Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 02:00:06 Player: AppleSource Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Structural Scanner Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Improved Targeting Computer Light Armor Plating Cobbler Unit Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Structural Scanner Signal Interpreter Improved Targeting Computer Light Armor Plating Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 4 1 1 . Power 3 | 1 1 1 . . Engine 1 | 1 . . . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 1 3 1 Power 3 | . 1 1 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . 1 1 1 1 To Critical Strikes . | . . . . . Average Backups 6 | . 3 8 11 12 Power . | . 1 . . . Propulsion . | . . 1 . . Utility 3 | . 1 4 7 8 Weapon 1 | . . 2 4 4 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 91 99 76 70 Core 7 | . 9 13 . . Treads 24 | . 26 28 18 14 Storage 26 | . 25 28 28 28 Ballistic Gun 27 | . 26 28 28 27 Peak Build Rating 12 | 6 12 12 12 9 Average Rating 9 | 4 8 11 8 8 On Entrance 7 | . 6 12 12 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 10 56 56 51 51 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 17 | 2 17 1 2 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 Most Carried 13 | . 8 12 13 13 Average Carried 6 | . 3 8 11 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 13 | . 8 12 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 698 | 255 105 201 137 . Remotely . | . . . . . Salvage Created 866 | . 550 156 160 . Parts 53 | . 36 6 11 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 27 | . 13 9 5 . Guns 27 | . 13 9 5 . Classes Destroyed 8 | . 6 1 1 . Worker 2 | . 1 1 . . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 10 | . 3 4 3 . Grunt 12 | . 10 . 2 . Assembled 5 | . . 5 . . Best Kill Streak 4 | . 4 3 2 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 244 | . 68 29 141 6 Missed 85 | . 13 5 66 1 Hits 159 | . 55 24 75 5 Melee 4 | . . 4 . . Projectile 155 | . 55 20 75 5 Critical Strikes 4 | . 2 . 2 . Damage Taken 1083 | . 489 253 281 60 Core 259 | . 101 42 93 23 Absorbed by Shields . | . . . . . Ignored by Resistances 340 | . 155 73 95 17 Regen/Repaired (Parts) 97 | . 97 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 98 | . 50 16 31 1 Largest 2 | . 2 2 2 1 Hottest 46 | . 40 46 46 23 Shots Fired 195 | . 100 32 62 1 Gun 195 | . 100 32 62 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 195 | . 100 32 62 1 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 26 10 13 14 Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 153 | . 85 20 47 1 Core Hits 63 | . 36 14 13 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1444 | . 735 290 405 14 Guns 1407 | . 702 290 401 14 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . 33 . 4 . Kinetic 1407 | . 702 290 401 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | . 10 . 1 . Targets Rammed 12 | . 11 . 1 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 28 | . 22 28 . . Average Temperature 7 | . 6 17 . . Received Heat Transfer 625 | . 363 40 204 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 92 70 . 45 Initial 45 | . . . . 45 Average 12 | . 16 8 . 8 Influence Increases 732 | . 337 95 300 . Destroy 0b10 Robot/C 480 | . 260 80 140 . Destroy 0b10 Robot/NC 25 | . 20 5 . . Destroy Leader 74 | . 54 10 10 . Successful Hack 3 | . 3 . . . Lose Combat Pursuer 150 | . . . 150 . Influence Decreases 732 | . 337 95 190 110 Entered New Map 65 | . . . . 65 Time Decay 637 | . 327 95 170 45 Lost Part 30 | . 10 . 20 . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 20 9 13 2 Peak Tracking Total 5 | . 5 3 4 2 Tactical Retreats 6 | . . . 6 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 5 | . 5 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2800 | 91 1392 649 381 287 Spaces Moved 991 | 58 518 226 100 89 Core 17 | 15 2 . . . Treads 974 | 43 516 226 100 89 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 320 Average Speed 240 | 143 230 240 281 320 Slowest Speed 900 | 160 900 240 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 67 46 7 27 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1215 | 63 622 302 137 91 Wait 77 | . 17 55 4 1 Move 987 | 57 517 225 99 89 Hop . | . . . . . Pick Up 15 | . 9 5 1 . Fast Attach 19 | 6 13 . . . Attach 2 | . . 1 1 . Detach 2 | . 2 . . . Swap . | . . . . . Drop 3 | . 3 . . . Fire 98 | . 50 16 31 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 11 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Repaired Lgt. Treads 834 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Discovered new exit (range 9) 1484 | -10/Materials | Entered Mines 1491 | -10/Mines | Core integrity fell below 50% 1542 | -10/Mines | Assembled infested the area 2003 | -10/Mines | Learned location of Mines (-9) 2019 | -10/Mines | Discovered new exit (range 13) 2105 | -10/Mines | Discovered new exit (range 5) 2133 | -10/Mines | Entered Subcaves 2148 | -10/Subcaves | Discovered new exit (range 4) 2293 | -10/Subcaves | Discovered new exit (range 11) 2308 | -10/Subcaves | Core integrity fell below 20% 2514 | -10/Subcaves | Entered Recycling 2515 | -9/Recycling | Met a Zionite searching for Scraptown 2801 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02436_ Acquired 17 matter. 02439_ Acquired 24 matter. 02452_ Subatomizers dissect the Cobbler Unit. 02468_ Acquired 33 matter. 02475_ Acquired Cobbler Unit. LOCATION=UNKNOWN GOAL=ESCAPE 02515_ SZ-9VY(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 02516_ SZ-9VY(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02517_ SZ-9VY(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02790_ Y-45 Defender springs to life. 02795_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????+#?????????????????? | | ????? ????????????????? #?????????????????? | | ????? ######+#######??? #?????????????????? | | ????? # #### #?????????????????? | | ????? # + ######????????????? | | ????? # # # #????????????? | | ##### # # # #????????????? | | + + # #????????????? | | # # # #????????????? | | # # # #????????????? | | ? # + # #????????????? | | ?# # # # #????????????? | | ?# # # # #????????????? | | ?# # + # #????????????? | | ?# # # # #????????????? | | ## #####+######## #@ #????????????? | | Y #????????????? | | #| ####### ######### ### #????????????? | | #|||#?????###???????###?###r##????????????? | | #####??????????????????????##?????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBlinkTurretformer Manual? 0 Play Time 00:21:30 Cumulative 28.4 hours Start 2026.07.03 @ 22:23:58 End 2026.07.04 @ 02:00:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 34 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae80117-489e-4f07-aa1d-fbfbe823b14c