Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 00:11:17 Player: tartine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2263) 2263 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5932 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 418/850 Matter 237/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Rolling (190) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Power Shielding Insulated Plating Hacking Suite > --- WEAPON (5) ------- Autogun > --- INVENTORY (25) --- Light Nuclear Core Cryofiber Web Targeting Computer Core Analyzer Improved Particle Charger Advanced ECM Suite Shield Generator System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Gatling Laser Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Wheel Wheel Wheel Cryofiber Web Improved Heat Sink Targeting Computer Core Analyzer Improved Particle Charger Power Shielding Light Armor Plating Medium Armor Plating Improved Medium Armor Plating Insulated Plating Shield Generator System Restoration Module EM Pulse Cannon Gauss Rifle Gauss Rifle Greatsword [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . . 1 . 1 . 1 Weapon 3 | . . 1 . 1 1 . Parts Attached 68 | 7 1 3 . 11 15 31 Power 13 | 1 . 1 . 3 4 4 Engine 10 | 1 . 1 . 2 3 3 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 16 | 3 . . . 1 2 10 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 3 . . . 1 2 10 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 . . 5 3 7 Device 4 | . . . . 1 2 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . . 1 . . Protection 8 | . . . . 2 1 5 Artifact . | . . . . . . . Weapon 22 | 2 . 2 . 2 6 10 Energy Gun 9 | 2 . 1 . 1 4 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 10 | . . 1 . . 2 7 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 31 | . . . . 1 4 26 Power 4 | . . . . . 1 3 Propulsion 9 | . . . . 1 . 8 Utility 5 | . . . . . . 5 Weapon 13 | . . . . . 3 10 Highest Loss Streak 16 | . . . . 1 2 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 75 77 97 99 84 Engine 8 | . 14 11 11 6 9 7 Core 2 | . . . . 2 4 3 Wheel 17 | . 28 22 22 17 15 14 Device 7 | . . . . 3 11 11 Storage 8 | . 14 11 11 9 7 6 Processor 2 | . . . . 5 . 5 Hackware 6 | . . . . 8 7 6 Protection 4 | . . . . 7 2 1 Energy Gun 18 | . 28 20 22 18 20 14 Energy Cannon 4 | . . . . 8 3 . Ballistic Gun 9 | . . 11 11 9 12 11 Naked Turns . | . . . . . . . Heaviest Build 126 | 10 85 91 91 111 123 126 Greatest Support 36 | 26 20 20 20 20 20 36 Greatest Overweight (x) 41 | . 4 4 4 10 6 41 Average Overweight (x) 4 | . 3 4 4 4 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 23 | 6 6 7 6 17 20 23 Average Carried 13 | 4 6 5 6 10 17 17 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 19 | 6 6 6 6 17 19 8 Class Distribution -------------------- 45% | Scavenger-Gunner 25% | Scavenger-Tank 14% | Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1220 | 235 45 . . 281 240 419 Remotely . | . . . . . . . Salvage Created 3064 | 85 106 98 . 1152 715 908 Parts 176 | 6 10 6 . 64 43 47 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | 1 . . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 39 | . 3 . . 13 11 12 Melee 2 | . . . . . . 2 Guns 22 | . 3 . . 1 10 8 Cannons 10 | . . . . 10 . . AOE 5 | . . . . 2 1 2 Classes Destroyed 12 | 2 1 1 . 8 . . Worker 7 | . . . . 3 3 1 Builder 7 | . . . . 3 2 2 Tunneler 3 | 1 . . . . 1 1 Hauler 1 | . . 1 . . . . Recycler 8 | 1 1 1 . 3 . 2 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 4 | . . . . 3 1 . Swarmer 6 | . 3 . . . . 3 Grunt 23 | . . . . 8 8 7 Sentry 6 | . . . . 4 2 . Hunter 4 | . . . . 1 1 2 Best Kill Streak 8 | 2 4 2 . 5 8 7 Combat Bots Only 8 | . 3 . . 2 8 4 Max Kills in Single Turn 4 | 1 2 1 . 3 4 3 Gunslinging 2 | . 1 . . . 2 . Exploded 2 | . . . . 1 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 399 | . 14 . . 36 37 312 Missed 126 | . 4 . . 17 13 92 Damage Taken 3726 | . 76 . . 283 475 2892 Core 545 | . 6 . . 48 59 432 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . . 13 Core Remaining (%) 95 | 100 97 . 100 91 91 . Volleys Fired 117 | 6 14 3 3 43 20 28 Largest 5 | 2 2 3 3 4 5 5 Hottest 239 | 80 80 105 105 184 229 239 Shots Fired 398 | 12 28 9 9 142 85 113 Gun 346 | 12 28 9 9 99 80 109 Cannon 52 | . . . . 43 5 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 138 | . . 3 3 43 33 56 Thermal 136 | 12 28 5 3 32 18 38 Explosive . | . . . . . . . Electromagnetic 124 | . . 1 3 67 34 19 Robot Hit Streak 15 | 5 6 4 . 11 11 15 Robot Miss Streak 6 | 3 3 1 . 4 6 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 . . . 2 1 Max Gunslinging Chain 2 | . 1 . . . 2 1 Shots Hit Robots 226 | 7 17 7 . 78 45 72 Core Hits 154 | 3 6 3 . 46 40 56 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . . . . 4 . 2 Burn 1 | . . . . 1 . . Destroy 2 | . . . . 1 . 1 Corrupt 2 | . . . . 2 . . Sever 1 | . . . . . . 1 Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5624 | 84 181 84 . 1869 1378 2028 Guns 3216 | 84 181 84 . 771 716 1380 Cannons 911 | . . . . 788 45 78 Explosions 1337 | . . . . 310 617 410 Melee 160 | . . . . . . 160 Ramming . | . . . . . . . Kinetic 1033 | . . 38 . 180 116 699 Thermal 2457 | 84 181 46 . 522 762 862 Explosive . | . . . . . . . Electromagnetic 1974 | . . . . 1167 500 307 Impact . | . . . . . . . Slashing 160 | . . . . . . 160 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . 9 70 41 Projectiles 9 | . . . . 9 . . Explosions 111 | . . . . . 70 41 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 307 | . . . . . 223 84 Shots 6 | . . . . . 5 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | 54 126 37 85 402 231 313 Average Temperature 83 | 23 58 20 40 97 71 108 Received Heat Transfer 996 | . . . . 153 75 768 Effects 4 | . . . . 4 . . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 5 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 1 1 3 Heat Transferred 3811 | 200 425 100 . 842 936 1308 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . . . 4 6 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 616 | 10 81 45 17 270 616 528 Initial 301 | . 6 33 17 6 122 301 Average 176 | 1 41 36 17 116 208 357 Maximum Alert Level 2 | . . . . 1 2 2 Low Security (%) 64 | 100 100 100 100 77 73 . Level 1 27 | . . . . 22 9 85 Level 2 7 | . . . . . 17 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . 3 4 2 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison 4 | . . . . 2 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . . . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 5 . . 18 15 30 Peak Tracking Total 7 | . 3 . . 4 5 7 Tactical Retreats 10 | . . . . 2 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 23 | . . . . 3 19 1 Max in Single Turn 10 | . . . . 1 10 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 10 | . . . . 3 4 3 Terminals 10 | . . . . 3 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . . . . 5 7 10 Successful 13 | . . . . 4 3 6 Failed 9 | . . . . 1 4 4 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . . . . 3 . 2 Terminals 22 | . . . . 5 7 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . . 4 3 6 Record 4 | . . . . . 1 3 Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . . . . . 1 1 Maintenance Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 1 4 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2514 | 96 181 58 63 891 730 495 Spaces Moved 1226 | 70 101 31 39 421 349 215 Core 5 | 4 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1221 | 66 101 31 39 421 349 214 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 140 140 155 116 Average Speed 149 | 86 132 140 140 153 167 143 Slowest Speed 2100 | 90 140 140 140 230 170 2100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 3 18 4 22 36 12 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . . . . 14 105 40 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 156 | . . . . 14 105 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1611 | 90 120 39 41 567 440 314 Wait 129 | . 4 . . 64 45 16 Move 1220 | 69 100 30 38 420 348 215 Hop . | . . . . . . . Pick Up 47 | 7 . 1 . 18 8 13 Fast Attach 20 | 6 1 1 . 6 . 6 Attach 31 | 1 . 1 . 2 6 21 Detach . | . . . . . . . Swap 17 | . . 1 . 3 9 4 Drop 23 | 1 1 2 . 11 4 4 Fire 117 | 6 14 3 3 43 20 28 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 286 | -9/Materials | Discovered new exit (range 14) 336 | -9/Materials | Entered Mines 384 | -9/Mines | Discovered new exit (range 8) 399 | -9/Mines | Entered Materials 399 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -8/Materials | Build established: Scavenger-Gunner 1104 | -8/Materials | Garrison activated, responded to threat 1246 | -8/Materials | Discovered new exit (range 16) 1272 | -8/Materials | Build established: Scavenger-Tank 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1831 | -7/Factory | Garrison activated, responded to threat 1875 | -7/Factory | Destroyed 8 combat bots 1907 | -7/Factory | Build established: Scavenger-Gunner 1999 | -7/Factory | Discovered new exit (range 13) 2020 | -7/Factory | Entered another Factory area 2020 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2399 | -6/Factory | Lost 8 parts (4n4w) 2515 | -6/Factory | Self-destructed Last Messages --------------- 02440_ Acquired Com. Wheel. 02442_ Acquired 10 matter. 02444_ K-01 Serf collects debris. 02451_ S-27 Virus Autogun severed. 02454_ U-05 Engineer builds a Wall. 02454_ Wheel destroyed. 02455_ U-05 Engineer lays Concrete. 02459_ Imp. Medium Armor Plating destroyed. 02463_ K-01 Serf collects debris. 02463_ S-27 Virus destroyed. 02471_ Greatsword destroyed. 02472_ U-05 Engineer lays Concrete. 02481_ Imp. Cooling System destroyed. 02482_ U-05 Engineer builds a Wall. 02483_ Acquired Lgt. Nuclear Core. 02485_ Acquired Autogun. 02488_ Med. Armor Plating destroyed. 02491_ Lgt. Armor Plating destroyed. 02496_ Lgt. Angular Momentum Engine destroyed. 02501_ Wheel destroyed. 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Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed FlakTractorShotgun Manual? 0 Play Time 00:30:07 Cumulative 19.3 hours Start 2024.04.24 @ 23:43:08 End 2024.04.25 @ 00:11:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7210c68-8ac0-41bc-a114-e0abd9ea197a