Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.21 @ 16:16:13 Player: Minty Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3134) 3134 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 7247 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 308 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Large Battery (200) Compact Matter Pod (150) Particle Charger Improved Power Shielding Hardened Medium Armor Plating Shield Generator Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Utility Shielding Weapon Shielding System Shield > --- WEAPON ----------- Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aerolev Unit Aerolev Unit Large Battery Particle Charger Particle Charger Hardened Medium Armor Plating Shield Generator Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 87 | . 6 3 23 19 15 13 8 Power 8 | . . 1 2 1 2 2 . Engine 8 | . . 1 2 1 2 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | . 3 1 5 5 3 6 3 Treads 4 | . 1 1 . 2 . . . Leg . | . . . . . . . . Wheel 8 | . 2 . 2 3 1 . . Hover 11 | . . . 3 . 2 6 . Flight 3 | . . . . . . . 3 Utility 29 | . 1 1 7 8 5 4 3 Device 13 | . 1 . 2 4 3 1 2 Storage 4 | . . 1 1 . . 1 1 Processor 1 | . . . . 1 . . . Hackware 2 | . . . 1 . . 1 . Protection 9 | . . . 3 3 2 1 . Artifact . | . . . . . . . . Weapon 24 | . 2 . 9 5 5 1 2 Energy Gun 5 | . . . 4 1 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 11 | . 1 . 2 1 5 1 1 Ballistic Cannon 4 | . 1 . . 3 . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 8 | . . . 3 1 3 1 . Corrupted Parts 5 | . . . 2 2 1 . . System Corruption 15 | . . . 9 5 1 . . Parts Lost 36 | . . 1 3 4 5 4 19 Power 3 | . . . 1 . . 1 1 Propulsion 15 | . . . 2 2 1 2 8 Utility 9 | . . . . 2 2 1 4 Weapon 9 | . . 1 . . 2 . 6 Highest Loss Streak 9 | . . 1 3 2 3 3 9 To Critical Strikes . | . . . . . . . . Average Backups 11 | . 7 10 7 14 14 14 12 Power . | . 1 1 . . . 1 . Propulsion 1 | . 3 1 . . 3 3 . Utility 5 | . 1 6 5 6 4 5 7 Weapon 3 | . 1 1 1 7 6 4 4 Tool/Special . | . . . . . . . . Unused Backups 23 | . 5 1 6 1 1 4 5 Power 2 | . 1 . 1 . . . . Propulsion 3 | . 1 1 . . . 1 . Utility 6 | . 1 . 4 . . . 1 Weapon 12 | . 2 . 1 1 1 3 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 85 85 86 91 97 88 60 Engine 10 | . 14 14 10 9 9 6 6 Treads 4 | . . 26 2 1 . . . Leg 2 | . 22 . . . . . . Wheel 7 | . 5 1 10 11 17 . . Hover 5 | . . . 6 . . 29 5 Flight 1 | . . . . . . . 13 Device 7 | . . . 8 13 9 2 11 Storage 9 | . 14 14 8 9 9 7 7 Hackware 2 | . . . 6 . . 3 . Protection 10 | . . . 7 16 25 18 6 Energy Gun 10 | . 14 14 14 14 6 . . Ballistic Gun 8 | . 11 10 5 . 19 16 1 Ballistic Cannon 2 | . 2 4 1 11 . . . Peak Build Rating 44 | . 7 8 19 28 31 44 38 Average Rating 18 | . 6 6 13 21 27 38 23 On Entrance 17 | 6 6 6 7 19 28 28 38 Naked Turns . | . . . . . . . . Heaviest Build 58 | 14 16 32 44 58 50 48 38 Greatest Support 40 | 20 20 40 40 40 20 39 40 Greatest Overweight (x) 15 | . . . 2 15 4 1 3 Average Overweight (x) . | . . . . 3 2 . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 Average Capacity 12 | . 8 13 8 15 15 15 14 Most Carried 15 | . 8 12 15 15 15 15 14 Average Carried 11 | . 7 10 7 14 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 8 Final Carried 15 | 6 8 11 15 15 15 13 8 Class Distribution -------------------- 48% | Mutant 24% | Tank 7% | Scavenger-Mutant 5% | Commander-Tank 5% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 2979 | 191 144 141 482 460 663 393 505 Remotely . | . . . . . . . . Salvage Created 3902 | . 243 166 866 593 873 871 290 Parts 244 | . 13 20 66 17 52 53 23 Haulers Intercepted 8 | . 1 . 2 2 3 . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 24 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 80 | . 6 9 13 12 13 16 11 Melee 4 | . . . . . . . 4 Guns 49 | . 6 6 10 1 13 11 2 Cannons 10 | . . 3 . 7 . . . AOE 16 | . . . 3 4 . 4 5 Classes Destroyed 13 | . 3 1 7 1 . . 1 Worker 6 | . . . 3 1 2 . . Builder 3 | . . . 1 . 2 . . Tunneler 3 | . . 2 1 . . . . Hauler 8 | . 1 . 2 2 3 . . Recycler 4 | . . . 1 1 . 2 . Mechanic 1 | . . . 1 . . . . Operator 3 | . . . 2 . 1 . . Watcher 6 | . . . 4 . . 2 . Swarmer 27 | . 1 9 2 . 3 6 6 Grunt 38 | . 5 . 8 9 7 5 4 Sentry 11 | . . . 3 2 3 3 . Hunter 3 | . . . . 1 . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 13 | . 3 3 5 4 13 4 8 Combat Bots Only 8 | . 3 3 3 4 7 4 8 Max Kills in Single Turn 4 | . 2 2 2 2 2 4 2 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . 1 2 . 4 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 618 | . 69 34 53 66 51 153 192 Missed 186 | . 29 12 12 13 11 59 50 Damage Taken 5195 | . 453 174 634 845 573 1120 1396 Core 1114 | . 96 26 180 33 79 148 552 Absorbed by Shields 20 | . . . . . 20 . . Redirected to Shielding 203 | . . . . 17 81 70 35 Regen/Repaired (Parts) 342 | . . . 300 42 . . . Core Remaining (%) 71 | 100 . 51 55 . 79 . . Volleys Fired 238 | . 35 14 57 38 46 35 13 Largest 3 | . 2 2 3 3 3 3 3 Hottest 135 | . 80 80 113 135 135 76 76 Shots Fired 540 | . 70 26 106 105 126 86 21 Gun 446 | . 65 19 101 32 126 85 18 Cannon 81 | . 5 7 . 69 . . . Launcher 13 | . . . 5 4 . 1 3 Special . | . . . . . . . . Kinetic 326 | . 35 14 32 69 77 85 14 Thermal 61 | . 35 12 14 . . . . Explosive 13 | . . . 5 4 . 1 3 Electromagnetic 140 | . . . 55 32 49 . 4 Robot Hit Streak 12 | . 5 6 7 6 9 12 10 Robot Miss Streak 6 | . 5 2 6 4 5 5 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 2 1 . 2 1 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 Shots Hit Robots 348 | . 36 17 69 63 76 58 29 Core Hits 211 | . 15 11 47 35 41 43 19 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 3 1 1 4 . 1 2 Burn 4 | . 2 1 1 . . . . Destroy 1 | . . . . . . 1 . Blast 5 | . 1 . . 4 . . . Sever 2 | . . . . . . . 2 Melee Attacks 18 | . . . 2 . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 2 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7791 | . 593 227 1451 1702 1368 1226 1224 Guns 4404 | . 520 177 929 349 1297 923 209 Cannons 926 | . 73 49 . 804 . . . Explosions 1813 | . . . 522 549 66 192 484 Melee 531 | . . . . . . . 531 Ramming 117 | . . 1 . . 5 111 . Kinetic 3271 | . 331 125 193 804 743 923 152 Thermal 808 | . 262 101 211 118 66 . 50 Explosive 1482 | . . . 425 431 . 192 434 Electromagnetic 1582 | . . . 622 349 554 . 57 Impact . | . . . . . . . . Slashing 531 | . . . . . . . 531 Piercing . | . . . . . . . . Highest Corruption 20 | . 2 2 9 13 20 2 2 Average Corruption 7 | . 2 2 7 8 17 2 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 76 | . . 10 20 7 31 . 8 Message Errors 15 | . . 2 6 . 5 . 2 Matter Fused 14 | . . 2 3 1 5 . 3 Heat Flow Errors 12 | . . 2 1 1 7 . 1 Energy Discharges 12 | . . . 5 3 2 . 2 Data Loss (minor) 7 | . . 2 2 1 2 . . Data Loss (major) 3 | . . . 1 . 2 . . Misfires 2 | . . 1 . . 1 . . Alerts 4 | . . 1 1 . 2 . . Misdirections 1 | . . . . . 1 . . Weapon Failures 6 | . . . 1 1 4 . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . 23 13 . 5 . Projectiles 10 | . . . . 10 . . . Explosions 26 | . . . 23 3 . . . Melee 5 | . . . . . . 5 . Knockbacks 8 | . . . . 6 . 2 . Impact 2 | . . . . . . 2 . Kinetic 6 | . . . . 6 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 162 | . . . 105 . 2 55 . Shots 3 | . . . 3 . . . . Rammed 11 | . . 1 1 . 1 8 . Targets Rammed 11 | . . 1 1 . 1 8 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 466 | . 132 181 243 466 271 194 178 Average Temperature 74 | . 37 49 55 154 75 63 30 Received Heat Transfer 1752 | . 219 . 234 450 252 351 246 Effects 3 | . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . Damage (major) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 10 | . . . 4 3 2 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 2 1 . . . . Heat Transferred 2002 | . 925 370 457 150 50 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 3 2 1 . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Maximum Alert Level 2 | . . . . 1 1 2 . Low Security (%) 72 | . 100 100 100 54 39 6 . Level 1 24 | . . . . 45 60 64 . Level 2 3 | . . . . . . 29 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 538 | . 95 70 170 251 394 538 . Initial 175 | . . 36 24 53 87 175 . Average 120 | . 22 18 66 145 206 353 . Influence Increases 3224 | . 215 220 512 474 885 658 260 Destroy 0b10 Robot/C 1860 | . 120 180 260 240 500 340 220 Destroy 0b10 Robot/NC 180 | . 5 10 75 20 50 20 . Destroy Leader 480 | . 22 30 92 64 128 104 40 Allied During Kill 168 | . . . . . 161 7 . Successful Hack 53 | . 7 . 7 . 24 15 . Disable Machine 45 | . . . 30 15 . . . Destroy Structure 93 | . 1 . 48 30 7 7 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 330 | . 60 . . 90 15 165 . Influence Decreases 2335 | . 120 194 407 318 586 290 420 Time Decay 1625 | . 120 184 377 278 246 190 230 Lost Part 360 | . . 10 30 40 50 40 190 Lost Ally 200 | . . . . . 140 60 . Purge Threat 150 | . . . . . 150 . . Squads Dispatched 23 | . 2 . 5 2 4 10 . Investigation 10 | . 1 . 1 1 2 5 . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 4 1 1 2 . Assault . | . . . . . . . . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 12 | . . . 3 2 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 19 9 29 21 29 37 13 Peak Tracking Total 9 | . 6 3 6 6 5 9 4 Tactical Retreats 11 | . 2 . . 3 1 5 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 8 | . 1 . 1 4 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled 4 | . 1 . 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed 26 | . 4 . 4 3 7 8 . Terminals 19 | . 3 . 2 2 6 6 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . 2 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 90 | . 12 . 15 10 31 22 . Successful 43 | . 6 . 10 4 16 7 . Failed 46 | . 6 . 5 6 14 15 . Catastrophic 12 | . . . . 1 8 3 . Database Lockouts 1 | . . . . . 1 . . Manual 35 | . 2 . 2 8 9 14 . Terminals 64 | . 10 . 5 7 29 13 . Fabricators 4 | . . . . . . 4 . Repair Stations 13 | . . . 10 3 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . 2 5 . Terminal Hacks 27 | . 5 . 2 2 14 4 . Record 4 | . 1 . 2 . 1 . . Part Schematic 1 | . . . . . . 1 . Robot Schematic 2 | . . . . . 2 . . Prototype ID Bank 4 | . 1 . . . 3 . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Alert Level 7 | . 1 . . 1 3 2 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . . . . . 3 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . . . 8 1 . . . Scan Component 5 | . . . 4 1 . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . 1 1 1 . Terminals 2 | . 1 . . . 1 . . Botnet 1 | . . . . . 1 . . Disrupt 1 | . 1 . . . . . . Fabricators 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 4 . 4 2 6 8 . Full Trace Events 9 | . 1 . 2 . 3 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 31 | . . . . . . 31 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 4 | . . . 4 . . . . Time 122 | . . . 122 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . check_alert 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 3 . Highest-Rated Group 173 | . . . . . 173 61 . Highest-Rated Ally 29 | . . . . . 29 29 . Total Orders . | . . . . . . . . Ally Attacks 96 | . . . . . 83 13 . Total Damage 1137 | . . . . . 965 172 . Kills 15 | . . . . . 14 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Active Infowar (turns) 913 | . 15 . 457 224 41 . 176 Terrain 400 | . . . . 224 . . 176 Traps 41 | . . . . . 41 . . Seismic 457 | . . . 457 . . . . ECM 15 | . 15 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 4016 | . 386 621 962 616 537 397 497 Spaces Moved 2740 | 1 236 361 671 281 308 490 392 Core 55 | . . . . 9 . . 46 Treads 390 | . . 338 40 12 . . . Legs 178 | 1 177 . . . . . . Wheels 1071 | . 59 23 421 260 308 . . Hover 809 | . . . 210 . . 490 109 Flight 237 | . . . . . . . 237 Fastest Speed 34 | 120 80 80 56 110 95 34 40 Average Speed 103 | 120 110 154 92 150 110 50 101 Slowest Speed 800 | 120 120 160 176 800 140 102 275 Overloaded Moves 210 | . . . . . . 210 . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 54 91 44 24 63 21 56 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . 53 28 4 6 12 Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 102 | . . . 53 27 4 6 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 3457 | . 290 399 930 391 415 590 442 Wait 177 | . 8 8 107 23 16 11 4 Move 2733 | . 235 360 670 280 307 489 392 Hop . | . . . . . . . . Pick Up 62 | . 3 6 27 9 10 3 4 Fast Attach 32 | . 1 1 8 7 2 7 6 Attach 39 | . . 3 13 5 4 10 4 Detach 20 | . 1 1 6 1 . 10 1 Swap 65 | . 5 1 15 15 18 9 2 Drop 62 | . 2 4 24 13 11 8 . Fire 238 | . 35 14 57 38 46 35 13 Melee 18 | . . . 2 . . . 16 Ram 10 | . . . 1 . 1 8 . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 455 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | Discovered new exit (range 15) 876 | -10/Mines | Learned Materials terminal intel 1003 | -10/Mines | Discovered new exit (range 3) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -9/Materials | Loaded intel: 12 terminal locations 1238 | -9/Materials | Repaired Lrg. Storage Unit 1405 | -9/Materials | Lost 3 parts (1p2n) 1466 | -9/Materials | Repaired Rocket Launcher 1548 | -9/Materials | Repaired EM Shotgun 1764 | -9/Materials | Repaired Shield Generator 1932 | -9/Materials | Build established: Tank 1965 | -9/Materials | Discovered new exit (range 4) 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | System corruption reached 10% 2514 | -8/Materials | Discovered new exit (range 9) 2586 | -8/Materials | Entered Storage 2587 | -8/Storage | Identified exit to Recycling 2740 | -8/Storage | Lost 3 parts (1n2w) 2744 | -8/Storage | Destroyed 7 combat bots 2864 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2990 | -8/Storage | Garrison activated, responded to threat 3045 | -8/Storage | Lost 6 allies 3083 | -8/Storage | Discovered new exit (range 16) 3085 | -8/Storage | Central database locked down 3123 | -8/Storage | Entered Factory 3123 | -7/Factory | Accompanied by 3 allies 3123 | -7/Factory | Evolved 2 slots: Propulsion x2 3158 | -7/Factory | Discovered new exit (range 9) 3215 | -7/Factory | Identified exit to Lower Caves 3273 | -7/Factory | Discovered new exit (range 10) 3404 | -7/Factory | Garrison activated, responded to threat 3420 | -7/Factory | Fabricated Weight Redist. System (x2) 3503 | -7/Factory | Garrison activated, responded to threat 3520 | -7/Factory | Entered Lower Caves 3561 | -7/Lower Caves | Spotted B-75 Beast 3573 | -7/Lower Caves | Encountered a Warlord checkpoint 3578 | -7/Lower Caves | Destroyed 8 combat bots 3588 | -7/Lower Caves | Lost 8 parts (1p3n4w) 3648 | -7/Lower Caves | Lost 5 parts (4n1w) 3743 | -7/Lower Caves | Learned location of Extension (-5) 3933 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3955 | -7/Lower Caves | Core integrity fell below 50% 3975 | -7/Lower Caves | Core integrity fell below 20% 4005 | -7/Lower Caves | Lost 9 parts (1p3n4u1w) 4017 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03931_ Found Sml. Storage Unit. 03931_ Found 66 Matter. 03932_ Acquired 65 matter. 03933_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03933_ Acquired Sml. Storage Unit. 03942_ Mak. Flight Unit destroyed. 03943_ VTOL Module destroyed. 03944_ P-60 Hacker destroyed. 03948_ Gravmag System fries itself beyond repair. 03950_ System Restoration Module destroyed. 03954_ Hvy. Ion Engine destroyed. 03959_ Y-54 Guardian Lgt. Treads severed. 03960_ Target Analyzer fries itself beyond repair. 03962_ Shock Rifle fries itself beyond repair. 03967_ Utility Shielding destroyed. 03967_ Weight Redist. System destroyed. 03967_ Imp. Terrain Scanner destroyed. 03972_ Y-54 Guardian Lgt. Treads severed. 03974_ Great Axe destroyed. 03978_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????????????? ????# ### ### | | ???????????????????????? ?????###### #?? | | ???????????????????????? ????????# ### #?? | | ???????????????????????? ? ??????# #?# #?? | | ??????????????????????#? ????????## ### ### | | ?????????????#??????????# ????????# ## | | ???????????????????????## ????????# ?# | | ???????????????????????# ?????????# ?###### | | ????????????????#???#??# ?????????? ??????## | | ?????????????????#?????# #???????#??# ??###?# | | ???????????????????????# #??????????# #?## ### | | ???????????????????????# #??????????# ### ### | | ????????????????????????#/ #???????#### ## | | ???????????????????#????#!Y#####??## # | | ?????????????????????####/= #?## #### | | ?????????????????????# !/* ### #### | | ?????????????????#???# % ## | | ?????????????????????#! ## ## ###### | | ??????????############% ## !############????## ## | | ??????????# [! ## %###????????????#?# ## | | ????????## #; # ##?????????????# ## | | ???????## ####### ####; ;###???????????#?# ## | | ??????## #???????# #??#; % #####????#????## | | ?????## #????????# #?## #????###### | | ?????# ########## ### #????## ## | | ?????# @ #????# | | ?????############### ## #????# | | ??????????????????# ### #? ??????# #### | | ??????????????????# #?# ? ????# ##?## | | ??????????????????## ##?#### ???######???# | | ??????????????#????###??????#######??????????#?## | | ???????????????????????????????????????#??#?##??## | | ?????????????????????????#???#??#??????#?????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 58 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Weight Redist. System | x2 | -7/Factory Repaired ---------- Lrg. Storage Unit | 48% | -9/Materials Rocket Launcher | 35% | -9/Materials EM Shotgun | 6% | -9/Materials Shield Generator | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipMultinovaReactor Manual? 0 Play Time 00:37:24 Cumulative 993.3 hours Start 2025.04.21 @ 15:30:37 End 2025.04.21 @ 16:16:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1218 Rogue 936 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a585d2e-eca5-4f0f-b81d-58caed0f0215