Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 21:20:47 Player: LegionOfLizards Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (190) 950 Value Destroyed (4216) 4216 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 8425 Bonus ------- High Alert Combat Kills 759 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 290/290 System Corruption 32% Temperature Warm (183) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Salvage Targeting Computer Microactuators Improved Weapon Shielding KE Penetrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Minigun Greatsword > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Light Armor Plating Hardlight Generator Field Recycling Unit Mini Grenade Launcher Heavy Flail [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Greatsword Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 . 2 . Weapon 1 | . . . 1 . . Parts Attached 112 | 6 9 18 34 40 5 Power 11 | 1 . 2 2 5 1 Engine 6 | 1 . 2 1 1 1 Core 5 | . . . 1 4 . Reactor . | . . . . . . Propulsion 31 | 2 3 4 12 9 1 Treads 10 | . . 3 6 . 1 Leg 21 | 2 3 1 6 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 1 4 9 15 . Device 14 | . 1 1 6 6 . Storage 3 | 1 . 1 . 1 . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 9 | . . 2 2 5 . Artifact . | . . . . . . Weapon 40 | 2 5 8 11 11 3 Energy Gun 1 | . . . . 1 . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 9 | 2 . 1 5 1 . Ballistic Cannon 12 | . 4 3 . 3 2 Launcher 7 | . 1 4 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 6 | . . . 1 4 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . 2 8 10 8 13 Power 4 | . . 1 2 . 1 Propulsion 15 | . 2 3 4 3 3 Utility 12 | . . 2 . 4 6 Weapon 10 | . . 2 4 1 3 Highest Loss Streak 9 | . 2 3 6 2 9 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 81 | . 88 75 85 86 68 Engine 6 | . 14 10 2 1 6 Core 2 | . . . 3 5 . Treads 3 | . . 5 16 . . Leg 14 | . 21 9 6 19 9 Device 11 | . 10 2 10 16 11 Storage 6 | . 14 11 9 4 . Processor 8 | . . . 1 14 18 Protection 6 | . . 17 10 4 5 Ballistic Gun 4 | . 1 4 14 3 . Ballistic Cannon 8 | . 21 12 . 3 7 Launcher 2 | . 5 2 4 . . Slashing Weapon 3 | . . . 2 6 5 Peak Build Rating 46 | 6 7 10 35 46 43 Average Rating 25 | 5 6 7 18 40 35 On Entrance 16 | . 6 7 7 35 43 Naked Turns 2 | . . . . . 2 Heaviest Build 32 | 14 17 20 30 32 30 Greatest Support 66 | 20 20 40 66 48 25 Greatest Overweight (x) 9 | . 1 6 7 8 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 5 Average Carried 6 | . 6 6 7 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | . 8 6 8 5 5 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Gladiator 23% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 3991 | 335 839 569 977 981 290 Remotely . | . . . . . . Salvage Created 5501 | 170 743 787 1264 2128 409 Parts 348 | 11 57 58 86 122 14 Haulers Intercepted 10 | . 2 4 3 1 . Recyclers Shooed 5 | 1 . 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 102 | . 14 20 26 31 11 Melee 24 | . . . 1 19 4 Guns 19 | . 2 2 7 8 . Cannons 30 | . 8 9 2 4 7 AOE 29 | . 4 9 16 . . Classes Destroyed 15 | 2 8 2 1 2 . Worker 23 | . 4 3 8 8 . Builder 18 | . 2 2 5 9 . Tunneler 5 | 4 1 . . . . Hauler 10 | . 2 4 3 1 . Recycler 16 | 1 4 3 3 5 . Mechanic 1 | . 1 . . . . Operator 3 | . 1 . 1 1 . Watcher 12 | . 3 4 3 2 . Swarmer 35 | . 4 8 10 9 4 Grunt 51 | . 10 7 13 18 3 Brawler 3 | . . 1 . . 2 Duelist 3 | . . . . 2 1 Sentry 7 | . . 4 2 . 1 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 16 | 3 4 11 16 7 3 Combat Bots Only 11 | . 3 6 11 7 3 Max Kills in Single Turn 4 | 1 2 3 4 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 3 | . 2 2 3 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 643 | . 93 118 161 173 98 Missed 177 | . 30 43 42 39 23 Damage Taken 7477 | . 566 1265 1779 2286 1581 Core 1333 | . 55 259 311 254 454 Absorbed by Shields 59 | . . . 59 . . Redirected to Shielding 89 | . . 65 24 . . Regen/Repaired (Parts) 102 | . . . . 102 . Core Remaining (%) 64 | 100 78 35 43 . . Volleys Fired 355 | 14 93 57 93 72 26 Largest 3 | 2 2 2 3 3 2 Hottest 123 | 40 70 70 123 75 96 Shots Fired 639 | 28 183 112 148 129 39 Gun 239 | 28 12 13 96 90 . Cannon 352 | . 166 79 29 39 39 Launcher 48 | . 5 20 23 . . Special . | . . . . . . Kinetic 558 | 28 178 92 96 125 39 Thermal 29 | . . . 29 . . Explosive 48 | . 5 20 23 . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 15 | 5 8 10 15 8 6 Robot Miss Streak 8 | 1 4 5 3 8 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 421 | 17 81 54 102 129 38 Core Hits 244 | 6 36 52 73 62 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 19 | . 5 2 1 8 3 Destroy 1 | . . . 1 . . Blast 12 | . 5 2 . 3 2 Sever 6 | . . . . 5 1 Melee Attacks 125 | . . . 2 102 21 Impact 3 | . . . . 3 . Slashing 122 | . . . 2 99 21 Piercing . | . . . . . . Sneak Attacks 24 | . . . . 24 . Combat Hostiles 3 | . . . . 3 . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 14224 | 207 1751 1956 3503 5551 1256 Guns 2338 | 207 102 88 1033 908 . Cannons 3557 | . 1336 824 334 445 618 Explosions 3445 | . 313 1044 2088 . . Melee 4884 | . . . 48 4198 638 Ramming . | . . . . . . Kinetic 5530 | 207 1438 912 1033 1322 618 Thermal 334 | . . . 334 . . Explosive 3445 | . 313 1044 2088 . . Electromagnetic 31 | . . . . 31 . Impact 104 | . . . . 104 . Slashing 4780 | . . . 48 4094 638 Piercing . | . . . . . . Highest Corruption 32 | . . 10 . 4 32 Average Corruption 7 | . . 10 . 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 88 | . . 23 . 21 44 Message Errors 23 | . . 4 . 5 14 Matter Fused 20 | . . 7 . 5 8 Heat Flow Errors 12 | . . 3 . 5 4 Energy Discharges 8 | . . 3 . 2 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 13 | . . 4 . 2 7 Data Loss (major) 5 | . . 1 . 1 3 Misfires 4 | . . 1 . 1 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1119 | . 31 46 151 862 29 Projectiles 53 | . 31 . 6 16 . Explosions 191 | . . 46 145 . . Melee 875 | . . . . 846 29 Knockbacks 25 | . 10 4 . 7 4 Impact 1 | . . . . 1 . Kinetic 24 | . 10 4 . 6 4 Secondary . | . . . . . . Self-Inflicted Damage 161 | . . 13 148 . . Shots 5 | . . 1 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 317 | . 115 262 303 253 317 Average Temperature 60 | . 27 53 68 82 136 Received Heat Transfer 2040 | . 126 282 750 558 324 Effects 4 | . . 1 . . 3 Interference 4 | . . 1 . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 703 | . . . 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 988 | 25 237 609 988 938 . Initial 394 | . 16 59 232 394 . Average 491 | 10 109 420 680 702 . Maximum Alert Level 3 | . 1 2 3 3 . Low Security (%) 28 | 100 93 19 . . . Level 1 6 | . 6 10 14 1 . Level 2 32 | . . 70 21 47 . Level 3 32 | . . . 63 51 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 3 2 5 10 . Investigation 6 | . 2 1 1 2 . Extermination 2 | . . . . 2 . Reinforcement 9 | . 1 1 3 4 . Assault 2 | . . . . 2 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 9 | . 2 3 4 . . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 157 | . 28 25 39 51 14 Peak Tracking Total 12 | . 3 7 12 8 3 Tactical Retreats 12 | . 2 1 2 7 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 2 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 7 | . 3 1 2 1 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 2 1 3 4 . Terminals 6 | . 2 1 2 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . 1 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 2 1 7 9 . Successful 10 | . 2 1 3 4 . Failed 9 | . . . 4 5 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 10 | . 2 1 4 3 . Fabricators . | . . . . . . Repair Stations 8 | . . . 3 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 1 2 . . Record 2 | . 1 . 1 . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 1 3 . Scan Component 3 | . . . 1 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 3 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 22 | . . . . 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7049 | 97 1403 778 1130 2024 1617 Spaces Moved 3276 | 44 726 340 538 984 644 Core 108 | 13 . 15 14 1 65 Treads 432 | . . 107 322 . 3 Legs 2736 | 31 726 218 202 983 576 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 120 50 Average Speed 160 | 99 150 164 147 131 229 Slowest Speed 500 | 120 190 350 400 450 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 45 | 3 94 41 46 22 69 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . . . . 3 Spaces Dug 28 | . . . . 28 . Terrain Destroyed 301 | . 49 84 133 28 7 Melee 28 | . . . . 28 . Projectile 7 | . . . . . 7 AOE 266 | . 49 84 133 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4252 | 69 851 445 748 1432 707 Wait 248 | . 7 17 42 177 5 Move 3271 | 43 725 339 537 983 644 Hop . | . . . . . . Pick Up 75 | 6 13 8 20 23 5 Fast Attach 30 | . 1 3 13 12 1 Attach 36 | 6 2 5 9 10 4 Detach 2 | . . . . 2 . Swap 46 | . 6 10 12 18 . Drop 62 | . 4 6 20 31 1 Fire 355 | 14 93 57 93 72 26 Melee 122 | . . . 2 99 21 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 7) 766 | -10/Materials | Discovered new exit (range 16) 916 | -10/Materials | Discovered new exit (range 15) 1501 | -10/Materials | Entered another Materials area 1501 | -9/Materials | Evolved 2 slots: Utility x2 1622 | -9/Materials | Discovered new exit (range 13) 1695 | -9/Materials | Crushed by falling debris 1695 | -9/Materials | System corruption reached 10% 1726 | -9/Materials | Lost 3 parts (1p1n1u) 2071 | -9/Materials | Core integrity fell below 50% 2223 | -9/Materials | Discovered new exit (range 15) 2279 | -9/Materials | Entered another Materials area 2279 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2396 | -8/Materials | Build established: Scavenger-Mutant 2475 | -8/Materials | Lost 3 parts (1p1n1w) 2615 | -8/Materials | Garrison activated, responded to threat 2724 | -8/Materials | Destroyed 11 combat bots 2724 | -8/Materials | Lost 6 parts (1p3n2w) 2912 | -8/Materials | Core integrity fell below 50% 3316 | -8/Materials | Discovered new exit (range 11) 3408 | -8/Materials | Identified exit to Factory 3409 | -8/Materials | Entered Factory 3409 | -7/Factory | Evolved 2 slots: Utility x2 3649 | -7/Factory | Destroyed 7 combat bots 4609 | -7/Factory | First assault squad dispatched 5106 | -7/Factory | Build established: Scavenger-Gladiator 5243 | -7/Factory | Discovered new exit (range 10) 5367 | -7/Factory | Repaired Greatsword 5431 | -7/Factory | Identified exit to Lower Caves 5433 | -7/Factory | Entered Lower Caves 5998 | -7/Lower Caves | Learned Factory garrison access intel 6668 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6733 | -7/Lower Caves | System corruption reached 10% 6739 | -7/Lower Caves | Core integrity fell below 50% 6758 | -7/Lower Caves | System corruption reached 30% 6788 | -7/Lower Caves | Lost 9 parts (1p1n5u2w) 6803 | -7/Lower Caves | Core integrity fell below 20% 7031 | -7/Lower Caves | Build established: Mutant 7050 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Salvage Targeting Computer. System corrupted: Matter fused (-5). Acquired 5 matter. System corrupted: Matter fused (-7). Acquired 7 matter. S-27 Virus destroyed. Acquired 2 matter. Acquired 10 matter. System corrupted: Matter fused (-7). Acquired 5 matter. Acquired 2 matter. System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. System corrupted: Adv. Assault Cannon jammed. XGJE,6H,YHH%:TTTKPHFW% Map ----- +----------------------------------------------------+ | ????????????????????????????# " """ # | | ????????????????????????????# """"""" | | ???????????????????????#????## """"""" | | ???????????????????????# #### " """ | | ??????????????????????????# | | ??????????????????????????# % # | | ??????????????????? % ### ! ### | | ??????????????????? # # % ##??## %##?? | | ????????????????????? ??# #?????## #??? | | ???????????????????? ????# ?##????##] ###"#??? | | ?????????????????????????# #? ????#!%# #?###??? | | ?????????????????????????#? ???#[ # ##?????? | | ??????????????????? #???????# ??# # ##????? | | ??????????????????? ?????????# ## ##???? | | ???????????????????? ????????????# #???# | | ???????????????????? ??????# ## #??## | | ????????????????????? ?????? ??## ##### | | ????????????????????? ????# # ????# | | ?????????????????????? ?? ?# ?????# | | ?????????????????????? ? ?? ??????# ###### | | ??????????????????#???# ???? ????????# #####??# | | ??????????????????# ?## #??#???????### ##? ? | | ??????????????????# # ##???????## #?? #### | | ??????????????????# #???????# #?? #??## | | ?????????????????## %% #???????#### ##? #???# | | ?????????????????# @##?????????### ## ###?# | | ?????????????????# % g ##???????#### ??? | | ????????????????# #;##%*##????###" ###### | | ???????????????# ? ;#?# ##???#" % #"" "" | | ???????????????# ###g % ###### !% # %% | | ??????????? %% % % ##% | | ??????????? ### #% | | ??????????????##### ??###;;#### # | | ??????????????????########????####??####### # % | | ??????????????????????????????????????????# ### # | | ??????????????????????????????????????????# %* | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Excavator Remodeling Challenges ------------ None Game ------ Seed WarlordVoltaicTearclaws Manual? 1 Play Time 01:14:26 Cumulative 10.7 hours Start 2024.10.04 @ 20:08:55 End 2024.10.04 @ 21:20:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b926477d-5f08-4d4a-9d01-5ce16feda89a