Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 15:08:10 Player: PoggyBison Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (3135) 3135 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 6355 Bonus ------- High Alert Combat Kills 235 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 139/150 System Corruption 1% Temperature Cool (68) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Targeting Computer System Restoration Module > --- WEAPON (4) ------- Particle Gun Heavy Ion Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg VSS Leg Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Transmission Jammer Improved Power Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Gun Scythe > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg Improved Power Shielding High-powered Tractor Beam [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 1 2 Weapon 2 | . . . 2 . . Parts Attached 84 | 5 10 . 8 30 31 Power 9 | 1 2 . 1 3 2 Engine 4 | 1 1 . 1 1 . Core 5 | . 1 . . 2 2 Reactor . | . . . . . . Propulsion 23 | 2 2 . 4 8 7 Treads . | . . . . . . Leg 21 | . 2 . 4 8 7 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 3 . . 9 12 Device 11 | . . . . 3 8 Storage 4 | 1 1 . . . 2 Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 7 | . 1 . . 5 1 Artifact . | . . . . . . Weapon 27 | 1 3 . 3 10 10 Energy Gun 9 | . 1 . 1 4 3 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 9 | 1 2 . . 3 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 42 | . 3 . . 13 26 Power 4 | . 1 . . 1 2 Propulsion 11 | . 1 . . 3 7 Utility 15 | . 1 . . 3 11 Weapon 12 | . . . . 6 6 Highest Loss Streak 13 | . 2 . . 6 13 To Critical Strikes 1 | . . . . 1 . Average Backups 8 | 3 9 10 9 9 7 Power 1 | . 1 2 1 1 1 Propulsion 5 | 1 4 4 4 6 5 Utility 1 | . 2 3 1 1 . Weapon . | 1 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 16 | . . . 6 4 6 Power 4 | . . . . 1 3 Propulsion 6 | . . . 4 . 2 Utility 3 | . . . 2 1 . Weapon 2 | . . . . 2 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 95 100 95 96 84 Engine 1 | . 7 . 3 1 . Core 7 | . 6 14 7 7 6 Leg 22 | . 14 28 22 26 20 Wheel 1 | . 13 . . . . Device 6 | . . . . 5 14 Storage 9 | . 14 14 11 9 6 Processor 4 | . 5 14 11 3 . Protection 6 | . 4 . . 7 10 Energy Gun 4 | . 5 . 9 4 3 Ballistic Gun 17 | . 22 28 21 15 12 Ballistic Cannon 1 | . . . . 2 2 Launcher 3 | . . . 8 7 . Slashing Weapon 2 | . . . . 3 3 Peak Build Rating 42 | 5 11 11 16 33 42 Average Rating 23 | 4 8 11 12 27 32 On Entrance 12 | . 5 11 11 16 32 Avg Prop Armor Cover (%) 6 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 40 | 9 17 17 22 40 38 Greatest Support 47 | 32 32 20 23 41 47 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 Average Carried 8 | 3 9 10 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 4 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Skirmisher 11% | Scavenger-Tank 10% | Skirmisher 10% | Gunner 9% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2362 | 209 206 . 102 953 892 Remotely 235 | . . . . . 235 Salvage Created 2757 | . 279 . 207 1288 983 Parts 149 | . 9 . 7 79 54 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 63 | . 5 . 5 24 29 Melee 10 | . . . . 6 4 Guns 26 | . 4 . 1 6 15 Cannons 6 | . . . . 3 3 AOE 20 | . . . 4 9 7 Classes Destroyed 13 | . 2 . 2 6 3 Worker 5 | . . . 1 1 3 Builder 6 | . . . . 5 1 Hauler 2 | . . . . 2 . Recycler 3 | . . . . 2 1 Watcher 6 | . 2 . 1 3 . Swarmer 7 | . . . . 3 4 Grunt 34 | . 5 . 2 12 15 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 7 | . . . 3 4 . Specialist 5 | . . . . 4 1 Hunter 4 | . . . . 1 3 Programmer 4 | . . . . . 4 Best Kill Streak 10 | . 3 . 2 8 10 Combat Bots Only 8 | . 2 . 2 8 8 Max Kills in Single Turn 7 | . 1 . 2 3 7 Gunslinging 1 | . . . . . 1 Exploded 7 | . . . 2 2 7 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 600 | . 42 . 15 177 366 Missed 204 | . 7 . 9 55 133 Hits 396 | . 35 . 6 122 233 Melee 2 | . . . . . 2 Projectile 394 | . 35 . 6 122 231 Critical Strikes 12 | . . . 1 5 6 Actively Blocked 1 | . . . . . 1 Damage Taken 6109 | . 472 . 177 2046 3414 Core 1116 | . 95 . 35 281 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 396 | . 13 . . 187 196 Regen/Repaired (Parts) 130 | . . . 130 . . Core Remaining (%) 75 | 100 . 62 91 48 . Volleys Fired 154 | . 27 . 9 52 66 Largest 4 | . 2 . 4 4 4 Hottest 205 | . 70 . 110 205 198 Shots Fired 399 | . 52 . 35 162 150 Gun 311 | . 52 . 26 113 120 Cannon 61 | . . . . 31 30 Launcher 27 | . . . 9 18 . Special . | . . . . . . Kinetic 306 | . 34 . 18 120 134 Thermal 62 | . 18 . 8 20 16 Explosive 27 | . . . 9 18 . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 23 | . 14 . 23 21 9 Robot Miss Streak 8 | . 2 . 1 5 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 286 | . 39 . 28 111 108 Core Hits 189 | . 16 . 17 73 83 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 2 . . 2 4 Burn 4 | . 2 . . . 2 Destroy 1 | . . . . . 1 Blast 1 | . . . . 1 . Sever 2 | . . . . 1 1 Melee Attacks 25 | . . . . 17 8 Impact . | . . . . . . Slashing 25 | . . . . 17 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7730 | . 384 16 444 3395 3491 Guns 3280 | . 384 . 210 1118 1568 Cannons 897 | . . . . 457 440 Explosions 2894 | . . . 234 1401 1259 Melee 630 | . . . . 406 224 Ramming 29 | . . 16 . 13 . Kinetic 3441 | . 219 . 132 1258 1832 Thermal 928 | . 165 . 78 311 374 Explosive 2630 | . . . 234 1335 1061 Electromagnetic 72 | . . . . 72 . Impact . | . . . . . . Slashing 630 | . . . . 406 224 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 184 | . . . . 14 170 Projectiles 8 | . . . . 8 . Explosions 167 | . . . . 6 161 Melee 9 | . . . . . 9 Knockbacks 5 | . . . . 3 2 Impact . | . . . . . . Kinetic 4 | . . . . 2 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage 324 | . . . 68 77 179 Shots 8 | . . . 2 3 3 Rammed . | . . . . . . Targets Rammed 4 | . . 2 . 2 . Kicked 4 | . . 2 . 2 . Crushed . | . . . . . . Highest Temperature 347 | . 341 . 93 347 63 Average Temperature 93 | . 153 . 39 99 16 Received Heat Transfer 1845 | . 270 . 45 549 981 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 3 . . . 2 Heat Transferred 2003 | . 629 . 175 531 668 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 58 | 100 100 100 100 57 15 Level 1 24 | . . . . 14 62 Level 2 16 | . . . . 28 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 612 | . 90 6 142 500 612 Initial 227 | . . 6 . 51 227 Average 194 | . 35 . 41 211 358 Influence Increases 2379 | . 164 . 242 979 994 Destroy 0b10 Robot/C 1240 | . 100 . 100 480 560 Destroy 0b10 Robot/NC 115 | . 10 . 10 65 30 Destroy Leader 286 | . 24 . 42 130 90 Successful Hack 16 | . . . 5 7 4 Disable Machine 195 | . . . 15 60 120 Destroy Structure 242 | . . . 70 117 55 Lose Combat Pursuer 285 | . 30 . . 120 135 Influence Decreases 1822 | . 148 16 120 601 937 Entered New Map 354 | . . 10 . 71 273 Time Decay 1058 | . 128 6 120 400 404 Lost Part 410 | . 20 . . 130 260 Squads Dispatched 18 | . . . 2 5 11 Investigation 3 | . . . 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 9 | . . . 1 4 4 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . . 2 1 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 121 | . 13 . 8 43 57 Peak Tracking Total 15 | . 5 . 2 10 15 Tactical Retreats 10 | . 1 . . 6 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 1 4 8 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . . 3 2 1 Terminals 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 19 | . . . 9 8 2 Successful 13 | . . . 8 4 1 Failed 5 | . . . 1 3 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators 2 | . . . . . 2 Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 3 6 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . 6 . . Scan Component 4 | . . . 4 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 2 3 . Retrieve Study 5 | . . . 2 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 3 1 1 Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 5 | . . . 2 3 . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1791 | . 174 243 364 422 588 Optics 888 | . 174 243 364 107 . Terrain 903 | . . . . 315 588 Jamming 151 | . . . . . 151 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3073 | 48 400 243 364 1049 969 Spaces Moved 1870 | 36 252 201 225 648 508 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs 1711 | . 130 201 225 648 507 Wheels 155 | 33 122 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 105 95 95 Average Speed 112 | 95 110 120 112 118 105 Slowest Speed 300 | 100 120 120 120 183 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 44 37 20 52 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 280 | . . . 72 138 70 Melee . | . . . . . . Projectile 11 | . . . . 5 6 AOE 269 | . . . 72 133 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2503 | 47 329 202 321 802 802 Wait 260 | . 30 . 55 18 157 Move 1865 | 35 251 200 224 647 508 Hop . | . . . . . . Pick Up 45 | 7 7 . 11 11 9 Fast Attach 46 | 5 3 . 2 17 19 Attach 26 | . 3 . 1 8 14 Detach 4 | . 1 . . . 3 Swap 28 | . 4 . 7 10 7 Drop 46 | . 3 . 12 20 11 Fire 154 | . 27 . 9 52 66 Melee 25 | . . . . 17 8 Ram . | . . . . . . Kick 4 | . . 2 . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 18) 449 | -10/Materials | Entered Mines 525 | -10/Mines | Discovered new exit (range 8) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Weapon x2 773 | -9/Materials | Repaired Lgt. Assault Rifle 897 | -9/Materials | Repaired Aluminum Leg+ 1022 | -9/Materials | Discovered new exit (range 13) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -8/Materials | Lost 5 parts (1p4w) 1769 | -8/Materials | Destroyed 8 combat bots 1866 | -8/Materials | Lost 6 parts (3n1u2w) 2067 | -8/Materials | Central database locked down 2072 | -8/Materials | Core integrity fell below 50% 2095 | -8/Materials | Discovered new exit (range 10) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x2 2605 | -7/Factory | Fabricated Kinecellerator (x2) 2646 | -7/Factory | Garrison activated, responded to threat 2718 | -7/Factory | Cargo convoy interrupted 2761 | -7/Factory | Core integrity fell below 50% 2777 | -7/Factory | Lost 13 parts (1p4n4u4w) 2893 | -7/Factory | Core integrity fell below 20% 2903 | -7/Factory | Destroyed 8 combat bots 2905 | -7/Factory | First assault squad dispatched 2917 | -7/Factory | Lost 5 parts (1p2n2u) 3074 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02971_ Acquired 35 matter. 02971_ U-05 Engineer lays Concrete. 02973_ Acquired Gauss Rifle. 02974_ The unstable cave ceiling collapses. 02975_ U-05 Engineer builds a Wall. 02977_ Acquired Targeting Computer. 02978_ The unstable cave ceiling collapses. 02979_ U-05 Engineer builds a Wall. 02979_ U-05 Engineer lays Concrete. 02981_ Acquired 5 matter. 02981_ U-05 Engineer lays Concrete. 02982_ Extracted 50 matter. 02984_ Acquired 23 matter. 02986_ Acquired 5 matter. 02989_ U-05 Engineer lays Concrete. 03012_ Dropped Assault Rifle. 03017_ Acquired Hvy. Ion Cannon. 03018_ Imp. Power Shielding destroyed. 03071_ Imp. Heat Sink destroyed. 03072_ Slug penetrates Y-54 Guardian. 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Assault Rifle | 11% | -9/Materials Aluminum Leg | 34% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchUltimateCleaver Manual? 0 Play Time 01:09:09 Cumulative 56.1 hours Start 2026.02.13 @ 17:13:49 End 2026.02.18 @ 15:08:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5503adb-872f-4e4f-a7d7-3696cfcfe3b0