Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 21:42:42 Player: Zable Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2607) 2607 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 8383 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 694 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 604/850 Matter 300/300 Energy 264/340 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Active Sensor Suite Weapon Cycler > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Active Sensor Suite Weapon Cycler > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Improved Medium Treads [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Slots Evolved 8 | . . 2 2 . 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . 2 . . . . . . 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 59 | 2 3 12 14 7 4 . . 12 5 Power 7 | . . 1 2 1 . . . 1 2 Engine 5 | . . 1 1 . . . . 1 2 Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | . 2 4 5 . 1 . . 4 . Treads 8 | . 2 1 1 . . . . 4 . Leg 2 | . . 2 . . . . . . . Wheel 3 | . . 1 1 . 1 . . . . Hover 3 | . . . 3 . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 . 3 4 3 2 . . 3 2 Device 9 | 1 . 2 1 1 1 . . 1 2 Storage . | . . . . . . . . . . Processor 2 | . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 2 2 . . . 2 . Artifact . | . . . . . . . . . . Weapon 18 | 1 1 4 3 3 1 . . 4 1 Energy Gun 8 | 1 . 2 . . . . . 4 1 Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 4 | . . 2 1 1 . . . . . Ballistic Cannon 3 | . . . 1 1 1 . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 . Parts Lost 20 | . 1 3 4 5 . . . 1 6 Power 4 | . . 2 1 1 . . . . . Propulsion 5 | . . 1 1 1 . . . . 2 Utility 5 | . 1 . 2 1 . . . 1 . Weapon 6 | . . . . 2 . . . . 4 Highest Loss Streak 6 | . 1 1 1 3 . . . 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 6 6 6 5 5 5 6 6 4 3 Power . | 1 1 . . . . . . . . Propulsion 2 | 4 4 3 2 2 1 1 1 1 2 Utility 1 | . . 1 1 . 2 3 3 2 . Weapon 1 | 1 1 2 2 2 2 2 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 17 | 5 . 1 3 1 . . . 4 3 Power 2 | 1 . 1 . . . . . . . Propulsion 6 | 2 . . 1 . . . . 1 2 Utility 4 | 1 . . . . . . . 2 1 Weapon 5 | 1 . . 2 1 . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 98 76 81 65 75 76 76 77 83 Engine 7 | . 14 8 3 1 . . . 6 11 Core 1 | . . . 1 2 7 7 7 . 1 Treads 15 | . 27 10 10 6 . . . 7 26 Leg 1 | . . 11 . . . . . . . Wheel 4 | . . . 7 9 15 15 15 11 . Device 11 | . 12 11 10 4 7 7 7 7 17 Storage 7 | . 14 11 9 9 7 7 7 . . Processor 3 | . . . 2 9 12 15 15 12 . Protection 3 | . . 1 13 7 2 . . 3 . Energy Gun 9 | . 3 12 . . . . . 15 25 Energy Cannon 1 | . 10 . . . . . . . . Ballistic Gun 8 | . 14 8 19 6 7 7 7 3 . Ballistic Cannon 3 | . . . 3 8 14 15 15 7 . Peak Build Rating 80 | 7 7 10 31 30 43 43 43 72 80 Average Rating 34 | 6 6 7 24 27 42 43 43 53 77 On Entrance 28 | 6 7 6 10 27 30 43 43 43 72 Avg Prop Armor Cover (%) 8 | . . 10 8 8 . . . . 12 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 12 14 17 28 29 35 32 32 40 41 Greatest Support 120 | 20 40 40 60 28 56 56 56 120 120 Greatest Overweight (x) 2 | . . . 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 6 7 8 8 8 8 7 7 8 5 Average Carried 6 | 6 6 6 7 7 6 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 7 7 7 5 5 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Skirmisher 11% | Tank 8% | Commander-Skirmisher 8% | Skirmisher 6% | Scavenger-Tank 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/Garrison Commander-Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Matter Collected 2609 | 244 282 209 584 823 . 208 . 54 205 Remotely . | . . . . . . . . . . Salvage Created 2979 | 89 398 465 746 655 30 19 . 49 528 Parts 171 | 8 33 27 45 36 1 1 . 3 17 Haulers Intercepted 3 | . . . 1 2 . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Combat Hostiles Destroyed 66 | . 10 14 13 18 1 1 . 1 8 Guns 38 | . 3 14 11 3 . . . . 7 Cannons 27 | . 7 . 2 15 1 1 . 1 . Classes Destroyed 15 | 1 5 1 3 1 . . . 1 3 Worker 3 | . 1 . 1 . . . . . 1 Builder 2 | . . . . 1 . . . . 1 Tunneler 4 | 4 . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . Recycler 2 | . 1 1 . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 2 1 1 1 . . . . . Swarmer 18 | . 6 8 . 4 . . . . . Grunt 35 | . 4 4 10 10 1 1 . . 5 Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . 2 2 4 . . . . . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 5 6 4 7 1 1 . 1 3 Combat Bots Only 6 | . 3 6 3 6 1 1 . 1 3 Max Kills in Single Turn 3 | 1 2 1 3 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Hostile Shots Fired 404 | . 33 70 56 135 3 4 . 3 100 Missed 108 | . 11 13 23 32 . 1 . 1 27 Hits 296 | . 22 57 33 103 3 3 . 2 73 Melee 1 | . . . 1 . . . . . . Projectile 295 | . 22 57 32 103 3 3 . 2 73 Critical Strikes 8 | . . 2 1 2 1 1 . . 1 Actively Blocked 2 | . . . 1 1 . . . . . Damage Taken 4184 | . 290 567 540 1144 43 48 . 108 1444 Core 749 | . 75 108 76 207 . . . 37 246 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 131 | . . . 31 100 . . . . . Core Remaining (%) 77 | 100 70 73 . 48 . . . 94 . Volleys Fired 213 | 8 19 44 41 53 5 6 . 2 35 Largest 4 | 2 2 2 3 2 3 3 . 3 4 Hottest 276 | 60 80 100 75 75 112 112 . 112 276 Shots Fired 460 | 16 38 81 113 88 9 18 . 6 91 Gun 356 | 16 19 81 104 35 2 6 . 2 91 Cannon 102 | . 19 . 9 51 7 12 . 4 . Launcher 2 | . . . . 2 . . . . . Special . | . . . . . . . . . . Kinetic 282 | 8 19 23 113 86 9 18 . 6 . Thermal 175 | 7 19 58 . . . . . . 91 Explosive 2 | . . . . 2 . . . . . Electromagnetic 1 | 1 . . . . . . . . . Robot Hit Streak 12 | 3 11 8 12 11 2 4 . 4 12 Robot Miss Streak 9 | 3 3 7 3 4 4 9 . 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 280 | 8 23 47 66 58 5 8 . 3 62 Core Hits 143 | 4 16 22 32 31 2 6 . 4 26 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | 1 1 3 2 5 . . . 1 2 Burn 5 | . . 3 . . . . . . 2 Meltdown 1 | . 1 . . . . . . . . Blast 8 | . . . 2 5 . . . 1 . Corrupt 1 | 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6523 | 111 381 653 1264 2396 137 224 . 151 1206 Guns 3610 | 111 132 653 1017 398 30 49 . 14 1206 Cannons 2789 | . 249 . 247 1874 107 175 . 137 . Explosions 124 | . . . . 124 . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4526 | 63 132 283 1264 2272 137 224 . 151 . Thermal 1860 | 35 249 370 . . . . . . 1206 Explosive 124 | . . . . 124 . . . . . Electromagnetic 13 | 13 . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . . . . 24 Message Errors 4 | . . . . . . . . . 4 Matter Fused 9 | . . . . . . . . . 9 Heat Flow Errors 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 172 | . . . . 163 9 . . . . Projectiles 172 | . . . . 163 9 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . . . 1 11 . 3 . . . Impact . | . . . . . . . . . . Kinetic 13 | . . . 1 10 . 2 . . . Secondary 2 | . . . . 1 . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 585 | . 108 260 49 119 74 90 . . 585 Average Temperature 97 | . 38 112 20 47 40 38 . . 157 Received Heat Transfer 1287 | . 48 123 252 369 45 45 . . 405 Effects 4 | . . 3 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 18 | . 2 3 . . . . . . 13 Heat Transferred 4330 | 75 518 1295 . . . . . . 2442 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Maximum Alert Level 2 | . . . . 2 1 2 1 1 . Low Security (%) 82 | 100 100 100 100 50 . . . 48 100 Level 1 13 | . . . . 35 100 52 100 51 . Level 2 4 | . . . . 14 . 47 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 559 | 5 137 129 188 559 311 416 218 260 139 Initial 246 | . 3 50 45 61 246 217 218 156 136 Average 119 | 1 44 75 103 240 260 357 218 205 56 Influence Increases 2799 | 20 334 359 410 830 105 239 5 174 323 Destroy 0b10 Robot/C 1700 | . 200 280 260 480 40 160 . 120 160 Destroy 0b10 Robot/NC 115 | 20 20 10 20 30 5 . . . 10 Destroy Leader 358 | . 54 62 54 106 12 . . 20 50 Allied During Kill 265 | . . . . 125 31 75 . 34 . Successful Hack 62 | . 14 7 36 . . . 5 . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 15 | . . . . . 15 . . . . Destroy Structure 64 | . 1 . 10 44 2 4 . . 3 Lose Combat Pursuer 90 | . 15 . 30 45 . . . . . Active Sensor Use 100 | . . . . . . . . . 100 Influence Decreases 2694 | 15 218 371 374 432 337 134 198 137 478 Entered New Map 1001 | . 2 71 64 84 297 94 198 67 124 Time Decay 1357 | 15 206 270 270 278 40 . . . 278 Lost Part 200 | . 10 30 40 50 . . . 10 60 Lost Ally 136 | . . . . 20 . 40 . 60 16 Squads Dispatched 17 | . 2 2 2 3 1 . . 1 6 Investigation 9 | . 2 1 1 3 . . . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . 1 1 . . . . 1 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Distress Signals 5 | . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 15 28 22 27 1 5 . 5 12 Peak Tracking Total 6 | . 3 5 6 6 2 3 . 2 3 Tactical Retreats 8 | . 1 4 1 2 . . . . . ECM-based Alert Blocks 9 | . . 9 . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Traps Triggered 12 | . 3 1 . 2 . . . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Machines Accessed 21 | . 4 3 5 4 1 . 1 . 3 Terminals 15 | . 3 2 5 3 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 2 Total Hacks 45 | . 9 6 18 6 1 . 1 . 4 Successful 21 | . 4 2 8 3 1 . 1 . 2 Failed 24 | . 5 4 10 3 . . . . 2 Catastrophic 5 | . . . 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 32 | . 9 5 14 3 . . . . 1 Terminals 37 | . 8 5 18 4 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 6 | . . . . 2 1 . . . 3 Terminal Hacks 8 | . 1 . 4 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . 2 Unlock Access 1 | . . . . . 1 . . . . Seal Access 3 | . . . . 1 . . . . 2 Unauthorized Hacks 8 | . 3 1 4 . . . . . . Terminals 7 | . 2 1 4 . . . . . . Botnet 7 | . 2 1 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 13 | . 3 2 4 2 . . 1 . 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 9 8 . 6 3 Highest-Rated Group 173 | . . . . 173 157 128 . 96 48 Highest-Rated Ally 29 | . . . . 29 29 16 . 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 121 | . . . . 32 14 26 . 37 12 Total Damage 1491 | . . . . 395 185 322 . 494 95 Kills 23 | . . . . 8 3 7 . 5 . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Active Infowar (turns) 3070 | 9 550 287 387 610 94 203 2 184 744 Optics 1182 | . . . 150 610 94 203 2 123 . Sensors 395 | . . . . . 66 203 2 124 . A.S.S. 804 | . . . . . . . . 60 744 Terrain 379 | . . . 379 . . . . . . Seismic 559 | 9 550 . . . . . . . . ECM 287 | . . 287 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Turns Passed 3921 | 96 617 598 598 610 94 203 2 184 919 Spaces Moved 2099 | 31 332 255 329 386 54 155 3 130 424 Core . | . . . . . . . . . . Treads 939 | . 326 139 19 4 . . . 27 424 Legs 145 | 31 6 108 . . . . . . . Wheels 994 | . . 8 289 382 54 155 3 103 . Hover 21 | . . . 21 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 52 | 120 120 100 52 100 100 100 100 100 160 Average Speed 128 | 120 159 134 103 104 100 100 100 112 160 Slowest Speed 240 | 120 160 160 240 160 100 100 100 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 35 23 28 69 2 16 . 93 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 57 | . . . 7 43 2 5 . . . Melee . | . . . . . . . . . . Projectile 33 | . . . 7 19 2 5 . . . AOE 24 | . . . . 24 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Fac Total 2914 | 73 381 422 504 488 85 188 2 164 607 Wait 483 | 33 27 108 94 34 20 28 . . 139 Move 2090 | 30 331 254 328 385 53 154 2 129 424 Hop . | . . . . . . . . . . Pick Up 16 | . 1 1 4 4 1 . . 4 1 Fast Attach 34 | 1 . 3 13 4 1 . . 10 2 Attach 10 | . . 2 1 1 3 . . . 3 Detach 5 | . . . 1 . 2 . . 1 1 Swap 24 | 1 3 10 4 2 . . . 2 2 Drop 31 | . . . 18 2 . . . 11 . Fire 213 | 8 19 44 41 53 5 6 . 2 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . . 3 . . . 5 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 97 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 1295 | -9/Materials | Discovered new exit (range 8) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1835 | -8/Materials | Identified exit to Factory 1841 | -8/Materials | Discovered new exit (range 5) 1856 | -8/Materials | Identified exit to Storage 1910 | -8/Materials | Entered Storage 2019 | -8/Storage | Lost 3 parts (1p1u1w) 2260 | -8/Storage | Core integrity fell below 50% 2372 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2477 | -8/Storage | Discovered exit to Factory (range 17) 2520 | -8/Storage | Entered Factory 2520 | -7/Factory | Accompanied by 9 allies 2520 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2560 | -7/Factory | Garrison activated, responded to threat 2607 | -7/Factory | Identified exit to Garrison 2614 | -7/Factory | Entered Garrison 2614 | -7/Garrison | Accompanied by 8 allies 2624 | -7/Garrison | Triggered checkpoint 2674 | -7/Garrison | Triggered checkpoint 2701 | -7/Garrison | Discovered new exit (range 6) 2750 | -7/Garrison | Triggered checkpoint 2791 | -7/Garrison | Identified exit to Factory 2817 | -7/Garrison | Entered Factory 2817 | -7/Factory | Accompanied by 6 allies 2819 | -7/Factory | Identified exit to DSF 2819 | -7/Factory | Entered DSF 2819 | -7/DSF | Accompanied by 6 allies 2856 | -7/DSF | Additional patrols routed to DSF 2882 | -7/DSF | Build established: Commander-Skirmisher 2900 | -7/DSF | Discovered new exit (range 15) 2943 | -7/DSF | Found Prototype Device 2943 | -7/DSF | Identified Active Sensor Suite 3000 | -7/DSF | Identified exit to Factory 3003 | -7/DSF | Entered Factory 3003 | -6/Factory | Accompanied by 3 allies 3003 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3298 | -6/Factory | Build established: Scavenger-Skirmisher 3922 | -6/Factory | Self-destructed Last Messages --------------- 03879_ Hvy. Laser destroyed. 03885_ Lgt. Angular Momentum Engine melted. 03885_ G-50 Soldier destroyed. 03885_ Switching to secondary target: G-50 Soldier. 03891_ U-05 Engineer destroyed. 03893_ Hvy. Laser destroyed. 03895_ WL ZOF4 U3TJE|XFOSJ1/BAS 03900_ K-01 Serf collects debris. 03911_ Hvy. Laser destroyed. 03913_ U-05 Engineer destroyed. 03914_ Acquired Hvy. Laser. 03916_ System corrupted: Hvy. Laser failed to cycle. 03917_ G-50 Soldier heat damages Adv. Heat Sink. 03917_ K-01 Serf collects debris. 03918_ Lgt. Angular Momentum Engine melted. 03918_ G-50 Soldier destroyed. 03920_ K-01 Serf collects debris. 03921_ Imp. Medium Treads destroyed. 03921_ K-01 Serf collects debris. 03921_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????#T #?????????????????????????? | | ??????????????????## ###############???????????? | | ???????????????????# # ] #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # ! """ #???????????? | | ???????????????????# + """ #???????????? | | ???????????????????# # "" "" """ #???????????? | | ???????????????????# # ""G"" #???????????? | | ???????????????????# ###############???????????? | | ???????????????????# # #????????????????? | | ???????????????????# # [[ !#????????????????? | | ???????????????????# # [ #????????????????? | | ???????????????????# #! #????????????????? | | ???????????????????# #!% #????????????????? | | ???????????????????# #!![ #????????????????? | | ??????????###??????# pkgm! #????????????????? | | ????????### ???# #=@ #????????????????? | | ??????? ! ## #%= k% #????????????????? | | ??????? ] *%% #####+####????????????????? | | ??????? %= !!! ##??????????????????? | | ??????? * =% ########??????????????????? | | ??????? ######?????????????????????????? | | ????????### ???????????????????????????????? | | ??????????### #????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed BarrageWeldingFemtoactuators Manual? 0 Play Time 00:39:02 Cumulative 45.6 hours Start 2026.03.04 @ 18:15:28 End 2026.03.04 @ 21:42:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 37 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce8a46fd-9521-4d7f-922f-dcc265a6be77