Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:36:13 Player: Hiredgoonthug Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (51) 255 Value Destroyed (1706) 1706 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2322) 2322 TOTAL SCORE: 12043 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 1757 Met Imprinter 300 Was Imprinted 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1600 Matter 256/300 Energy 96/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Improved Signal Interpreter Energy Mantle Advanced Hacking Suite Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Precision Matter Filter Advanced Reaction Control System Improved System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Improved Flight Unit Improved Signal Interpreter Advanced ECM Suite Improved Recalibrator Z-Drone Bay [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Zionite Phaser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . 1 . . . 3 . . . 2 . . 2 . Utility 9 | . . . 1 . . . 3 . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 110 | 6 3 1 13 . . 10 18 2 2 6 6 4 4 19 16 Power 23 | 1 1 . 4 . . 1 2 . . 4 1 1 . 5 3 Engine 3 | 1 . . 2 . . . . . . . . . . . . Core 8 | . 1 . 2 . . 1 1 . . 2 1 . . . . Reactor 12 | . . . . . . . 1 . . 2 . 1 . 5 3 Propulsion 34 | 2 . . 5 . . 5 7 . . . 4 2 1 3 5 Treads 12 | 2 . . 4 . . 5 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 3 2 1 2 1 Flight 13 | . . . 1 . . . 7 . . . 1 . . 1 3 Utility 43 | 1 2 1 2 . . 2 8 2 2 2 1 1 3 10 6 Device 27 | . . . 1 . . 1 5 2 2 . 1 . 3 9 3 Storage 3 | 1 . 1 . . . . . . . 1 . . . . . Processor 5 | . . . . . . . 2 . . 1 . 1 . 1 . Hackware 3 | . . . . . . . 1 . . . . . . . 2 Protection 5 | . 2 . 1 . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 . . 2 . . 2 1 . . . . . . 1 2 Energy Gun 2 | . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . 1 . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 2 . . 1 1 1 3 1 2 Parts Lost 49 | . . . 1 . . 2 . . . 4 3 . 9 10 20 Power 8 | . . . . . . 1 . . . 1 . . 1 3 2 Propulsion 18 | . . . 1 . . . . . . 2 2 . 4 4 5 Utility 20 | . . . . . . 1 . . . 1 1 . 3 3 11 Weapon 3 | . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 11 | . . . 1 . . 2 . . . 2 3 . 8 10 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 100 92 . 100 97 87 93 93 86 61 77 72 62 27 Core 6 | . 12 14 4 . 11 10 4 . . . 4 4 . . . Reactor 1 | . . . . . . . 1 6 6 4 . 4 4 6 1 Treads 15 | . 28 28 27 . 33 33 . . . . . . . . . Hover 1 | . . . . . . . . . . . 5 16 18 12 . Flight 13 | . . . . . . . 39 40 40 34 18 12 8 6 5 Device 8 | . . . 9 . 11 8 10 13 13 10 5 9 10 13 6 Storage 7 | . 14 14 11 . 11 11 6 6 6 4 . . . . . Processor 6 | . . . . . . . 12 13 13 17 15 18 19 17 7 Hackware 2 | . . . . . . . 3 6 6 5 5 4 4 4 5 Protection 5 | . 13 14 11 . 11 11 . . . . . . . . . Ballistic Gun 5 | . 28 28 15 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 6 . 22 21 . . . . . . . . . Piercing Weapon 2 | . . . . . . . 5 6 6 5 5 4 3 . . Peak Build Rating 116 | 6 9 10 19 19 19 31 59 55 57 58 78 104 116 116 82 Average Rating 36 | 4 8 9 14 19 19 25 43 54 55 56 52 93 100 88 40 On Entrance 37 | . 6 9 10 19 19 19 31 54 54 54 40 78 104 79 31 Naked Turns 24 | . . . . . . . . . . . . . . . 24 Heaviest Build 50 | 12 17 22 32 32 32 37 31 31 31 31 14 22 27 50 36 Greatest Support 76 | 40 40 40 60 60 60 76 31 31 31 31 31 59 59 72 70 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 8 10 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 2 8 8 10 10 10 10 10 8 8 9 5 5 5 5 5 Average Carried 7 | 1 6 8 9 10 10 9 7 8 8 7 4 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 8 8 10 10 10 9 8 8 8 5 4 5 5 5 5 Class Distribution -------------------- 55% | Mutant 32% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Mutant | -3/Testing Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Matter Collected 2246 | 175 369 86 342 . 70 512 206 60 . 80 . 100 . 185 61 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2106 | . 352 148 619 . . 218 340 . . 134 . 113 . . 182 Parts 98 | . 19 17 37 . . 3 9 . . 6 . 2 . . 5 Haulers Intercepted 6 | . . . 3 . . . 1 . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 16 . 7 . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 34 | . 6 5 12 . . 8 2 . . . . . . . 1 Melee 2 | . . . . . . . 2 . . . . . . . . Guns 21 | . 6 5 10 . . . . . . . . . . . . Cannons 9 | . . . 2 . . 6 . . . . . . . . 1 AOE 2 | . . . . . . 2 . . . . . . . . . Classes Destroyed 12 | . 4 2 2 . . 3 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 6 | . . . 3 . . . 1 . . . . 1 . . 1 Recycler 3 | . 1 . . . . . 1 . . 1 . . . . . Operator 4 | . 1 . 3 . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . Grunt 26 | . 6 2 10 . . 6 2 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 2 3 3 . . 2 4 . . 1 . 1 . . 1 Combat Bots Only 3 | . 2 3 3 . . 2 2 . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 1 . . 2 1 . . 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Hostile Shots Fired 686 | . 23 14 47 . . 81 5 . . 40 29 . 116 73 258 Missed 285 | . 6 1 12 . . 28 1 . . 18 18 . 63 34 104 Damage Taken 8740 | . 227 131 416 . . 910 113 . . 483 280 . 1170 1041 3969 Core 2784 | . 14 7 77 . . 55 38 . . 225 97 . 352 301 1618 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 . Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . 95 Core Remaining (%) 84 | 100 . 91 . . . 67 . . 95 77 91 . 72 79 . Volleys Fired 156 | . 48 7 53 . . 28 . . . . . . . . 20 Largest 2 | . 2 2 2 . . 2 . . . . . . . . 1 Hottest 120 | . 40 40 88 . . 88 . . . . . . . . 120 Shots Fired 292 | . 96 14 106 . . 56 . . . . . . . . 20 Gun 197 | . 96 14 74 . . . . . . . . . . . 13 Cannon 90 | . . . 32 . . 51 . . . . . . . . 7 Launcher 5 | . . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 267 | . 96 14 106 . . 51 . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . 7 Explosive 5 | . . . . . . 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Phasic 13 | . . . . . . . . . . . . . . . 13 Robot Hit Streak 13 | . 8 7 13 . . 7 . . . . . . . . 8 Robot Miss Streak 9 | . 3 3 5 . . 9 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 234 | . 62 10 80 . . 45 14 . . 1 . 6 . . 16 Core Hits 123 | . 20 8 39 . . 45 5 . . 1 . 2 . . 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . . 2 . . . . 1 . . 2 Destroy 1 | . . . 1 . . . . . . . . . . . . Impale 3 | . . . . . . . 2 . . . . 1 . . . Intensify 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 65 | . . . . . . . 32 1 2 17 . 9 4 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . 32 1 2 17 . 9 4 . . Sneak Attacks 4 | . . . . . . . 2 . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4681 | . 746 140 1068 . . 1049 637 . . 67 . 271 . 3 700 Guns 1900 | . 746 140 651 . . . . . . . . . . . 363 Cannons 1496 | . . . 417 . . 743 . . . . . . . . 336 Explosions 306 | . . . . . . 306 . . . . . . . . . Melee 975 | . . . . . . . 637 . . 67 . 271 . . . Ramming 4 | . . . . . . . . . . . . . . 3 1 Kinetic 2697 | . 746 140 1068 . . 743 . . . . . . . . . Thermal 336 | . . . . . . . . . . . . . . . 336 Explosive 306 | . . . . . . 306 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 975 | . . . . . . . 637 . . 67 . 271 . . . Phasic 363 | . . . . . . . . . . . . . . . 363 Highest Corruption 37 | . . . . . . . . . . . 3 . 5 3 37 Average Corruption 13 | . . . . . . . . . . . 2 . 4 2 18 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . 1 . 1 4 17 Message Errors 7 | . . . . . . . . . . . 1 . 1 1 4 Matter Fused 4 | . . . . . . . . . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . 130 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 130 | . . . . . . . 130 . . . . . . . . Knockbacks 27 | . . . 11 . . 16 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . . 10 . . 15 . . . . . . . . . Secondary 2 | . . . 1 . . 1 . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 276 | . 45 20 240 . . 270 9 . . 276 . 60 20 20 140 Average Temperature 75 | . 19 13 81 . . 109 8 . . 153 . 18 7 12 47 Received Heat Transfer 1006 | . 153 30 198 . . 345 9 . . 9 . . 60 40 162 Effects 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . 5 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 203 | . . . . . . . . . . . . . . . 203 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Peak Influence 965 | . 165 161 344 51 . . 773 . . 437 297 157 352 965 809 Initial 425 | . . 21 62 51 . . 44 . . 146 192 147 87 198 425 Average 251 | . 70 113 195 51 . . 223 . . 308 232 148 155 465 606 Maximum Alert Level 3 | . . . 1 . . . 3 . . 2 1 . 1 3 3 Low Security (%) 59 | 100 100 100 59 100 . . 71 . . 28 37 100 68 3 . Level 1 17 | . . . 40 . . . 3 . . 45 62 . 31 53 . Level 2 13 | . . . . . . . 9 . . 26 . . . 9 80 Level 3 9 | . . . . . . . 15 . . . . . . 32 19 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 4 . . . 3 . . 4 1 . 2 4 4 Investigation 2 | . . . 1 . . . . . . . . . 1 . . Extermination 4 | . . . . . . . 2 . . . . . . 1 1 Reinforcement 14 | . 1 . 3 . . . 1 . . 4 1 . 1 1 2 Assault 2 | . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Distress Signals 10 | . 1 . 3 . . . 1 . . . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 215 | . 16 5 23 . . 14 25 . . 17 11 1 29 36 38 Peak Tracking Total 16 | . 3 3 5 . . 4 7 . . 9 7 1 16 8 16 Tactical Retreats 25 | . . . 1 . . 1 1 . . 5 2 . 4 5 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Traps Triggered 4 | . . . . . . . 1 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Machines Disabled 6 | . . . . . . . 3 . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Machines Accessed 11 | . 5 . 3 . . . 1 . . . . . 2 . . Terminals 10 | . 5 . 3 . . . . . . . . . 2 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 25 | . 11 . 9 . . . 1 . . . . . 4 . . Successful 11 | . 6 . 3 . . . 1 . . . . . 1 . . Failed 14 | . 5 . 6 . . . . . . . . . 3 . . Catastrophic 2 | . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 77 | . 12 . 9 . . . 17 . . 17 . 2 4 8 8 Terminals 24 | . 11 . 9 . . . . . . . . . 4 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 4 . . . . . . . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . . . . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 5 . 3 . . . . . . . . . 1 . . Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Total Allies 23 | . . . . . 4 . 5 . . 3 . 2 . 3 6 Largest Group 4 | . . . . . 4 4 3 3 . 3 . 2 1 3 2 Highest-Rated Group 570 | . . . . . 151 151 210 210 . 84 . 162 75 570 269 Highest-Rated Ally 269 | . . . . . 40 40 96 70 . 28 . 81 75 269 269 Zionite Dispatches 12 | . . . . . . . 2 . . 1 . 1 . 4 4 Heavy 2 | . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . 1 . . . . . . . . Recon 2 | . . . . . . . 1 . . . . . . 1 . Fire 1 | . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . Experimental 3 | . . . . . . . . . . . . . . 2 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . 1 . Total Orders 24 | . . . . . . . 3 6 2 . . . . 12 1 ROAM 1 | . . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . . . 1 1 EXPLORE 21 | . . . . . . . 2 6 2 . . . . 11 . Ally Attacks 135 | . . . . . . 24 54 7 . . . . 2 28 20 Total Damage 8881 | . . . . . . 575 2691 140 . . . . 14 3696 1765 Kills 53 | . . . . . . 8 20 2 . . . . . 16 7 Allies Corrupted 4 | . . . . . . . . . . . . . . 1 3 Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 . . 1 . . . . . . Drone Launches 21 | . . . . . . . 2 6 2 . . . . 11 . Drone Recoveries 17 | . . . . . . . 2 6 2 . . . . 7 . Zionite Intel Received 9 | . . . . . . . 4 . . 4 . . 1 . . Branch Access 1 | . . . . . . . 1 . . . . . . . . Component Stockpiles 2 | . . . . . . . 1 . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . 1 . . . . . . . . Active Terminals 2 | . . . . . . . 1 . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Turns Passed 7925 | 68 682 362 841 3 706 1345 1295 731 81 331 106 223 139 445 567 Spaces Moved 6229 | 38 321 206 384 2 437 765 936 266 52 706 210 210 255 659 782 Core 317 | 2 . . . . . . . . . . . . . 72 243 Treads 2171 | 36 321 206 384 2 437 765 . . . . . . . . 20 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 840 | . . . . . . . . . . . 2 57 193 587 1 Flight 2901 | . . . . . . . 936 266 52 706 208 153 62 . 518 Fastest Speed 25 | 50 160 160 160 160 160 160 25 25 25 25 31 34 37 48 34 Average Speed 79 | 154 160 160 160 160 160 161 25 25 25 25 32 36 45 56 44 Slowest Speed 180 | 160 160 160 160 160 160 163 25 25 25 97 70 44 58 106 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 11 2 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 54 59 40 2 59 83 24 77 24 26 8 8 44 23 30 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . 1 . . . 4 . . . . . Known Exits Taken 9 | . 1 . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . 2 2 . 1 . . . . . . . Spaces Dug 33 | . . . . . . . 10 1 2 15 . 1 4 . . Terrain Destroyed 74 | . . . . . . 41 10 1 2 15 . 1 4 . . Melee 33 | . . . . . . . 10 1 2 15 . 1 4 . . Projectile . | . . . . . . . . . . . . . . . . AOE 41 | . . . . . . 41 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Tes Res Acc Total 8761 | 45 395 227 505 2 444 820 1931 926 114 809 242 334 265 727 975 Wait 2137 | . 10 11 37 1 8 10 927 658 59 83 28 111 4 37 153 Move 6184 | 37 320 205 383 1 436 764 935 265 51 683 205 209 252 658 780 Hop 15 | . . . . . . . . . . 11 2 . 1 . 1 Pick Up 34 | 2 9 1 9 . . 1 6 . . 2 . . . 2 2 Fast Attach 52 | 6 1 . 3 . . 1 4 . . 1 6 4 4 9 13 Attach 16 | . . . . . . 1 7 . . 1 1 . . 3 3 Detach 9 | . . . . . . . 4 . . 1 . 1 . 2 1 Swap 43 | . 2 1 10 . . 8 7 2 2 4 . . . 7 . Drop 47 | . 5 2 10 . . 7 9 . . 6 . . . 7 1 Fire 156 | . 48 7 53 . . 28 . . . . . . . . 20 Melee 65 | . . . . . . . 32 1 2 17 . 9 4 . . Ram 3 | . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Discovered new exit (range 11) 751 | -10/Materials | Entered Mines 864 | -10/Mines | Learned Materials emergency access door positions 1074 | -10/Mines | Learned Materials garrison access intel 1096 | -10/Mines | Discovered new exit (range 6) 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -9/Materials | Discovered new exit (range 11) 1940 | -9/Materials | Discovered new exit (range 8) 1954 | -9/Materials | Entered Mines 1955 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1957 | -9/Mines | Entered Zion 1984 | -7/Zion | Given A8's code to call for help 2302 | -7/Zion | Met Imprinter 2329 | -7/Zion | Imprinted 2331 | -7/Zion | Declared Zion's savior 2642 | -7/Zion | Discovered new exit (range 13) 2663 | -7/Zion | Entered Proximity Caves 2663 | -6/Proximity Caves | Accompanied by 4 allies 2903 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3258 | -6/Proximity Caves | Learned location of Extension (-6) 3982 | -6/Proximity Caves | Discovered new exit (range 13) 4008 | -6/Proximity Caves | Entered Factory 4008 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4167 | -6/Factory | Retrieved Zion intel report: Active Terminals 4312 | -6/Factory | Build established: Sprinter 4436 | -6/Factory | Discovered new exit (range 5) 4437 | -6/Factory | Identified exit to Extension 4441 | -6/Factory | Retrieved Zion intel report: Trap Installations 4442 | -6/Factory | Zion Recon squad teleported in 4792 | -6/Factory | Build established: Scout 4833 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4836 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5019 | -6/Factory | Found Prototype Device 5019 | -6/Factory | Identified Exp. Thermal Shield 5285 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5297 | -6/Factory | Retrieved Zion intel report: Branch Access 5297 | -6/Factory | Identified exit to Lower Caves 5298 | -6/Factory | Zion Light squad teleported in 5303 | -6/Factory | Entered Lower Caves 5303 | -6/Lower Caves | Accompanied by 3 allies 6032 | -6/Lower Caves | Discovered new exit (range 8) 6034 | -6/Lower Caves | Identified exit to Lower Caves 6034 | -6/Lower Caves | Entered another Lower Caves area 6048 | -6/Lower Caves | Discovered new exit (range 22) 6096 | -6/Lower Caves | Encountered a Warlord checkpoint 6096 | -6/Lower Caves | Identified exit to Factory 6115 | -6/Lower Caves | Entered Factory 6115 | -5/Factory | Evolved 2 slots: Utility x2 6116 | -5/Factory | Identified exit to Upper Caves 6260 | -5/Factory | Retrieved Zion intel report: Active Terminals 6339 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6353 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6415 | -5/Factory | Search patrols dispatched 6437 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6438 | -5/Factory | Zion Fire squad teleported in 6443 | -5/Factory | Discovered new exit (range 12) 6446 | -5/Factory | Identified exit to Factory 6446 | -5/Factory | Entered another Factory area 6446 | -4/Factory | Evolved 2 slots: Propulsion x2 6531 | -4/Factory | Found Prototype Device 6531 | -4/Factory | Identified Exp. ECM Suite 6548 | -4/Factory | Discovered new exit (range 15) 6552 | -4/Factory | Identified exit to Research 6552 | -4/Factory | Entered Research 6552 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6562 | -3/Research | Lost 3 parts (2n1u) 6707 | -3/Research | Zion Hacker squad teleported in 6716 | -3/Research | Discovered new exit (range 20) 6774 | -3/Research | Identified exit to Testing 6775 | -3/Research | Entered Testing 6775 | -3/Testing | Accompanied by 1 ally 6853 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 6907 | -3/Testing | Discovered new exit (range 11) 6914 | -3/Testing | Identified exit to Research 6914 | -3/Testing | Entered Research 6914 | -2/Research | Evolved 2 slots: Propulsion x2 6936 | -2/Research | Lost 8 parts (4n3u1w) 6953 | -2/Research | Spotted B-90 Cyclops 6968 | -2/Research | Zion Recon squad teleported in 6978 | -2/Research | Spotted B-90 Cyclops 7134 | -2/Research | Zion Experimental squad teleported in 7177 | -2/Research | Garrison activated, responded to threat 7236 | -2/Research | Zion Experimental squad teleported in 7251 | -2/Research | Zion Zionite Resupply teleported in 7353 | -2/Research | Discovered new exit (range 13) 7358 | -2/Research | Identified exit to Access 7359 | -2/Research | Entered Access 7359 | -1/Access | Evolved 2 slots: Utility x2 7367 | -1/Access | Lost 10 parts (3p4n3u) 7373 | -1/Access | Zion Heavy squad teleported in 7491 | -1/Access | P-80 Master assimilated allied L8-JAM(Z) 7548 | -1/Access | Zion Experimental squad teleported in 7563 | -1/Access | Lost 3 parts (1n1u1w) 7574 | -1/Access | Spotted B-99 Colossus 7609 | -1/Access | First assault squad dispatched 7645 | -1/Access | Lost 3 parts (1p2n) 7653 | -1/Access | Zion Heavy Resupply teleported in 7711 | -1/Access | System corruption reached 10% 7731 | -1/Access | System corruption reached 30% 7738 | -1/Access | Core integrity fell below 50% 7769 | -1/Access | Lost 11 parts (2n8u1w) 7772 | -1/Access | Core integrity fell below 20% 7811 | -1/Access | Zion Heavy squad teleported in 7901 | -1/Access | Search patrols dispatched 7926 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07914_ Slug penetrates Wall. 07914_ Penetrated by Slug. 07914_ Slug penetrates XJ-NGK(Z). 07914_ XJ-NGK(Z) suffers critical hit (Destroy). 07914_ XJ-NGK(Z) destroyed. 07914_ Slug penetrates 65-5SE(Z). 07915_ H-88 Terminator suffers critical hit (Intensify). 07917_ Penetrated by Slug. 07917_ Imp. System Restoration Module destroyed. 07917_ Slug penetrates 65-5SE(Z). 07917_ Acquired Prototype Reactor. 07917_ Identified Zio. Heavy DM Reactor. 07919_ System corrupted: Heat flow error (+107). 07920_ Slug penetrates 65-5SE(Z). 07920_ 65-5SE(Z) destroyed. 07921_ Dropped Zio. Heavy DM Reactor. 07923_ Slug penetrates Wall. 07923_ Penetrated by Slug. 07923_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????# #??????? ?????? | | ??????????????????????# #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????#"""""" #?????????????? | | ??????????????????????#"""""" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#######/#+####?????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ######### ??????? | | ????????????????????????# ????? | | ????????????????????????# ????? | | ????????????????????????# [ ????? | | ????????????????????????# ????? | | ????????????????????????# ####+######?????? | | ????????????????????????# #???????????????? | | ??????????????############# ###???????????????? | | ??????????????#]] ! ; ##????????????????? | | ??????????????#!%[! # ;#????????????????? | | ??????????????#![=* [ h!= #?????????????????? | | ??????????????#=!! ! =%+|= #?????????????????? | | ??????????????#%= h%! #?????????????????? | | ??????????????#! "" "" @; #?????????????????? | | ??????????????# "" "" # w #?????????????????? | | ??????????????############# +?????????????? | | ??????????????????????????##+#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 30 Phase Shifting 15 Evasion (%) 75 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ G-50 Soldier | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Help From High Places Just Browsing More Dakka Please Challenges ------------ None Game ------ Seed ExperimentalCargoRay Manual? 0 Play Time 01:38:34 Cumulative 22.4 hours Start 2024.08.13 @ 15:54:50 End 2024.08.13 @ 17:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe63949-d6c2-4e60-a1ac-aa73c181e050