Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:39:45 Player: Lunace Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3393) 3393 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1389) 1389 TOTAL SCORE: 10607 Bonus ------- High Alert Combat Kills 29 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 360 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 95/100 System Corruption 13% Temperature Hot (201) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Focal Shield Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite Improved Focal Shield Long-range Tractor Beam > --- WEAPON ----------- Vortex Shotgun Vortex Driver Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Energy Well High-capacity Matter Pod 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Improved Focal Shield Long-range Tractor Beam Vortex Shotgun Vortex Driver Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 123] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Vortex Shotgun Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . 2 . . . Utility 5 | . . 1 . 1 . 2 1 . . . . Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 123 | 6 9 11 23 9 8 12 14 11 3 10 7 Power 17 | 1 . . 4 1 2 3 2 2 . 2 . Engine 11 | 1 . . 4 . 1 3 1 . . 1 . Core 5 | . . . . 1 1 . 1 1 . 1 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 31 | 2 3 2 10 3 3 1 2 3 . 2 . Treads 16 | 2 2 2 10 . . . . . . . . Leg 14 | . 1 . . 3 3 1 2 3 . 1 . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 35 | 1 3 4 4 2 2 6 6 4 1 . 2 Device 22 | . 1 2 1 2 1 5 4 4 1 . 1 Storage 5 | 1 1 2 . . . . . . . . 1 Processor 2 | . 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 3 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 5 5 3 1 2 4 2 2 6 5 Energy Gun 4 | 1 . . . . . . . . . 1 2 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 17 | 1 2 4 5 3 1 . 1 . . . . Ballistic Cannon 9 | . . . . . . 2 1 2 1 3 . Launcher 7 | . 1 1 . . . . 2 . 1 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . 2 Parts Lost 35 | . 1 1 4 . 1 . 2 1 . 7 18 Power 7 | . . . 1 . 1 . 1 . . 2 2 Propulsion 9 | . 1 . . . . . . . . 2 6 Utility 10 | . . 1 2 . . . 1 1 . . 5 Weapon 9 | . . . 1 . . . . . . 3 5 Highest Loss Streak 18 | . 1 1 1 . 1 . 1 1 . 7 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 97 99 99 95 95 87 88 89 84 87 Engine 5 | . 14 11 11 8 . 2 6 2 . . . Core 2 | . . . . . 6 3 3 5 5 5 4 Reactor 1 | . . . . . . . . 2 5 5 4 Treads 10 | . 25 33 33 10 . . . . . . . Leg 17 | . 2 . . 16 26 26 23 31 31 26 25 Device 15 | . 9 8 4 18 15 18 16 17 21 21 20 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 Processor 2 | . 1 11 9 . . 3 . . . . . Protection 3 | . . . 8 9 7 6 5 3 . . . Ballistic Gun 13 | . 23 21 22 27 30 15 5 1 . . . Ballistic Cannon 7 | . . . . . . 10 11 13 17 16 13 Launcher 1 | . . . . . . . 4 5 3 . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 92 | 14 21 52 38 45 51 66 81 87 92 85 87 Greatest Support 116 | 40 40 60 69 69 80 80 76 116 116 116 96 Greatest Overweight (x) 2 | 2 1 . . 2 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 19 15 15 15 15 15 15 15 15 14 Most Carried 18 | 2 10 18 15 15 15 15 14 14 12 12 15 Average Carried 11 | 1 4 12 14 13 14 13 12 12 12 9 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 14 15 14 14 15 13 12 12 12 5 Class Distribution -------------------- 46% | Scavenger-Skirmisher 16% | Mutant 16% | Scavenger-Mutant 15% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Matter Collected 4033 | 272 327 313 764 241 197 348 394 347 410 334 86 Remotely 2342 | . 285 222 102 . 129 110 392 315 393 334 60 Salvage Created 3669 | 62 612 446 717 334 62 444 258 128 320 260 26 Parts 226 | 1 53 37 49 20 5 15 16 3 18 7 2 Haulers Intercepted 2 | . 1 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 15 10 . Prevented 4 | . . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 81 | . 17 10 19 4 1 3 4 2 11 8 2 Guns 47 | . 15 6 19 4 1 2 . . . . . Cannons 16 | . . . . . . 1 3 2 3 5 2 AOE 18 | . 2 4 . . . . 1 . 8 3 . Classes Destroyed 12 | 1 4 3 . 1 . . 1 . . 1 1 Worker 8 | . . 3 1 . 1 1 2 . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 2 | . 1 1 . . . . . . . . . Recycler 6 | 1 1 . 1 1 . 2 . . . . . Operator 4 | . . 1 1 1 1 . . . . . . Watcher 7 | . 2 1 2 1 . . 1 . . . . Swarmer 29 | . 9 . 11 . 1 . 1 . 5 2 . Grunt 35 | . 8 8 4 1 . 3 2 . 5 4 . Sentry 11 | . . 2 4 1 . . . 2 1 1 . Hunter 3 | . . . . 2 . . 1 . . . . Programmer 2 | . . . . . . . . . . 1 1 Striker 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 1 5 9 5 2 1 3 3 1 4 3 2 Combat Bots Only 5 | . 5 5 4 1 1 1 3 1 4 3 2 Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . 1 . 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 577 | . 74 46 108 8 15 28 30 56 33 57 122 Missed 150 | . 28 12 25 2 6 6 12 22 6 15 16 Damage Taken 7785 | . 483 441 1056 50 248 478 449 784 464 754 2578 Core 1574 | . 51 79 170 13 11 80 . 154 39 76 901 Absorbed by Shields 91 | . . . . 18 8 . 65 . . . . Ignored by Resistances 241 | . . . . . . . . 96 47 58 40 Regen/Repaired (Parts) 240 | . . . . . . . . . . . 240 Core Remaining (%) 85 | 100 79 . 37 97 98 90 100 . . . . Volleys Fired 251 | 4 52 30 62 14 8 12 16 13 19 12 9 Largest 4 | 2 2 2 2 3 4 4 4 4 4 4 4 Hottest 244 | 70 70 46 46 74 102 162 162 221 244 244 230 Shots Fired 581 | 8 96 52 123 42 32 46 44 34 47 33 24 Gun 402 | 8 92 48 123 42 32 24 17 2 . . 14 Cannon 144 | . . . . . . 22 26 28 35 23 10 Launcher 35 | . 4 4 . . . . 1 4 12 10 . Special . | . . . . . . . . . . . . Kinetic 507 | 4 74 48 123 42 32 46 43 30 35 23 7 Thermal 22 | 4 18 . . . . . . . . . . Explosive 35 | . 4 4 . . . . 1 4 12 10 . Electromagnetic . | . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . 17 Robot Hit Streak 16 | 4 6 12 16 13 5 6 8 9 5 8 7 Robot Miss Streak 8 | 1 4 3 5 1 2 3 4 3 7 2 8 Penetration Max 1 | . . . . . 1 1 1 . 1 . 1 Secondary Targets 6 | . 4 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 340 | 6 55 34 84 28 19 23 23 17 18 16 17 Core Hits 213 | 2 31 22 37 15 6 9 16 21 27 20 7 Critical Kills 8 | . . . . . . 2 2 2 2 . . Critical Parts Destroyed 7 | . . . . . 1 . 2 1 3 . . Critical Strikes 21 | 1 1 . . . 1 2 4 3 5 2 2 Burn 2 | 1 1 . . . . . . . . . . Destroy 16 | . . . . . 1 2 4 3 5 1 . Blast 1 | . . . . . . . . . . 1 . Sunder 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10133 | 76 849 1020 1320 407 354 847 555 853 1320 1194 1338 Guns 4741 | 76 708 473 1320 407 354 372 187 37 . . 807 Cannons 2351 | . . . . . . 455 248 372 391 354 531 Explosions 3021 | . 141 547 . . . . 120 444 929 840 . Melee . | . . . . . . . . . . . . Ramming 20 | . . . . . . 20 . . . . . Kinetic 5744 | 40 568 473 1320 407 354 827 435 409 391 354 166 Thermal 176 | 36 140 . . . . . . . . . . Explosive 2824 | . 141 547 . . . . 120 247 929 840 . Electromagnetic 197 | . . . . . . . . 197 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1172 | . . . . . . . . . . . 1172 Highest Corruption 13 | . . . 1 . . . . . . . 13 Average Corruption 1 | . . . 1 . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . 3 . . . . . . . 1 Message Errors 2 | . . . 2 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 109 | . 7 13 . . . 1 18 5 9 16 40 Projectiles 49 | . . . . . . 1 . 5 3 . 40 Explosions 60 | . 7 13 . . . . 18 . 6 16 . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . 3 . 1 2 1 2 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . 3 . 1 2 1 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 86 | . 35 . . . . . . 49 2 . . Shots 6 | . 3 . . . . . . 2 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . Kicked 5 | . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 465 | 36 90 2 23 21 82 424 266 457 316 189 465 Average Temperature 100 | 19 35 1 7 5 26 175 87 174 119 81 315 Received Heat Transfer 1469 | . 120 195 315 12 36 198 . 120 100 177 196 Effects 7 | . . . . . . 2 . 3 . . 2 Shutdowns 2 | . . . . . . 1 . . . . 1 Interference 3 | . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . . Heat Transferred 666 | 185 481 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Peak Influence 492 | 5 492 460 359 139 51 131 319 274 . . . Initial 144 | . 3 144 125 28 15 . 63 58 . . . Average 142 | 2 256 227 164 95 29 35 112 160 . . . Maximum Alert Level 2 | . 2 2 1 . . . 1 1 . . . Low Security (%) 72 | 100 36 61 59 100 100 100 89 57 . . . Level 1 22 | . 39 31 40 . . . 10 42 . . . Level 2 5 | . 24 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 6 1 4 3 1 6 3 5 . . . Investigation 8 | . 3 1 1 1 . . 1 1 . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 14 | . 3 . . 2 1 5 2 1 . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses 2 | . . . . . . . 1 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Distress Signals 12 | . 2 2 2 3 1 1 1 . . . . Communications Jammed 44 | . . . . . . . . 44 . . . Distress Signals 44 | . . . . . . . . 44 . . . Times Spotted 176 | . 26 16 26 8 13 15 27 12 12 7 14 Peak Tracking Total 12 | . 6 4 5 2 6 5 5 7 4 4 12 Tactical Retreats 4 | . 2 1 . . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 7 | . 1 1 3 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 3 . 13 Most Traps Carried 1 | . . . . . . . . . . 1 1 Objects Rigged 4 | . 4 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 8 | . 1 1 . . . 4 . 2 . . . Max in Single Turn 4 | . 1 1 . . . 4 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 25 | . 7 3 4 5 . 1 . 1 . . 4 Terminals 15 | . 5 1 4 4 . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 16 5 9 12 . 2 . 2 . . 10 Successful 33 | . 9 3 6 4 . 1 . . . . 10 Failed 23 | . 7 2 3 8 . 1 . 2 . . . Catastrophic 10 | . 3 . 1 5 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 14 4 8 9 . . . . . . . Terminals 33 | . 13 1 9 8 . . . 2 . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 9 | . 3 2 . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 6 1 . . . . . . 10 Record 9 | . . . . 1 . . . . . . 8 Robot Analysis 2 | . 1 . 1 . . . . . . . . Open Door 3 | . . . 1 . . . . . . . 2 Unreport Threat 3 | . . . 3 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 7 2 . 3 . . . . . . . Terminals 6 | . 5 . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . Detonate 2 | . 2 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 2 . 2 . . . . . . . Monitor 2 | . . 1 . 1 . . . . . . . Recyclers 2 | . . 1 . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 1 1 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 3 3 5 . 1 . 1 . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Turns Passed 6737 | 91 854 470 839 466 467 553 542 396 544 657 858 Spaces Moved 3992 | 46 394 223 369 273 296 317 356 249 384 473 612 Core 20 | 8 . . . . . . . . . . 12 Treads 1097 | 38 381 223 369 86 . . . . . . . Legs 2875 | . 13 . . 187 296 317 356 249 384 473 600 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 127 127 122 123 123 122 50 Average Speed 134 | 149 160 160 160 140 128 127 124 124 123 122 120 Slowest Speed 270 | 160 190 160 160 270 130 130 197 125 123 192 122 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 80 24 62 22 14 11 16 10 58 72 91 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 230 | . 17 10 . . 2 30 7 20 70 63 11 Melee . | . . . . . . . . . . . . Projectile 52 | . . . . . 2 5 3 8 16 7 11 AOE 178 | . 17 10 . . . 25 4 12 54 56 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Total 4877 | 57 517 283 504 327 360 440 422 310 420 524 713 Wait 367 | . 48 5 14 18 43 72 23 28 15 26 75 Move 3981 | 45 393 222 368 272 295 316 355 248 383 472 612 Hop . | . . . . . . . . . . . . Pick Up 54 | 2 8 9 13 3 2 7 . 2 . 3 5 Fast Attach 44 | 6 5 2 2 6 2 4 6 4 . 4 3 Attach 28 | . . 2 4 2 2 3 5 3 . 4 3 Detach 16 | . 1 . 1 2 1 3 5 2 . 1 . Swap 51 | . 4 7 17 1 4 5 3 4 3 2 1 Drop 75 | . 6 6 23 9 3 13 4 6 . . 5 Fire 251 | 4 52 30 62 14 8 12 16 13 19 12 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . 5 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Discovered new exit (range 8) 890 | -10/Materials | Discovered new exit (range 12) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Discovered new exit (range 10) 1388 | -9/Materials | Build established: Scavenger-Mutant 1416 | -9/Materials | Entered Storage 1442 | -9/Storage | Learned location of Armory (-3) 1852 | -9/Storage | Core integrity fell below 50% 2004 | -9/Storage | Garrison activated, responded to threat 2150 | -9/Storage | Discovered new exit (range 15) 2255 | -9/Storage | Entered Materials 2255 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2476 | -8/Materials | Met 7R-MNS 2526 | -8/Materials | Discovered new exit (range 15) 2542 | -8/Materials | Build established: Tank 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2722 | -7/Factory | Caught up to 7R-MNS 3176 | -7/Factory | Discovered new exit (range 6) 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Utility x2 3189 | -6/Factory | Caught up to 7R-MNS 3500 | -6/Factory | Discovered new exit (range 10) 3516 | -6/Factory | Identified exit to Factory 3590 | -6/Factory | Build established: Scavenger-Skirmisher 3651 | -6/Factory | Found Prototype Device 3651 | -6/Factory | Identified Active Sensor Suite 3741 | -6/Factory | Entered another Factory area 3741 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3742 | -5/Factory | Caught up to 7R-MNS 4266 | -5/Factory | Discovered new exit (range 10) 4282 | -5/Factory | Identified exit to Factory 4283 | -5/Factory | Entered another Factory area 4283 | -4/Factory | Evolved 2 slots: Propulsion x2 4284 | -4/Factory | Caught up to 7R-MNS 4673 | -4/Factory | Discovered new exit (range 5) 4678 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4678 | -4/Factory | Identified exit to Upper Caves 4679 | -4/Factory | Entered Upper Caves 4767 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4906 | -4/Upper Caves | Learned 4 Research zone layouts 5058 | -4/Upper Caves | Discovered new exit (range 10) 5221 | -4/Upper Caves | Identified exit to Upper Caves 5223 | -4/Upper Caves | Entered another Upper Caves area 5225 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5292 | -4/Upper Caves | Discovered new exit (range 11) 5313 | -4/Upper Caves | Lost 7 parts (2p2n3w) 5750 | -4/Upper Caves | Encountered a Warlord checkpoint 5765 | -4/Upper Caves | Identified exit to Warlord 5880 | -4/Upper Caves | Entered Warlord 6165 | -4/Warlord | Visited the Vortex Lab 6171 | -4/Warlord | Found Prototype Energy Gun 6171 | -4/Warlord | Identified Vortex Shotgun 6178 | -4/Warlord | Found Prototype Energy Cannon 6178 | -4/Warlord | Identified Vortex Driver 6181 | -4/Warlord | Warlord's base attacked by MAIN.C 6182 | -4/Warlord | Found Vortex Driver 6186 | -4/Warlord | Found Vortex Shotgun 6420 | -4/Warlord | Met Warlord 6531 | -4/Warlord | Warlord forces counterattacked 6549 | -4/Warlord | Opened side exit 6694 | -4/Warlord | Spotted Striker 6721 | -4/Warlord | System corruption reached 10% 6726 | -4/Warlord | Destroyed Striker 6730 | -4/Warlord | Core integrity fell below 50% 6731 | -4/Warlord | Released all parts (2) 6737 | -4/Warlord | Core integrity fell below 20% 6738 | -4/Warlord | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- corruption cleaned. 06726_ Vortex penetrates Striker. 06726_ Striker suffers critical hit (Sunder). 06726_ Striker Prototype Protection ripped off. 06726_ Striker destroyed. 06726_ Vortex penetrates G-67 Veteran. 06726_ Destroyed Lgt. Antimatter Reactor. 06727_ Vortex Driver destroyed. 06729_ Vortex Driver implodes. 06729_ P-70 Sage suffers critical hit (Sunder). 06729_ P-70 Sage Imp. Heat Sink ripped off. 06729_ P-70 Sage destroyed. 06729_ Lrn. Tractor Beam destroyed. 06729_ Mic. Fission Core destroyed. 06730_ Acquired 26 matter. 06731_ Released Lrg. Storage Unit. 06731_ Released Energy Well. 06732_ Acquired Lrn. Tractor Beam. 06734_ Lrn. Tractor Beam destroyed. 06734_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????? ??????? | | ?????????????????? ?????? | | ?????????????????; ?????? | | ?????????????????; /= ?????? | | ??????????????????=%% ?????? | | ???????????????????;/ ?????? | | ?????????????????## ###??? | | ???????????????### ? ;;;##?? | | ???????????? ?? ?? ;;#?? | | ???????????? ### ?##*% ##? | | ????????????# ?# ;[ ## | | ??????????????# ## | | ??????????????# | | ???????????????# | | ???????????????#;=[ @ | | #??????????????##[%* # | | ############???# ;% # | | """""""""""#???# ; | | """""""""""#?###### | | ### ## d | | " d ## | | *%% #? | | ]%/""# # b #? | | """"""""" "#??#; ;# # ##? | | """""""""""#?# ; ;####gp #?? | | ############?# ;! ;###!g=gp#?? | | #????????????#""%[;?#]![! #?? | | ?????????????#" ##!]]! i #?? | | ?????????????" ##" ##?? | | ????????????#" ## # "??? | | ????????????# # ### "##?? | | ????????????# "#??## "#??? | | ????????????# "#????# ##??? | | ????????????# #?????#" ##??? | | ???????????## ##????## #??? | | ??????????## ##??## #??? | | ??????????# ##?# #??? | | ??????##### ## ### #??? | | ?????## # #### ^ ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerTargetNeutralizer Manual? 0 Play Time 01:20:36 Cumulative 89.5 hours Start 2024.04.18 @ 19:19:21 End 2024.04.18 @ 20:39:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 96 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b49fd5e2-a0d9-45ac-b1c5-b08413600c70