Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.10 @ 03:29:44 Player: cptwinky Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (174) 870 Value Destroyed (6117) 6117 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3408) 3408 TOTAL SCORE: 16375 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 1972 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Signal Interpreter Improved Medium Armor Plating Improved Thermal Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Force Rifle Coil Gun Bore Cannon Bore Cannon > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Advanced Heavy Treads Biometal Heavy Treads Improved Cooling System Improved Coolant Injector High-capacity Matter Pod Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Improved Weapon Cycler Layered Light Armor Plating Long-range Tractor Beam Neutron Cannon Heavy Battle Rifle Coil Gun KE Penetrator Bore Cannon Hypervelocity Gauss Cannon Long-range Missile Launcher Scatter Rocket Array Improved Datajack AD-0RF's Magmablaster Dirty Bomb Trap [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Experimental Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 . . Utility 5 | . . . 1 . . . 3 . . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 219 | 6 13 6 25 . 6 14 25 14 6 1 6 34 13 50 Power 10 | 1 1 2 2 . . . . 1 . . . 1 . 2 Engine 7 | 1 1 1 2 . . . . 1 . . . 1 . . Core 3 | . . 1 . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 2 2 9 . . 3 7 . . . . 5 3 6 Treads 37 | 2 2 2 9 . . 3 5 . . . . 5 3 6 Leg 2 | . . . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 94 | 1 2 1 4 . 3 6 9 10 6 1 5 15 7 24 Device 42 | . . . . . 1 3 1 5 4 . 4 9 2 13 Storage 6 | 1 1 . 1 . . . 1 1 . . . . 1 . Processor 4 | . . 1 . . 1 . 2 . . . . . . . Hackware 5 | . . . . . . . 1 . . . . 2 1 1 Protection 37 | . 1 . 3 . 1 3 4 4 2 1 1 4 3 10 Artifact . | . . . . . . . . . . . . . . . Weapon 76 | 2 8 1 10 . 3 5 9 3 . . 1 13 3 18 Energy Gun 3 | 1 . . . . . . . . . . . . . 2 Energy Cannon 7 | . . . . . . . 1 . . . . 2 . 4 Ballistic Gun 46 | 1 6 1 7 . 3 3 6 2 . . 1 8 3 5 Ballistic Cannon 4 | . . . . . . . . . . . . . . 4 Launcher 10 | . . . 2 . . 2 2 . . . . 2 . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 2 . . . . . . 1 . . . 1 . 1 Unidentified Prototypes 6 | . 1 . . . 1 . 3 . . . . 1 . . Parts Lost 25 | . 2 3 2 . . . . . . . . 9 . 9 Power 4 | . 1 1 1 . . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 13 | . . 1 . . . . . . . . . 6 . 6 Weapon 7 | . 1 . 1 . . . . . . . . 2 . 3 Highest Loss Streak 5 | . 1 3 1 . . . . . . . . 3 . 5 Average Slot Usage (%) 93 | . 86 94 99 100 99 100 97 93 93 93 93 86 85 86 Engine 7 | . 6 12 10 11 11 11 6 6 6 6 6 4 5 1 Treads 22 | . 27 28 21 22 22 22 18 26 26 26 26 22 19 16 Device 3 | . . . . . . 4 . 5 5 . 5 8 9 10 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 4 Processor 8 | . . 2 11 11 11 11 14 13 13 13 13 8 5 4 Hackware 1 | . . . . . . . 4 . . . . 2 4 5 Protection 9 | . 8 6 10 11 10 6 11 6 6 13 6 8 9 10 Ballistic Gun 25 | . 23 28 32 33 33 32 25 25 26 26 26 20 23 13 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 132 | 10 31 33 41 40 40 43 58 81 81 81 81 85 120 132 Greatest Support 172 | 40 40 40 40 40 40 56 104 104 104 104 104 154 168 172 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 20 25 25 Average Capacity 17 | 7 11 15 15 15 15 15 15 18 20 20 20 20 20 24 Most Carried 25 | 4 13 15 15 15 15 15 15 20 20 20 20 20 22 25 Average Carried 16 | 1 9 13 14 15 14 14 14 16 19 20 20 17 19 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 20 25 5 Final Carried 22 | 4 12 12 15 15 15 14 15 20 20 20 20 17 22 4 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Skirmisher 13% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Tank 8% | Gunner 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Derelict-Tank | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 5609 | 247 325 346 916 63 60 175 456 218 94 . 176 871 343 1319 Remotely 1380 | . . . . . . . . . . . . 462 313 605 Salvage Created 6578 | . 335 448 1904 101 . 52 439 182 79 . 195 759 292 1792 Parts 366 | . 29 31 125 5 . 2 22 7 6 . 6 35 4 94 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 1 8 . 17 17 . 20 . . . Prevented 5 | . . . . . . 1 . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 140 | . 10 18 40 2 . 1 8 3 3 . 4 18 . 33 Guns 108 | . 10 18 36 2 . . 6 3 3 . 4 11 . 15 Cannons 18 | . . . . . . . . . . . . . . 18 AOE 14 | . . . 4 . . 1 2 . . . . 7 . . Classes Destroyed 18 | . 5 3 5 . . . 1 . . . . 4 . . Worker 8 | . . . 2 . . . 2 . . . . . . 4 Builder 7 | . . 1 1 . . . . . . . . 3 . 2 Tunneler 2 | . . . . . . . . . . . . 1 . 1 Hauler 6 | . 1 . 5 . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . 1 . 2 . . . . . . . . . . . Watcher 6 | . 1 . 4 . . . . . . . . . . 1 Swarmer 33 | . 6 7 7 . . . . . 3 . . 5 . 5 Grunt 65 | . 4 7 22 2 . 1 6 2 . . 4 5 . 12 Brawler 5 | . . . 2 . . . . 1 . . . 1 . 1 Duelist 1 | . . . . . . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 13 | . . . 8 . . . 1 . . . . 1 . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . 4 . 4 Programmer 10 | . . . . . . . . . . . . 2 . 8 Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 13 | . 3 5 6 1 . 1 4 3 3 . 2 13 . 6 Combat Bots Only 9 | . 3 4 5 1 . 1 3 3 3 . 2 9 . 5 Max Kills in Single Turn 7 | . 1 1 3 1 . 1 3 1 2 . 2 7 . 3 Gunslinging 1 | . . . 1 . . . . . . . 1 . . 1 Exploded 3 | . . . 3 . . 1 2 . . . . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Damage Taken 11190 | . 438 1052 959 115 . 171 552 189 29 . 237 2058 . 5390 Core 1485 | . 54 170 94 16 . 39 41 19 16 . . 115 . 921 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 270 | . . . . . . . . . . . . . . 270 Core Remaining (%) 65 | 100 . 10 . . . 62 . . . . 91 . . . Volleys Fired 384 | . 36 52 80 7 . 3 22 6 2 . 8 41 8 119 Largest 4 | . 2 2 3 3 . 3 4 4 4 . 4 4 4 4 Hottest 176 | . 60 43 100 69 . 69 104 107 107 . 107 129 129 176 Shots Fired 962 | . 71 104 230 21 . 5 71 24 8 . 32 125 32 239 Gun 801 | . 71 104 225 21 . 3 67 24 8 . 32 117 32 97 Cannon 149 | . . . . . . . 3 . . . . 6 . 140 Launcher 10 | . . . 3 . . 2 1 . . . . 2 . 2 Special 2 | . . . 2 . . . . . . . . . . . Kinetic 883 | . 51 104 225 21 . 3 67 24 8 . 32 117 32 199 Thermal 69 | . 20 . 2 . . . 3 . . . . 6 . 38 Explosive 10 | . . . 3 . . 2 1 . . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 10 15 16 26 . 7 24 17 3 . 11 11 18 19 Robot Miss Streak 7 | . 6 5 3 1 . 1 2 1 2 . 2 5 2 7 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 Secondary Targets 18 | . 1 4 3 . . . 1 1 1 . 1 4 . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 . 1 1 . 1 Shots Hit Robots 614 | . 45 71 142 16 . 3 54 24 5 . 24 75 28 127 Core Hits 357 | . 26 29 73 4 . 9 34 9 3 . 12 68 4 86 Critical Kills 15 | . 1 1 . . . . . . . . . . . 13 Critical Parts Destroyed 26 | . . 1 . . . . . . . . . 1 . 24 Critical Strikes 42 | . 1 2 . . . . . . . . . 1 . 38 Destroy 42 | . 1 2 . . . . . . . . . 1 . 38 Melee Attacks 2 | . . . . . . . . 1 . . . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14957 | . 450 954 2788 253 . 396 1023 405 91 . 415 3348 655 4179 Guns 9128 | . 427 954 2185 248 . 31 844 405 91 . 415 1553 655 1320 Cannons 2299 | . . . . . . . . . . . . . . 2299 Explosions 3227 | . . . 460 . . 365 161 . . . . 1752 . 489 Melee . | . . . . . . . . . . . . . . . Ramming 303 | . 23 . 143 5 . . 18 . . . . 43 . 71 Kinetic 10713 | . 275 954 2185 248 . 31 844 405 91 . 415 1553 655 3057 Thermal 810 | . 152 . . . . . . . . . . 86 . 572 Explosive 3008 | . . . 460 . . 365 161 . . . . 1586 . 436 Electromagnetic 123 | . . . . . . . . . . . . 80 . 43 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 1 1 1 1 1 1 13 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Effects 41 | . . . . . . . 2 4 4 1 1 5 1 23 Message Errors 19 | . . . . . . . 2 1 4 1 1 3 1 6 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . 2 . . . 1 . 2 Parts Rejected 5 | . . . . . . . . . . . . . . 5 Data Loss (minor) 5 | . . . . . . . . 1 . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . . 14 . . . . . . . . 2 . 49 Projectiles 49 | . . . . . . . . . . . . . . 49 Explosions 2 | . . . . . . . . . . . . 2 . . Melee 14 | . . . 14 . . . . . . . . . . . Knockbacks 17 | . . . 1 . . . . . . . . . . 16 Impact 2 | . . . 1 . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 153 | . . . . . . . . . . . . 68 . 85 Shots 6 | . . . . . . . . . . . . 3 . 3 Rammed 45 | . 7 . 18 1 . . 1 . . . . 4 . 14 Targets Rammed 49 | . 7 . 20 1 . . 2 . . . . 4 . 15 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . . 1 . . . . . . 1 Highest Temperature 339 | . 124 26 78 51 . 14 108 189 60 . 88 310 339 138 Average Temperature 44 | . 37 6 14 27 . 7 23 81 32 . 36 107 122 19 Received Heat Transfer 2512 | . 114 201 450 66 . 63 72 108 . . 48 288 . 1102 Effects 2 | . . . . . . . . . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . . . . . 7 Total Turns 281 | . . . . . . . . . . . . . . 281 Longest Duration 116 | . . . . . . . . . . . . . . 116 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . 1 . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . Heat Transferred 849 | . 350 . . . . . . . . . . 50 . 449 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 1081 | . 182 190 825 416 . . 385 . . . . 490 171 1081 Initial 321 | . . 3 72 321 . . 42 . . . . 198 171 . Average 254 | . 53 85 395 340 . . 228 . . . . 234 105 353 Maximum Alert Level 3 | . . . 3 2 . . 1 . . . . 2 . 3 Low Security (%) 50 | 100 100 100 26 . . . 44 . . . . 33 100 33 Level 1 22 | . . . 27 48 . . 55 . . . . 44 . 13 Level 2 21 | . . . 25 51 . . . . . . . 21 . 47 Level 3 5 | . . . 20 . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 6 . . . 2 . . . . 5 . 10 Investigation 8 | . . 2 2 . . . 1 . . . . 3 . . Extermination 7 | . . . . . . . 1 . . . . 2 . 4 Reinforcement 7 | . 1 . 3 . . . . . . . . . . 3 Assault 4 | . . . 1 . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 10 | . 3 . 6 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | . 24 24 60 3 . 9 19 11 13 . 16 22 1 64 Peak Tracking Total 13 | . 6 3 5 2 . 4 3 8 7 . 4 5 . 13 Tactical Retreats 9 | . . 1 1 1 . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . . . . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 112 | . 57 . . . . . . . . . . 30 . 25 Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed 11 | . 4 . 3 . . . . . . . . 3 . 1 Reused 3 | . . . 2 . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . 2 . . . . 1 2 . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 18 | . . 1 1 1 . . 1 . . . . 4 . 10 Max in Single Turn 4 | . . 1 1 1 . . 1 . . . . 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 41 | . 7 2 14 . . . 3 1 1 3 . 4 . 6 Terminals 16 | . 6 1 9 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . 1 Repair Stations 7 | . 1 . 2 . . . 1 . . . . 1 . 2 Recycling Units 3 | . . . 1 . . . 1 . . . . . . 1 Scanalyzers 7 | . . . 2 . . . 1 . . . . 2 . 2 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 137 | . 19 8 42 . . . 9 1 1 22 . 16 . 19 Successful 84 | . 12 3 23 . . . 4 1 1 22 . 6 . 12 Failed 53 | . 7 5 19 . . . 5 . . . . 10 . 7 Catastrophic 3 | . . . 2 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 13 7 22 . . . 7 . . . . 3 . 3 Terminals 50 | . 17 7 26 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 2 . 4 Repair Stations 29 | . 2 . 7 . . . 4 . . . . 6 . 10 Recycling Units 5 | . . . 2 . . . 2 . . . . . . 1 Scanalyzers 22 | . . . 7 . . . 3 . . . . 8 . 4 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 44 | . 10 3 7 . . . . 1 1 22 . . . . Record 6 | . . . . . . . . . . 6 . . . . Part Schematic 9 | . 1 . . . . . . . . 8 . . . . Robot Schematic 6 | . 1 . . . . . . . . 5 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . Prototype ID Bank 9 | . 2 2 2 . . . . . . 3 . . . . Open Door 3 | . . 1 . . . . . 1 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 21 | . 2 . 6 . . . 2 . . . . 4 . 7 Scan Component 11 | . 1 . 3 . . . 1 . . . . 2 . 4 Repair 10 | . 1 . 3 . . . 1 . . . . 2 . 3 Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . . . . . . . . 1 Scanalyzer 9 | . . . 3 . . . 2 . . . . 2 . 2 Insert Component 6 | . . . 2 . . . 1 . . . . 2 . 1 Analyze 3 | . . . 1 . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 6 . . . . . . . . . . . Terminals 5 | . . . 5 . . . . . . . . . . . Botnet 5 | . . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 1 12 . . . 3 . . . . 3 . 4 Full Trace Events 9 | . 1 1 4 . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 1 . . 8 . . . 1 Parts Built 2 | . . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . . 278 Time 69 | . . . . . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Parts Repaired 9 | . 1 . 3 . . . 1 . . . . 1 . 3 Time 510 | . 26 . 109 . . . 22 . . . . 128 . 225 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . . . . . . . . 9 Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . 1 . . parse_system 1 | . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 19 | . . 1 . 2 8 . 1 2 2 . 1 . 2 . Largest Group 8 | . . 1 . 2 8 8 3 3 3 3 4 2 2 2 Highest-Rated Group 291 | . . 31 . 41 232 232 187 184 196 196 291 127 127 127 Highest-Rated Ally 135 | . . 31 . 31 38 38 135 135 135 135 135 95 95 95 Zionite Dispatches 1 | . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 182 | . . 9 . . . 46 40 14 16 . 30 4 2 21 Total Damage 5422 | . . 82 . . . 1352 831 585 621 . 1029 152 92 678 Kills 63 | . . 3 . . . 8 10 8 12 . 14 1 1 6 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 3 1 . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 17060 | 94 1415 1068 2605 564 1775 569 946 1439 1286 129 637 1596 649 2288 Spaces Moved 8244 | 53 664 541 1022 332 1042 297 496 841 720 80 355 657 354 790 Core 4 | 2 . . . . . . . . . . . . . 2 Treads 8240 | 51 664 541 1022 332 1042 297 496 841 720 80 355 657 354 788 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 155 50 Average Speed 160 | 155 160 160 166 160 160 163 160 160 160 160 160 160 158 159 Slowest Speed 260 | 160 160 160 260 160 160 260 160 160 160 160 160 160 160 163 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 96 89 88 67 89 51 14 86 90 69 54 17 96 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . . . 1 1 3 1 . 2 . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . . 1 1 . 7 1 . . . . . Spaces Dug 23 | . . . 2 . . . 2 . . . . 4 . 15 Terrain Destroyed 280 | . . . 22 . . 13 13 . . . . 91 . 141 Melee . | . . . . . . . . . . . . . . . Projectile 65 | . . . 2 . . . 2 . . . . 13 . 48 AOE 215 | . . . 20 . . 13 11 . . . . 78 . 93 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 11256 | 62 954 645 1745 349 1151 374 601 922 848 81 402 1104 423 1595 Wait 1944 | . 152 35 563 10 91 51 33 5 77 1 32 310 25 559 Move 8231 | 52 663 540 1021 331 1041 296 495 840 719 79 354 657 353 790 Hop . | . . . . . . . . . . . . . . . Pick Up 107 | 4 16 7 16 . 5 2 7 10 1 . 1 13 9 16 Fast Attach 50 | 6 3 . 4 . 2 1 11 . . . . 4 6 13 Attach 37 | . 2 3 4 . 1 . 4 1 . . . 14 . 8 Detach 18 | . 1 . 1 . 2 1 3 1 . . . 6 1 2 Swap 133 | . 8 3 17 . 3 13 10 13 6 1 6 17 7 29 Drop 109 | . 9 5 19 . 6 7 14 6 2 . 1 7 14 19 Fire 384 | . 36 52 80 7 . 3 22 6 2 . 8 41 8 119 Melee 2 | . . . . . . . . 1 . . . 1 . . Ram 10 | . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . Crush 39 | . 7 . 20 1 . . 2 . . . . 4 . 5 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 80 | . . . . . . . . 39 41 . . . . . Trap 112 | . 57 . . . . . . . . . . 30 . 25 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 12) 95 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 3) 1010 | -10/Materials | Repaired Lgt. Treads 1027 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Discovered new exit (range 10) 1510 | -10/Materials | Entered Mines 1513 | -10/Mines | Received a Mining Laser from a helpful Derelict 1754 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1757 | -10/Mines | Found Prototype Device 1870 | -10/Mines | Discovered new exit (range 13) 1944 | -10/Mines | Assembled infested the area 2011 | -10/Mines | Met a Derelict shopkeep closing up shop 2061 | -10/Mines | Lost 3 parts (1p1n1u) 2063 | -10/Mines | Core integrity fell below 50% 2244 | -10/Mines | Learned Materials terminal intel 2284 | -10/Mines | Discovered new exit (range 8) 2466 | -10/Mines | Core integrity fell below 20% 2578 | -10/Mines | Entered Materials 2578 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2579 | -9/Materials | Loaded intel: 12 terminal locations 2668 | -9/Materials | Repaired Lgt. Treads 2973 | -9/Materials | Build established: Scavenger-Gunner 3049 | -9/Materials | Discovered new exit (range 8) 3200 | -9/Materials | Identified Exp. Sensor Array 3476 | -9/Materials | Discovered new exit (range 9) 4489 | -9/Materials | Repaired Hvy. Assault Rifle 4542 | -9/Materials | Repaired Imp. Assault Rifle 4623 | -9/Materials | Discovered new exit (range 13) 4978 | -9/Materials | First assault squad dispatched 5183 | -9/Materials | Entered Mines 5187 | -9/Mines | Met a Derelict bent on vengeance 5330 | -9/Mines | Build established: Gunner 5354 | -9/Mines | Learned Materials emergency access door positions 5370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5415 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5661 | -9/Mines | Discovered new exit (range 7) 5747 | -9/Mines | Entered Zion 5747 | -7/Zion | Accompanied by 2 allies 5789 | -7/Zion | Given A8's code to call for help 5797 | -7/Zion | Led the pair of lost Derelicts to a safe place 5833 | -7/Zion | Discovered new exit (range 15) 6124 | -7/Zion | Learned location of Warlord (-5) 6155 | -7/Zion | Learned Factory terminal intel 6198 | -7/Zion | Gained Derelict followers 6238 | -7/Zion | Learned location of Data Miner (-6) 6278 | -7/Zion | Found Prototype Processor 6278 | -7/Zion | Identified Exp. Signal Interpreter 6282 | -7/Zion | Found Prototype Processor 6486 | -7/Zion | Visited the Megawrench Repair Shop 6545 | -7/Zion | Learned 8 Factory zone layouts 6564 | -7/Zion | Learned 12 Factory zone layouts 6586 | -7/Zion | Build established: Tank 6934 | -7/Zion | Imprinted 6936 | -7/Zion | Declared Zion's savior 7054 | -7/Zion | Megawrench repaired 8 parts 7262 | -7/Zion | Identified exit to Proximity Caves 7348 | -7/Zion | Build established: Scavenger-Tank 7522 | -7/Zion | Entered Proximity Caves 7522 | -6/Proximity Caves | Accompanied by 8 allies 7563 | -6/Proximity Caves | Learned location of Extension (-6) 7977 | -6/Proximity Caves | Discovered new exit (range 16) 8028 | -6/Proximity Caves | Identified exit to Factory 8091 | -6/Proximity Caves | Entered Factory 8091 | -6/Factory | Accompanied by 3 allies 8091 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 8091 | -6/Factory | Identified Exp. Core Analyzer 8092 | -6/Factory | Identified exit to Factory 8092 | -6/Factory | Identified exit to Extension 8093 | -6/Factory | Loaded intel: 22 terminal locations 8504 | -6/Factory | Discovered exit to Factory (range 16) 8573 | -6/Factory | Retrieved Zion intel report: Branch Access 8573 | -6/Factory | Identified exit to Lower Caves 8574 | -6/Factory | Zion hero teleported in (AD-0RF) 8822 | -6/Factory | Found Prototype Launcher 8822 | -6/Factory | Identified Scatter Rocket Array 8985 | -6/Factory | Repaired Med. Treads 9037 | -6/Factory | Entered Lower Caves 9037 | -6/Lower Caves | Accompanied by 1 ally (AD-0RF) 9337 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9424 | -6/Lower Caves | Spotted B-75 Beast 9435 | -6/Lower Caves | Allies destroyed B-75 Beast 10113 | -6/Lower Caves | Discovered new exit (range 6) 10468 | -6/Lower Caves | Identified exit to Lower Caves 10476 | -6/Lower Caves | Entered another Lower Caves area 10476 | -6/Lower Caves | Accompanied by 3 allies (AD-0RF) 10497 | -6/Lower Caves | Discovered exit to Factory (range 13) 11137 | -6/Lower Caves | Spotted B-75 Beast 11147 | -6/Lower Caves | Allies destroyed B-75 Beast 11397 | -6/Lower Caves | Discovered new exit (range 8) 11408 | -6/Lower Caves | Identified exit to Data Miner 11762 | -6/Lower Caves | Entered Data Miner 11762 | -6/Data Miner | Accompanied by 3 allies (AD-0RF) 11764 | -6/Data Miner | Discovered new exit (range 6) 11794 | -6/Data Miner | Met Data Miner 11825 | -6/Data Miner | Learned location of Section 7 (-3) 11825 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11850 | -6/Data Miner | Received God Mode back door access code from Data Miner 11887 | -6/Data Miner | Identified exit to Proximity Caves 11891 | -6/Data Miner | Entered Proximity Caves 11891 | -5/Proximity Caves | Accompanied by 3 allies (AD-0RF) 11933 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11935 | -5/Proximity Caves | Escorted by Enhanced Grunt 12094 | -5/Proximity Caves | Learned 4 Factory zone layouts 12388 | -5/Proximity Caves | Found AD-0RF's Magmablaster 12528 | -5/Proximity Caves | Entered Factory 12528 | -5/Factory | Accompanied by 2 allies 12528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12964 | -5/Factory | Incoming investigation squad redirected 13304 | -5/Factory | Repaired Broken Hvy. Treads 13428 | -5/Factory | Destroyed 7 combat bots 13798 | -5/Factory | Destroyed 9 combat bots 13814 | -5/Factory | Terminal network hard line cut 13879 | -5/Factory | Lost 3 parts (1p2u) 13952 | -5/Factory | Build established: Derelict-Tank 14124 | -5/Factory | Manually triggered Chute Trap 14124 | -5/Factory | Sucked down chute 14124 | -5/Factory | Entered Waste 14124 | -5/Waste | The area was eerily silent 14124 | -5/Waste | Met up with 2 allies sucked down the chute earlier 14650 | -5/Waste | Discovered new exit (range 13) 14690 | -5/Waste | A Compactor rumbled back to life 14690 | -5/Waste | Allies destroyed C-40 Crusher 14769 | -5/Waste | Identified exit to Factory 14773 | -5/Waste | Entered Factory 14773 | -5/Factory | Accompanied by 2 allies 15211 | -5/Factory | Repaired Biometal Heavy Treads 15268 | -5/Factory | Repaired Hvy. Treads 15328 | -5/Factory | Build established: Mutant 15470 | -5/Factory | Repaired Broken Adv. Heavy Treads 15634 | -5/Factory | Spotted B-75 Beast 15980 | -5/Factory | Terminal network hard line cut 16009 | -5/Factory | Build established: Tank 16372 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 16680 | -5/Factory | Build established: Mutant 16873 | -5/Factory | First assault squad dispatched 16898 | -5/Factory | Incoming assault squad redirected 16974 | -5/Factory | Lost 3 parts (1u2w) 17004 | -5/Factory | System corruption reached 10% 17050 | -5/Factory | Released all parts (10) 17054 | -5/Factory | Core integrity fell below 50% 17059 | -5/Factory | Core integrity fell below 20% 17061 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 17052_ U-05 Engineer lays Concrete. 17053_ Slammed into L-41 Fighter. 17053_ U-05 Engineer lays Concrete. 17054_ GQH:8DJQPEY/6QP8HD2WR 17054_ The unstable cave ceiling collapses. 17054_ Exp. Sensor Array crushed. 17054_ U-05 Engineer lays Concrete. 17055_ The unstable cave ceiling collapses. 17055_ Lrn. Missile Launcher crushed. 17055_ Slammed into L-41 Fighter. 17055_ U-05 Engineer lays Concrete. 17056_ The unstable cave ceiling collapses. 17056_ 0b10 Decoder Chip [Skirmisher] crushed. 17056_ Slammed into L-41 Fighter. 17058_ U-05 Engineer lays Concrete. 17059_ Slammed into G-50 Soldier. 17059_ U-05 Engineer lays Concrete. 17060_ Slammed into L-41 Fighter. 17060_ Destabilizing: Core damaged (-50). 17061_ U-05 Engineer lays Concrete. 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""" """ ???????????? | | ???# # #????# """ """ ?????????? | | ???############## #????# """ """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 15 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Spk. Medium Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Biometal Heavy Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeTransmissionAnalyzer Manual? 0 Play Time 01:21:33 Cumulative 847.9 hours Start 2021.06.10 @ 01:58:28 End 2021.06.10 @ 03:29:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 594 Rogue 590 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 555865ea-e7d3-44f6-939e-cf900634ad66