower Caves | Spotted ZW-B4N(f) 12923 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 12924 | -7/Lower Caves | Encountered a Master Thief 12924 | -7/Lower Caves | Encountered a Master Thief 12925 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 12929 | -7/Lower Caves | Spotted T6-79C(f) 12930 | -7/Lower Caves | Encountered a Master Thief 12931 | -7/Lower Caves | Enh. Armored Leg stolen by Master Thief 13631 | -7/Lower Caves | Encountered a Warlord checkpoint 13682 | -7/Lower Caves | Discovered new exit (range 14) 13899 | -7/Lower Caves | Entered Zion 13991 | -7/Zion | System corruption cleaned by Quarantine Array 14116 | -7/Zion | Learned 4 Factory zone layouts 14452 | -7/Zion | Given A8's code to call for help 15049 | -7/Zion | Given the Hacking Drone Bay 15518 | -7/Zion | Discovered new exit (range 16) 15646 | -7/Zion | Found Prototype Device 15648 | -7/Zion | Identified Bomb Factory No. 2 15781 | -7/Zion | Found Prototype Device 16029 | -7/Zion | Imprinted 16031 | -7/Zion | Declared Zion's savior 16392 | -7/Zion | Identified Hacking Drone Bay 16399 | -7/Zion | Visited the Megawrench Repair Shop 16399 | -7/Zion | Megawrench repaired 11 parts 16529 | -7/Zion | Entered Proximity Caves 16529 | -6/Proximity Caves | Accompanied by 4 allies 16551 | -6/Proximity Caves | Learned location of 1 exit from Factory 16904 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16974 | -6/Proximity Caves | Discovered exit to Factory (range 9) 16980 | -6/Proximity Caves | Learned 4 Factory zone layouts 17008 | -6/Proximity Caves | Entered Factory 17008 | -6/Factory | Accompanied by 3 allies 17008 | -6/Factory | Evolved 2 slots: Utility x2 17009 | -6/Factory | Identified exit to Lower Caves 17364 | -6/Factory | Repaired Broken Gravity Flail 17663 | -6/Factory | Retrieved Zion intel report: Branch Access 17663 | -6/Factory | Identified exit to Extension 17776 | -6/Factory | Retrieved Zion intel report: Component Schematics 18043 | -6/Factory | Entered Extension 18356 | -6/Extension | Zion Recon squad teleported in 18523 | -6/Extension | Lost 5 allies 18793 | -6/Extension | Disrupted transfer network 18952 | -6/Extension | Spotted B-75 Beast 18997 | -6/Extension | Destroyed B-75 Beast 19013 | -6/Extension | Spotted B-75 Beast 19060 | -6/Extension | Discovered new exit (range 112) 19060 | -6/Extension | Discovered new exit (range 112) 19073 | -6/Extension | Destroyed B-75 Beast 19185 | -6/Extension | Rescued a captive Derelict 19245 | -6/Extension | Zion Light squad teleported in 19326 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 19474 | -6/Extension | Rescued a captive Derelict 19484 | -6/Extension | Terminal network hard line cut 19787 | -6/Extension | Rescued a captive Derelict 19794 | -6/Extension | Rescued a captive Derelict 19865 | -6/Extension | Rescued A7 19890 | -6/Extension | Lost 3 allies 19975 | -6/Extension | Entered Cetus 19975 | -6/Cetus | Accompanied by 8 allies (A7) 19980 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20001 | -6/Cetus | Spotted Cetus Guard 20001 | -6/Cetus | Spotted Cetus Guard 20008 | -6/Cetus | Spotted Cetus Guard 20010 | -6/Cetus | Allies destroyed Cetus Guard 20014 | -6/Cetus | Allies destroyed Cetus Guard 20014 | -6/Cetus | Spotted Cetus Guard 20026 | -6/Cetus | Destroyed Cetus Guard 20028 | -6/Cetus | Allies destroyed Cetus Guard 20055 | -6/Cetus | Lost 5 allies 20105 | -6/Cetus | Found Prototype Protection 20105 | -6/Cetus | Identified Zio. Weapon Casing 20210 | -6/Cetus | Escorted A7 to Cetus Mainframe 20235 | -6/Cetus | Discovered new exit (range 16) 20267 | -6/Cetus | Spotted Cetus Guard 20267 | -6/Cetus | Spotted Cetus Guard 20275 | -6/Cetus | Allies destroyed Cetus Guard 20275 | -6/Cetus | Spotted Cetus Guard 20289 | -6/Cetus | Allies destroyed Cetus Guard 20301 | -6/Cetus | Allies destroyed Cetus Guard 20301 | -6/Cetus | Spotted Cetus Guard 20310 | -6/Cetus | Allies destroyed Cetus Guard 20366 | -6/Cetus | Started Cetus Manufacturing Module 20391 | -6/Cetus | Manufactured an Enhanced Grunt 20416 | -6/Cetus | Manufactured an Enhanced Grunt 20428 | -6/Cetus | Discovered new exit (range 15) 20436 | -6/Cetus | Scared off Revision 17 20441 | -6/Cetus | Manufactured an Enhanced Grunt 20466 | -6/Cetus | Manufactured an Enhanced Grunt 20491 | -6/Cetus | Manufactured an Enhanced Grunt 20666 | -6/Cetus | Murdered A7 20666 | -6/Cetus | Destroyed A7 20671 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20681 | -6/Cetus | Found Prototype Protection 20681 | -6/Cetus | Identified Med. Regenerative Plating 20754 | -6/Cetus | Entered Archives 20754 | -6/Archives | Accompanied by 5 allies 20817 | -6/Archives | Discovered new exit (range 15) 20832 | -6/Archives | Discovered new exit (range 16) 20863 | -6/Archives | Entered Hub_04(d) 20863 | -6/Hub_04(d) | Accompanied by 5 allies 20903 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 20991 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 21012 | -6/Hub_04(d) | Discovered new exit (range 2) 21074 | -6/Hub_04(d) | Identified exit to Factory 21088 | -6/Hub_04(d) | System corruption reached 10% 21121 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 21129 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 21207 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21208 | -6/Hub_04(d) | Zion Light squad teleported in 21213 | -6/Hub_04(d) | First assault squad dispatched 21412 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 21414 | -6/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 21490 | -6/Hub_04(d) | Zion Melee Resupply teleported in 21556 | -6/Hub_04(d) | Network Hub disabled 21659 | -6/Hub_04(d) | Spotted Lightning 21662 | -6/Hub_04(d) | Spotted Lightning 21664 | -6/Hub_04(d) | Spotted Lightning 21695 | -6/Hub_04(d) | Destroyed Lightning 21710 | -6/Hub_04(d) | Lost 3 allies 21711 | -6/Hub_04(d) | Destroyed Lightning 21724 | -6/Hub_04(d) | Destroyed Lightning 21755 | -6/Hub_04(d) | Found Prototype Processor 21755 | -6/Hub_04(d) | Identified Exp. Targeting Computer 21809 | -6/Hub_04(d) | Found Prototype Device 21809 | -6/Hub_04(d) | Identified Exp. Phase Shifter 21832 | -6/Hub_04(d) | Found Prototype Device 21834 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 21880 | -6/Hub_04(d) | Found Prototype Energy Cannon 21882 | -6/Hub_04(d) | Identified EMDS 21908 | -6/Hub_04(d) | Network Hub disabled 21911 | -6/Hub_04(d) | Entered Factory 21911 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22256 | -5/Factory | Spotted B-75 Beast 22606 | -5/Factory | Retrieved Zion intel report: Trap Installations 22607 | -5/Factory | Zion Light squad teleported in 22755 | -5/Factory | Zion Heavy squad teleported in 22768 | -5/Factory | Discovered new exit (range 15) 22846 | -5/Factory | Zion Fire squad teleported in 22873 | -5/Factory | Sucked down chute 22873 | -5/Factory | Entered Waste 22885 | -5/Waste | Spotted C-40 Crusher 22902 | -5/Waste | Destroyed C-40 Crusher 23103 | -5/Waste | 7 allies followed down the chute 23125 | -5/Waste | Lost 3 allies 23318 | -5/Waste | Discovered new exit (range 15) 23427 | -5/Waste | Warlord forces began an assault 23695 | -5/Waste | Murdered 4 allies 23714 | -5/Waste | Entered Factory 23714 | -5/Factory | Accompanied by 15 allies 23931 | -5/Factory | Found Unknown Protection 23931 | -5/Factory | Identified Powered Armor 24002 | -5/Factory | Found Prototype Launcher 24002 | -5/Factory | Identified Tesla Bomb Launcher 24110 | -5/Factory | Lost 4 allies 24248 | -5/Factory | Lost 5 allies 24314 | -5/Factory | First assault squad dispatched 24556 | -5/Factory | Cargo convoy interrupted 24573 | -5/Factory | Spotted B-75 Beast 24645 | -5/Factory | Destroyed B-75 Beast 24675 | -5/Factory | Lost 3 allies 24720 | -5/Factory | Found Prototype Processor 24720 | -5/Factory | Identified Exp. Signal Interpreter 24748 | -5/Factory | Found Prototype Device 24749 | -5/Factory | Identified Adv. Kinecellerator 24754 | -5/Factory | Found Prototype Device 24754 | -5/Factory | Identified Exp. Focal Shield 24755 | -5/Factory | Destroyed 12 combat bots 24847 | -5/Factory | Destroyed 8 combat bots 24925 | -5/Factory | Retrieved Zion intel report: Active Terminals 24926 | -5/Factory | Zion Fire squad teleported in 25079 | -5/Factory | Lost 4 parts (1p2n1w) 25116 | -5/Factory | System corruption reached 10% 25187 | -5/Factory | Zion Hacker squad teleported in 25282 | -5/Factory | Discovered new exit (range 8) 25291 | -5/Factory | Terminal network hard line cut 25319 | -5/Factory | Found Prototype Device 25346 | -5/Factory | Entered another Factory area 25346 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25551 | -4/Factory | Discovered new exit (range 9) 25648 | -4/Factory | Retrieved Zion intel report: Guard Positions 25649 | -4/Factory | Zion hero teleported in (AD-0RF) 25698 | -4/Factory | Entered Upper Caves 25698 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 25828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26042 | -4/Upper Caves | Discovered new exit (range 8) 26093 | -4/Upper Caves | Entered another Upper Caves area 26093 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 26276 | -4/Upper Caves | Identified Active Sensor Suite 26352 | -4/Upper Caves | Encountered a Warlord checkpoint 26558 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26697 | -4/Upper Caves | Discovered new exit (range 8) 26707 | -4/Upper Caves | Identified exit to Zhirov 26708 | -4/Upper Caves | Entered Zhirov 26708 | -4/Zhirov | Accompanied by 1 ally (AD-0RF) 26708 | -4/Zhirov | Discovered new exit (range 3) 26737 | -4/Zhirov | Met Zhirov 26776 | -4/Zhirov | Found Alien Artifact 26776 | -4/Zhirov | Identified Integrated Reactor 26776 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26861 | -4/Zhirov | Found Alien Artifact 26971 | -4/Zhirov | Learned location of Quarantine (-2) 26971 | -4/Zhirov | Learned location of Testing (-3) 26971 | -4/Zhirov | Learned location of Command (-1) 26981 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27022 | -4/Zhirov | Identified exit to Proximity Caves 27025 | -4/Zhirov | Entered Proximity Caves 27025 | -3/Proximity Caves | Accompanied by 1 ally (AD-0RF) 27330 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27542 | -3/Proximity Caves | Discovered new exit (range 9) 27565 | -3/Proximity Caves | Identified exit to Research 27569 | -3/Proximity Caves | Entered Research 27569 | -3/Research | Accompanied by 1 ally (AD-0RF) 27569 | -3/Research | Evolved 2 slots: Propulsion x2 27570 | -3/Research | Identified exit to Testing 27610 | -3/Research | Spotted B-86 Titan 27624 | -3/Research | Allies destroyed B-86 Titan 27638 | -3/Research | Found Gamma Bomb Array 27780 | -3/Research | Found Prototype Special Weapon 27782 | -3/Research | Identified AD-0RF's Magmablaster 27960 | -3/Research | Retrieved Zion intel report: Main Access 27960 | -3/Research | Identified exit to Research 27961 | -3/Research | Zion Infowar Resupply teleported in 27966 | -3/Research | Found Prototype Device 27966 | -3/Research | Identified Exp. ECM Suite 28092 | -3/Research | Zion Infowar Resupply teleported in 28095 | -3/Research | Found Prototype Processor 28095 | -3/Research | Identified Spectral Analyzer 28111 | -3/Research | Found Exp. Signal Interpreter 28296 | -3/Research | P-80 Master assimilated allied AD-0RF 28689 | -3/Research | Build established: Scavenger-Mutant 28895 | -3/Research | Terminal network hard line cut 28992 | -3/Research | Build established: Scavenger-Skirmisher 29014 | -3/Research | Destroyed 8 combat bots 29041 | -3/Research | Discovered new exit (range 6) 29057 | -3/Research | Entered Armory 29058 | -3/Armory | Met VL-GR5, who suggested a friendly competition 29154 | -3/Armory | Lost 3 parts (2u1w) 29192 | -3/Armory | Zion Defense Resupply teleported in 29197 | -3/Armory | Found Exp. Focal Shield 29274 | -3/Armory | Lost 8 parts (1p3n4u) 29371 | -3/Armory | System corruption reached 10% 29415 | -3/Armory | Build established: Scavenger-Mutant 29507 | -3/Armory | Discovered exit to Research (range 5) 29516 | -3/Armory | Destroyed 12 combat bots 29520 | -3/Armory | Lost 7 parts (2p2n2u1w) 29602 | -3/Armory | First assault squad dispatched 29618 | -3/Armory | System corruption reached 30% 29631 | -3/Armory | Core integrity fell below 50% 29657 | -3/Armory | Lost 5 parts (1n2u2w) 29668 | -3/Armory | Destroyed 7 combat bots 29722 | -3/Armory | Assimilated Y-72 Warden with FLK Orb 29877 | -3/Armory | Zion Fire squad teleported in 29972 | -3/Armory | Lost 3 allies 29987 | -3/Armory | Destroyed 7 combat bots 30003 | -3/Armory | Found Active Sensor Suite 30021 | -3/Armory | Discovered exit to Research (range 3) 30064 | -3/Armory | Found Unknown Protection 30064 | -3/Armory | Identified Adv. Powered Armor 30067 | -3/Armory | Found Adv. Powered Armor 30071 | -3/Armory | Found Adv. Powered Armor 30075 | -3/Armory | Found Adv. Powered Armor 30079 | -3/Armory | Found Adv. Powered Armor 30082 | -3/Armory | Found Adv. Powered Armor 30171 | -3/Armory | Zion Defense Resupply teleported in 30186 | -3/Armory | Found Exp. EM Disruption Field 30243 | -3/Armory | High security lockdown imminent 30297 | -3/Armory | Discovered new exit (range 3) 30323 | -3/Armory | High security lockdown engaged 30330 | -3/Armory | Entered Lab 30330 | -3/Lab | Discovered exit to Research (range 9) 30372 | -3/Lab | Hidden lab's door opened automatically 30372 | -3/Lab | Sensor layout match revealed 30373 | -3/Lab | Gained access to the hidden lab's interior 30902 | -3/Lab | Found Prototype Energy Cannon 30902 | -3/Lab | Identified Warp Cannon 30962 | -3/Lab | Found Warp Cannon 30965 | -3/Lab | Found Prototype Device 31052 | -3/Lab | Found Alien Artifact 31052 | -3/Lab | Identified Integrated Dissipator 31052 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 31059 | -3/Lab | Found Alien Artifact 31059 | -3/Lab | Identified Core Regenerator 31059 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 31097 | -3/Lab | Found Prototype Hackware 31616 | -3/Lab | Found Alien Artifact 31731 | -3/Lab | Entered Research 31731 | -2/Research | Evolved 2 slots: Utility x2 31784 | -2/Research | Zion Resource Resupply teleported in 31798 | -2/Research | Identified AEGIS Remote Shield 31986 | -2/Research | Build established: Scavenger-Assassin 32129 | -2/Research | Spotted B-90 Cyclops 32652 | -2/Research | Discovered new exit (range 9) 32676 | -2/Research | Identified Core Reset Matrix 32676 | -2/Research | Identified Transdimensional Reconstructor 32676 | -2/Research | Used Core Reset Matrix 32678 | -2/Research | Entered Quarantine 32680 | -2/Quarantine | Detected hypermatrix surge 32680 | -2/Quarantine | Sensed 18 artifacts in vicinity 32698 | -2/Quarantine | Found Terrabomb 32705 | -2/Quarantine | Found Terrabomb 32725 | -2/Quarantine | Used Terrabomb 32726 | -2/Quarantine | Used Terrabomb 32918 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 32953 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 33028 | -2/Quarantine | Destroyed 7 combat bots 33168 | -2/Quarantine | Build established: Scavenger-Mutant 33182 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 33196 | -2/Quarantine | Cryocooling Duct disabled 33198 | -2/Quarantine | Cryocooling Duct disabled 33200 | -2/Quarantine | Cryocooling Duct disabled 33211 | -2/Quarantine | Ambient heat levels rising (+20) 33211 | -2/Quarantine | Non-combat units ordered to evacuate 33213 | -2/Quarantine | Ambient heat levels rising (+20) 33213 | -2/Quarantine | Combat units ordered to evacuate 33215 | -2/Quarantine | Ambient heat levels rising (+20) 33313 | -2/Quarantine | Quarantine Guard activated 33313 | -2/Quarantine | Found Phase Armor 33373 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 33406 | -2/Quarantine | Spotted Quarantine Guard 33408 | -2/Quarantine | Spotted Quarantine Guard 33460 | -2/Quarantine | Destroyed Quarantine Guard 33465 | -2/Quarantine | Destroyed Quarantine Guard 33472 | -2/Quarantine | Spotted Quarantine Guard 33476 | -2/Quarantine | Spotted Quarantine Guard 33478 | -2/Quarantine | Spotted Quarantine Guard 33484 | -2/Quarantine | Destroyed Quarantine Guard 33484 | -2/Quarantine | Spotted Quarantine Guard 33486 | -2/Quarantine | Spotted Quarantine Guard 33487 | -2/Quarantine | Spotted Quarantine Guard 33488 | -2/Quarantine | Destroyed Quarantine Guard 33508 | -2/Quarantine | Destroyed Quarantine Guard 33519 | -2/Quarantine | Destroyed Quarantine Guard 33534 | -2/Quarantine | Destroyed Quarantine Guard 33546 | -2/Quarantine | Destroyed Quarantine Guard 33547 | -2/Quarantine | Lost 6 parts (1p5u) 33557 | -2/Quarantine | System corruption reached 10% 33567 | -2/Quarantine | Destroyed 8 combat bots 33665 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 33693 | -2/Quarantine | Found Core Stripper 33751 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 33844 | -2/Quarantine | Found Sigix Terminator 33876 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 33900 | -2/Quarantine | Spotted Quarantine Guard 33931 | -2/Quarantine | Spotted Quarantine Guard 33948 | -2/Quarantine | Destroyed Quarantine Guard 34114 | -2/Quarantine | Spotted Fortress 34144 | -2/Quarantine | Destroyed Fortress 34151 | -2/Quarantine | Found Prototype Reactor 34151 | -2/Quarantine | Identified Vortex Chain Reactor 34162 | -2/Quarantine | Found Prototype Device 34162 | -2/Quarantine | Identified Thermal Barrier 34166 | -2/Quarantine | Found Prototype Protection 34166 | -2/Quarantine | Identified Centrium Heavy Armor Plating 34186 | -2/Quarantine | Found Prototype Device 34186 | -2/Quarantine | Identified Exp. Force Field 34196 | -2/Quarantine | Found Vortex Chain Reactor 34249 | -2/Quarantine | Terminal network hard line cut 34461 | -2/Quarantine | Discovered new exit (range 6) 34461 | -2/Quarantine | Spotted Quarantine Guard 34469 | -2/Quarantine | Destroyed Quarantine Guard 34483 | -2/Quarantine | Entered Section 7 34484 | -2/Section 7 | Sensed 22 artifacts in vicinity 34639 | -2/Section 7 | Found Integrity Redistributor 34725 | -2/Section 7 | Destroyed 9 combat bots 34767 | -2/Section 7 | Retrieved Zion intel report: Main Access 34767 | -2/Section 7 | Identified exit to Access 34811 | -2/Section 7 | Spotted S7 Guard 34845 | -2/Section 7 | Destroyed S7 Guard 34866 | -2/Section 7 | Found Core Membrane 34866 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34937 | -2/Section 7 | Found Spacefold Activator 34950 | -2/Section 7 | Spotted B-90 Cyclops 34983 | -2/Section 7 | First assault squad dispatched 35254 | -2/Section 7 | Found Prototype Launcher 35254 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 35323 | -2/Section 7 | Spotted S7 Guard 35329 | -2/Section 7 | Destroyed S7 Guard 35342 | -2/Section 7 | Found Integrated Thermoelectric Network 35342 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 35404 | -2/Section 7 | Spotted S7 Guard 35411 | -2/Section 7 | Destroyed S7 Guard 35472 | -2/Section 7 | Spotted Alpha 7 35476 | -2/Section 7 | Spotted Alpha 7 35507 | -2/Section 7 | Build established: Alien-Mutant 35585 | -2/Section 7 | Destroyed 8 combat bots 35635 | -2/Section 7 | Spotted S7 Guard 35693 | -2/Section 7 | Terminal network hard line cut 35704 | -2/Section 7 | Destroyed S7 Guard 35713 | -2/Section 7 | Found Prototype Protection 35713 | -2/Section 7 | Identified Hvy. Regenerative Plating 35739 | -2/Section 7 | Found Core Physics Calibrator 35919 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-611) 35920 | -2/Section 7 | Core integrity fell below 50% 35928 | -2/Section 7 | Entered Access 35928 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 36001 | -1/Access | Zion Hacking Resupply teleported in 36060 | -1/Access | Zion Zionite Resupply teleported in 36066 | -1/Access | Found Prototype Protection 36066 | -1/Access | Identified Zio. Weapon Casing 36070 | -1/Access | Found Prototype Protection 36070 | -1/Access | Identified Zio. Shade Carapace 36078 | -1/Access | P-80 Master assimilated allied GG-2WP(A) 36117 | -1/Access | Found Zio. Shade Carapace 36306 | -1/Access | Retrieved Zion intel report: Main Access 36306 | -1/Access | Identified exit to Surface 36344 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 36373 | -1/Access | Build established: Generator-Tank 36460 | -1/Access | First assault squad dispatched 36635 | -1/Access | Destroyed 11 combat bots 37019 | -1/Access | Spotted B-99 Colossus 37019 | -1/Access | Spotted B-99 Colossus 37293 | -1/Access | Terminal network hard line cut 37436 | -1/Access | Destroyed 22 combat bots 37532 | -1/Access | Destroyed 8 combat bots 37646 | -1/Access | Spotted B-99 Colossus 37690 | -1/Access | Rewired B-99 Colossus 37707 | -1/Access | High security lockdown imminent 37787 | -1/Access | High security lockdown engaged 37919 | -1/Access | Destroyed 7 combat bots 37929 | -1/Access | Garrison activated, responded to threat 37983 | -1/Access | Spotted B-99 Colossus 38064 | -1/Access | Spotted Investigator 38065 | -1/Access | Fired Sigix Terminator 38065 | -1/Access | Destroyed Investigator 38086 | -1/Access | Destroyed 25 combat bots 38107 | -1/Access | Spotted Investigator 38114 | -1/Access | Scanned by Researcher 38114 | -1/Access | Destroyed Investigator 38123 | -1/Access | Warped through subspace 38274 | -1/Access | Found Unknown Launcher 38275 | -1/Access | Identified Fusion Bomb Launcher 38309 | -1/Access | Sterilization system engaged 38314 | -1/Access | Spotted Executioner 38322 | -1/Access | Destroyed Executioner 38345 | -1/Access | Destroyed 21 combat bots 38514 | -1/Access | Spotted Investigator 38522 | -1/Access | Destroyed Investigator 38526 | -1/Access | Spotted Executioner 38526 | -1/Access | Spotted Striker 38532 | -1/Access | Destroyed Executioner 38532 | -1/Access | Destroyed Striker 38553 | -1/Access | Destroyed 17 combat bots 38594 | -1/Access | Found Centrium Heavy Armor Plating 38597 | -1/Access | Found Prototype Device 38597 | -1/Access | Identified Exp. Thermal Shield 38609 | -1/Access | Ambient heat levels rising (+10) 38759 | -1/Access | Ambient heat levels rising (+10) 38909 | -1/Access | Ambient heat levels rising (+10) 39059 | -1/Access | Ambient heat levels rising (+10) 39209 | -1/Access | Ambient heat levels rising (+10) 39359 | -1/Access | Ambient heat levels rising (+10) 39509 | -1/Access | Ambient heat levels rising (+10) 39659 | -1/Access | Ambient heat levels rising (+10) 39773 | -1/Access | Discovered new exit (range 1) 39776 | -1/Access | Entered Command 40069 | -1/Command | First assault squad dispatched 40199 | -1/Command | Spotted B-99 Colossus 40231 | -1/Command | Assimilated B-99 Colossus with FLK Orb 40335 | -1/Command | Core integrity fell below 50% 40393 | -1/Command | Phase Generator disabled 40426 | -1/Command | High security lockdown imminent 40447 | -1/Command | Destroyed 30 combat bots 40451 | -1/Command | Emitted hypermatrix ping 40456 | -1/Command | Assembled emerged from beneath the floor 40458 | -1/Command | Identified Deep Network Scanner 40478 | -1/Command | Lost 3 parts (1p1n1w) 40499 | -1/Command | Assembled emerged from beneath the floor 40506 | -1/Command | High security lockdown engaged 40553 | -1/Command | Lost 12 allies 40579 | -1/Command | Spotted M Guard 40580 | -1/Command | Spotted M Guard 40591 | -1/Command | Spotted Combat Programmer 40597 | -1/Command | Spotted Combat Programmer 40599 | -1/Command | Assimilated Combat Programmer with FLK Orb 40607 | -1/Command | Combat Programmer assimilated hostile E-15 Imp 40609 | -1/Command | Assimilated Combat Programmer with FLK Orb 40613 | -1/Command | Self-destructed Last Messages --------------- 40608_ Imp 10a destroyed. 40608_ Imp. Quantum Reactor destroyed. 40609_ The unstable cave ceiling collapses. 40609_ Combat Programmer Prototype Hover Unit severed. 40609_ Field Lobotomy Kit expended. 40609_ Combat Programmer assimilated. 40609_ EMDS Slug penetrates M Guard. 40610_ Combat Programmer resets Combat Programmer, system corruption cleaned. 40611_ Combat Programmer fries systems beyond repair. 40611_ Combat Programmer destroyed. 40611_ M-36 Artificer repairs G-73 Enforcer. 40612_ The unstable cave ceiling collapses. 40612_ Combat Programmer suffers critical hit (Burn). 40612_ Combat Programmer hacks B-74 Champion, rebooting. 40613_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????####??#####?#####?#####??????# | | ???????????????????# #?# #?# #?# #??????# | | ????????????#+++#### W ## W ### W ### W ######## | | ????????????# g mg + | | ????????????# ggg gg + | | ????????????# Y m g g + | | ????????????# @ g ggg m + | | ????????????# Y !%pgg lWg%% +"%" | | ????????????# ## # !bl g# bW### W #### | | ??????????????????# #%= # # #?# #??# | | ??????????????????### #####?#####??# | | ???????????????????# # #????????????# | | ???????????????????# # # ##????????????# | | ???????????????????# ########?????????????# | | ???????????????????# ?????????????????????# | | ???????????????????# ??????????????????????# | | ???????????????????# ??????????????????????# | | ???????????????????# ???????????????????????# | | ???????????????????# ???????????????????????# | | ???????????????????# ???????????????????????+ | | ???????????????????#????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ??????????????????????????????????????????? # | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 120 Energy Generation 195 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 120 EM Shielding 4 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 59 Item Schematics ----------------- Adv. ECM Suite | -2/Quarantine | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Centrium Leg | -2/Quarantine | Z-intel Adv. Melee Analysis Suite | -2/Quarantine | Z-intel Adv. System Shield | -2/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Hcp. Storage Unit | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Hvy. Treads | -2/Quarantine | Z-intel Lyr. Medium Armor Plating | -2/Quarantine | Z-intel Adv. Component Analysis Suite | -2/Quarantine | Z-intel Matter Filter | -2/Quarantine | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Exp. Optical Array | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Hvy. Wave Gun | -2/Quarantine | Archive Ionic Axe | -2/Quarantine | Archive Exp. Biometal Medium Treads | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Exp. Thermal Defense Suite | -2/Quarantine | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Hvy. Hardcell Cannon | -2/Quarantine | Archive Exp. Thermal Generator | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel O-32 Director | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Integrated Dissipator Core Regenerator Core Reset Matrix Terrabomb Phase Armor Core Stripper Core Membrane Integrated Thermoelectric Network Core Physics Calibrator Integrity Redistributor Sigix Terminator Transdimensional Reconstructor Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilLobotomyAutobeam Manual? 0 Play Time 05:19:19 Cumulative 832.1 hours Start 2024.07.04 @ 12:22:36 End 2024.07.08 @ 19:49:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 515 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 97 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41032177-cc94-46c4-a2a5-c4bbad92dd81