Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 22:06:32 Player: TheSkyeDoctor Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 3242 Bonus ------- Follower Combat Kills 235 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Weight Redist. System Structural Scanner Trap Scanner Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Bomb Factory No. 2 GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Minigun Improved Proton Missile Launcher > --- INVENTORY -------- Weight Redist. System Structural Scanner Trap Scanner Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Bomb Factory No. 2 GAL Module [Rating: 22] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 7 4 3 11 . 1 1 Power 4 | 1 . 1 2 . . . Engine 2 | 1 . 1 . . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 1 3 . . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 2 1 3 . . . Utility 7 | 2 1 . 3 . 1 . Device 3 | 1 1 . 1 . . . Storage 2 | 1 . . . . 1 . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 1 1 3 . . 1 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 3 6 . . 8 Power 1 | . . . . . . 1 Propulsion 6 | . . 1 2 . . 3 Utility 2 | . . . 1 . . 1 Weapon 8 | . . 2 3 . . 3 Highest Loss Streak 4 | . . 3 3 . . 4 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 3 5 4 5 5 6 Power . | . 1 . . . . . Propulsion . | . . 2 1 2 . . Utility 4 | . . 1 2 3 5 6 Weapon . | . 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 6 | . . . . . 2 4 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 83 62 93 100 100 73 Core 9 | . . . 7 11 11 10 Flight 23 | . 8 25 32 33 33 10 Device 12 | . 14 14 22 22 12 10 Storage 9 | . 14 14 . . 9 11 Processor 9 | . . . 6 11 11 11 Energy Gun 5 | . 12 2 . 11 11 . Ballistic Gun 10 | . . 4 18 11 11 10 Launcher 3 | . 8 . 1 . . 8 Peak Build Rating 22 | 9 9 6 19 17 20 22 Average Rating 18 | 4 7 4 16 17 19 20 On Entrance 10 | . 9 5 5 17 17 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 24 | 15 16 14 15 13 17 24 Greatest Support 40 | 40 40 8 15 15 15 5 Greatest Overweight (x) 5 | 1 5 3 1 . 1 4 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 5 8 8 Average Capacity 7 | 6 8 8 5 5 7 8 Most Carried 8 | 5 8 7 5 5 8 8 Average Carried 7 | 1 3 5 4 5 7 8 Final Capacity 8 | 8 8 8 5 5 8 8 Final Carried 8 | 1 8 6 5 5 8 8 Class Distribution -------------------- 88% | Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 778 | 98 . 238 374 . 49 19 Remotely . | . . . . . . . Salvage Created 651 | 25 53 86 422 . . 65 Parts 48 | 4 8 5 27 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented 9 | . . . . . . 9 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 3 5 11 . . 1 Guns 14 | . 3 . 10 . . 1 AOE 6 | . . 5 1 . . . Classes Destroyed 7 | 1 1 1 3 . . 1 Tunneler 1 | 1 . . . . . . Operator 2 | . . . 2 . . . Swarmer 9 | . 3 3 3 . . . Grunt 7 | . . 2 5 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Best Kill Streak 5 | 1 3 3 5 . . 1 Combat Bots Only 5 | . 3 3 5 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 127 | . 15 34 46 . . 32 Missed 41 | . 7 11 17 . . 6 Hits 86 | . 8 23 29 . . 26 Melee 2 | . . . 1 . . 1 Projectile 84 | . 8 23 28 . . 25 Critical Strikes 1 | . . . . . . 1 Damage Taken 1515 | . 65 304 539 . . 607 Core 513 | . 9 94 91 . . 319 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 59 | 1 7 11 33 . . 7 Largest 2 | 2 1 2 2 . . 2 Hottest 90 | 90 50 90 50 . . 65 Shots Fired 90 | 2 7 14 58 1 . 8 Gun 84 | 2 7 11 55 1 . 8 Cannon . | . . . . . . . Launcher 6 | . . 3 3 . . . Special . | . . . . . . . Kinetic 62 | . . . 55 . . 7 Thermal 18 | 1 7 8 . 1 . 1 Explosive 6 | . . 3 3 . . . Electromagnetic 4 | 1 . 3 . . . . Robot Hit Streak 8 | 1 4 7 8 . . 3 Robot Miss Streak 4 | . 1 1 3 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 54 | 1 5 10 35 . . 3 Core Hits 31 | 1 3 7 19 . . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 1 . . . Burn 2 | . . 2 . . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1183 | 12 61 327 724 . . 59 Guns 784 | 12 61 102 550 . . 59 Cannons . | . . . . . . . Explosions 399 | . . 225 174 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 598 | . . . 550 . . 48 Thermal 146 | . 61 74 . . . 11 Explosive 399 | . . 225 174 . . . Electromagnetic 40 | 12 . 28 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 9 9 9 . Average Corruption 9 | . . . 9 9 9 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . 7 3 2 . Message Errors 3 | . . . 2 1 . . Matter Fused 2 | . . . 1 . 1 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . 2 . 1 . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . 6 . . . . Projectiles . | . . . . . . . Explosions 6 | . . 6 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . 25 31 . . . Shots 3 | . . 1 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 171 | 30 70 171 40 117 . 39 Average Temperature 37 | 18 36 98 14 51 . 14 Received Heat Transfer 423 | . . 132 171 . . 120 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 580 | . 185 370 . . . 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 151 | 5 60 102 151 19 . . Initial 27 | . . 7 27 19 . . Average 40 | . 25 51 56 9 . . Influence Increases 780 | 5 70 142 364 . . 199 Destroy 0b10 Robot/C 520 | . 60 100 220 . . 140 Destroy 0b10 Robot/NC 15 | 5 . . 10 . . . Destroy Leader 110 | . 10 20 60 . . 20 Allied During Kill 39 | . . . . . . 39 Successful Hack 6 | . . . 6 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 45 | . . 22 23 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 771 | 5 50 90 386 50 . 190 Entered New Map 89 | . . 13 45 31 . . Time Decay 366 | 5 50 70 140 19 . 82 Lost Part 135 | . . 7 60 . . 68 Lost Ally 40 | . . . . . . 40 Purge Threat 141 | . . . 141 . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 4 8 19 . . 8 Peak Tracking Total 4 | . 3 3 4 . . 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . 7 . . . Successful 5 | . . . 5 . . . Failed 5 | . 3 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . 3 . . . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Unreport Threat 2 | . . . 2 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 4 | . . . . 3 4 4 Highest-Rated Group 159 | . . . . 40 159 159 Highest-Rated Ally 42 | . . . . 16 42 42 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 1240 | . . . . . . 1240 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 3853 | 16 140 160 327 60 1781 1369 Terrain 3680 | 16 129 . 325 60 1781 1369 Structural 718 | . 11 160 327 60 160 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3976 | 79 140 160 327 60 1781 1429 Spaces Moved 3157 | 52 104 217 463 167 1730 424 Core 63 | 23 8 . . . . 32 Treads 63 | 29 34 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3031 | . 62 217 463 167 1730 392 Fastest Speed 34 | 50 37 37 34 34 34 100 Average Speed 112 | 119 97 40 35 34 97 332 Slowest Speed 360 | 160 300 280 114 34 114 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . 1 4 1 . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 32 34 56 45 91 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . 23 21 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 44 | . . 23 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3487 | 67 136 272 578 169 1828 437 Wait 204 | . 10 37 56 3 93 5 Move 3138 | 51 101 209 460 166 1727 424 Hop 6 | . 1 3 1 . 1 . Pick Up 28 | 8 7 2 7 . 4 . Fast Attach 5 | . . . 4 . . 1 Attach 25 | 7 2 7 9 . . . Detach 8 | . 3 3 2 . . . Swap 5 | . 2 . 2 . 1 . Drop 9 | . 3 . 4 . 2 . Fire 59 | 1 7 11 33 . . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / Exi / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Discovered new exit (range 8) 220 | -10/Materials | Entered Mines 271 | -10/Mines | Lost 3 parts (1n2w) 318 | -10/Mines | Build established: Mutant 376 | -10/Mines | Discovered new exit (range 11) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 7) 554 | -9/Materials | Lost 3 parts (2n1u) 707 | -9/Materials | Entered Mines 709 | -9/Mines | Discovered new exit (range 14) 734 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 761 | -9/Mines | Identified exit to Exiles 764 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 767 | -9/Mines | Entered Zion 814 | -7/Zion | System corruption cleaned by Quarantine Array 839 | -7/Zion | Build established: Scout 847 | -7/Zion | Discovered new exit (range 12) 928 | -7/Zion | Found Prototype Device 991 | -7/Zion | Learned location of Quarantine (-3) 1176 | -7/Zion | Found GAL Module 1233 | -7/Zion | Build established: Mutant 1314 | -7/Zion | Learned location of Armory (-3) 1423 | -7/Zion | Learned Factory emergency access door positions 1430 | -7/Zion | Learned Factory garrison access intel 1555 | -7/Zion | Given A8's code to call for help 1686 | -7/Zion | Met Imprinter 1703 | -7/Zion | Imprinted 1705 | -7/Zion | Declared Zion's savior 2548 | -7/Zion | Entered Proximity Caves 2548 | -6/Proximity Caves | Accompanied by 4 allies 2582 | -6/Proximity Caves | Lost 3 parts (2n1w) 3913 | -6/Proximity Caves | Spotted B-75 Beast 3921 | -6/Proximity Caves | Core integrity fell below 50% 3951 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 3968 | -6/Proximity Caves | Lost 4 allies 3973 | -6/Proximity Caves | Core integrity fell below 20% 3977 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- G-50 Soldier system terminally corrupted. Acquired 1 matter. Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. Carbon-fiber Leg fries itself beyond repair. Corrupted Field Laser self-destruct mechanism malfunctions. G-50 Soldier destroyed. Hvy. Laser fries itself beyond repair. Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. FH-N5E(M) destroyed. Corrupted Carbon-fiber Leg fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ? ? ## ? ###### # ##?####??#????????? | | ? ??? ##?# ??#?####### #?###??#?????????? | | # ?##?###??# ###?###### #?#??????????????? | | #??#????#?##? ?######?## ####??#???????????? | | ? ? #???#??## #??##### #####?####??????????? | | ?????????### ? #?##### # ###?##????#?#??????? | | ??????? ??#??# ####?# % ! # ###?#???#??????? | | ???????????########## [%! # # #??#???????? | | ?????????#??####?#### %%[%= ##?????????? | | ??????????#####?#?#### !=%!#### ## #??????????? | | ?????????? ????##????## ![[="#######?????????????? | | ????????????###?#######=%%%% ""##?#?? ???????????? | | ???????????#?#??###### [= % #??# ????????????? | | ??????????????????# "#"" ?????????? | | ????????????##????### ##??? ??????????? | | ?????????????#?????# # ##???? ??????????? | | ????????????#??????# # #??#? ? ???????????? | | ???????????????????## # #???# ? ????????????? | | ????????????????????## # ##??#? ??????????????? | | ??????????????? ??#??## ##??????????????????? | | ??????????????????????# # #???##??????????????? | | ??????????????????????# ## ######???????????????? | | ????????????????? ???## ##### # #???????????????? | | ?????????????????????## BB;## ##??????????????? | | ?????????????????????# BB % ##?????????????? | | ?????????????????????# #@ # ##????????????? | | ?????????????????# ## % #????????????? | | ???????????????# # ?## # ##????????????? | | ??????????????# # ??### ##?????????????? | | ??????????????# ####### ????## ##??????????????? | | ??????????????##???????##?????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Lrn. Proton Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Force Booster | -7/Zion | Archive Energy Well | -7/Zion | Archive Spear | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSwarmStorm Manual? 0 Play Time 00:28:00 Cumulative 30.9 hours Start 2026.02.18 @ 21:40:09 End 2026.02.18 @ 22:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fdb5f68-0eb8-4c49-8488-4c5c83511f1a