Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 23:00:11 Player: Compound1080 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1609) 1609 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 4579 Bonus ------- High Alert Combat Kills 95 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Medium Storage Unit Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Terrain Scan Processor Improved Light Armor Plating Improved Trap Extractor > --- WEAPON ----------- High-powered Shotgun Scythe > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg VTOL Module Small Storage Unit EM Shotgun Assault Rifle Heavy Assault Rifle Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 61 | 7 . 17 21 16 . Power 7 | 1 . 2 2 2 . Engine 5 | 1 . 2 . 2 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 20 | 2 . 7 6 5 . Treads . | . . . . . . Leg 16 | 2 . 5 6 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 . 2 . Utility 16 | 2 . 4 8 2 . Device 4 | 1 . 1 1 1 . Storage 4 | 1 . 1 1 1 . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 18 | 2 . 4 5 7 . Energy Gun 7 | 2 . 3 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 3 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 1 . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 33 | . . 8 9 15 1 Power 4 | . . 1 . 3 . Propulsion 12 | . . 4 2 6 . Utility 11 | . . 2 6 2 1 Weapon 6 | . . 1 1 4 . Highest Loss Streak 5 | . . 3 4 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 87 86 66 19 Engine 3 | . 14 6 . 1 . Core 2 | . . . 6 3 . Leg 19 | . 28 17 25 15 . Flight 1 | . . . . 3 . Device 8 | . 14 17 3 2 . Storage 9 | . 14 11 9 7 7 Processor 11 | . . 10 11 14 3 Protection 5 | . . 2 11 4 . Energy Gun 10 | . 28 20 6 . . Ballistic Gun 2 | . . . 4 4 . Impact Weapon 1 | . . . 5 . . Slashing Weapon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 20 25 28 7 Greatest Support 48 | 20 20 20 45 48 3 Greatest Overweight (x) 6 | . . 6 1 4 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 8 10 10 10 8 Average Capacity 9 | 7 8 8 10 9 8 Most Carried 10 | 4 6 10 10 10 3 Average Carried 7 | 2 4 7 7 7 3 Final Capacity 10 | 8 8 10 10 8 8 Final Carried 10 | 4 6 6 10 3 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 872 | 222 14 246 307 83 . Remotely . | . . . . . . Salvage Created 2113 | 31 14 1103 875 90 . Parts 129 | 6 6 62 49 6 . Haulers Intercepted 8 | . . 4 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 42 | . . 25 13 4 . Guns 38 | . . 24 13 1 . AOE 4 | . . 1 . 3 . Classes Destroyed 11 | 1 1 6 3 . . Worker 3 | . . 2 1 . . Builder 7 | . 1 3 1 2 . Tunneler 2 | 2 . . . . . Hauler 8 | . . 4 4 . . Watcher 1 | . . 1 . . . Swarmer 10 | . . 10 . . . Grunt 15 | . . 9 6 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 14 | . . 6 4 4 . Hunter 1 | . . . 1 . . Best Kill Streak 14 | 2 1 14 4 2 . Combat Bots Only 6 | . . 6 4 2 . Max Kills in Single Turn 3 | 1 1 3 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 583 | . 6 127 114 313 23 Missed 202 | . 1 33 24 137 7 Damage Taken 4465 | . 37 1076 1247 1884 221 Core 1071 | . 17 213 128 536 177 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . 53 . . Core Remaining (%) 78 | 100 93 46 76 . . Volleys Fired 175 | 3 3 80 70 19 . Largest 2 | 2 2 2 2 2 . Hottest 122 | 80 80 122 122 70 . Shots Fired 245 | 6 6 127 81 25 . Gun 226 | 6 6 121 81 12 . Cannon . | . . . . . . Launcher 19 | . . 6 . 13 . Special . | . . . . . . Kinetic 36 | . . . 30 6 . Thermal 146 | 3 3 121 19 . . Explosive 19 | . . 6 . 13 . Electromagnetic 44 | 3 3 . 32 6 . Robot Hit Streak 12 | 2 3 9 12 10 . Robot Miss Streak 7 | 2 3 5 7 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 173 | 3 3 74 70 23 . Core Hits 97 | 2 1 41 37 16 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 9 1 . . Burn 10 | . . 9 1 . . Melee Attacks 18 | . . . 8 10 . Impact 8 | . . . 8 . . Slashing 9 | . . . . 9 . Piercing 1 | . . . . 1 . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3831 | 37 34 1751 1287 722 . Guns 2984 | 37 34 1420 1267 226 . Cannons . | . . . . . . Explosions 765 | . . 331 . 434 . Melee 82 | . . . 20 62 . Ramming . | . . . . . . Kinetic 775 | . . . 612 163 . Thermal 1711 | 10 21 1420 260 . . Explosive 765 | . . 331 . 434 . Electromagnetic 498 | 27 13 . 395 63 . Impact 20 | . . . 20 . . Slashing 62 | . . . . 62 . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . . Average Corruption 7 | . . . 7 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 15 . . Message Errors 3 | . . . 3 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 34 . Projectiles . | . . . . . . Explosions 12 | . . . . 12 . Melee 22 | . . . . 22 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . . 65 . Shots 6 | . . . . 6 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 466 | 36 18 466 247 40 . Average Temperature 112 | 18 12 137 81 19 . Received Heat Transfer 1164 | . . 273 477 396 18 Effects 11 | . . 11 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Interference 5 | . . 5 . . . Short Circuit 1 | . . 1 . . . Damage (major) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 4 1 . . Heat Transferred 3923 | 25 50 3293 555 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 499 | 10 53 499 471 215 . Initial 210 | . 6 22 210 149 . Average 215 | 1 31 297 341 90 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 47 | 100 100 18 . 97 . Level 1 37 | . . 54 72 2 . Level 2 15 | . . 26 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 1 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 6 34 19 10 7 Peak Tracking Total 7 | . 3 7 7 5 7 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 17 | . 3 4 5 5 . Terminals 15 | . 3 4 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 43 | . 10 10 14 9 . Successful 14 | . 4 2 4 4 . Failed 29 | . 6 8 10 5 . Catastrophic 11 | . 3 4 4 . . Database Lockouts . | . . . . . . Manual 20 | . 3 7 7 3 . Terminals 40 | . 10 10 12 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 13 | . 4 2 4 3 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . 1 1 . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 6 | . 1 2 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 4 5 2 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3272 | 72 257 1044 849 1033 17 Spaces Moved 1868 | 46 202 445 460 704 11 Core 121 | 10 . 18 . 82 11 Treads . | . . . . . . Legs 1574 | 36 202 425 460 451 . Wheels . | . . . . . . Hover . | . . . . . . Flight 173 | . . 2 . 171 . Fastest Speed 50 | 50 120 120 120 112 150 Average Speed 130 | 104 120 146 125 129 150 Slowest Speed 350 | 120 120 350 190 275 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 34 47 44 17 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . 5 8 . Terrain Destroyed 135 | . . 44 5 86 . Melee 13 | . . . 5 8 . Projectile . | . . . . . . AOE 122 | . . 44 . 78 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2414 | 60 210 706 637 790 11 Wait 229 | 1 4 141 55 28 . Move 1863 | 45 201 444 459 703 11 Hop . | . . . . . . Pick Up 33 | 4 2 9 12 6 . Fast Attach 34 | 7 . 9 16 2 . Attach 19 | . . 4 4 11 . Detach 6 | . . 4 1 1 . Swap 8 | . . 4 1 3 . Drop 28 | . . 10 11 7 . Fire 175 | 3 3 80 70 19 . Melee 18 | . . . 8 10 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 389 | -9/Materials | Discovered new exit (range 15) 744 | -9/Materials | Discovered new exit (range 7) 894 | -9/Materials | Build established: Scavenger-Mutant 982 | -9/Materials | Lost 3 parts (1p1n1u) 1158 | -9/Materials | Core integrity fell below 50% 1241 | -9/Materials | Discovered new exit (range 20) 1374 | -9/Materials | Entered another Materials area 1374 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1617 | -8/Materials | Lost 4 parts (1n2u1w) 2183 | -8/Materials | Discovered new exit (range 14) 2221 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -7/Factory | Build established: Mutant 2773 | -7/Factory | Identified exit to Factory 2901 | -7/Factory | Lost 5 parts (1p1n1u2w) 3103 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Identified exit to Storage 3125 | -7/Factory | Identified exit to Lower Caves 3170 | -7/Factory | Lost 3 parts (1n1u1w) 3256 | -7/Factory | Entered Lower Caves 3263 | -7/Lower Caves | Ambushed by research squad 3263 | -7/Lower Caves | Core integrity fell below 20% 3273 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03139_ Terrain Scan Processor destroyed. 03140_ U-05 Engineer lays Concrete. 03165_ Slug penetrates Wall. 03169_ Penetrated by Slug. 03189_ Slug penetrates Wall. 03241_ ALERT: Cargo convoy en route, clear transfer corridor. 03241_ U-05 Engineer builds a Wall. 03243_ Slug penetrates Wall. 03245_ U-05 Engineer lays Concrete. LOCATION=LOWER CAVES GOAL=ESCAPE 03262_ Penetrated by Slug. 03262_ Slug penetrates Wall. 03263_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 03264_ Slug penetrates Wall. 03264_ Imp. Signal Interpreter destroyed. 03264_ Penetrated by Slug. 03270_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????? ##???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????# @####???????????????????? | | ??????????????????????## ##??????????????????? | | ???????????????????????# ##?????????????????? | | ??????????????????????######p ##????????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# ##### ??????? | | ??????????????????????# g ???????? | | ??????????????????????#### #######??????????? | | ???????????????????????## ###????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRemoteGravjet Manual? 0 Play Time 00:39:46 Cumulative 25.7 hours Start 2024.05.18 @ 01:23:51 End 2024.05.20 @ 23:00:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3d09a7-c005-4a90-9a78-cfa6d9b6abcc