Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 22:23:49 Player: epb Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2171) 2171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 4635 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 110 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 57/100 System Corruption 1% Temperature Cool (14) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (10) --- Improved Ion Engine High-capacity Storage Unit Microactuators Microactuators Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Microactuators Microactuators > --- WEAPON ----------- High-powered Shotgun Flail > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Microactuators Rocket Launcher Improved Datajack Improved Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Microactuators Storage Medium Storage Unit Processor Signal Interpreter Weapon Flail Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 69 | 7 3 7 11 26 15 Power 11 | 1 . 2 2 3 3 Engine 10 | 1 . 2 2 3 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | 2 . 3 5 14 4 Treads . | . . . . . . Leg 28 | 2 . 3 5 14 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 1 7 1 Device 6 | . . . . 5 1 Storage 6 | 1 2 . 1 2 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 3 . 2 3 2 7 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 3 . 1 2 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 2 2 3 16 Power 6 | . . . 1 1 4 Propulsion 8 | . . . 1 2 5 Utility 3 | . . . . . 3 Weapon 6 | . . 2 . . 4 Highest Loss Streak 7 | . . 2 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 95 98 97 76 Engine 9 | . 14 14 10 7 4 Leg 32 | . 28 28 43 35 25 Device 9 | . . . . 17 15 Storage 10 | . 14 14 11 9 9 Processor 10 | . 12 14 11 9 9 Energy Gun 1 | . . 3 4 . . Ballistic Gun 11 | . 28 21 11 7 1 Impact Weapon 6 | . . . 6 9 8 Naked Turns . | . . . . . . Heaviest Build 51 | 14 14 14 22 51 24 Greatest Support 80 | 20 20 20 40 80 70 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 8 10 20 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 2 7 8 10 10 9 Average Carried 7 | . 5 7 7 9 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 2 7 8 9 9 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Matter Collected 1513 | 228 245 213 237 353 237 Remotely . | . . . . . . Salvage Created 2463 | . 304 328 386 754 691 Parts 132 | . 18 15 26 29 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Combat Hostiles Destroyed 53 | . 9 6 12 12 14 Melee 6 | . . . 1 3 2 Guns 28 | . 9 6 11 2 . Cannons 1 | . . . . 1 . AOE 6 | . . . . . 6 Classes Destroyed 13 | . 2 3 1 4 3 Worker 3 | . . . . 3 . Builder 6 | . . . . 1 5 Tunneler 1 | . . 1 . . . Recycler 4 | . . 1 . 1 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . . . . 3 . Swarmer 7 | . 3 . 4 . . Grunt 29 | . 6 5 4 7 7 Duelist 1 | . . . . . 1 Sentry 13 | . . . 4 4 5 Hunter 2 | . . . . 1 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | . 4 2 4 5 6 Combat Bots Only 5 | . 4 2 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Damage Taken 3750 | . 435 312 487 605 1911 Core 841 | . 91 75 112 119 444 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 33 72 . . Volleys Fired 154 | . 30 52 37 15 20 Largest 2 | . 2 2 2 1 1 Hottest 63 | . 40 40 63 44 33 Shots Fired 208 | . 60 71 42 15 20 Gun 187 | . 60 71 42 8 6 Cannon 7 | . . . . 7 . Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 189 | . 60 71 37 15 6 Thermal 5 | . . . 5 . . Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 12 6 16 5 4 Robot Miss Streak 5 | . 3 5 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 212 | . 39 35 42 45 51 Core Hits 98 | . 17 17 23 11 30 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 13 | . . . 1 9 3 Critical Strikes 15 | . . . 1 10 4 Smash 15 | . . . 1 10 4 Melee Attacks 90 | . . . 4 37 49 Impact 87 | . . . 4 37 46 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 14 | . . . . 9 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5707 | . 506 366 714 1716 2405 Guns 1635 | . 496 366 588 98 87 Cannons 126 | . . . . 99 27 Explosions 1133 | . . . . . 1133 Melee 2797 | . . . 120 1519 1158 Ramming 16 | . 10 . 6 . . Kinetic 1691 | . 496 366 545 197 87 Thermal 43 | . . . 43 . . Explosive 1133 | . . . . . 1133 Electromagnetic . | . . . . . . Impact 2824 | . . . 120 1519 1185 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 6 7 Message Errors 1 | . . . . 1 . Matter Fused 7 | . . . . 3 4 Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1107 | . . . 29 775 303 Projectiles . | . . . . . . Explosions 134 | . . . . . 134 Melee 973 | . . . 29 775 169 Knockbacks 19 | . . . . 13 6 Impact 12 | . . . . 7 5 Kinetic 6 | . . . . 6 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 183 | . . . . . 183 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed 4 | . 2 . 2 . . Kicked 4 | . 2 . 2 . . Crushed . | . . . . . . Highest Temperature 32 | . 2 6 28 6 32 Average Temperature 8 | . 2 6 17 5 10 Received Heat Transfer 1482 | . 222 147 159 243 711 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 23 | . . . . 17 6 Impact Corruptions 39 | . . . 2 25 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Peak Influence 427 | . 302 222 295 311 427 Initial 124 | . . 117 57 124 79 Average 161 | . 123 130 152 168 222 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 75 | 100 74 94 75 81 48 Level 1 24 | . 25 5 24 18 50 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 2 3 2 5 Investigation 6 | . 2 . 2 1 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault 2 | . . 2 . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Distress Signals 8 | . 2 3 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 19 13 16 21 25 Peak Tracking Total 7 | . 6 4 4 6 7 Tactical Retreats 7 | . . . 2 1 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Traps Triggered 6 | . 2 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Machines Accessed 7 | . . . 3 1 3 Terminals 6 | . . . 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . . . 8 2 4 Successful 7 | . . . 5 . 2 Failed 7 | . . . 3 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 10 | . . . 4 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 . 2 Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 3 1 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 28 . . Highest-Rated Ally 31 | . . 31 28 . . Total Orders . | . . . . . . Ally Attacks 29 | . . 25 4 . . Total Damage 420 | . . 376 44 . . Kills 6 | . . 6 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Turns Passed 3750 | 121 362 576 710 1181 800 Spaces Moved 1795 | 96 191 207 437 601 263 Core 33 | 9 . . . . 24 Treads . | . . . . . . Legs 1762 | 87 191 207 437 601 239 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 127 | 113 120 120 120 124 166 Slowest Speed 350 | 120 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 36 34 34 45 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . . . . . 82 Melee . | . . . . . . Projectile . | . . . . . . AOE 82 | . . . . . 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Total 2980 | 104 264 471 576 1006 559 Wait 804 | . 32 198 72 293 209 Move 1790 | 95 190 206 436 600 263 Hop . | . . . . . . Pick Up 30 | 2 5 3 7 11 2 Fast Attach 27 | 6 1 1 1 10 8 Attach 19 | . 2 1 4 5 7 Detach 5 | . 2 . . 2 1 Swap 23 | 1 . 5 6 11 . Drop 34 | . . 5 7 22 . Fire 154 | . 30 52 37 15 20 Melee 90 | . . . 4 37 49 Ram . | . . . . . . Kick 4 | . 2 . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 122 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Entered Mines 538 | -10/Mines | Excavation squad dispatched 538 | -10/Mines | A large section of the Mines collapsed 781 | -10/Mines | Core integrity fell below 50% 788 | -10/Mines | Excavation squad dispatched 880 | -10/Mines | Met a Derelict testing a Signal Generator 983 | -10/Mines | Learned location of Storage (-8) 993 | -10/Mines | Discovered new exit (range 9) 1005 | -10/Mines | Identified exit to Materials 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Accompanied by 1 ally 1060 | -9/Materials | Evolved 2 slots: Propulsion x2 1228 | -9/Materials | Build established: Scavenger-Mutant 1300 | -9/Materials | Discovered new exit (range 14) 1315 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Discovered new exit (range 16) 1769 | -9/Materials | Identified exit to Materials 1770 | -9/Materials | Entered another Materials area 1770 | -8/Materials | Evolved 2 slots: Utility x2 2820 | -8/Materials | Build established: Mutant 2909 | -8/Materials | Discovered new exit (range 14) 2914 | -8/Materials | Discovered new exit (range 8) 2934 | -8/Materials | Identified exit to Storage 2941 | -8/Materials | Identified exit to Factory 2951 | -8/Materials | Entered Storage 3272 | -8/Storage | Core integrity fell below 50% 3522 | -8/Storage | Lost 3 parts (1n1u1w) 3717 | -8/Storage | Core integrity fell below 20% 3751 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03720_ Acquired 3 matter. 03722_ Flail destroyed. 03722_ Imp. Datajack destroyed. 03723_ Acquired Lgt. Nuclear Core. 03724_ Critical hit (Burn: +37). 03725_ System corrupted: Matter fused (-9). 03727_ Imp. Titanium Leg destroyed. 03728_ Microactuators destroyed. 03728_ G-47 Trooper destroyed. 03731_ Lgt. Nuclear Core destroyed. 03734_ The unstable cave ceiling collapses. 03738_ Jacked S-10 Pest... >>parse_system Reading system data... 03739_ R-06 Scavenger collects Heat Sink. 03740_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03742_ R-06 Scavenger collects Heat Sink. 03747_ Acquired Titanium Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????############?????????????????????????????????? | | ##### """" ??????????????????????????????????? | | # """" #????????########??????????????????? | | # """" #????????#== ===#??????????????????? | | # """" #????????#== ===#??????????????????? | | # #????????# @ !#??????????????????? | | # ! #????????# !#??????????????????? | | # %"Y" #????????###s ##??????????????????? | | # """ #?????????#T #??????????????????? | | #####+#####?????????##Y #??????????????????? | | #+##### ##############Y############### ??????? | | ?????? | | ?????? | | ?????? | | ## ## #######+###### # ######+####????????? | | ?# ########??#T ## [% # """ #????????? | | ?# #?????????### ### """%== "R" =!#????????? | | "" #??????????# ## "G"[! 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""" """ #????????? | | "" #??????????#! !## """ """ """ ?????????? | | "" #??????????###### "" # """ """??????????? | | ## #???????????????# """ # ???????????? | | ?# #???????????????# #### ###???????????? | | ?# #???????????????##########???##?????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | #? ? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Melee Speed Boost 40 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyStorageSteel Manual? 0 Play Time 00:40:46 Cumulative 16.0 hours Start 2023.11.16 @ 21:43:07 End 2023.11.16 @ 22:23:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2742f77c-09c5-4d04-87d7-aa9cb1588671