Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.05 @ 21:19:02 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (3559) 3559 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1447) 1447 TOTAL SCORE: 11131 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 740 Met Imprinter 300 Cogmind --------- Core Integrity 756/850 Matter 300/300 Energy 2/100 System Corruption 6% Temperature Cool (6) Movement Hovering (32) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY (7) ------ Long-range Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack Makeshift Sword > --- INVENTORY (4) ---- Light Regenerative Plating System Shield Advanced Recalibrator CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Advanced Signal Interpreter Experimental Thermal Defense Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Makeshift Sword > --- INVENTORY -------- Long-range Sensor Array Light Regenerative Plating Advanced Recalibrator CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . Utility 5 | . . 1 . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 122 | 6 13 15 9 38 9 . 11 3 . 3 4 3 8 . Power 17 | 1 1 3 . 5 2 . 2 . . . . . 3 . Engine 10 | 1 1 3 . 5 . . . . . . . . . . Core 5 | . . . . . 2 . 2 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 39 | 2 4 5 3 14 . . 6 . . . . 3 2 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 24 | 2 4 5 3 10 . . . . . . . . . . Hover 9 | . . . . 1 . . 4 . . . . 2 2 . Flight 6 | . . . . 3 . . 2 . . . . 1 . . Utility 39 | 1 4 1 . 14 7 . 2 3 . 2 2 . 3 . Device 13 | . . . . 4 1 . 1 1 . 1 2 . 3 . Storage 10 | 1 4 1 . 4 . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . . . Hackware 8 | . . . . 4 3 . . 1 . . . . . . Protection 6 | . . . . 2 1 . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 4 6 6 5 . . 1 . . 1 2 . . . Energy Gun 7 | 2 1 2 2 . . . . . . . . . . . Energy Cannon 3 | . 1 2 . . . . . . . . . . . . Ballistic Gun 5 | . 1 2 . 2 . . . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . . . . . . 1 . Parts Lost 24 | . 7 1 1 10 . 1 . . . . . . . 4 Power 4 | . 1 . . 1 . . . . . . . . . 2 Propulsion 13 | . 2 1 1 8 . 1 . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 Weapon 5 | . 4 . . 1 . . . . . . . . . . Highest Loss Streak 5 | . 5 1 1 3 . 1 . . . . . . . 4 Average Slot Usage (%) 97 | . 93 99 100 94 99 89 96 100 100 100 100 93 95 96 Engine 5 | . 10 11 11 9 . . . . . . . . . . Core 2 | . . . . . 6 2 6 7 7 7 7 6 6 5 Wheel 15 | . 27 32 33 19 . . . . . . . . . . Hover 2 | . . . . . . . 4 7 7 7 7 13 21 26 Flight 7 | . . . . 2 23 17 14 15 15 15 15 13 1 . Device 2 | . . . . 1 7 7 4 7 7 4 7 6 6 6 Storage 17 | . 26 33 33 32 . . . . . . . . . . Processor 2 | . . . . . 4 7 7 7 7 7 7 6 6 5 Hackware 17 | . . . . 3 38 38 38 38 38 38 38 33 33 32 Protection 2 | . . . . 6 2 . 2 . . 2 . . . . Energy Gun 1 | . 14 . 3 . . . . . . . . . . . Energy Cannon 1 | . 6 7 . . . . . . . . . . . . Ballistic Gun 2 | . 2 14 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 18 14 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 7 7 7 7 7 7 6 6 6 6 Special Melee Weapon 3 | . . . . 1 7 7 7 7 7 7 7 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 132 | 13 74 95 96 132 14 12 13 13 11 11 11 11 28 28 Greatest Support 56 | 32 32 36 34 48 18 18 39 13 12 12 12 39 56 56 Greatest Overweight (x) 13 | 2 5 2 2 13 . . . . . . . . . . Average Overweight (x) . | . 1 2 2 2 . . . . . . . . . . Largest Inventory Capacity 34 | 6 20 26 26 34 4 4 4 4 4 4 4 4 4 4 Average Capacity 16 | 4 16 26 26 30 4 4 4 4 4 4 4 4 4 4 Most Carried 34 | 4 8 26 26 34 4 4 4 4 4 4 4 4 4 4 Average Carried 13 | 2 5 19 25 28 3 3 3 3 4 4 4 3 3 3 Final Capacity 26 | 6 20 26 26 4 4 4 4 4 4 4 4 4 4 4 Final Carried 26 | 2 8 25 26 4 4 4 4 4 4 4 4 3 3 4 Class Distribution -------------------- 40% | Hauler-Mutant 35% | Hacker-Sprinter 10% | Hacker-Mutant 9% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 3857 | 198 198 657 498 1741 90 . 139 111 45 30 20 . 130 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5224 | . 365 1362 1045 1781 199 . 423 . . . . . . 49 Parts 291 | . 24 91 50 103 7 . 14 . . . . . . 2 Haulers Intercepted 19 | . . 6 4 4 1 . 4 . . . . . . . Recyclers Shooed 4 | . . . 1 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 78 | . 6 21 18 31 . . . . . . . . . 2 Melee 3 | . . . . 1 . . . . . . . . . 2 Guns 22 | . 5 15 . 2 . . . . . . . . . . Cannons 43 | . . 6 9 28 . . . . . . . . . . AOE 10 | . 1 . 9 . . . . . . . . . . . Classes Destroyed 14 | . 8 3 2 1 . . . . . . . . . . Worker 13 | . 2 2 1 5 2 . 1 . . . . . . . Builder 6 | . 1 3 . 2 . . . . . . . . . . Tunneler 3 | . 1 1 . 1 . . . . . . . . . . Hauler 19 | . . 6 4 4 1 . 4 . . . . . . . Recycler 15 | . 1 2 2 7 1 . 2 . . . . . . . Operator 5 | . 2 . 1 2 . . . . . . . . . . Watcher 10 | . 1 4 . 3 . . 2 . . . . . . . Swarmer 14 | . 3 6 . 3 . . . . . . . . . 2 Grunt 36 | . 3 10 6 17 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 5 | . . 1 3 1 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 19 | . . 4 7 8 . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 11 | . 3 7 11 5 1 . 2 . . . . . . 2 Combat Bots Only 9 | . 3 4 9 4 . . . . . . . . . 2 Max Kills in Single Turn 7 | . 1 2 7 2 1 . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 7 | . 1 . 7 . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Damage Taken 4441 | . 540 876 519 2060 15 54 30 45 . . . . . 302 Core 1128 | . 151 180 176 431 . 54 17 25 . . . . . 94 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 39 . 11 21 . . . . . . 86 . . . Volleys Fired 301 | . 49 94 38 120 . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . Hottest 100 | . 100 91 96 96 . . . . . . . . . . Shots Fired 570 | . 80 182 72 236 . . . . . . . . . . Gun 213 | . 63 141 4 5 . . . . . . . . . . Cannon 349 | . 13 41 64 231 . . . . . . . . . . Launcher 8 | . 4 . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 446 | . 5 141 64 236 . . . . . . . . . . Thermal 106 | . 65 41 . . . . . . . . . . . . Explosive 4 | . 4 . . . . . . . . . . . . . Electromagnetic 14 | . 6 . 8 . . . . . . . . . . . Robot Hit Streak 11 | . 8 10 5 11 . . . . . . . . . . Robot Miss Streak 6 | . 3 3 4 6 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 396 | . 45 120 36 151 10 . 32 . . . . . . 2 Core Hits 200 | . 21 59 38 67 4 . 9 . . . . . . 2 Critical Hits 14 | . . 9 1 2 . . 2 . . . . . . . Critical Kills 6 | . . 3 1 1 . . 1 . . . . . . . Critical Parts Destroyed 6 | . . 4 . 1 . . 1 . . . . . . . Melee Attacks 232 | . . . . 18 91 . 82 18 5 . 5 . . 13 Impact . | . . . . . . . . . . . . . . . Slashing 228 | . . . . 18 89 . 81 18 5 . 4 . . 13 Piercing 1 | . . . . . . . . . . . 1 . . . Sneak Attacks 22 | . . . . 6 6 . 10 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11529 | . 758 1951 1741 4838 536 . 1639 . . . . . . 66 Guns 1889 | . 464 1293 48 84 . . . . . . . . . . Cannons 5599 | . 177 658 827 3937 . . . . . . . . . . Explosions 983 | . 117 . 866 . . . . . . . . . . . Melee 3058 | . . . . 817 536 . 1639 . . . . . . 66 Ramming . | . . . . . . . . . . . . . . . Kinetic 6197 | . 56 1293 827 4021 . . . . . . . . . . Thermal 1583 | . 541 658 384 . . . . . . . . . . . Explosive 447 | . 117 . 330 . . . . . . . . . . . Electromagnetic 244 | . 44 . 200 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3058 | . . . . 817 536 . 1639 . . . . . . 66 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 3 3 . . 7 8 8 8 8 . . . 6 Average Corruption 5 | . . 2 3 . . 7 7 8 8 8 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 85 | . . 7 14 . . . 40 16 8 . . . . . Message Errors 16 | . . . 6 . . . 6 2 2 . . . . . Matter Fused 23 | . . 1 1 . . . 12 8 1 . . . . . Heat Flow Errors 8 | . . 1 3 . . . 3 1 . . . . . . Energy Discharges 9 | . . 1 1 . . . 5 . 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . 2 2 . . . 3 2 . . . . . . Data Loss (major) 5 | . . . . . . . 3 1 1 . . . . . Targeting Errors 14 | . . 2 1 . . . 7 2 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 690 | . 8 14 56 326 81 . 205 . . . . . . . Projectiles 193 | . 8 14 24 147 . . . . . . . . . . Explosions 32 | . . . 32 . . . . . . . . . . . Melee 465 | . . . . 179 81 . 205 . . . . . . . Knockbacks 42 | . . . 5 37 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 40 | . . . 5 35 . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage 41 | . 4 . 37 . . . . . . . . . . . Shots 3 | . 1 . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 366 | . 366 227 258 324 . . 231 204 . . . . 92 166 Average Temperature 87 | . 99 61 50 106 . . 118 110 . . . . 19 97 Received Heat Transfer 1503 | . 174 261 180 870 . . 18 . . . . . . . Effects 6 | . 3 . . 2 . . . 1 . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 . 1 . . . . . . . . . . Heat Transferred 3174 | . 1443 1184 547 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Peak Influence 1071 | . 132 423 1071 597 560 226 248 . . . . . 26 49 Average Influence 287 | . 65 205 725 429 249 210 103 . . . . . 10 34 Maximum Alert Level 3 | . . 2 3 2 2 1 1 . . . . . . . Low Security (%) 44 | 100 100 38 5 5 36 19 86 . . . . 100 100 100 Level 1 25 | . . 56 . 26 52 80 13 . . . . . . . Level 2 23 | . . 5 38 67 11 . . . . . . . . . Level 3 6 | . . . 55 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 4 6 1 . 3 . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 13 | . 2 . 2 6 1 . 2 . . . . . . . Assault 2 | . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 5 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 13 | . . 3 1 4 3 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 23 34 37 58 18 5 13 1 5 . . . 4 3 Peak Tracking Total 10 | . 3 5 10 8 6 5 3 1 5 . . . 5 3 Tactical Retreats 25 | . 1 3 . 7 7 . 4 1 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 14 | . 1 2 2 5 1 . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 16 | . 4 3 7 2 . . . . . . . . . . Max in Single Turn 3 | . 2 1 3 1 . . . . . . . . . . Garrison Access 4 | . . . 1 . 2 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 65 | . 5 6 12 10 19 . 9 . . . 1 . . 3 Terminals 50 | . 5 6 11 8 13 . 4 . . . 1 . . 2 Fabricators 6 | . . . . . 4 . 2 . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . . . 1 Garrison Access 4 | . . . 1 . 2 . 1 . . . . . . . Total Hacks 172 | . 10 13 28 20 67 . 21 . . . 3 . . 10 Successful 125 | . 7 6 11 15 61 . 15 . . . 1 . . 9 Failed 47 | . 3 7 17 5 6 . 6 . . . 2 . . 1 Catastrophic 13 | . 1 . 6 4 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 79 | . 7 5 11 9 33 . 7 . . . 3 . . 4 Terminals 138 | . 10 13 26 16 52 . 10 . . . 3 . . 8 Fabricators 15 | . . . . . 11 . 4 . . . . . . . Repair Stations 4 | . . . . 2 . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 2 . . 4 . . . . . . 2 Garrison Access 7 | . . . 2 . 4 . 1 . . . . . . . Terminal Hacks 76 | . 5 6 10 10 33 . 5 . . . 1 . . 6 Part Schematic 10 | . . . 1 1 6 . . . . . 1 . . 1 Prototype ID Bank 13 | . 2 1 2 2 4 . 1 . . . . . . 1 Open Door 4 | . . . 4 . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . 1 . . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . . 1 Fabricator Index 2 | . . . . . 1 . . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . . 1 1 1 . . . . . . . . . . Unreport Threat 7 | . 1 2 . 4 . . . . . . . . . . Locate Traps 13 | . 1 1 . . 10 . . . . . . . . 1 Recall Reinforcements 3 | . 1 . . . 2 . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . . . . . . Zone Layout 10 | . . . 2 1 6 . 1 . . . . . . . Fabricator Hacks 11 | . . . . . 8 . 3 . . . . . . . Load Schematic 6 | . . . . . 4 . 2 . . . . . . . Build 5 | . . . . . 4 . 1 . . . . . . . Repair Station Hacks 4 | . . . . 2 . . 2 . . . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . . . Repair 2 | . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . 4 . . . . . . 2 Insert Component 4 | . . . . 1 . . 2 . . . . . . 1 Analyze 4 | . . . . 1 . . 2 . . . . . . 1 Garrison Access Hacks 4 | . . . 1 . 2 . 1 . . . . . . . Seal Access 4 | . . . 1 . 2 . 1 . . . . . . . Unauthorized Hacks 22 | . 2 . . 1 18 . . . . . . . . 1 Terminals 19 | . 2 . . 1 15 . . . . . . . . 1 Track 12 | . 2 . . . 10 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . Botnet 5 | . . . . 1 3 . . . . . . . . 1 Fabricators 3 | . . . . . 3 . . . . . . . . . Prioritize 3 | . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 48 | . 2 4 11 8 13 . 7 . . . 1 . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 2 6 . 1 . . . 1 . . 2 Parts Built 9 | . . . . . 7 . 2 . . . . . . . Matter 950 | . . . . . 716 . 234 . . . . . . . Time 422 | . . . . . 305 . 117 . . . . . . . Total Part Build Rating 46 | . . . . . 32 . 14 . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . . . . . . Time 146 | . . . . 60 . . 86 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . 1 . . . . . . 1 Part Schematics Acquired 3 | . . . . 1 . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . 1 . . . . . . . Non-combat 3 | . . . . . 2 . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . 1 . . . . . . . no_distress 2 | . . . . . 1 . 1 . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 32 | . . . 12 . 1 . . . . . . . 19 . Largest Group 19 | . . . 11 10 1 . . . . . . . 19 . Highest-Rated Group 696 | . . . 119 111 26 . . . . . . . 696 . Highest-Rated Ally 50 | . . . 31 31 26 . . . . . . . 50 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 222 | . . . 70 52 . . . . . . . . 100 . Total Damage 7140 | . . . 1091 662 . . . . . . . . 5387 . Kills 38 | . . . 21 4 . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 8479 | 48 836 1218 888 1762 907 31 1101 455 216 500 138 26 255 98 Spaces Moved 10212 | 44 624 803 694 1123 2277 97 1380 681 568 967 375 67 313 199 Core 28 | 28 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2969 | 16 624 803 694 832 . . . . . . . . . . Hover 736 | . . . . 9 . . 25 223 . . . 16 264 199 Flight 6479 | . . . . 282 2277 97 1355 458 568 967 375 51 49 . Fastest Speed 29 | 50 90 103 103 29 29 29 32 32 32 32 32 32 32 32 Average Speed 56 | 82 108 108 104 108 29 30 32 34 32 32 32 32 37 35 Slowest Speed 420 | 150 130 110 106 420 35 32 40 40 32 32 32 32 45 45 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 8 . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 77 60 96 83 44 84 35 71 64 84 71 4 92 7 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . Known Exits Taken 6 | . . 1 . . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 3 3 2 . . . Spaces Dug 159 | . 5 . . 1 81 . 40 18 5 . 5 . . 4 Terrain Destroyed 265 | . 20 . 32 60 81 . 40 18 5 . 5 . . 4 Melee 154 | . . . . 1 81 . 40 18 5 . 5 . . 4 Projectile 77 | . . . 18 59 . . . . . . . . . . AOE 34 | . 20 . 14 . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total 12047 | 53 701 976 784 1407 2381 98 1909 871 594 1156 385 71 448 213 Wait 1024 | . 4 13 28 56 2 . 426 169 22 184 . . 120 . Move 10178 | 43 623 802 693 1122 2261 96 1373 680 567 966 374 67 312 199 Hop 11 | . . . . . 8 . 3 . . . . . . . Pick Up 89 | 4 9 34 7 17 4 1 7 1 . 1 . . 3 1 Fast Attach 42 | 4 5 2 2 16 3 . 4 . . 1 2 . 3 . Attach 40 | 2 4 6 1 18 2 . 3 . . . . 2 2 . Detach 3 | . . . . 1 1 . . . . . . 1 . . Swap 40 | . 4 7 6 4 4 . 4 3 . 2 2 1 3 . Drop 87 | . 3 18 9 35 5 1 7 . . 2 2 . 5 . Fire 301 | . 49 94 38 120 . . . . . . . . . . Melee 232 | . . . . 18 91 . 82 18 5 . 5 . . 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Lost 5 parts (1p1n3w) 836 | -10/Materials | Discovered new exit (range 5) 881 | -10/Materials | Core integrity fell below 50% 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 946 | -9/Materials | Discovered new exit (range 15) 1073 | -9/Materials | Build established: Hauler-Mutant 1087 | -9/Materials | Identified exit to Mines 1087 | -9/Materials | Identified exit to Storage 1451 | -9/Materials | Discovered new exit (range 10) 2103 | -9/Materials | Entered Storage 2120 | -9/Storage | Met a pair of Derelict thieves 2179 | -9/Storage | Destroyed 9 combat bots 2259 | -9/Storage | Core integrity fell below 50% 2395 | -9/Storage | Found Prototype Protection 2751 | -9/Storage | Discovered new exit (range 16) 2760 | -9/Storage | Core integrity fell below 20% 2851 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2991 | -9/Storage | Entered Materials 2991 | -8/Materials | Accompanied by 10 allies 2991 | -8/Materials | Evolved 2 slots: Utility x2 3059 | -8/Materials | Identified Lgt. Regenerative Plating 3986 | -8/Materials | Discovered new exit (range 10) 4267 | -8/Materials | Repaired Aerolev Unit? 4268 | -8/Materials | Core integrity fell below 50% 4396 | -8/Materials | Lost 3 parts (2n1w) 4489 | -8/Materials | Discovered new exit (range 5) 4753 | -8/Materials | Entered Factory 4753 | -7/Factory | Evolved 2 slots: Utility x2 4947 | -7/Factory | Build established: Hacker-Sprinter 5081 | -7/Factory | Discovered new exit (range 16) 5112 | -7/Factory | Identified exit to Lower Caves 5168 | -7/Factory | Fabricated Adv. Signal Interpreter? 5213 | -7/Factory | Discovered new exit (range 12) 5309 | -7/Factory | Discovered new exit (range 7) 5485 | -7/Factory | Fabricated Lrn. Sensor Array? 5489 | -7/Factory | Fabricated Linear Gravjet? 5505 | -7/Factory | Fabricated Lgt. Fission Core? 5555 | -7/Factory | Local fabrication network quarantined 5660 | -7/Factory | Sucked down chute 5660 | -7/Factory | Entered Waste 5664 | -7/Waste | Spotted C-40 Crusher 5664 | -7/Waste | Spotted C-40 Crusher 5675 | -7/Waste | EMP discharged 5676 | -7/Waste | Spotted C-40 Crusher 5676 | -7/Waste | Spotted C-40 Crusher 5678 | -7/Waste | Spotted C-40 Crusher 5679 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5687 | -7/Waste | Discovered new exit (range 11) 5691 | -7/Waste | Identified exit to Factory 5691 | -7/Waste | Entered Factory 5883 | -7/Factory | Repaired Broken Imp. Linear Gravjet 6049 | -7/Factory | Fabricated Imp. Linear Gravjet? 6136 | -7/Factory | Discovered new exit (range 14) 6713 | -7/Factory | Build established: Hacker-Mutant 6792 | -7/Factory | Entered Lower Caves 6793 | -7/Lower Caves | Encountered a Warlord checkpoint 7044 | -7/Lower Caves | Spotted B-75 Beast 7073 | -7/Lower Caves | Build established: Hacker-Sprinter 7078 | -7/Lower Caves | Learned Factory stockpile data 7166 | -7/Lower Caves | Discovered new exit (range 13) 7204 | -7/Lower Caves | Identified exit to Lower Caves 7247 | -7/Lower Caves | Entered another Lower Caves area 7434 | -7/Lower Caves | Learned Factory non-interactive machine intel 7435 | -7/Lower Caves | Discovered new exit (range 11) 7461 | -7/Lower Caves | Identified exit to Zion 7463 | -7/Lower Caves | Entered Zion 7478 | -7/Zion | System corruption cleaned by Quarantine Array 7495 | -7/Zion | Discovered new exit (range 9) 7556 | -7/Zion | Found CR-A16's Pointy Stick 7615 | -7/Zion | Received a visual enhancement algorithm 7626 | -7/Zion | Learned Factory emergency access door positions 7963 | -7/Zion | Identified exit to Proximity Caves 7963 | -7/Zion | Entered Proximity Caves 8091 | -6/Proximity Caves | Discovered new exit (range 13) 8094 | -6/Proximity Caves | Identified exit to Factory 8101 | -6/Proximity Caves | Entered Factory 8101 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8104 | -6/Factory | Loaded intel: 230 non-interactive machine locations 8127 | -6/Factory | Sucked down chute 8127 | -6/Factory | Entered Waste 8141 | -6/Waste | Spotted C-40 Crusher 8141 | -6/Waste | Spotted C-40 Crusher 8144 | -6/Waste | Spotted C-40 Crusher 8153 | -6/Waste | Warlord forces began an assault 8173 | -6/Waste | Allies destroyed C-40 Crusher 8192 | -6/Waste | Allies destroyed C-40 Crusher 8195 | -6/Waste | Spotted C-40 Crusher 8195 | -6/Waste | Allies destroyed C-40 Crusher 8299 | -6/Waste | Discovered new exit (range 15) 8305 | -6/Waste | Identified exit to Factory 8334 | -6/Waste | Found Prototype Device 8335 | -6/Waste | Identified Exp. Thermal Defense Suite 8382 | -6/Waste | Entered Factory 8385 | -6/Factory | Identified exit to Lower Caves 8480 | -6/Factory | Self-destructed Last Messages --------------- 08398_ Acquired System Shield. 08409_ Connecting with Scanalyzer... >>Insert(Adv. Recalibrator) Scanning Adv. Recalibrator... Ready to analyze. >>Scanalyze Scanning: Adv. Recalibrator... Schematic downloaded. 08449_ Triggered Ambush Trap. 08449_ B-48 Gladiator emerges from a hatch in the floor. 08449_ S-27 Virus emerges from a hatch in the floor. 08463_ Antimatter Reactor destroyed. 08467_ S-27 Virus destroyed. 08472_ Lgt. Fission Core destroyed. 08473_ Hacking Suite destroyed. 08473_ System corrupted by crushing effect (+3). 08476_ S-27 Virus destroyed. 08476_ Adv. Signal Interpreter destroyed. 08476_ System corrupted by crushing effect (+3). 08476_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????###?????????????????????????????? | | ???????+ #####;########??????????????????????? | | ???????# # %=b #??????????????????????? | | ???????# #=% #??????????????????????? | | ???????# # """"""""" #??????????????????????? | | ###????#? # @#??????????????????????? | | #????# # """"""""" #??????????????????????? | | #????# # #??????????????????????? | | #????# + """"""""" #??????????????????????? | | #????# # #??????????????????????? | | #????# # #??????????????????????? | | #????# # !! #??????????????????????? | | #????# # ! !! #??????????????????????? | | #????# # #??????????????????????? | | #????# ##############??????????????????????? | | #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##"###########???????????????????????????????????? | | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | [ #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Storage | Hacked Aerolev Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Cmb. Gravmag System | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Imp. Linear Gravjet | -7/Factory | Scanalyzed Cld. Airjet | -6/Proximity Caves | Hacked Imp. Component Analysis Suite | -6/Factory | Hacked Adv. Recalibrator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Linear Gravjet | x2 | -7/Factory Lgt. Fission Core | x2 | -7/Factory Imp. Linear Gravjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactorySwordDerivative Manual? 0 Play Time 01:56:33 Cumulative 778.0 hours Start 2020.09.05 @ 18:45:46 End 2020.09.05 @ 21:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 63 Types 34/5/13/6/1/1/3 Lore% 91 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7aa54bd-b259-428d-bb6e-6636a835b852