Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 09:59:26 // Winter2019/RPGLIKE Player: boggy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (98) 490 Value Destroyed (2310) 2310 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 4486 Bonus ------- High Alert Combat Kills 686 Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 253/280 System Corruption 8% Temperature Cool (9) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON (6) ------- Medium Laser Medium Laser Medium Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser Medium Laser Grenade Launcher > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 10 | 4 2 4 Power . | . . . Propulsion 1 | . 1 . Utility 4 | 1 1 2 Weapon 5 | 3 . 2 Parts Attached 26 | 7 9 10 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 1 1 2 Treads . | . . . Leg . | . . . Wheel 4 | 1 1 2 Hover . | . . . Flight . | . . . Utility 6 | 2 . 4 Device 2 | 2 . . Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 3 8 2 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 92 78 Engine 9 | . 10 7 Wheel 15 | . 16 15 Device 19 | . 22 15 Processor 1 | . . 3 Protection 3 | . . 6 Energy Gun 18 | . 16 19 Ballistic Gun 11 | . 20 2 Launcher 5 | . 5 5 Naked Turns . | . . . Heaviest Build 25 | 11 16 25 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 66% | Gunner 20% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Gunner | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2018 | 348 643 1027 Remotely . | . . . Salvage Created 2420 | 369 511 1540 Parts 199 | 38 51 110 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | . 14 35 Guns 29 | . 12 17 AOE 19 | . 2 17 Classes Destroyed 12 | 3 5 4 Worker 17 | 4 4 9 Builder 3 | . . 3 Tunneler 10 | 9 1 . Hauler 6 | . 2 4 Recycler 3 | 1 . 2 Operator 3 | . 1 2 Watcher 7 | . 3 4 Swarmer 9 | . 6 3 Grunt 29 | . 8 21 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 8 | . . 8 Best Kill Streak 13 | 5 4 13 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 3 | 1 3 3 Gunslinging 1 | . 1 . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 202 | . 48 154 Missed 58 | . 8 50 Damage Taken 2320 | . 559 1761 Core 1767 | . 437 1330 Absorbed by Shields . | . . . Redirected to Core 1400 | . 360 1040 Ignored by Resistances 94 | . . 94 Core Remaining (%) 93 | 100 87 . Volleys Fired 258 | 26 106 126 Largest 4 | 3 4 4 Hottest 180 | 100 150 180 Shots Fired 843 | 70 382 391 Gun 764 | 70 358 336 Cannon . | . . . Launcher 79 | . 24 55 Special . | . . . Kinetic 275 | 26 221 28 Thermal 489 | 44 137 308 Explosive 79 | . 24 55 Electromagnetic . | . . . Robot Hit Streak 13 | 11 6 13 Robot Miss Streak 7 | 6 7 5 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 246 | 36 56 154 Core Hits 163 | 15 32 116 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 14 | . . 14 Burn 14 | . . 14 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5258 | 429 1005 3824 Guns 3025 | 429 688 1908 Cannons . | . . . Explosions 2221 | . 312 1909 Melee . | . . . Ramming 12 | . 5 7 Kinetic 946 | 163 576 207 Thermal 2079 | 266 112 1701 Explosive 2221 | . 312 1909 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 30 | . 21 9 Projectiles . | . . . Explosions 30 | . 21 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 234 | . 145 89 Shots 14 | . 6 8 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 245 | 100 214 245 Average Temperature 41 | 30 42 111 Received Heat Transfer 702 | . 174 528 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 13 | . . 13 Heat Transferred 6866 | 600 286 5980 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 1537 | 70 695 1537 Initial 245 | . . 245 Average 575 | 38 339 998 Maximum Alert Level 4 | . 2 4 Low Security (%) 28 | 100 32 . Level 1 16 | . 27 10 Level 2 25 | . 39 19 Level 3 7 | . . 18 Level 4 21 | . . 51 Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 2 6 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 75 | . 19 56 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 40 | . 24 16 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 6 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 15 7 Successful 10 | . 6 4 Failed 12 | . 9 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Prototype ID Bank 2 | . 2 . Branch Access Points 2 | . 1 1 Locate Traps 2 | . 1 1 Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2984 | 439 1276 1269 Spaces Moved 2126 | 118 1040 968 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 2122 | 114 1040 968 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 84 | 82 85 82 Slowest Speed 95 | 95 95 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 58 | 5 94 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 19 | . 19 . Terrain Destroyed 676 | . 269 407 Melee . | . . . Projectile . | . . . AOE 676 | . 269 407 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2732 | 402 1183 1147 Wait 253 | 252 . 1 Move 2124 | 117 1039 968 Hop . | . . . Pick Up . | . . . Fast Attach 23 | 7 8 8 Attach . | . . . Detach 1 | . . 1 Swap 4 | . 1 3 Drop 12 | . 7 5 Fire 258 | 26 106 126 Melee . | . . . Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 55 | . 21 34 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x3) 18 | -11/Scrapyard | Discovered new exit (range 15) 440 | -11/Scrapyard | Entered Materials 441 | -10/Materials | Build established: Gunner 579 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Discovered new exit (range 11) 933 | -10/Materials | Reached level 2 1004 | -10/Materials | Upgraded with Propulsion slot (x1) 1004 | -10/Materials | Upgraded with Utility slot (x1) 1028 | -10/Materials | Discovered new exit (range 14) 1331 | -10/Materials | Discovered new exit (range 10) 1344 | -10/Materials | Reached level 3 1716 | -10/Materials | Entered another Materials area 1718 | -9/Materials | Reached level 4 1744 | -9/Materials | Upgraded with Utility slot (x1) 1744 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Reached level 5 1939 | -9/Materials | Upgraded with Utility slot (x1) 2034 | -9/Materials | Discovered new exit (range 9) 2232 | -9/Materials | Reached level 6 2323 | -9/Materials | Core integrity fell below 50% 2344 | -9/Materials | Reached level 7 2365 | -9/Materials | Destroyed 9 combat bots 2437 | -9/Materials | Build established: Scavenger-Tank 2516 | -9/Materials | First assault squad dispatched 2597 | -9/Materials | Discovered new exit (range 3) 2645 | -9/Materials | Crushed by falling debris 2648 | -9/Materials | Core integrity fell below 20% 2649 | -9/Materials | Reached level 8 2683 | -9/Materials | Lost 3 parts (1n1u1w) 2714 | -9/Materials | Upgraded with Weapon slot (x2) 2950 | -9/Materials | Build established: Tank 2985 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Broken Aluminum Leg. 02976_ G-47 Trooper suffers critical hit (Burn). 02978_ G-47 Trooper heat damages Imp. Heat Sink. 02978_ K-01 Serf collects debris. 02980_ System corrupted: Energy discharge (-69). 02980_ G-47 Trooper heat damages Particle Gun. 02980_ G-47 Trooper overheating. 02981_ G-47 Trooper heat damages Particle Gun, Broken Aluminum Leg, Lgt. Nuclear Core, Aluminum Leg. 02981_ G-47 Trooper overheating. 02982_ K-01 Serf collects debris. 02982_ G-47 Trooper overheating. 02983_ Destroyed Lgt. Nuclear Core. 02983_ Destroyed Broken Aluminum Leg. 02983_ G-47 Trooper overheating. 02984_ C-30 ARC bursts open, deploying its payload. 02984_ G-47 Trooper unfolds itself. 02984_ G-34 Mercenary unfolds itself. 02984_ M-13 Machinist unfolds itself. 02984_ G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | ?????????????#?????????#** #??????????????#??? | | ???????????????????????#** +?????????#???????? | | ??????????????? ???????#! #??????? ?########? | | ???????????????????????#!! #?????????# #? | | ?????????????????#?#??##!! #?????????# #? | | ??#????????????????????#!! #?????????# """#? | | ???????????????????????##### #???#?????# """#? | | ??#?#??????????????????????# #?????????# """#? | | #####??????????????????????# ##???????#?? ?? | | #?#?????????????#????#??#= #??#???##?####+#### | | #??????####???????#??#??#[*%#???????#?# | | ####?? ? ????######?#%[*#?????????# | | # ## #????? ?# #?#[* #???????#?# | | #??#????#" #?#= #????#????# ##### | | ?????????#" ### ####?#????# #???? | | ##?????###??#" ###gg # #??????# #???? | | %% ##??#?#?????#T ### g ########### #? ? | | ##???#??#??#" # g [ #???? | | # #??????????#" # #???? | | #??##########" + #???? | | # * ##???#""|"|""# # ######### ##???? | | ### = ##??# "|"|" ###### ####???## #????? | | #?# ##### ##### # ####### ##???? | | #?# % ! #########+#?#?? | | ### !%= * > # #???? | | ### =%! @ # " #???? | | ### #### #####%! # " #???? | | ### #?##########?###/= # " #???? | | ??## ###?#????????????# + #?#?? | | ???# #???##??#?????#??# # #???? | | ??## #?????#???????#### # #???? | | ?### ##???????######### * # ##??? | | #?# ########## %%k ###########???# | | ??# = = ############### | | ??# ! % # """ """ ## | | ??# ! #### * # ? """ """ ## | | #?# ########+###+# # g # """ """ ## | | ??#######???# # ###T### + ## | | ??#?????????# ####?###?# # ] ## | | ????#???????# #???###### ###########+### | | #???????????# #????#### ##### ###=#?# | | ????#???????#" #???##### #### ##%### | | ?????#??????#"""" #????# =%######### ## | | ????????????#""""" #????# ## [%% = = = | | ????????????# """ #?#??#?## ! ##### ### ### | | ????????????# + ? ?? ####+####### # #####?# | | ????????????##########?????? | # ## ###?## | | ??????????????????#????#?#?# ## ####### # | | ?????????????#?????##?????# # ## | | ??????????????#???????????## # ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 5 Resistance: TH 5 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Yrd Mat Mat Levels Raised 7 | . 2 5 XP Earned 14153 | 3000 3666 7487 XP Spent 13295 | 2975 1460 8860 Upgrades 32 | 6 4 22 Propulsion Slot 1 | . 1 . Utility Slot 4 | 1 1 2 Weapon Slot 5 | 3 . 2 Core Integrity 1 | 1 . . Heat Dissipation 14 | 1 2 11 Energy Generation 1 | . . 1 Sensor Range 4 | . . 4 KI Resistance % 1 | . . 1 TH Resistance % 1 | . . 1 Protomatter Created 715 | . 194 521 Integrity Restored 1160 | . 404 756 Core 1114 | . 358 756 Parts 46 | . 46 . Protomatter Decayed 137 | . 56 81 Game ------ Seed MolecularLaserBiocell Manual? 0 Play Time 00:27:15 Cumulative 22.0 hours Start 2024.05.12 @ 09:31:42 End 2024.05.12 @ 09:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20f48d4c-8897-457a-9123-1eea7d9439d8