Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 08:04:20 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1034) 1034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10105) 10105 TOTAL SCORE: 14084 Bonus ------- Follower Combat Kills 155 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4950 Cogmind --------- Core Integrity 0/550 Matter 574/600 Energy 266/1000 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Targeting Computer Advanced Transmission Jammer Shock Bomb Launcher Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Beam Rifle Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Light Armored Exoskeleton Light Armored Exoskeleton Heat Sink Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Recoil Stabilizer Advanced Transmission Jammer Improved Medium Armor Plating Assault Rifle Light Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Advanced EMP Blaster Heavy Flail [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 44 | 1 1 11 17 7 1 6 Power 4 | . . 2 1 1 . . Engine 3 | . . 2 . 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | . . 2 6 2 1 . Treads 2 | . . 2 . . . . Leg 9 | . . . 6 2 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 1 6 2 2 . 5 Device 9 | . 1 5 . 1 . 2 Storage 1 | . . . 1 . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 13 | 1 . 1 8 2 . 1 Energy Gun 3 | . . . 3 . . . Energy Cannon 3 | . . 1 . 2 . . Ballistic Gun 4 | 1 . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost 14 | . . 2 2 . 5 5 Power . | . . . . . . . Propulsion 3 | . . . . . 1 2 Utility 7 | . . 2 1 . 1 3 Weapon 4 | . . . 1 . 3 . Highest Loss Streak 5 | . . 2 2 . 2 5 To Critical Strikes . | . . . . . . . Average Backups 12 | 6 6 6 14 19 14 4 Power 1 | 1 1 1 1 2 . . Propulsion 3 | 4 3 2 3 4 1 . Utility 3 | . . . 5 7 7 2 Weapon 3 | 1 2 3 3 4 4 2 Tool/Special . | . . . . . . . Unused Backups 21 | . . 4 1 5 8 3 Power 3 | . . 1 . 1 1 . Propulsion 3 | . . . . 2 . 1 Utility 10 | . . . . 2 6 2 Weapon 5 | . . 3 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 90 91 98 99 67 44 Engine 7 | . 14 11 6 5 5 . Treads 2 | . . 12 . . . . Leg 20 | . 28 9 24 27 20 12 Device 17 | . 4 22 16 21 19 12 Storage 7 | . 14 11 8 6 5 . Processor 1 | . . . . . . 18 Protection 4 | . . 3 7 6 2 . Energy Gun 4 | . . . 7 9 1 . Energy Cannon 5 | . . 6 5 6 10 . Ballistic Gun 13 | . 28 15 17 12 . . Peak Build Rating 58 | 6 19 26 46 57 58 45 Average Rating 36 | 6 10 20 40 53 45 37 On Entrance 27 | 6 6 19 26 45 57 30 Avg Prop Armor Cover (%) 21 | . . . . . 21 21 Naked Turns . | . . . . . . . Heaviest Build 78 | 14 15 23 66 78 78 2 Greatest Support 80 | 20 20 40 60 80 80 60 Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 Average Capacity 13 | 8 8 8 15 20 16 5 Most Carried 20 | 6 8 8 20 20 20 5 Average Carried 12 | 6 6 6 14 19 15 4 Final Capacity 20 | 8 8 8 20 20 5 5 Final Carried 20 | 6 6 8 20 20 5 5 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Tank 18% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1338 | 208 60 454 494 122 . . Remotely . | . . . . . . . Salvage Created 1625 | . 99 477 738 50 172 89 Parts 71 | . 7 27 24 3 . 10 Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 28 | . 4 8 11 . 1 4 Guns 19 | . 4 6 9 . . . Cannons 3 | . . 2 1 . . . AOE 5 | . . . 1 . . 4 Classes Destroyed 9 | . 2 3 3 . 1 . Hauler 3 | . . 1 1 1 . . Recycler 2 | . . 1 1 . . . Swarmer 9 | . 3 1 1 . . 4 Grunt 11 | . 1 6 4 . . . Brawler 1 | . . . 1 . . . Protector 1 | . . . 1 . . . Sentry 3 | . . 1 2 . . . Hunter 2 | . . . 2 . . . Compactor 1 | . . . . . 1 . Best Kill Streak 7 | . 4 3 7 1 1 4 Combat Bots Only 7 | . 4 3 7 . 1 4 Max Kills in Single Turn 4 | . 1 1 1 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 320 | . 14 63 73 2 9 159 Missed 114 | . 6 20 21 2 1 64 Hits 206 | . 8 43 52 . 8 95 Melee 8 | . . . . . 8 . Projectile 198 | . 8 43 52 . . 95 Critical Strikes 8 | . . 3 2 . 3 . Damage Taken 3751 | . 75 513 849 . 389 1925 Core 827 | . 10 114 146 . 131 426 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 43 | . . . 43 . . . Core Remaining (%) 86 | 100 96 85 63 . . . Volleys Fired 93 | . 8 39 27 6 12 1 Largest 5 | . 2 2 5 5 3 1 Hottest 229 | . 40 80 229 186 186 36 Shots Fired 245 | . 16 78 97 22 31 1 Gun 182 | . 16 63 79 17 7 . Cannon 56 | . . 15 12 5 24 . Launcher 7 | . . . 6 . . 1 Special . | . . . . . . . Kinetic 137 | . 16 63 49 9 . . Thermal 101 | . . 15 42 13 31 . Explosive . | . . . . . . . Electromagnetic 7 | . . . 6 . . 1 Robot Hit Streak 18 | . 2 9 18 4 12 . Robot Miss Streak 5 | . 3 3 5 2 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 146 | . 7 50 60 4 25 . Core Hits 64 | . 5 17 33 1 3 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 3 . 2 . Burn 5 | . . . 3 . 2 . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3003 | . 109 728 1145 127 671 223 Guns 1376 | . 109 480 652 31 104 . Cannons 1007 | . . 232 153 55 567 . Explosions 528 | . . . 340 . . 188 Melee . | . . . . . . . Ramming 92 | . . 16 . 41 . 35 Kinetic 978 | . 109 480 389 . . . Thermal 1533 | . . 232 448 86 671 96 Explosive . | . . . . . . . Electromagnetic 400 | . . . 308 . . 92 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 4 . . . 5 Average Corruption 4 | . . 4 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 8 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . 1 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 8 . 1 Projectiles 7 | . . . . 7 . . Explosions 1 | . . . . . . 1 Melee 1 | . . . . 1 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 390 | . . . . . . 390 Shots 5 | . . . . . . 5 Rammed 2 | . . 2 . . . . Targets Rammed 18 | . . 3 . 1 . 14 Kicked 16 | . . 1 . 1 . 14 Crushed . | . . . . . . . Highest Temperature 334 | . 210 240 334 93 198 32 Average Temperature 114 | . 130 93 134 44 114 24 Received Heat Transfer 540 | . 18 225 297 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . 3 . . . Heat Transferred 3111 | . . 481 1248 148 1184 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 98 | 100 94 97 100 100 100 100 Level 1 1 | . 5 2 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 227 | . 227 213 160 58 1 184 Initial 91 | . . 91 76 58 . . Average 53 | . 28 122 69 14 . 60 Influence Increases 1240 | . 267 353 322 112 2 184 Destroy 0b10 Robot/C 620 | . 80 240 200 20 . 80 Destroy 0b10 Robot/NC 35 | . . 10 20 5 . . Destroy Leader 166 | . 10 72 62 12 . 10 Allied During Kill 14 | . . 10 . 4 . . Successful Hack 40 | . . 5 9 26 . . Select Force Hacks 30 | . . . . 30 . . Disable Machine 105 | . . 15 15 15 . 60 Destroy Structure 39 | . 1 1 1 . 2 34 Lose Combat Pursuer 15 | . . . 15 . . . Miscellaneous 176 | . 176 . . . . . Influence Decreases 1156 | . 50 388 376 240 2 100 Entered New Map 302 | . . 126 106 70 . . Time Decay 744 | . 50 222 250 170 2 50 Lost Part 90 | . . 20 20 . . 50 Lost Ally 20 | . . 20 . . . . Squads Dispatched 8 | . . 3 2 3 . . Investigation 3 | . . 1 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . . 2 . 1 . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 5 20 14 3 7 9 Peak Tracking Total 5 | . 4 5 5 1 3 5 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . 1 1 1 . 4 Max in Single Turn 4 | . . 1 1 1 . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 11 | . . 2 4 4 . 1 Terminals 5 | . . 2 1 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . . 6 16 7 . 2 Successful 19 | . . 2 13 3 . 1 Failed 11 | . . 4 2 4 . 1 Catastrophic 3 | . . 1 1 1 . . Database Lockouts 1 | . . . 1 . . . Manual 11 | . 1 5 . 5 . . Terminals 13 | . . 6 3 2 . 2 Fabricators 3 | . . . . 3 . . Repair Stations 3 | . . . 2 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 11 | . . . 11 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 1 . . 1 Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 10 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . Terminals . | . . . . . . . Fabricators 2 | . . . . 2 . . Liberate 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 2 4 3 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 2 . Highest-Rated Group 64 | . . 57 . 64 64 . Highest-Rated Ally 57 | . . 57 . 32 32 . Total Orders . | . . . . . . . Ally Attacks 33 | . . 11 . 5 17 . Total Damage 1386 | . . 412 . 216 758 . Kills 6 | . . 4 . 1 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 43 | . 13 15 5 . . 10 Good Acts 16 | . . 3 4 . 6 3 Bad Acts 12 | . 2 2 2 1 3 2 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 57 | . . . . . . 57 Sensors 57 | . . . . . . 57 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2460 | 12 302 477 584 550 290 245 Spaces Moved 1334 | 9 151 221 268 381 154 150 Core . | . . . . . . . Treads 139 | . . 139 . . . . Legs 1195 | 9 151 82 268 381 154 150 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 105 130 130 140 Average Speed 141 | 120 120 145 156 130 159 140 Slowest Speed 250 | 120 120 160 200 216 250 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 23 28 26 10 74 8 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . . . . . 2 46 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 46 | . . . . . . 46 Terrain Rammed 4 | . . . . . . 4 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1712 | 9 257 302 374 423 171 176 Wait 119 | . 90 7 22 . . . Move 1329 | 8 150 220 267 381 153 150 Hop . | . . . . . . . Pick Up 48 | . 4 7 24 11 1 1 Fast Attach 18 | . 1 8 3 1 1 4 Attach 15 | . . 2 5 4 2 2 Detach 7 | . . 5 . 1 . 1 Swap 21 | 1 . 1 13 6 . . Drop 40 | . 4 10 13 12 1 . Fire 93 | . 8 39 27 6 12 1 Melee 1 | . . . . . 1 . Ram 3 | . . . . . . 3 Kick 16 | . . 1 . 1 . 14 Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 203 | -10/Materials | Prayed at D.C.S.S. Altar Unit 248 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 560 | -9/Materials | X0-1V1 enhanced Transport squad support 587 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 593 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+300) 614 | -9/Materials | Discovered new exit (range 7) 779 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 788 | -9/Materials | Discovered new exit (range 3) 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 807 | -8/Materials | Central database locked down 958 | -8/Materials | Repaired Lgt. Armor Plating 1092 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 1143 | -8/Materials | Destroyed 7 combat bots 1209 | -8/Materials | X0-1V1 whisked you away to safety 1318 | -8/Materials | Discovered new exit (range 11) 1372 | -8/Materials | Build established: Scavenger-Tank 1376 | -8/Materials | Entered Factory 1376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -7/Factory | X0-1V1 announced a LAN party 1784 | -7/Factory | Allied Derelicts emerged from ambush trap array 1926 | -7/Factory | Sucked down chute 1926 | -7/Factory | Entered Waste 1960 | -7/Waste | Spotted C-40 Crusher 1971 | -7/Waste | 2 allies followed down the chute 1979 | -7/Waste | Allies destroyed C-40 Crusher 1979 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | Destroyed C-40 Crusher 1990 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | X0-1V1 sent you into danger 1994 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2021 | -7/Waste | Spotted C-40 Crusher 2023 | -7/Waste | Spotted C-40 Crusher 2069 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2101 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2116 | -7/Waste | Spotted C-40 Crusher 2138 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2139 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2141 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2204 | -7/Waste | Discovered new exit (range 10) 2216 | -7/Waste | Entered Factory 2293 | -7/Factory | Build established: Mutant 2397 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 2408 | -7/Factory | Core integrity fell below 50% 2459 | -7/Factory | Core integrity fell below 20% 2461 | -7/Factory | Core destroyed Last Messages --------------- 02456_ K-01 Serf cleans the DSF Access. 02456_ Lgt. Armored Exoskeleton destroyed. 02458_ Slammed into Wall. 02458_ Destabilizing: Core damaged (-27). 02458_ Destabilizing: Core damaged (-16). 02458_ Penetrated by Slug. 02459_ Slammed into Wall. 02459_ X0-1V1's Piety Tracker destroyed. 02459_ System corrupted by crushing effect (+4). 02459_ Imp. Targeting Computer broken. 02459_ Destabilizing: Short circuit. 02459_ Destabilizing: Core damaged (-22). 02460_ Slammed into Wall. 02460_ Destabilizing: System interference. 02460_ Adv. Terrain Scan Processor temporarily disabled. 02460_ Destabilizing: System corrupted (+1). 02461_ Slammed into Wall. 02461_ Destabilizing: Core damaged (-16). 02461_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ###########??############???????????????? | | ""## # # #?????????????? | | #### # # #?????????????? | | #??# # ! # #?????????????? | | ???? # # #?????????????? | | ???? # # !#?????????????? | | ???? # # #?????????????? | | ???? # # #?????????????? | | ???? ??# # #?????????????? | | ?????????# ?# ??????????????? | | ?????????# ???# !] ????????????????? | | ???# ????# ?????# ]] ??????????????????? | | ???# ??? ????????? ????????????????????? | | ???# ###+#############;####??????????????????? | | ???# #??????????????????? | | ???+ r #??????????????????? | | ???# #??????????????????? | | ???# s #??????????????????? | | ???# ##?????????????????? | | ???#########+#######+#### h T#?????????????????? | | ?????????????????? #??#@ sk #?????????????????? | | ???????????????? """ #??# ##?????????????????? | | ??????????????"" """ #??# #???#??????????????? | | ?????????????""" """ #??# #?? ??????????????? | | ????????????? "" "" #??# #??"""?????????????? | | ??????????????"" "" #??# #?""""?????????????? | | ???????????????? ? #??# #?"""" ????????????? | | ??????????????????####### # """" ????????????? | | ?????????????? # """" "???????????? | | ????????????? ^ ^+ """" "???????????? | | ?????????????? # ???????? | | ?????????????? # ??????? | | ??????????????? ^ #? #?????? | | ??????????????+### ########? #?????? | | ?????????????????# ?????????? #?????? | | ?????????????????# ???????????###########?????? | | ?????????????????# ???????????????????????????? | | ?????????????????+ ????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 1000 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 52% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedWarpDistortion Manual? 0 Play Time 00:22:31 Cumulative 481.0 hours Start 2026.06.23 @ 07:40:38 End 2026.06.23 @ 08:04:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfc70c9a-ce62-425a-ad00-0717ab9a7d7d