Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 18:37:01 Player: skye Result: Destroyed by as-34013 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1968) 1968 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 5248 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Friendly Fire -51 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 14% Temperature Cool (80) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Authchip [R/Combat] Sensor Drone Bay (17/20) Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission-Deuterium Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Assault Cannon Chainsword Chainsword > --- INVENTORY -------- Improved Heat Sink Experimental Sensor Array Sensor Drone Bay Grenade Launcher Improved Datajack [Rating: 63] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Scrap Shield Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Chainsword Energy Gun Subdweller Laser Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 6 | . . . . . 6 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 77 | 6 9 14 11 4 18 15 Power 12 | 1 2 3 2 . 2 2 Engine 10 | 1 2 3 2 . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 3 1 . 6 3 Treads . | . . . . . . . Leg 15 | 2 . 3 1 . 6 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 22 | 1 3 3 1 3 5 6 Device 13 | . 1 3 . 2 4 3 Storage 1 | 1 . . . . . . Processor 3 | . 2 . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 1 1 2 Artifact . | . . . . . . . Weapon 26 | 2 2 5 7 1 5 4 Energy Gun 7 | 1 . 1 3 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . Ballistic Cannon 2 | . . . . . 2 . Launcher 4 | . . 2 1 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 4 | . 1 1 1 1 . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 26 | . . 2 . . 3 21 Power 6 | . . 2 . . . 4 Propulsion 9 | . . . . . 2 7 Utility 7 | . . . . . 1 6 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . . 2 . . 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 98 98 80 75 74 71 Engine 7 | . 14 13 10 . 2 3 Core 3 | . . . . . 9 7 Leg 23 | . 23 19 28 28 21 17 Flight 1 | . 4 8 . . . . Device 10 | . 10 23 . 9 13 11 Processor 2 | . 13 4 . . . 3 Protection 6 | . . . 13 9 6 5 Energy Gun 4 | . 7 2 13 3 . . Ballistic Gun 6 | . 14 11 6 14 2 3 Ballistic Cannon 1 | . . . . . 4 . Impact Weapon 5 | . 6 11 6 10 2 . Slashing Weapon 4 | . . . . . 9 12 Naked Turns 29 | . . . . . . 29 Heaviest Build 54 | 13 13 25 31 25 43 54 Greatest Support 59 | 20 20 20 25 25 58 59 Greatest Overweight (x) 2 | . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 4 Scrap Engine Consumption 47 | . . . . . 45 2 Constructs Created 6 | . . . . . 3 3 Constructs Modified 13 | . . . . . 8 5 Class Distribution -------------------- 79% | Mutant 14% | Subdweller-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 1234 | 180 186 102 263 . 349 154 Remotely . | . . . . . . . Salvage Created 2105 | . 169 223 101 . 1004 608 Parts 95 | . 15 13 6 . 43 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 48 | . 5 7 4 . 18 14 Melee 27 | . 2 . . . 13 12 Guns 11 | . 3 3 4 . 1 . AOE 5 | . . 3 . . . 2 Classes Destroyed 14 | . 3 2 2 . 3 4 Builder 2 | . . 1 . . 1 . Tunneler 2 | . . 2 . . . . Recycler 2 | . . . . . 2 . Turret 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 8 | . 3 3 2 . . . Grunt 19 | . 2 4 . . 13 . Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 4 | . . . . . . 4 Hunter 5 | . . . . . 3 2 Programmer 4 | . . . . . 2 2 Subdweller 2 | . . . 2 . . . Assembled 3 | . . . . . . 3 Best Kill Streak 5 | . 4 5 3 . 4 5 Combat Bots Only 5 | . 4 3 2 . 4 5 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 2 | . 1 . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 655 | . 39 58 35 . 167 356 Missed 204 | . 11 18 12 . 46 117 Damage Taken 4477 | . 184 372 377 . 1365 2179 Core 825 | . 35 85 4 . 164 537 Absorbed by Shields 27 | . . . . . . 27 Ignored by Resistances 1342 | . 63 113 109 . 397 660 Regen/Repaired (Parts) 108 | . . . . . 41 67 Core Remaining (%) 75 | 100 . . . 50 . . Volleys Fired 128 | . 21 31 27 . 29 20 Largest 2 | . 2 2 2 . 2 1 Hottest 93 | . 70 80 93 . 72 50 Shots Fired 145 | . 24 35 37 . 30 19 Gun 129 | . 24 30 35 . 21 19 Cannon 9 | . . . . . 9 . Launcher 7 | . . 5 2 . . . Special . | . . . . . . . Kinetic 88 | . 21 16 10 . 30 11 Thermal 46 | . 3 14 25 . . 4 Explosive 7 | . . 5 2 . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 17 | . 12 14 17 . 4 8 Robot Miss Streak 4 | . 2 4 1 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 192 | . 25 29 31 . 56 51 Core Hits 81 | . 9 16 15 . 23 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . Critical Strikes 18 | . . 2 3 . 6 7 Burn 5 | . . 2 3 . . . Blast 4 | . . . . . 1 3 Smash 4 | . . . . . 4 . Sever 5 | . . . . . 1 4 Melee Attacks 97 | . 9 2 1 . 42 43 Impact 27 | . 9 2 1 . 15 . Slashing 70 | . . . . . 27 43 Piercing . | . . . . . . . Sneak Attacks 6 | . 1 1 . . 4 . Combat Hostiles 2 | . 1 . . . 1 . Follow-up Attacks 12 | . . . . . 5 7 Damage Inflicted 4993 | . 376 621 549 . 1739 1708 Guns 1385 | . 168 275 467 . 196 279 Cannons 116 | . . . . . 116 . Explosions 433 | . . 266 51 . . 116 Melee 3040 | . 205 80 31 . 1417 1307 Ramming 19 | . 3 . . . 10 6 Kinetic 874 | . 131 109 158 . 312 164 Thermal 683 | . 37 166 309 . . 171 Explosive 317 | . . 266 51 . . . Electromagnetic 60 | . . . . . . 60 Impact 728 | . 205 80 31 . 412 . Slashing 2312 | . . . . . 1005 1307 Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 1 14 Average Corruption 3 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 2 13 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 286 | . 32 51 . . 167 36 Projectiles 5 | . . . . . 5 . Explosions 1 | . . 1 . . . . Melee 280 | . 32 50 . . 162 36 Knockbacks 7 | . . 1 . . 6 . Impact 5 | . . 1 . . 4 . Kinetic 1 | . . . . . 1 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 117 | . . 66 16 . . 35 Shots 5 | . . 3 1 . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . 1 . . . 2 1 Kicked 3 | . 1 . . . 2 . Crushed . | . . . . . . . Highest Temperature 164 | . 40 102 17 . 34 164 Average Temperature 25 | . 17 47 7 . 7 24 Received Heat Transfer 1687 | . 54 111 120 . 612 790 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . 2 . . 10 . Impact Corruptions 10 | . 1 2 . . 7 . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1668 | . 111 629 878 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Peak Influence 336 | . 119 135 . 265 259 336 Initial 265 | . . 9 . 265 94 19 Average 107 | . 28 76 . 265 93 169 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 80 | 100 100 100 . . 92 57 Level 1 19 | . . . . 100 7 42 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 . . 7 . Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . . . . 3 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 7 8 45 . 24 40 Peak Tracking Total 17 | . 4 4 6 . 8 17 Tactical Retreats 6 | . . 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 12 | . 5 1 . 1 4 1 Terminals 8 | . 4 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 11 1 . 1 10 1 Successful 9 | . 4 1 . 1 3 . Failed 15 | . 7 . . . 7 1 Catastrophic 5 | . 3 . . . 2 . Database Lockouts . | . . . . . . . Manual 10 | . 6 . . . 3 1 Terminals 19 | . 9 . . . 9 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 2 1 . . 2 . Record 2 | . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 4 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 2 | . . 1 . . . 1 EXPLORE 2 | . . 1 . . . 1 Ally Attacks 17 | . . 17 . . . . Total Damage 207 | . . 207 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches 5 | . . 2 . . . 3 Drone Recoveries 2 | . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 4090 | 59 462 524 987 307 1272 479 Spaces Moved 2565 | 45 385 386 493 244 739 273 Core 104 | 7 . . . . . 97 Treads 5 | . . . . . 5 . Legs 2068 | 38 262 121 493 244 734 176 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 388 | . 123 265 . . . . Fastest Speed 37 | 50 37 37 120 120 120 50 Average Speed 128 | 109 93 82 179 120 144 116 Slowest Speed 260 | 120 120 190 190 120 191 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 54 95 25 42 13 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 3 | . . 2 1 . . . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 63 | . . 36 10 . 3 14 Melee . | . . . . . . . Projectile 6 | . . . . . 3 3 AOE 57 | . . 36 10 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 3101 | 52 452 554 561 260 855 367 Wait 153 | . 7 114 5 . 21 6 Move 2557 | 44 382 385 492 243 738 273 Hop 1 | . 1 . . . . . Pick Up 24 | 2 11 2 1 4 2 2 Fast Attach 40 | 6 5 4 5 . 12 8 Attach 15 | . 2 3 1 4 2 3 Detach 11 | . 1 1 4 . 2 3 Swap 22 | . 2 7 5 . 4 4 Drop 42 | . 10 5 11 5 8 3 Fire 128 | . 21 31 27 . 29 20 Melee 80 | . 9 2 1 . 35 33 Ram 1 | . . . . . . 1 Kick 3 | . 1 . . . 2 . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 4 | . . . . 4 . . Trap 3 | . . . . . . 3 Miscellaneous 9 | . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Identified exit to Materials 332 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 4) 392 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Entered Mines 543 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 544 | -10/Mines | Found Prototype Device 544 | -10/Mines | Identified Exp. Sensor Array 567 | -10/Mines | Met a Derelict testing a Signal Generator 591 | -10/Mines | Learned location of Storage (-9) 596 | -10/Mines | Discovered exit to Materials (range 9) 659 | -10/Mines | Discovered exit to Materials (range 9) 663 | -10/Mines | Found the Drone Emporium 671 | -10/Mines | Found Prototype Device 671 | -10/Mines | Identified Sensor Drone Bay 813 | -10/Mines | Identified exit to Subcaves 1046 | -10/Mines | Entered Subcaves 1182 | -10/Subcaves | Ambushed by swarm of Subdwellers 1354 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1656 | -10/Subcaves | Learned Materials garrison access intel 1661 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1661 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1755 | -10/Subcaves | Build established: Subdweller-Mutant 1876 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1880 | -10/Subcaves | Discovered new exit (range 16) 2033 | -10/Subcaves | Entered Recycling 2042 | -9/Recycling | Found Scrap Engine 2250 | -9/Recycling | Build established: Mutant 2306 | -9/Recycling | Discovered new exit (range 12) 2340 | -9/Recycling | Entered Factory 2340 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3453 | -7/Factory | Cargo convoy interrupted 3611 | -7/Factory | Identified exit to Garrison 3612 | -7/Factory | Entered Garrison 3766 | -7/Garrison | Lost 3 parts (1p2n) 3837 | -7/Garrison | Lost 3 allies 3842 | -7/Garrison | Assembled breached garrison interior 3952 | -7/Garrison | Core integrity fell below 50% 4000 | -7/Garrison | Lost 4 parts (2p1n1u) 4048 | -7/Garrison | System corruption reached 10% 4051 | -7/Garrison | Core integrity fell below 20% 4080 | -7/Garrison | Lost 11 parts (1p4n3u3w) 4091 | -7/Garrison | Destroyed by as-34013 with Assembled F-torch Last Messages --------------- Field strength at 68. Field strength at 86. Field strength at 79. Stasis field depleted. Field strength at 61. Field strength at 79. Field strength at 72. Field strength at 54. Field strength at 72. System corrupted: Substantial component data lost. Acquired Authchip [R/Combat]. System corrupted: Substantial component data lost. Exp. Sensor Array destroyed. System corrupted: Grenade Launcher failed to launch. Slammed into as-33125. Grenade Launcher destroyed. Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????############???????????????????? | | ??????????????????#""""""""""#???????????????????? | | ??????????????????#"""!!!!"""#???????????????????? | | ??????????????????#"" ""#???????????????????? | | ??????????????????#"! a !"#???????????????????? | | ??????????????????#"! a !"#???????????????????? | | ??????????????????#"! @ !"#???????????????????? | | ??????????????????#"!aa !"#???????????????????? | | ??????????????????#"! !"#???????????????????? | | ??????????????????#" !"#???????????????????? | | ??????????????????#"" ""#???????????????????? | | ??????????????????##### #####???????????????????? | | ??????????????????????# #????????????####???????? | | ??????????????????????# #???????????""""#???????? | | ??????????????????????# a#?????###### #### #???? | | ??????????????????????# #?????# #???? | | ??????????????????????# #?????# #???? | | ??????????????????????# #?????# ### ####?????? | | ??????????????????????# #?????# #???? #????????? | | ??????????????#########//####### #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????#################+##### #??????????????? | | ????????????????????????#?????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????????#??????# #??????????????? | | ???????????????????????# ????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 504 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MatterSupercompositeCutter Manual? 0 Play Time 00:46:09 Cumulative 23.2 hours Start 2024.03.19 @ 17:51:51 End 2024.03.19 @ 18:37:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 5 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45a5b65d-533c-46fc-938a-ec71375db864